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	<title>The Walking Eye Podcast</title>
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	<link>http://www.thewalkingeye.com</link>
	<description>Play, Review, Interview</description>
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	<itunes:summary>Play, Review, Interview</itunes:summary>
	<itunes:author>The Walking Eye Podcast</itunes:author>
	<itunes:explicit>yes</itunes:explicit>
	<itunes:image href="http://www.thewalkingeye.com/wp-content/uploads/powerpress/WE_albumcover.png" />
	<itunes:owner>
		<itunes:name>The Walking Eye Podcast</itunes:name>
		<itunes:email>thewalkingeye@gmail.com</itunes:email>
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	<managingEditor>thewalkingeye@gmail.com (The Walking Eye Podcast)</managingEditor>
	<itunes:subtitle>Play, Review, Interview</itunes:subtitle>
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		<title>The Walking Eye Podcast</title>
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		<link>http://www.thewalkingeye.com</link>
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	<itunes:category text="Games &amp; Hobbies">
		<itunes:category text="Hobbies" />
	</itunes:category>
		<item>
		<title>Discussion Episode 23: LARP Follow-up Part 1</title>
		<link>http://www.thewalkingeye.com/?p=899</link>
		<comments>http://www.thewalkingeye.com/?p=899#comments</comments>
		<pubDate>Wed, 01 Sep 2010 00:43:17 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[LARP]]></category>
		<category><![CDATA[Non-Actual Play]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=899</guid>
		<description><![CDATA[The madness of August has passed, so we&#8217;ve finally gotten the chance to edit and put up our follow-up discussion about Jen&#8217;s LARP experience. Kevin and Jen are joined by Clyde Rhoer of Theory from the Closet and Jim Ryan from The Great Debate to discuss some of the finer points of our previous episode. Clyde brings [...]]]></description>
			<content:encoded><![CDATA[<p>The madness of August has passed, so we&#8217;ve finally gotten the chance to edit and put up our follow-up discussion about Jen&#8217;s LARP experience. Kevin and Jen are joined by Clyde Rhoer of Theory from the Closet and Jim Ryan from The Great Debate to discuss some of the finer points of our previous episode. Clyde brings his experience running a large troupe (Non-Camarilla) game Back In The Day and Jim is a current Venue Storyteller in Charlotte, North Carolina. We discuss the Cam&#8217;s similarities to cults, as well as a few other behaviors and quirks of this particular brand of LARP.</p>
<h3>Relevant Links</h3>
<div id="_mcePaste">
<ul>
<li><a href="http://otherdoc.libsyn.com/" target="_blank">The Great Debate</a></li>
<li><a href="http://theoryfromthecloset.com/" target="_blank">Theory from the Closet</a></li>
<li><a href="http://www.youtube.com/watch?v=CzE2BoNW6bc" target="_blank">The Universal Greeting</a></li>
<li><a href="http://camarilla.white-wolf.com/" target="_blank">The Camarilla</a></li>
<li><a href="http://www.white-wolf.com/" target="_blank">White Wolf</a></li>
<li><a href="http://www.oneworldbynight.org/" target="_blank">One World By Night</a></li>
<li><a href="http://twitpic.com/2k3475" target="_blank">Kevin&#8217;s Goth Phase</a></li>
<li><a href="http://en.wikipedia.org/wiki/Dramatic_structure" target="_blank">Basic Story Structure</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Hero_with_a_Thousand_Faces" target="_blank">Campbell</a></li>
<li><a href="http://en.wikipedia.org/wiki/Soap_opera" target="_blank">Soap Operas</a></li>
<li><a href="http://www.indie-rpgs.com/_articles/narr_essay.html" target="_blank">Story Before, Now, &amp; After</a></li>
<li><a href="http://carolinehimmelman.com/gtp/" target="_blank">Gamer: The Podcasting</a></li>
</ul>
</div>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/v54kdulslby5o36/TWE_Discussion23_LARP_Followup_Part1.mp3" target="_blank">Discussion Episode 23: LARP Follow-up Part 1</a></li>
<li>Intro and Outro music by <span style="font-family: Verdana, Arial, sans-serif; line-height: 16px; font-size: 12px; color: #b0b0b0;"><a style="color: #fd5a1e; text-decoration: underline;" href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a></span></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=899</wfw:commentRss>
		<slash:comments>6</slash:comments>
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			<itunes:subtitle>The madness of August has passed, so we&#039;ve finally gotten the chance to edit and put up our follow-up discussion about Jen&#039;s LARP experience. Kevin and Jen are joined by Clyde Rhoer of Theory from the Closet and Jim Ryan from The Great Debate to discus...</itunes:subtitle>
		<itunes:summary>The madness of August has passed, so we&#039;ve finally gotten the chance to edit and put up our follow-up discussion about Jen&#039;s LARP experience. Kevin and Jen are joined by Clyde Rhoer of Theory from the Closet and Jim Ryan from The Great Debate to discuss some of the finer points of our previous episode. Clyde brings his experience running a large troupe (Non-Camarilla) game Back In The Day and Jim is a current Venue Storyteller in Charlotte, North Carolina. We discuss the Cam&#039;s similarities to cults, as well as a few other behaviors and quirks of this particular brand of LARP.

Relevant Links


	The Great Debate
	Theory from the Closet
	The Universal Greeting
	The Camarilla
	White Wolf
	One World By Night
	Kevin&#039;s Goth Phase
	Basic Story Structure
	Campbell
	Soap Operas
	Story Before, Now, &amp; After
	Gamer: The Podcasting


Crunchy Bits!

	Discussion Episode 23: LARP Follow-up Part 1
	Intro and Outro music by Oh Possum
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>45:36</itunes:duration>
	</item>
		<item>
		<title>Discussion Episode 22: GenCon 2010 Wrap Up</title>
		<link>http://www.thewalkingeye.com/?p=886</link>
		<comments>http://www.thewalkingeye.com/?p=886#comments</comments>
		<pubDate>Thu, 19 Aug 2010 23:54:39 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[GenCon]]></category>
		<category><![CDATA[Non-Actual Play]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=886</guid>
		<description><![CDATA[Jen and Kevin regale Brandon and CJ with many the tales of drunken debauchery and gaming that was GenCon 2010. This was Jen&#8217;s first GenCon, Kevin&#8217;s second, and both had a pretty amazing time. Many cool people were met, and awesome games were played. If this doesn&#8217;t sell you on GenCon next year, I don&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p>Jen and Kevin regale Brandon and CJ with many the tales of drunken debauchery and gaming that was GenCon 2010. This was Jen&#8217;s first GenCon, Kevin&#8217;s second, and both had a pretty amazing time. Many cool people were met, and awesome games were played. If this doesn&#8217;t sell you on GenCon next year, I don&#8217;t know what will!</p>
<h3>Relevant Links</h3>
<ul>
<li><a title="I hate you, CJ" href="http://www.cbs.com/classics/star_trek/video/?pid=xx8uuWJgCXHNsSEz6ACfu7_sfrZA_74w&amp;vs=Default&amp;play=true" target="_blank">Star Trek Episode with a shock collar</a></li>
<li><a href="http://www.npr.com" target="_blank">NPR</a></li>
<li><a href="http://www.youtube.com/watch?v=PtGmOx0E5Gs&amp;feature=related" target="_blank">The Ames Flood of &#8217;10</a></li>
<li><a href="http://www.youtube.com/watch?v=IMTBW6rov9I" target="_blank">One Cool Thing I Saw at GenCon</a></li>
<li><a href="http://www.armory.com/tests/500.html">500 Point Purity Test</a></li>
<li><a href="http://www.youtube.com/watch?v=IMTBW6rov9I" target="_blank">This Just In&#8230; From GenCon</a>!</li>
<li><a href="http://ryanmacklin.com/" target="_blank">Ryan Macklin</a></li>
<li><a href="http://www.montecook.com/cgi-bin/page.cgi?splash" target="_blank">Monte Cook</a></li>
<li><a href="http://robin-d-laws.livejournal.com/" target="_blank">Robin D. Laws</a></li>
<li><a href="http://www.wordstudio.net/" target="_blank">Will Hindmarch</a></li>
<li><a href="http://princeofcairo.livejournal.com/" target="_blank">Kenneth Hite</a></li>
<li><a href="http://www99.epinions.com/review/Skol_Vodka/content_470289387140" target="_blank">Skol Vodka</a></li>
<li><a href="http://podgecast.com/" target="_blank">The Podge Cast</a></li>
<li><a href="http://www.bearswarm.com/" target="_blank">Bear Swarm</a></li>
<li><a href="http://brilliantgameologists.com/" target="_blank">The Brilliant Gameologists</a></li>
<li><a href="http://twitpic.com/2i2l44" target="_blank">Kevin Motorboating Timo</a></li>
<li><a href="http://twitpic.com/2i2kd0" target="_blank">Jen &#8220;Undamaged Goods&#8221; Picture</a></li>
<li><a href="http://www.lumpley.com/apocalypse/" target="_blank">Apocalypse World</a></li>
<li><a href="http://grahamwalmsley.net/" target="_blank">Graham Walmsley</a></li>
<li><a href="http://jankcast.com/" target="_blank">The Jank Cast</a></li>
<li><a href="http://www.stone-baby.com/wordpress/?page_id=102" target="_blank">Steal Away Jordan</a></li>
<li><a href="http://gregorhutton.com/boxninja/remember/index.html" target="_blank">Remember Tomorrow</a></li>
<li><a href="http://glyphpress.com/shock/" target="_blank">Shock: Social Science Fiction</a></li>
<li><a href="http://misspentyouthgame.com/" target="_blank">Misspent Youth</a></li>
<li><a href="http://www.thewalkingeye.com/?p=523" target="_blank">Not Roleplaying in Role Playing Episode</a></li>
<li><a href="http://en.wikipedia.org/wiki/Warhammer_Fantasy_Battle" target="_blank">Warhammer</a></li>
<li><a href="http://en.wikipedia.org/wiki/Warhammer_Fantasy_Battle" target="_blank">This Modern Death</a></li>
<li><a href="http://skepticalgamers.wordpress.com/" target="_blank">Skeptical Gamers</a></li>
<li><a href="http://en.wikipedia.org/wiki/Island_dwarfism" target="_blank">Island Dwarfism</a></li>
<li><a href="http://en.wikipedia.org/wiki/Cargo_Cults" target="_blank">Cargo Cults</a></li>
<li><a href="http://en.wikipedia.org/wiki/Cryptozoology" target="_blank">Cryptozoology</a></li>
<li><a href="http://en.wikipedia.org/wiki/EMF_Detector" target="_blank">EMF Detectors</a></li>
<li><a href="http://en.wikipedia.org/wiki/Electronic_voice_phenomenon" target="_blank">EVP Recording</a></li>
<li><a href="http://www.indianaghosts.org/cms/news.php" target="_blank">Indiana Ghost Hunting Society</a></li>
<li><a href="http://www.white-wolf.com/" target="_blank">White Wolf</a></li>
<li><a href="http://tf2wiki.net/wiki/Spy" target="_blank">TF2 Spy</a></li>
<li><a href="http://www.youtube.com/watch?v=i53EC53p8xg" target="_blank">Grease Medley</a></li>
<li><a href="http://eddyfate.com/" target="_blank">Eddy Webb</a></li>
<li><a href="http://en.wikipedia.org/wiki/Lords_of_Acid" target="_blank">Lords of Acid</a></li>
<li><a href="http://en.wikipedia.org/wiki/Magic:_The_Gathering" target="_blank">Magic: The Gathering</a></li>
<li><a href="http://en.wikipedia.org/wiki/Settlers_of_catan" target="_blank">Settlers of Catan</a></li>
<li><a href="http://en.wikipedia.org/wiki/Dominion" target="_blank">Dominion</a></li>
<li><a href="http://en.wikipedia.org/wiki/Speed_dating" target="_blank">Speed Dating</a></li>
<li><a href="http://geeksdreamgirl.com/" target="_blank">Geek&#8217;s Dream Girl</a></li>
<li><a href="http://en.wikipedia.org/wiki/King_Crimson" target="_blank">King Crimson</a></li>
<li><a href="http://en.wikipedia.org/wiki/Penn_and_Teller:_Bullshit" target="_blank">Pen &amp; Teller: Bullshit!</a></li>
<li><a href="http://web.me.com/stevekenson/Steve_Kenson/Home.html" target="_blank">Steve Kenson</a></li>
<li><a href="http://www.youtube.com/watch?v=l9_zeK9YLlw&amp;feature=related" target="_blank">SageFight Video</a></li>
<li><a href="http://danielsolisblog.blogspot.com/" target="_blank">Daniel Solis</a></li>
<li><a href="http://www.sagefight.org/" target="_blank">SageFight</a>!</li>
<li><a href="http://mightyatom.blogspot.com/" target="_blank">John Harper</a></li>
<li><a href="http://indie-insurgent.livejournal.com/" target="_blank">Robert Bohl</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/171mjh621jcoamf/TWE_Discussion22_GenCon2010.mp3" target="_blank">Discussion Episode 22: GenCon 2010 Wrap Up 1 Hour</a></li>
<li>Intro Music by <a href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a></li>
<li>Outro Music &#8220;I&#8217;ll Still Be a Geek After Nobody Thinks It&#8217;s Chic&#8221; by <a href="http://www.mariancall.com/" target="_blank">Marian Call</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=886</wfw:commentRss>
		<slash:comments>5</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/171mjh621jcoamf/TWE_Discussion22_GenCon2010.mp3" length="28397498" type="audio/mpeg" />
			<itunes:subtitle>Jen and Kevin regale Brandon and CJ with many the tales of drunken debauchery and gaming that was GenCon 2010. This was Jen&#039;s first GenCon, Kevin&#039;s second, and both had a pretty amazing time. Many cool people were met, and awesome games were played.</itunes:subtitle>
		<itunes:summary>Jen and Kevin regale Brandon and CJ with many the tales of drunken debauchery and gaming that was GenCon 2010. This was Jen&#039;s first GenCon, Kevin&#039;s second, and both had a pretty amazing time. Many cool people were met, and awesome games were played. If this doesn&#039;t sell you on GenCon next year, I don&#039;t know what will!
Relevant Links

