The Walking Eye Interview 2: Robert Bohl

Posted in Interview, Misspent Youth, Non-Actual Play, RPG Only on March 14th, 2009 by Kevin Weiser

Our exploration of Misspent Youth comes to a close as we sit down to discuss the game with it’s designer Rob Bohl. We learned a lot from playing MY and had a great time talking about it with Rob. The conversation meanders through a variety of topics, from a basic overview of the game, to difficulties we had, changes that will be in the final version, and a very entertaining debate between Brandon and Rob about the role of The Authority. We extend our thanks to Rob for  giving us the opportunity to play his game and discuss it with us.

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