	Star Trek Episode with a shock collar
	NPR
	The Ames Flood of &#039;10
	One Cool Thing I Saw at GenCon
	500 Point Purity Test
	This Just In... From GenCon!
	Ryan Macklin
	Monte Cook
	Robin D. Laws
	Will Hindmarch
	Kenneth Hite
	Skol Vodka
	The Podge Cast
	Bear Swarm
	The Brilliant Gameologists
	Kevin Motorboating Timo
	Jen &quot;Undamaged Goods&quot; Picture
	Apocalypse World
	Graham Walmsley
	The Jank Cast
	Steal Away Jordan
	Remember Tomorrow
	Shock: Social Science Fiction
	Misspent Youth
	Not Roleplaying in Role Playing Episode
	Warhammer
	This Modern Death
	Skeptical Gamers
	Island Dwarfism
	Cargo Cults
	Cryptozoology
	EMF Detectors
	EVP Recording
	Indiana Ghost Hunting Society
	White Wolf
	TF2 Spy
	Grease Medley
	Eddy Webb
	Lords of Acid
	Magic: The Gathering
	Settlers of Catan
	Dominion
	Speed Dating
	Geek&#039;s Dream Girl
	King Crimson
	Pen &amp; Teller: Bullshit!
	Steve Kenson
	SageFight Video
	Daniel Solis
	SageFight!
	John Harper
	Robert Bohl

Crunchy Bits!

	Discussion Episode 22: GenCon 2010 Wrap Up 1 Hour
	Intro Music by Oh Possum
	Outro Music &quot;I&#039;ll Still Be a Geek After Nobody Thinks It&#039;s Chic&quot; by Marian Call
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>59:06</itunes:duration>
	</item>
		<item>
		<title>The Walking Eye Video Channel!</title>
		<link>http://www.thewalkingeye.com/?p=882</link>
		<comments>http://www.thewalkingeye.com/?p=882#comments</comments>
		<pubDate>Thu, 12 Aug 2010 16:59:53 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[GenCon]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Non-Actual Play]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=882</guid>
		<description><![CDATA[Jen took a camera with her to GenCon this year, and boy howdy did she ever make use of it. We&#8217;ll be posting TONS of little videos over the next few weeks.  The big release, though, was One Cool Thing I Saw At GenCon, a tradition started by Jason Morningstar. Behold! Here&#8217;s a link for [...]]]></description>
			<content:encoded><![CDATA[<p>Jen took a camera with her to GenCon this year, and boy howdy did she ever make use of it. We&#8217;ll be posting TONS of little videos over the next few weeks.  The big release, though, was One Cool Thing I Saw At GenCon, a tradition started by <a href="http://www.bullypulpitgames.com/" target="_blank">Jason Morningstar</a>.</p>
<h3>Behold!</h3>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/IMTBW6rov9I?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/IMTBW6rov9I?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://www.youtube.com/user/TheWalkingEye" target="_blank">Here&#8217;s a link for the full channel</a>. Keep an eye out for more videos to come!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=882</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>GenCon 2010 Recordings: Luke Crane and Jared Sorensen: Game Design is Mind Control</title>
		<link>http://www.thewalkingeye.com/?p=874</link>
		<comments>http://www.thewalkingeye.com/?p=874#comments</comments>
		<pubDate>Wed, 11 Aug 2010 04:48:49 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[GenCon]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Jared Sorensen]]></category>
		<category><![CDATA[Luke Crane]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=874</guid>
		<description><![CDATA[Kevin and Jen got the chance to hear Luke and Jared&#8217;s GenCon panel on the fundamentals of game design. It was a very interesting and entertaining discussion. Many thanks to Sorencrane for letting us record it for them! Hope you all enjoy it. Relevant Links Luke&#8217;s Games Jared&#8217;s Games Storygames Wolfenstein 3D Rage Quit Dollar Auction Starcraft Fog [...]]]></description>
			<content:encoded><![CDATA[<p>Kevin and Jen got the chance to hear Luke and Jared&#8217;s GenCon panel on the fundamentals of game design. It was a very interesting and entertaining discussion. Many thanks to Sorencrane for letting us record it for them! Hope you all enjoy it.</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.burningwheel.com" target="_blank">Luke&#8217;s Games</a></li>
<li><a href="http://memento-mori.com/" target="_blank">Jared&#8217;s Games</a></li>
<li><a href="http://story-games.com/forums/" target="_blank">Storygames</a></li>
<li><a href="http://en.wikipedia.org/wiki/Wolfenstein_3D" target="_blank">Wolfenstein 3D</a></li>
<li><a href="http://www.urbandictionary.com/define.php?term=rage%20quit" target="_blank">Rage Quit</a></li>
<li><a href="http://en.wikipedia.org/wiki/Dollar_auction" target="_blank">Dollar Auction</a></li>
<li><a href="http://en.wikipedia.org/wiki/Starcraft" target="_blank">Starcraft</a></li>
<li><a href="http://en.wikipedia.org/wiki/Fog_of_War#Simulations_and_games" target="_blank">Fog of War</a></li>
<li><a href="http://en.wikipedia.org/wiki/Candyland" target="_blank">Candyland</a></li>
<li><a href="http://en.wikipedia.org/wiki/Prisoner's_dilemma" target="_blank">Prisoner&#8217;s Dilemma</a></li>
<li><a href="http://en.wikipedia.org/wiki/Magic_Circle_%28virtual_worlds%29" target="_blank">The Magic Circle</a></li>
<li><a href="http://en.wikipedia.org/wiki/Bunny_hopping" target="_blank">Bunny Hopping</a></li>
<li><a href="http://stone-baby.com/?page_id=4" target="_self">Steal Away Jordan</a></li>
<li><a href="http://www.daysofwonder.com/memoir44/en/" target="_blank">Memoir &#8217;44</a></li>
<li><a href="http://www.wizards.com/default.asp?x=ah/aa/welcome" target="_blank">Axis and Allies</a></li>
<li><a href="http://en.wikipedia.org/wiki/Warsaw_Ghetto" target="_self">Warsaw Ghettos</a></li>
<li><a href="http://www.boardgamegeek.com/boardgame/8098/jungle-speed" target="_self">Jungle Speed</a></li>
<li><a href="http://www.wow.com/2008/01/08/15-minutes-of-fame-noor-the-pacifist/" target="_blank">80th level pacifist WOW character</a></li>
<li><a href="http://en.wikipedia.org/wiki/SimCity" target="_blank">Sim City</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Sims" target="_blank">The Sims</a></li>
<li><a href="http://en.wikipedia.org/wiki/Rules_of_Play" target="_blank">Rules of Play</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/e8or87a2hnxluut/TWE_GenCon2010_Game_Design_is_Mind_Control.mp3" target="_blank">GenCon 2010 Panels: Luke Crane and Jared Sorensen: Game Design is Mind Control 1 Hour 50 Minutes</a></li>
<li>Intro and Outro music provided by <a href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=874</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/e8or87a2hnxluut/TWE_GenCon2010_Game_Design_is_Mind_Control.mp3" length="52458582" type="audio/mpeg" />
			<itunes:keywords>Game Design,GenCon,Jared Sorensen,Luke Crane</itunes:keywords>
		<itunes:subtitle>Kevin and Jen got the chance to hear Luke and Jared&#039;s GenCon panel on the fundamentals of game design. It was a very interesting and entertaining discussion. Many thanks to Sorencrane for letting us record it for them! Hope you all enjoy it.</itunes:subtitle>
		<itunes:summary>Kevin and Jen got the chance to hear Luke and Jared&#039;s GenCon panel on the fundamentals of game design. It was a very interesting and entertaining discussion. Many thanks to Sorencrane for letting us record it for them! Hope you all enjoy it.
Relevant Links

	Luke&#039;s Games
	Jared&#039;s Games
	Storygames
	Wolfenstein 3D
	Rage Quit
	Dollar Auction
	Starcraft
	Fog of War
	Candyland
	Prisoner&#039;s Dilemma
	The Magic Circle
	Bunny Hopping
	Steal Away Jordan
	Memoir &#039;44
	Axis and Allies
	Warsaw Ghettos
	Jungle Speed
	80th level pacifist WOW character
	Sim City
	The Sims
	Rules of Play

Crunchy Bits!

	GenCon 2010 Panels: Luke Crane and Jared Sorensen: Game Design is Mind Control 1 Hour 50 Minutes
	Intro and Outro music provided by Oh Possum
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:49:07</itunes:duration>
	</item>
		<item>
		<title>Discussion Episode 21: Abandoning Games Round-table</title>
		<link>http://www.thewalkingeye.com/?p=867</link>
		<comments>http://www.thewalkingeye.com/?p=867#comments</comments>
		<pubDate>Mon, 26 Jul 2010 02:30:49 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Non-Actual Play]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=867</guid>
		<description><![CDATA[During our interview with Vincent Baker, he agreed to tell us about a secret project in exchange for a promise to have him back on to discuss the topic of abandoning games. With GenCon right around the corner, this seemed like a great time to hold up our end of the bargain. We grabbed two [...]]]></description>
			<content:encoded><![CDATA[<p>During our <a href="http://www.thewalkingeye.com/?p=754" target="_blank">interview with Vincent Baker</a>, he agreed to tell us about a secret project in exchange for a promise to have him back on to discuss the topic of abandoning games. With GenCon right around the corner, this seemed like a great time to hold up our end of the bargain. We grabbed two of Vincent&#8217;s good friends Joshua A.C. Newman and Robert Bohl to join us in this discussion since, well, none of us here at The Walking Eye have designed, let alone abandoned, a game before. Kevin moderated as these three discussed the different aspects of abandoning games: how difficult it can be, what you can learn from it, and how to know when to let an idea go.</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.lumpley.com/" target="_blank">Vincent&#8217;s Blog</a></li>
<li><a href="http://glyphpress.com/talk/" target="_blank">Joshua&#8217;s Blog</a></li>
<li><a href="http://www.mediafire.com/file/y7r19y4sgiga5p2/TWE_Discussion21_AbandoningGames.mp3" target="_blank">Robert&#8217;s Blog</a></li>
<li><a href="http://www.lumpley.com/comment.php?entry=101" target="_blank">The Dragon Killer</a></li>
<li><a href="http://glyphpress.com/UtB/" target="_blank">Under The Bed</a></li>
<li><a href="http://glyphpress.com/shock/" target="_blank">Shock: Social Science Fiction</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Dark_Crystal" target="_blank">The Dark Crystal</a></li>
<li><a href="http://independentinsurgency.com/index.php?post_id=451685" target="_blank">Human Contact</a></li>
<li><a href="http://www.dog-eared-designs.com/games.html" target="_blank">Prime Time Adventures</a></li>
<li><a href="http://www.lumpley.com/apocalypse/" target="_blank">Apocalypse World</a></li>
<li><a href="http://www.20by20room.com/2004/01/practical_causa.html" target="_blank">The 20&#215;20 Room</a></li>
<li><a href="http://www.youtube.com/watch?v=dD_NdnYrDzY" target="_self">The Mouth That Gives Me Nightmares</a></li>
<li><a href="http://misspentyouthgame.com/" target="_self">Misspent Youth</a></li>
<li><a href="http://misspentyouthgame.com/" target="_blank">Otherkind</a></li>
<li><a href="http://www.lumpley.com/wicked.html" target="_blank">In A Wicked Age</a></li>
<li><a href="http://psi-run.com/" target="_blank">Psi-Run</a></li>
<li><a href="http://sites.google.com/site/creamaliengames/Home/kagematsu-the-rpg" target="_blank">Kagematsu</a></li>
<li><a href="http://memento-mori.com/" target="_blank">Jared Sorensen</a></li>
<li><a href="http://en.wikipedia.org/wiki/Sex_party" target="_blank">Key Parties</a></li>
<li><a href="http://www.halfmeme.com/" target="_blank">Paul Czege</a></li>
<li><a href="http://www.halfmeme.com/evil.html" target="_blank">Acts of Evil</a></li>
<li><a href="http://en.wikipedia.org/wiki/Night's_Master" target="_blank">Night&#8217;s Master by Tannith Lee</a></li>
<li><a href="http://adept-press.com/" target="_blank">Ron Edwards</a></li>
<li><a href="http://rpg.geekdo.com/rpgitem/49416/beowulf" target="_blank">Beowulf</a></li>
<li><a href="http://www.indie-rpgs.com/articles/9/" target="_blank">Fantasy Heartbreakers</a></li>
<li><a href="http://gamechef.wordpress.com/" target="_blank">GameChef</a></li>
<li><a href="http://en.wikipedia.org/wiki/Myers-Briggs_Type_Indicator" target="_blank">Myers-Briggs Personality Test</a></li>
<li><a href="http://www.paxsite.com/paxeast/" target="_blank">PAX East</a></li>
<li><a href="http://en.wikipedia.org/wiki/Penny_Arcade_(webcomic)" target="_blank">Mike and Jerry</a></li>
<li><a href="http://www.dexposure.com/home.html" target="_blank">Dreamnation</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/y7r19y4sgiga5p2/TWE_Discussion21_AbandoningGames.mp3" target="_blank">Discussion Episode 21: Abandoning Games Round-table: 53 Minutes</a></li>
<li>Intro and Outro music provided by <a href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=867</wfw:commentRss>
		<slash:comments>5</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/y7r19y4sgiga5p2/TWE_Discussion21_AbandoningGames.mp3" length="25548462" type="audio/mpeg" />
			<itunes:subtitle>During our interview with Vincent Baker, he agreed to tell us about a secret project in exchange for a promise to have him back on to discuss the topic of abandoning games. With GenCon right around the corner,</itunes:subtitle>
		<itunes:summary>During our interview with Vincent Baker, he agreed to tell us about a secret project in exchange for a promise to have him back on to discuss the topic of abandoning games. With GenCon right around the corner, this seemed like a great time to hold up our end of the bargain. We grabbed two of Vincent&#039;s good friends Joshua A.C. Newman and Robert Bohl to join us in this discussion since, well, none of us here at The Walking Eye have designed, let alone abandoned, a game before. Kevin moderated as these three discussed the different aspects of abandoning games: how difficult it can be, what you can learn from it, and how to know when to let an idea go.
Relevant Links

	Vincent&#039;s Blog
	Joshua&#039;s Blog
	Robert&#039;s Blog
	The Dragon Killer
	Under The Bed
	Shock: Social Science Fiction
	The Dark Crystal
	Human Contact
	Prime Time Adventures
	Apocalypse World
	The 20x20 Room
	The Mouth That Gives Me Nightmares
	Misspent Youth
	Otherkind
	In A Wicked Age
	Psi-Run
	Kagematsu
	Jared Sorensen
	Key Parties
	Paul Czege
	Acts of Evil
	Night&#039;s Master by Tannith Lee
	Ron Edwards
	Beowulf
	Fantasy Heartbreakers
	GameChef
	Myers-Briggs Personality Test
	PAX East
	Mike and Jerry
	Dreamnation

Crunchy Bits!

	Discussion Episode 21: Abandoning Games Round-table: 53 Minutes
	Intro and Outro music provided by Oh Possum
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>53:10</itunes:duration>
	</item>
		<item>
		<title>Comics Cast #8: June 2010</title>
		<link>http://www.thewalkingeye.com/?p=864</link>
		<comments>http://www.thewalkingeye.com/?p=864#comments</comments>
		<pubDate>Sun, 18 Jul 2010 07:10:36 +0000</pubDate>
		<dc:creator>CJ</dc:creator>
				<category><![CDATA[Comics Cast]]></category>
		<category><![CDATA[Action Comics]]></category>
		<category><![CDATA[Adventure Comics]]></category>
		<category><![CDATA[Avengers]]></category>
		<category><![CDATA[Avengers Prime]]></category>
		<category><![CDATA[Booster Gold]]></category>
		<category><![CDATA[Brightest Day]]></category>
		<category><![CDATA[Captain America]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Green Lantern]]></category>
		<category><![CDATA[Invincible]]></category>
		<category><![CDATA[Legion of Super-Heroes]]></category>
		<category><![CDATA[New Avengers]]></category>
		<category><![CDATA[REBELS]]></category>
		<category><![CDATA[Return of Bruce Wayne]]></category>
		<category><![CDATA[Secret Avengers]]></category>
		<category><![CDATA[Secret Warriors]]></category>
		<category><![CDATA[Shield]]></category>
		<category><![CDATA[Superman]]></category>
		<category><![CDATA[Wonder Woman]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=864</guid>
		<description><![CDATA[In a marathon session, CJ and Dan find the Heroic Age unfolding in a quartet of Avengers Books, while big numbers bring big changes to some of DC&#8217;s major characters. Comics discussed: Superman #700 Wonder Woman #600 SHIELD #2 Secret Warriors #17 Invincible #72, 73 Captain America #606 Legion of Super-Heroes #2 Adventure Comics #12 [...]]]></description>
			<content:encoded><![CDATA[<p>In a marathon session, CJ and Dan find the Heroic Age unfolding in a quartet of Avengers Books, while big numbers bring big changes to some of DC&#8217;s major characters.</p>
<h3>Comics discussed:</h3>
<ul>
<li>Superman #700</li>
<li>Wonder Woman #600</li>
<li>SHIELD #2</li>
<li>Secret Warriors #17</li>
<li>Invincible #72, 73</li>
<li>Captain America #606</li>
<li>Legion of Super-Heroes #2</li>
<li>Adventure Comics #12</li>
<li>Booster Gold #33</li>
<li>Avengers Prime #1</li>
<li>Avengers #2</li>
<li>Secret Avengers #2</li>
<li>Brightest Day #3, 4</li>
<li>Green Lantern #55</li>
<li>The Flash #3</li>
<li>Action Comics #890</li>
<li>Return of Bruce Wayne #3</li>
<li>REBELS #17</li>
<li>New Avengers #1</li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/ot8i8i9ht8pbjmo/TWE_CC8.mp3" target="_self">The Walking Eye Comics Cast #7: May 2010: 1 hour 45 minutes</a></li>
<li>Intro and Outro music: Pixelguru by <a href="http://www.subatomicglue.com">Subatomicglue</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=864</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/ot8i8i9ht8pbjmo/TWE_CC8.mp3" length="101497751" type="audio/mpeg" />
			<itunes:keywords>Action Comics,Adventure Comics,Avengers,Avengers Prime,Booster Gold,Brightest Day,Captain America,Flash,Green Lantern,Invincible,Legion of Super-Heroes,New Avengers</itunes:keywords>
		<itunes:subtitle>In a marathon session, CJ and Dan find the Heroic Age unfolding in a quartet of Avengers Books, while big numbers bring big changes to some of DC&#039;s major characters. - Comics discussed: -   Superman #700   Wonder Woman #600   SHIELD #2   Secret Warrior...</itunes:subtitle>
		<itunes:summary>In a marathon session, CJ and Dan find the Heroic Age unfolding in a quartet of Avengers Books, while big numbers bring big changes to some of DC&#039;s major characters.

Comics discussed:

	Superman #700
	Wonder Woman #600
	SHIELD #2
	Secret Warriors #17
	Invincible #72, 73
	Captain America #606
	Legion of Super-Heroes #2
	Adventure Comics #12
	Booster Gold #33
	Avengers Prime #1
	Avengers #2
	Secret Avengers #2
	Brightest Day #3, 4
	Green Lantern #55
	The Flash #3
	Action Comics #890
	Return of Bruce Wayne #3
	REBELS #17
	New Avengers #1

Crunchy Bits!

	The Walking Eye Comics Cast #7: May 2010: 1 hour 45 minutes
	Intro and Outro music: Pixelguru by Subatomicglue.

</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:45:41</itunes:duration>
	</item>
		<item>
		<title>Interview 14: Jared Sorensen</title>
		<link>http://www.thewalkingeye.com/?p=854</link>
		<comments>http://www.thewalkingeye.com/?p=854#comments</comments>
		<pubDate>Thu, 15 Jul 2010 03:06:50 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[FreeMarket]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Non-Actual Play]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=854</guid>
		<description><![CDATA[After a few speedbumps we were finally able to get together with Jared Sorensen to discuss our experiences with FreeMarket. The original plan was to interview both Jared and Luke, but sadly  due to some technical difficulties Luke could not join us. Things ended up working out really well, though, as CJ and Kevin got [...]]]></description>
			<content:encoded><![CDATA[<p>After a few speedbumps we were finally able to get together with Jared Sorensen to discuss our experiences with FreeMarket. The original plan was to interview both Jared and Luke, but sadly  due to some technical difficulties Luke could not join us. Things ended up working out really well, though, as CJ and Kevin got a chance to dig pretty deep into some of their concerns and questions about FreeMarket.</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://projectdonut.com/" target="_blank">FreeMarket</a></li>
<li><a href="http://www.thewalkingeye.com/?p=820" target="_blank">Our FreeMarket Review</a></li>
<li><a href="http://memento-mori.com/" target="_blank">Jared Sorensen</a></li>
<li><a href="http://www.burningwheel.com" target="_blank">Luke Crane</a></li>
<li><a href="http://www.burningempires.com/" target="_blank">Burning Empires</a></li>
<li><a href="http://mutantsandmasterminds.com/" target="_blank">Mutants and Masterminds</a></li>
<li><a href="http://www.indie-rpgs.com/_articles/system_does_matter.html" target="_blank">System Matters</a></li>
<li><a href="http://en.wikipedia.org/wiki/Robert_A._Heinlein" target="_blank">Robert A. Heinlein</a></li>
<li><a href="https://www.genconreg.com/events/12186" target="_blank">Game Design is Mind Control GenCon Panel</a></li>
<li><a href="http://en.wikipedia.org/wiki/Beta_software#Beta" target="_blank">Beta Software</a> / <a href="http://en.wikipedia.org/wiki/Beta_software#Beta" target="_blank">Feature Complete</a></li>
<li><a href="http://en.wikipedia.org/wiki/Peter_Adkison" target="_blank">Peter Adkison</a></li>
<li><a href="http://adept-press.com/role-playing-games/sorcerer/" target="_blank">Ron Edwards</a></li>
<li><a href="http://www.facebook.com/?ref=logo#!/pages/Project-Donut/10114696092?ref=ts" target="_blank">Project Donut Facebook Group</a></li>
<li><a href="http://twitter.com/projectdonut" target="_blank">Project Donut Twitter Page</a></li>
<li><a href="http://choirsproject.wordpress.com/" target="_blank">CHOIRS Project</a></li>
<li><a href="http://indie-insurgent.livejournal.com/" target="_blank">Rob Bohl</a></li>
<li><a href="http://en.wikipedia.org/wiki/Wiki" target="_blank">Wikis</a></li>
<li><a href="http://www.bullypulpitgames.com/" target="_blank">Jason Morningstar</a></li>
<li><a href="http://en.wikipedia.org/wiki/Blade_Runner" target="_blank">Blade Runner</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Coen_Brothers" target="_blank">The Coen Brothers</a></li>
<li><a href="http://www.washingtonpost.com/wp-dyn/content/article/2007/04/04/AR2007040401721.html" target="_blank">Joshua Bell</a></li>
<li><a href="http://en.wikipedia.org/wiki/Existentialism" target="_blank">Existentialism</a></li>
<li><a href="http://en.wikipedia.org/wiki/Existentialism" target="_blank">Boing Boing</a></li>
<li><a href="http://en.wikipedia.org/wiki/V-22_Osprey" target="_blank">Osprey VTOL</a></li>
<li><a href="https://www.genconreg.com/events/12136" target="_blank">Inside the Donut GenCon Panel</a></li>
<li><a href="http://memento-mori.com/about/appearances/" target="_blank">Jared&#8217;s Events</a></li>
<li><a href="http://memento-mori.com/2010/07/inspectres-the-movie-teaser/" target="_blank">Inspectres Movie</a></li>
<li><a href="http://memento-mori.com/online-store/" target="_blank">Parsley</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/dzonzyjwmywtmoj/TWE_Interview14_JaredSorensen.mp3" target="_self">The Walking Eye Interview 14: Jared Sorensen</a></li>
<li>Intro Music “Inner Universe” from the <a href="http://en.wikipedia.org/wiki/Ghost_in_the_Shell:_Stand_Alone_Complex#Music" target="_blank">Ghost In the Shell: Stand Alone Complex</a> OST</li>
<li>Outro Music &#8220;More Human Than Human (Meet Bambi in the King&#8217;s Harem Mix)&#8221; by <a href="http://en.wikipedia.org/wiki/White_Zombie" target="_blank">White Zombie</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=854</wfw:commentRss>
		<slash:comments>13</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/dzonzyjwmywtmoj/TWE_Interview14_JaredSorensen.mp3" length="30256226" type="audio/mpeg" />
			<itunes:subtitle>After a few speedbumps we were finally able to get together with Jared Sorensen to discuss our experiences with FreeMarket. The original plan was to interview both Jared and Luke, but sadly  due to some technical difficulties Luke could not join us.</itunes:subtitle>
		<itunes:summary>After a few speedbumps we were finally able to get together with Jared Sorensen to discuss our experiences with FreeMarket. The original plan was to interview both Jared and Luke, but sadly  due to some technical difficulties Luke could not join us. Things ended up working out really well, though, as CJ and Kevin got a chance to dig pretty deep into some of their concerns and questions about FreeMarket.
Relevant Links

	FreeMarket
	Our FreeMarket Review
	Jared Sorensen
	Luke Crane
	Burning Empires
	Mutants and Masterminds
	System Matters
	Robert A. Heinlein
	Game Design is Mind Control GenCon Panel
	Beta Software / Feature Complete
	Peter Adkison
	Ron Edwards
	Project Donut Facebook Group
	Project Donut Twitter Page
	CHOIRS Project
	Rob Bohl
	Wikis
	Jason Morningstar
	Blade Runner
	The Coen Brothers
	Joshua Bell
	Existentialism
	Boing Boing
	Osprey VTOL
	Inside the Donut GenCon Panel
	Jared&#039;s Events
	Inspectres Movie
	Parsley

Crunchy Bits!

	The Walking Eye Interview 14: Jared Sorensen
	Intro Music “Inner Universe” from the Ghost In the Shell: Stand Alone Complex OST
	Outro Music &quot;More Human Than Human (Meet Bambi in the King&#039;s Harem Mix)&quot; by White Zombie
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:02:58</itunes:duration>
	</item>
		<item>
		<title>Coming soon! A follow up LARP episode.</title>
		<link>http://www.thewalkingeye.com/?p=843</link>
		<comments>http://www.thewalkingeye.com/?p=843#comments</comments>
		<pubDate>Thu, 08 Jul 2010 03:45:31 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[LARP]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=843</guid>
		<description><![CDATA[There&#8217;s been quite a response to Jen&#8217;s LARP episode! We&#8217;d like to thank everybody for the exciting and informative conversation that&#8217;s going on in the comments. There&#8217;s been a lot of great feedback, and we certainly feel a follow up episode is in order. We&#8217;re not sure exactly what form that episode will take just [...]]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s been quite a response to Jen&#8217;s <a href="http://www.thewalkingeye.com/?p=837" target="_blank">LARP </a>episode! We&#8217;d like to thank everybody for the exciting and informative conversation that&#8217;s going on in the comments. There&#8217;s been a lot of great feedback, and we certainly feel a follow up episode is in order. We&#8217;re not sure exactly what form that episode will take just yet, but rest assured we won&#8217;t just leave off right here. Thanks!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=843</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Discussion Episode 20: Jen’s LARP Experience</title>
		<link>http://www.thewalkingeye.com/?p=837</link>
		<comments>http://www.thewalkingeye.com/?p=837#comments</comments>
		<pubDate>Wed, 07 Jul 2010 00:17:47 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[LARP]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Anne Rice]]></category>
		<category><![CDATA[Buffy the Vampire Slayer]]></category>
		<category><![CDATA[Changeling: The Lost]]></category>
		<category><![CDATA[Des Moines Derby Dames]]></category>
		<category><![CDATA[Jack Chick]]></category>
		<category><![CDATA[Japanese Bondage]]></category>
		<category><![CDATA[Jeepform]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Mage The Awakening]]></category>
		<category><![CDATA[MCSE]]></category>
		<category><![CDATA[Metagaming]]></category>
		<category><![CDATA[RPGA]]></category>
		<category><![CDATA[Scientology]]></category>
		<category><![CDATA[The Camarilla]]></category>
		<category><![CDATA[Twilight]]></category>
		<category><![CDATA[Unreal Tournament]]></category>
		<category><![CDATA[Vampire: The Requiem]]></category>
		<category><![CDATA[Werewolf: The Forsaken]]></category>
		<category><![CDATA[White Wolf]]></category>
		<category><![CDATA[Zap Brannigan]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=837</guid>
		<description><![CDATA[It is with great pleasure that we welcome Jen back to the podcast! She&#8217;s been away due to a scheduling conflict, and for the past few months has been exploring the wild and woolly world of White Wolf Live Action Roleplay. She sits down with Kevin, Brandon, and CJ to discuss her feelings on the Camarilla [...]]]></description>
			<content:encoded><![CDATA[<p>It is with great pleasure that we welcome Jen back to the podcast! She&#8217;s been away due to a scheduling conflict, and for the past few months has been exploring the wild and woolly world of White Wolf Live Action Roleplay. She sits down with Kevin, Brandon, and CJ to discuss her feelings on the Camarilla LARP.  Unfortunately, Jen&#8217;s experience was less than ideal. Listen in to hear about her experiences!</p>
<h3>Relevant Notes</h3>
<div id="_mcePaste">
<ul>
<li><a href="http://camarilla.white-wolf.com/" target="_blank">The Camarilla</a></li>
<li><a href="http://white-wolf.com/" target="_blank">White Wolf</a></li>
<li><a href="http://www.dmderbydames.com/" target="_blank">Des Moines Derby Dames Rollerderby</a></li>
<li><a href="http://www.white-wolf.com/mage/index.php" target="_blank">Mage the Awakening</a></li>
<li><a href="http://www.white-wolf.com/vampire/index.php" target="_blank">Vampire: The Requiem</a></li>
<li><a href="http://www.white-wolf.com/werewolf/index.php" target="_blank">Werewolf: The Forsaken</a></li>
<li><a href="http://www.white-wolf.com/changeling/index.php" target="_blank">Changeling: The Lost</a></li>
<li><a href="http://www.thewalkingeye.com/?p=64" target="_blank">Metagaming Discussion</a></li>
<li><a href="http://en.wikipedia.org/wiki/Scientology" target="_self">Scientology</a> &#8211; <a href="http://en.wikipedia.org/wiki/Operating_Thetan" target="_blank">OT3</a></li>
<li><a href="http://en.wikipedia.org/wiki/MCSE#Microsoft_Certified_Systems_Engineer_.28MCSE.29" target="_blank">MCSE</a></li>
<li><a href="http://wiki.white-wolf.com/camwiki/index.php?title=Global_Addendum" target="_blank">Camarilla Addendum</a></li>
<li><a href="http://en.wikipedia.org/wiki/RPGA" target="_blank">RPGA</a></li>
<li><a href="http://wiki.white-wolf.com/camwiki/index.php?title=Body_Count" target="_blank">Bodycount</a></li>
<li><a href="http://en.wikipedia.org/wiki/Unreal_Tournament" target="_blank">UT (Unreal Tournament)</a></li>
<li><a href="http://wiki.white-wolf.com/camwiki/index.php?title=Main_Page" target="_blank">Camarilla Wiki</a></li>
<li>&#8220;<a href="http://www.urbandictionary.com/define.php?term=Dick%20Fingers&amp;defid=3444359" target="_blank">Dick Fingers</a>&#8220;</li>
<li><a href="http://en.wikipedia.org/wiki/Japanese_bondage" target="_blank">Japanese Bondage</a> (NSFW)</li>
<li><a href="http://www.youtube.com/watch?v=3aIBF9hSI-I&amp;feature=related" target="_blank">Zap Brannigan</a></li>
<li><a href="http://www.youtube.com/watch?v=HIzpmKyW8Yc" target="_blank">Spike and Drusilla</a></li>
<li>Proxy after-action report: <a href="http://www.mediafire.com/?gje0gt1tiyd" target="_blank">Full Writeup</a> -  <a href="http://www.mediafire.com/?zhjiymivnjh" target="_blank">Order of Events (outline)</a> &#8211; <a href="http://www.mediafire.com/?nn4n3atynhm" target="_blank">Assault Results</a></li>
<li><a href="http://www.chick.com/reading/tracts/0046/0046_01.ASP" target="_blank">Blackleaf (Dark Dungeons)</a></li>
<li><a href="http://camarilla.white-wolf.com/MST/wiki/index.php/Main_Page" target="_blank">The Map</a></li>
<li><a href="http://camarilla.white-wolf.com/MST/wiki/index.php/Main_Page" target="_blank">MSNBC</a></li>
<li><a href="http://camarilla.white-wolf.com/MST/wiki/index.php/Main_Page" target="_blank">The Daily Show</a></li>
<li><a href="http://camarilla.white-wolf.com/MST/wiki/index.php/Main_Page" target="_blank">NPR</a></li>
<li><a href="http://www.leagueoflegends.com/" target="_blank">League of Legends</a></li>
<li><a href="http://en.wikipedia.org/wiki/Anne_Rice" target="_blank">Anne Rice</a></li>
<li><a href="http://en.wikipedia.org/wiki/Twilight_(series)" target="_blank">Twilight</a></li>
<li><a href="http://jeepen.org/dict/" target="_blank">Jeepform</a></li>
</ul>
</div>
<h3>Special note:</h3>
<p>Turns out you can&#8217;t just look up the FBI Cult Watch List. Funny that. Several people within the Camarilla have claimed that the LARP is on that list, but as far as we can tell, there&#8217;s no way to verify that information. It&#8217;s mostly likely a rumor. <strong>Update</strong> <a href="http://www.bullypulpitgames.com/" target="_blank">Jason Morningstar</a> was kind enough to point us towards <a href="http://www.fbi.gov/publications/leb/2000/sep00leb.pdf" target="_blank">this article about the FBI&#8217;s stance on &#8220;cults&#8221;</a>. Very informative, and makes it seem very likely the FBI is not watching the Cam at all.</p>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/jmmxtegwemb/TWE_Discussion20_LARP.mp3" target="_blank">Discussion Episode 20: Jen&#8217;s LARP Experience 1 Hour 36 Minutes</a></li>
<li>Intro music provided by <a href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a></li>
<li>Outro Music Brand New Sucker by <a href="http://www.jonathancoulton.com/" target="_blank">Jonathan Coulton</a></li>
</ul>
<h3>A brief note about our comments:</h3>
<p>The comments section is closed for now. We got a lot of great feedback! From my experience with the Internets, I&#8217;m guessing most of what needed to be said has been said. From here on out we&#8217;ll just be getting repeats on these basic themes. If you&#8217;d like to discuss this episode more, I welcome you to head to our <a href="http://gravito.com/forum/index.php?board=19.0" target="_self">forum</a>, which is much more loosely moderated.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=837</wfw:commentRss>
		<slash:comments>47</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/jmmxtegwemb/TWE_Discussion20_LARP.mp3" length="46458736" type="audio/mpeg" />
			<itunes:keywords>Anne Rice,Buffy the Vampire Slayer,Changeling: The Lost,Des Moines Derby Dames,Jack Chick,Japanese Bondage,Jeepform,Jen,LARP,Mage The Awakening,MCSE,Metagaming</itunes:keywords>
		<itunes:subtitle>It is with great pleasure that we welcome Jen back to the podcast! She&#039;s been away due to a scheduling conflict, and for the past few months has been exploring the wild and woolly world of White Wolf Live Action Roleplay. She sits down with Kevin,</itunes:subtitle>
		<itunes:summary>It is with great pleasure that we welcome Jen back to the podcast! She&#039;s been away due to a scheduling conflict, and for the past few months has been exploring the wild and woolly world of White Wolf Live Action Roleplay. She sits down with Kevin, Brandon, and CJ to discuss her feelings on the Camarilla LARP.  Unfortunately, Jen&#039;s experience was less than ideal. Listen in to hear about her experiences!
Relevant Notes


	The Camarilla
	White Wolf
	Des Moines Derby Dames Rollerderby
	Mage the Awakening
	Vampire: The Requiem
	Werewolf: The Forsaken
	Changeling: The Lost
	Metagaming Discussion
	Scientology - OT3
	MCSE
	Camarilla Addendum
	RPGA
	Bodycount
	UT (Unreal Tournament)
	Camarilla Wiki
	&quot;Dick Fingers&quot;
	Japanese Bondage (NSFW)
	Zap Brannigan
	Spike and Drusilla
	Proxy after-action report: Full Writeup -  Order of Events (outline) - Assault Results
	Blackleaf (Dark Dungeons)
	The Map
	MSNBC
	The Daily Show
	NPR
	League of Legends
	Anne Rice
	Twilight
	Jeepform


Special note:
Turns out you can&#039;t just look up the FBI Cult Watch List. Funny that. Several people within the Camarilla have claimed that the LARP is on that list, but as far as we can tell, there&#039;s no way to verify that information. It&#039;s mostly likely a rumor. Update Jason Morningstar was kind enough to point us towards this article about the FBI&#039;s stance on &quot;cults&quot;. Very informative, and makes it seem very likely the FBI is not watching the Cam at all.
Crunchy Bits!

	Discussion Episode 20: Jen&#039;s LARP Experience 1 Hour 36 Minutes
	Intro music provided by Oh Possum
	Outro Music Brand New Sucker by Jonathan Coulton

A brief note about our comments:
The comments section is closed for now. We got a lot of great feedback! From my experience with the Internets, I&#039;m guessing most of what needed to be said has been said. From here on out we&#039;ll just be getting repeats on these basic themes. If you&#039;d like to discuss this episode more, I welcome you to head to our forum, which is much more loosely moderated.</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:36:44</itunes:duration>
	</item>
		<item>
		<title>Crane &amp; Sorensen Interview Postponed</title>
		<link>http://www.thewalkingeye.com/?p=832</link>
		<comments>http://www.thewalkingeye.com/?p=832#comments</comments>
		<pubDate>Wed, 23 Jun 2010 12:44:04 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=832</guid>
		<description><![CDATA[We ran into some serious technical difficulties last night while trying to interview Luke &#38; Jared. It was very frustrating. Worse still, this is Con season and there&#8217;s a major holiday coming up, we&#8217;re not sure when a reschedule will be possible. Follow us on Twitter or Facebook for updates.]]></description>
			<content:encoded><![CDATA[<p>We ran into some serious technical difficulties last night while trying to interview Luke &amp; Jared. It was very frustrating. Worse still, this is Con season and there&#8217;s a major holiday coming up, we&#8217;re not sure when a reschedule will be possible. Follow us on <a href="http://twitter.com/TheWalkingEye" target="_blank">Twitter</a> or <a href="http://www.facebook.com/?ref=logo#!/pages/The-Walking-Eye/123571535774?ref=ts" target="_blank">Facebook</a> for updates.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=832</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Discussion Episode 19: FreeMarket Review</title>
		<link>http://www.thewalkingeye.com/?p=820</link>
		<comments>http://www.thewalkingeye.com/?p=820#comments</comments>
		<pubDate>Sat, 19 Jun 2010 22:53:10 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[FreeMarket]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Jared Sorensen]]></category>
		<category><![CDATA[Luke Crane]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=820</guid>
		<description><![CDATA[Turns out we had a lot to say about Jared Sorensen and Luke Crane&#8217;s FreeMarket. This is our longest review yet, clocking in at a full 90 minutes.  This game was certainly a challenge for us, and we spend quite a bit of time breaking down our impressions and problems we had with the game. [...]]]></description>
			<content:encoded><![CDATA[<p>Turns out we had a lot to say about Jared Sorensen and Luke Crane&#8217;s <a href="http://projectdonut.com/" target="_blank">FreeMarket</a>. This is our longest review yet, clocking in at a full 90 minutes.  This game was certainly a challenge for us, and we spend quite a bit of time breaking down our impressions and problems we had with the game. We&#8217;re all looking forward to our interview with Luke and Jared coming up next week!</p>
<h3>Relevant Links</h3>
<div id="_mcePaste">
<ul>
<li>
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://memento-mori.com/" target="_blank">Jared&#8217;s Site</a></span></div>
</li>
<li>
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://burningwheel.com/" target="_blank">Luke&#8217;s Site</a></span></div>
</li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Technological_singularity" target="_blank">Singularity</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><a href="http://en.wikipedia.org/wiki/Posthuman" target="_blank">Posthuman</a></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"> </span></div>
<p></span></li>
<li><a href="http://en.wikipedia.org/wiki/Post_scarcity" target="_blank">Post-Scarcity</a></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Cory_Doctorow" target="_blank">Cory Doctorow</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Douglas_Rushkoff" target="_blank">Douglas Rushkoff</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Linux" target="_blank">Linux</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Open_source" target="_blank">Open Source</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Creative_Commons" target="_blank">Creative Commons</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Stanford_torus" target="_blank">Stanford-Torus Space Station</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Malcom_Gladwell" target="_blank">Malcom Gladwell</a> &#8211; <a href="http://en.wikipedia.org/wiki/Outliers_(book)" target="_blank">Outliers</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://glyphpress.com/shock/" target="_blank">Shock: Social Science Fiction</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://independentinsurgency.com/index.php?post_id=422706" target="_blank">Rob Bohl&#8217;s Interview w/ Jared and Luke</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://craphound.com/down/?page_id=1625" target="_blank">Down and Out in the Magic Kingdom</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/World_of_Warcraft#Ongoing_gameplay" target="_blank">WoW Guilds</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://www.facebook.com/photo.php?pid=31052330&amp;id=72900333#!/pages/Project-Donut/10114696092?v=wall&amp;ref=ts" target="_blank">Freemarket Facebook Page</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/League_of_Extraordinary_Gentlemen" target="_blank">League of Extraordinary Gentlemen</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Guild_of_calamitous_intent" target="_blank">Guild of Calamitous Intent</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Griefing" target="_blank">Griefers</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Ad_hocracy" target="_blank">AdHocracy</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;">&#8220;<a href="http://www.youtube.com/watch?v=sIaIdv79Xz4" target="_blank">You look like a trustworthy fellow!</a>&#8220;</span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Warhammer_Fantasy_Roleplay" target="_blank">Warhammer Fantasy RPG</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Primetime_adventures" target="_blank">Prime Time Adventures</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://blazingrose-rpg.livejournal.com/" target="_blank">Blazing Rose</a></span></div>
<p></span></li>
<li><span style="font-style: normal;">
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://www.bullypulpitgames.com/" target="_blank">Jason Morningstar</a></span></div>
<p></span></li>
<li>
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://www.urbandictionary.com/define.php?term=e-peen" target="_blank">ePeen</a></span></div>
</li>
<li>
<div id="_mcePaste" style="display: inline !important;"><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Blink_(book)" target="_blank">Blink</a></span></div>
</li>
<li><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Eclipse_Phase_(role-playing_game)" target="_blank">Eclipse Phase</a></span></li>
<li><span style="font-style: normal;"><a href="http://www.thewalkingeye.com/?p=754" target="_blank">Our Vincent Baker interview</a></span></li>
<li><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Memento_(film)" target="_blank">Memento</a></span></li>
<li><span style="font-style: normal;"><a href="http://en.wikipedia.org/wiki/Greco-Roman_mysteries" target="_blank">Mystery Cults</a></span></li>
<li><span style="font-style: normal;"><a href="http://www.thismoderndeath.com/" target="_blank">This Modern Death</a></span></li>
</ul>
</div>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/emzl4mdx2zw/TWE_Discussion19_FreeMarket_Review.mp3" target="_blank">Discussion Episode 19: FreeMarket Review 1 Hour 34 Minutes</a></li>
<li>Intro Music “Inner Universe” from the <a href="http://en.wikipedia.org/wiki/Ghost_in_the_Shell:_Stand_Alone_Complex#Music" target="_blank">Ghost In the Shell: Stand Alone Complex</a> OST</li>
<li>Outro Music &#8220;Rocket Man&#8221; by <a href="http://web.eltonjohn.com/index.jsp" target="_blank">Elton John</a>, performed by <a href="http://www.thisamericanlife.org/radio-archives/episode/223/Classifieds?bypass=true" target="_blank">Jon Langford and the One Day Band</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=820</wfw:commentRss>
		<slash:comments>14</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/emzl4mdx2zw/TWE_Discussion19_FreeMarket_Review.mp3" length="45159932" type="audio/mpeg" />
			<itunes:keywords>FreeMarket,Jared Sorensen,Luke Crane</itunes:keywords>
		<itunes:subtitle>Turns out we had a lot to say about Jared Sorensen and Luke Crane&#039;s FreeMarket. This is our longest review yet, clocking in at a full 90 minutes.  This game was certainly a challenge for us, and we spend quite a bit of time breaking down our impression...</itunes:subtitle>
		<itunes:summary>Turns out we had a lot to say about Jared Sorensen and Luke Crane&#039;s FreeMarket. This is our longest review yet, clocking in at a full 90 minutes.  This game was certainly a challenge for us, and we spend quite a bit of time breaking down our impressions and problems we had with the game. We&#039;re all looking forward to our interview with Luke and Jared coming up next week!
Relevant Links


	
Jared&#039;s Site
	
Luke&#039;s Site
	
Singularity

	
Posthuman

	
 

	Post-Scarcity
	
Cory Doctorow

	
Douglas Rushkoff

	
Linux

	
Open Source

	
Creative Commons

	
Stanford-Torus Space Station

	
Malcom Gladwell - Outliers

	
Shock: Social Science Fiction

	
Rob Bohl&#039;s Interview w/ Jared and Luke

	
Down and Out in the Magic Kingdom

	
WoW Guilds

	
Freemarket Facebook Page

	
League of Extraordinary Gentlemen

	
Guild of Calamitous Intent

	
Griefers

	
AdHocracy

	
&quot;You look like a trustworthy fellow!&quot;

	
Warhammer Fantasy RPG

	
Prime Time Adventures

	
Blazing Rose

	
Jason Morningstar

	
ePeen
	
Blink
	Eclipse Phase
	Our Vincent Baker interview
	Memento
	Mystery Cults
	This Modern Death


Crunchy Bits!

	Discussion Episode 19: FreeMarket Review 1 Hour 34 Minutes
	Intro Music “Inner Universe” from the Ghost In the Shell: Stand Alone Complex OST
	Outro Music &quot;Rocket Man&quot; by Elton John, performed by Jon Langford and the One Day Band
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:34:01</itunes:duration>
	</item>
		<item>
		<title>Comics Cast #7: May 2010</title>
		<link>http://www.thewalkingeye.com/?p=812</link>
		<comments>http://www.thewalkingeye.com/?p=812#comments</comments>
		<pubDate>Sun, 13 Jun 2010 09:31:04 +0000</pubDate>
		<dc:creator>CJ</dc:creator>
				<category><![CDATA[Comics Cast]]></category>
		<category><![CDATA[Adventure Comics]]></category>
		<category><![CDATA[Avengers]]></category>
		<category><![CDATA[Batman and Robin]]></category>
		<category><![CDATA[Booster Gold]]></category>
		<category><![CDATA[Brightest Day]]></category>
		<category><![CDATA[Dark Avengers]]></category>
		<category><![CDATA[FCBD]]></category>
		<category><![CDATA[Green Lantern]]></category>
		<category><![CDATA[Impulse]]></category>
		<category><![CDATA[Legion of Super-Heroes]]></category>
		<category><![CDATA[New Avengers]]></category>
		<category><![CDATA[Secret Avengers]]></category>
		<category><![CDATA[Secret Warriors]]></category>
		<category><![CDATA[Sentry]]></category>
		<category><![CDATA[Siege]]></category>
		<category><![CDATA[Superman]]></category>
		<category><![CDATA[The Return of Bruce Wayne]]></category>
		<category><![CDATA[War of the Supermen]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=812</guid>
		<description><![CDATA[The Heroic Age begins, and several years of Superman stories conclude! It&#8217;s a month so action-packed it destroys two entire worlds! Plus, CJ has his most expensive Free Comic Book Day ever! Comics discussed: FCBD Impulse Buy: Impulse War of the Supermen #0-4 Adventure Comics #11 Siege #4 Dark Avengers #16 New Avengers Finale Siege [...]]]></description>
			<content:encoded><![CDATA[<p>The Heroic Age begins, and several years of Superman stories conclude!  It&#8217;s a month so action-packed it destroys two entire worlds!  Plus, CJ has his most expensive Free Comic Book Day ever! </p>
<h3>Comics discussed:</h3>
<ul>
<li>FCBD Impulse Buy: Impulse</li>
<li>War of the Supermen #0-4</li>
<li>Adventure Comics #11</li>
<li>Siege #4</li>
<li>Dark Avengers #16</li>
<li>New Avengers Finale</li>
<li>Siege Epilogue: The Sentry: Fallen Sun</li>
<li>Legion of Super-Heroes V6 #1</li>
<li>Booster Gold #32</li>
<li>Secret Warriors #16</li>
<li>Iron Man / Thor FCBD</li>
<li>Avengers #1</li>
<li>Secret Avengers #1</li>
<li>Brightest Day #1-2</li>
<li>Green Lantern #54</li>
<li>Batman and Robin #12</li>
<li>The Return of Bruce Wayne #1-2</li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/5ty0rmnzzvo/TWE_CC7.mp3" target="_self">The Walking Eye Comics Cast #7: May 2010: 1 hour 24 minutes</a></li>
<li>Intro and Outro music: Pixelguru by <a href="http://www.subatomicglue.com">Subatomicglue</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=812</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/5ty0rmnzzvo/TWE_CC7.mp3" length="80673353" type="audio/mpeg" />
			<itunes:keywords>Adventure Comics,Avengers,Batman and Robin,Booster Gold,Brightest Day,Dark Avengers,FCBD,Green Lantern,Impulse,Legion of Super-Heroes,New Avengers,Secret Avengers</itunes:keywords>
		<itunes:subtitle>The Heroic Age begins, and several years of Superman stories conclude!  It&#039;s a month so action-packed it destroys two entire worlds!  Plus, CJ has his most expensive Free Comic Book Day ever!  - Comics discussed: -   FCBD Impulse Buy: Impulse   War of ...</itunes:subtitle>
		<itunes:summary>The Heroic Age begins, and several years of Superman stories conclude!  It&#039;s a month so action-packed it destroys two entire worlds!  Plus, CJ has his most expensive Free Comic Book Day ever! 

Comics discussed:

	FCBD Impulse Buy: Impulse
	War of the Supermen #0-4
	Adventure Comics #11
	Siege #4
	Dark Avengers #16
	New Avengers Finale
	Siege Epilogue: The Sentry: Fallen Sun
	Legion of Super-Heroes V6 #1
	Booster Gold #32
	Secret Warriors #16
	Iron Man / Thor FCBD
	Avengers #1
	Secret Avengers #1
	Brightest Day #1-2
	Green Lantern #54
	Batman and Robin #12
	The Return of Bruce Wayne #1-2

Crunchy Bits!

	The Walking Eye Comics Cast #7: May 2010: 1 hour 24 minutes
	Intro and Outro music: Pixelguru by Subatomicglue.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:24:00</itunes:duration>
	</item>
		<item>
		<title>FreeMarket Actual Play Session 4 Finale</title>
		<link>http://www.thewalkingeye.com/?p=807</link>
		<comments>http://www.thewalkingeye.com/?p=807#comments</comments>
		<pubDate>Wed, 09 Jun 2010 03:44:54 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[FreeMarket]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Active Camoflage]]></category>
		<category><![CDATA[Carrie Anne Moss]]></category>
		<category><![CDATA[Diamond Age]]></category>
		<category><![CDATA[ePeen]]></category>
		<category><![CDATA[H.P. Lovecraft]]></category>
		<category><![CDATA[H.R. Giger]]></category>
		<category><![CDATA[HomeWorld]]></category>
		<category><![CDATA[Legion]]></category>
		<category><![CDATA[Ninja Gaiden]]></category>
		<category><![CDATA[Shoggoth]]></category>
		<category><![CDATA[Toner Wars]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=807</guid>
		<description><![CDATA[Our time on the Cassini-Huygens Orbital Intrasystem Relay Station comes to a close. We wrap up our contract with People&#8217;s Energy Corporation, discover some interesting tidbits about Syntax_Error&#8217;s family. Derek Blaze re-establishes his reputation in a rather unorthodox way, and Muse gets creeped out.  To cap things off, we demonstrate a Tier Challenge, and put The Report up for [...]]]></description>
			<content:encoded><![CDATA[<p>Our time on the Cassini-Huygens Orbital Intrasystem Relay Station comes to a close. We wrap up our contract with People&#8217;s Energy Corporation, discover some interesting tidbits about Syntax_Error&#8217;s family. Derek Blaze re-establishes his reputation in a rather unorthodox way, and Muse gets creeped out.  To cap things off, we demonstrate a Tier Challenge, and put The Report up for review by the whole station.</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Active_camouflage" target="_blank">Active Camouflage</a></li>
<li><a href="http://www.youtube.com/watch?v=WkKlSdUxBhM#t=30s" target="_blank">Ninja Gaiden jumping</a></li>
<li><a href="http://www.imdb.com/name/nm0005251/" target="_blank">Carrie Anne Moss</a></li>
<li><a href="http://fc03.deviantart.net/fs15/f/2007/049/7/a/Karen_S__jet_by_Mumin24.jpg" target="_blank">Karen from HomeWorld</a></li>
<li><a href="http://www.urbandictionary.com/define.php?term=e-peen" target="_blank">ePeen</a></li>
<li><a href="http://www.youtube.com/watch?v=BBPA_nfbVcg" target="_blank">The Trench Run</a></li>
<li><a href="http://en.wikipedia.org/wiki/Legion_(demon)" target="_blank">Legion</a></li>
<li><a href="http://vastandinfinite.com/?p=156" target="_blank">Toner Wars</a> &#8211; <a href="http://en.wikipedia.org/wiki/The_Diamond_Age" target="_blank">Diamond Age</a></li>
<li><a href="http://www.youtube.com/watch?v=fFGYu82uwJA" target="_blank">Are you Gellin&#8217;?</a></li>
<li><a href="http://en.wikipedia.org/wiki/Great_Old_One" target="_blank">The Old Ones</a></li>
<li><a href="http://en.wikipedia.org/wiki/Shoggoth" target="_blank">Shoggoth</a></li>
<li><a href="http://www.youtube.com/watch?v=39nvDbbrsmI" target="_blank">&#8220;All of it, Mollari!&#8221; (Dust to Dust)</a></li>
<li><a href="http://en.wikipedia.org/wiki/Biomechanical_Art" target="_blank">Biomechanical</a></li>
<li><a href="http://www.hrgiger.com/" target="_blank">H.R. Geiger</a></li>
<li><a href="http://www.youtube.com/watch?v=_KhsZzduLJ8" target="_blank">Doublemint Commercials</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/lf2immf1gfu/TWE_FreeMarket4.mp3" target="_blank">FreeMarket Actual Play Session 4: 2 Hours 7 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/xluybiywowm/TWE_FreeMarket4A.mp3" target="_blank">FreeMarket Actual Play Session 4 Part A: 1 Hour 12 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/wykqw2mozyd/TWE_FreeMarket4B.mp3" target="_blank">FreeMarket Actual Play Session 4 Part B: 57 Minutes</a></li>
<li>Intro Music “Inner Universe” from the <a onclick="javascript:pageTracker._trackPageview('/outbound/article/en.wikipedia.org');" href="http://en.wikipedia.org/wiki/Ghost_in_the_Shell:_Stand_Alone_Complex#Music" target="_blank">Ghost In the Shell: Stand Alone Comple</a>x OST</li>
<li>Outro Music “Better” by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.jonathancoulton.com');" href="http://www.jonathancoulton.com/" target="_blank">Jonathan Coulton.</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=807</wfw:commentRss>
		<slash:comments>4</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/lf2immf1gfu/TWE_FreeMarket4.mp3" length="62398674" type="audio/mpeg" />
			<itunes:keywords>Active Camoflage,Carrie Anne Moss,Diamond Age,ePeen,H.P. Lovecraft,H.R. Giger,HomeWorld,Legion,Ninja Gaiden,Shoggoth,Toner Wars</itunes:keywords>
		<itunes:subtitle>Our time on the Cassini-Huygens Orbital Intrasystem Relay Station comes to a close. We wrap up our contract with People&#039;s Energy Corporation, discover some interesting tidbits about Syntax_Error&#039;s family. Derek Blaze re-establishes his reputation in a ...</itunes:subtitle>
		<itunes:summary>Our time on the Cassini-Huygens Orbital Intrasystem Relay Station comes to a close. We wrap up our contract with People&#039;s Energy Corporation, discover some interesting tidbits about Syntax_Error&#039;s family. Derek Blaze re-establishes his reputation in a rather unorthodox way, and Muse gets creeped out.  To cap things off, we demonstrate a Tier Challenge, and put The Report up for review by the whole station.
Relevant Links

	Active Camouflage
	Ninja Gaiden jumping
	Carrie Anne Moss
	Karen from HomeWorld
	ePeen
	The Trench Run
	Legion
	Toner Wars - Diamond Age
	Are you Gellin&#039;?
	The Old Ones
	Shoggoth
	&quot;All of it, Mollari!&quot; (Dust to Dust)
	Biomechanical
	H.R. Geiger
	Doublemint Commercials

Crunchy Bits!

	FreeMarket Actual Play Session 4: 2 Hours 7 Minutes
	FreeMarket Actual Play Session 4 Part A: 1 Hour 12 Minutes
	FreeMarket Actual Play Session 4 Part B: 57 Minutes
	Intro Music “Inner Universe” from the Ghost In the Shell: Stand Alone Complex OST
	Outro Music “Better” by Jonathan Coulton.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>2:09:56</itunes:duration>
	</item>
		<item>
		<title>FreeMarket Actual Play Session 3</title>
		<link>http://www.thewalkingeye.com/?p=801</link>
		<comments>http://www.thewalkingeye.com/?p=801#comments</comments>
		<pubDate>Sun, 30 May 2010 17:59:24 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[FreeMarket]]></category>
		<category><![CDATA[Play Sessions]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=801</guid>
		<description><![CDATA[We continue our adventures on FreeMarket Station after a one-week hiatus. Due to a pretty big flub on Kevin&#8217;s part, the previous session was not fit to air. We discuss a bit of what happened in that session, how that mistake affected play, and some of our thoughts on the card system of FreeMarket. This session [...]]]></description>
			<content:encoded><![CDATA[<p>We continue our adventures on FreeMarket Station after a one-week hiatus. Due to a pretty big flub on Kevin&#8217;s part, the previous session was not fit to air. We discuss a bit of what happened in that session, how that mistake affected play, and some of our thoughts on the card system of FreeMarket. This session is a bit short due to some technical difficulties, so we didn&#8217;t break it up into smaller chunks. Also, at one point Brandon makes references to some &#8220;notes&#8221; in our book. Luke and Jared sent us their proofread copy of the rules, which includes marginalia and design notes that will need to be implemented in the final text. So when Brandon brings up a rules clarification on upgrading and repairing tech, he&#8217;s referring to those notes in case you get confused.  Despite the technical hiccups, we had a lot of fun this session. We&#8217;ve got a pretty strong grasp of the challenge system, and look forward to our final session next week!</p>
<h3>Relevant notes</h3>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Alternate_reality_game" target="_blank">ARG </a></li>
<li><a href="http://en.wikipedia.org/wiki/Tomacco#Tomacco" target="_blank">Tomacco </a></li>
<li><a href="http://en.wikipedia.org/wiki/Back_to_the_Future_Part_II#Rumors_and_urban_legends" target="_blank">Zemeckis </a></li>
<li><a href="http://www.urbandictionary.com/define.php?term=tits%20or%20GTFO" target="_blank">Tits or GTFO </a></li>
<li><a href="http://www.wowwiki.com/Auction_House" target="_blank">WoW Auction House</a></li>
<li><a href="http://en.wikipedia.org/wiki/William_Gibson" target="_blank">William Gibson</a></li>
<li><a href="http://therewillbebrawl.com/" target="_blank">There Will Be Brawl </a></li>
<li><a href="http://en.wikipedia.org/wiki/Super_Smash_Bros._Brawl" target="_blank">Super Smash Brothers </a></li>
<li><a href="http://en.wikipedia.org/wiki/There_Will_Be_Blood" target="_blank">There Will Be Blood</a></li>
<li><a href="http://en.wikipedia.org/wiki/Kirby_(character)">Kirby </a></li>
<li><a href="http://en.wikipedia.org/wiki/Hannibal_Lecter">Hannibal Lecter</a></li>
<li><a href="http://en.wikipedia.org/wiki/Portal_(video_game)" target="_blank">Portal</a></li>
<li><a href="http://en.wikipedia.org/wiki/Open-source_software" target="_blank">Open-Source Software</a></li>
<li><a href="http://en.wikipedia.org/wiki/Amazon_Kindle" target="_blank">Kindle</a></li>
<li><a href="http://en.wikipedia.org/wiki/Internet_bot" target="_blank">Bot-voting</a></li>
<li><a href="http://en.wikipedia.org/wiki/Malware" target="_blank">Malware</a></li>
<li><a href="http://en.wikipedia.org/wiki/Infrasound#Human_reactions_to_infrasound" target="_blank">Low-Frequency Fear Effects</a></li>
<li><a href="http://en.wikipedia.org/wiki/List_of_Futurama_characters#Celebrity_heads" target="_blank">&#8220;Head in the Jar&#8221; people</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/rejyv1zmjy1/TWE_FreeMarket3.mp3" target="_blank">FreeMarket Actual Play Session 3: 1 Hour 37 Minutes</a></li>
<li>Intro Music “Inner Universe” from the <a href="http://en.wikipedia.org/wiki/Ghost_in_the_Shell:_Stand_Alone_Complex#Music" target="_blank">Ghost In the Shell: Stand Alone Comple</a>x OST</li>
<li>Outro Music &#8220;Can&#8217;t You Trip Like I Do?&#8221; by <a href="http://www.officialfilter.com/" target="_blank">Filter </a>and <a href="http://thecrystalmethod.com/" target="_blank">The Crystal Method</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=801</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/rejyv1zmjy1/TWE_FreeMarket3.mp3" length="46631863" type="audio/mpeg" />
			<itunes:subtitle>We continue our adventures on FreeMarket Station after a one-week hiatus. Due to a pretty big flub on Kevin&#039;s part, the previous session was not fit to air. We discuss a bit of what happened in that session, how that mistake affected play,</itunes:subtitle>
		<itunes:summary>We continue our adventures on FreeMarket Station after a one-week hiatus. Due to a pretty big flub on Kevin&#039;s part, the previous session was not fit to air. We discuss a bit of what happened in that session, how that mistake affected play, and some of our thoughts on the card system of FreeMarket. This session is a bit short due to some technical difficulties, so we didn&#039;t break it up into smaller chunks. Also, at one point Brandon makes references to some &quot;notes&quot; in our book. Luke and Jared sent us their proofread copy of the rules, which includes marginalia and design notes that will need to be implemented in the final text. So when Brandon brings up a rules clarification on upgrading and repairing tech, he&#039;s referring to those notes in case you get confused.  Despite the technical hiccups, we had a lot of fun this session. We&#039;ve got a pretty strong grasp of the challenge system, and look forward to our final session next week!
Relevant notes

	ARG 
	Tomacco 
	Zemeckis 
	Tits or GTFO 
	WoW Auction House
	William Gibson
	There Will Be Brawl 
	Super Smash Brothers 
	There Will Be Blood
	Kirby 
	Hannibal Lecter
	Portal
	Open-Source Software
	Kindle
	Bot-voting
	Malware
	Low-Frequency Fear Effects
	&quot;Head in the Jar&quot; people

Crunchy Bits!

	FreeMarket Actual Play Session 3: 1 Hour 37 Minutes
	Intro Music “Inner Universe” from the Ghost In the Shell: Stand Alone Complex OST
	Outro Music &quot;Can&#039;t You Trip Like I Do?&quot; by Filter and The Crystal Method
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:37:05</itunes:duration>
	</item>
		<item>
		<title>Comics Cast #6: April 2010</title>
		<link>http://www.thewalkingeye.com/?p=798</link>
		<comments>http://www.thewalkingeye.com/?p=798#comments</comments>
		<pubDate>Sun, 23 May 2010 05:18:57 +0000</pubDate>
		<dc:creator>CJ</dc:creator>
				<category><![CDATA[Comics Cast]]></category>
		<category><![CDATA[Avengers]]></category>
		<category><![CDATA[Batman and Robin]]></category>
		<category><![CDATA[Brave and the Bold]]></category>
		<category><![CDATA[Brightest Day]]></category>
		<category><![CDATA[Green Lantern]]></category>
		<category><![CDATA[Last Stand of New Krypton]]></category>
		<category><![CDATA[Secret Warriors]]></category>
		<category><![CDATA[Shield]]></category>
		<category><![CDATA[Supergirl]]></category>
		<category><![CDATA[Superman]]></category>
		<category><![CDATA[The Flash]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=798</guid>
		<description><![CDATA[Brainiac! Nick Fury! The Flash! Leonardo da Vinci! No, seriously, Leonardo da Vinci! April&#8217;s comics cast is full of endings and beginnings. Comics discussed: Last Stand of New Krypton #2 Adventure Comics #10 Supergirl #52 Superman #699 Last Stand of New Krypton #3 New Avengers #64 The Brave and the Bold #33 Siege: Secret Warriors [...]]]></description>
			<content:encoded><![CDATA[<p>Brainiac! Nick Fury! The Flash! Leonardo da Vinci! No, seriously, Leonardo da Vinci!  April&#8217;s comics cast is full of endings and beginnings.</p>
<h3>Comics discussed:</h3>
<ul>
<li>Last Stand of New Krypton #2</li>
<li>Adventure Comics #10</li>
<li>Supergirl #52</li>
<li>Superman #699</li>
<li>Last Stand of New Krypton #3</li>
<li>New Avengers #64</li>
<li>The Brave and the Bold #33</li>
<li>Siege: Secret Warriors #1</li>
<li>Secret Warriors #15</li>
<li>SHIELD #1</li>
<li>The Flash #1</li>
<li>Batman and Robin #11</li>
<li>Green Lantern #53</li>
<li>Brightest Day #0</li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/0tcyifk4ohq/TWE_CC6.mp3" target="_self">The Walking Eye Comics Cast #6: April 2010: 1 hour 23 minutes</a></li>
<li>Intro and Outro music: Pixelguru by <a href="http://www.subatomicglue.com">Subatomicglue</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=798</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/0tcyifk4ohq/TWE_CC6.mp3" length="80309308" type="audio/mpeg" />
			<itunes:keywords>Avengers,Batman and Robin,Brave and the Bold,Brightest Day,Green Lantern,Last Stand of New Krypton,Secret Warriors,Shield,Supergirl,Superman,The Flash</itunes:keywords>
		<itunes:subtitle>Brainiac! Nick Fury! The Flash! Leonardo da Vinci! No, seriously, Leonardo da Vinci!  April&#039;s comics cast is full of endings and beginnings. - Comics discussed: -   Last Stand of New Krypton #2   Adventure Comics #10   Supergirl #52   Superman #699   L...</itunes:subtitle>
		<itunes:summary>Brainiac! Nick Fury! The Flash! Leonardo da Vinci! No, seriously, Leonardo da Vinci!  April&#039;s comics cast is full of endings and beginnings.

Comics discussed:

	Last Stand of New Krypton #2
	Adventure Comics #10
	Supergirl #52
	Superman #699
	Last Stand of New Krypton #3
	New Avengers #64
	The Brave and the Bold #33
	Siege: Secret Warriors #1
	Secret Warriors #15
	SHIELD #1
	The Flash #1
	Batman and Robin #11
	Green Lantern #53
	Brightest Day #0

Crunchy Bits!

	The Walking Eye Comics Cast #6: April 2010: 1 hour 23 minutes
	Intro and Outro music: Pixelguru by Subatomicglue.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:23:37</itunes:duration>
	</item>
		<item>
		<title>FreeMarket Actual Play Session 2</title>
		<link>http://www.thewalkingeye.com/?p=790</link>
		<comments>http://www.thewalkingeye.com/?p=790#comments</comments>
		<pubDate>Fri, 14 May 2010 05:17:55 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[FreeMarket]]></category>
		<category><![CDATA[Play Sessions]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=790</guid>
		<description><![CDATA[Session two kicks off with a Thin Slicing challenge to rid the group&#8217;s MRCZ area of an annoying rock band, and from there CJ, Dan, and Brandon launch into a negotiation with a local MRCZ to test out some new technology for them.  We spend some time getting used to the nuances of the challenge system, and [...]]]></description>
			<content:encoded><![CDATA[<p>Session two kicks off with a Thin Slicing challenge to rid the group&#8217;s MRCZ area of an annoying rock band, and from there CJ, Dan, and Brandon launch into a negotiation with a local MRCZ to test out some new technology for them.  We spend some time getting used to the nuances of the challenge system, and set things up nicely for some exciting challenges next session. Stay tuned!</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://rpgpolls.com/index.php?/fill/survey/14" target="_blank">RPG Podcast Poll Please take it!</a></li>
<li><a href="http://projectdonut.com/" target="_blank">Project Donut Homepage</a></li>
<li><a href="http://www.burningwheel.com/" target="_blank"> Luke Crane</a></li>
<li><a href="http://memento-mori.com/" target="_blank">Jared Sorensen</a></li>
<li><a href="http://www.thewalkingeye.com/?cat=438" target="_blank">The Walking Eye Comics</a></li>
<li><a href="http://en.wikipedia.org/wiki/Hal_Jordan" target="_blank">Hal Jordan</a></li>
<li><a href="http://en.wikipedia.org/wiki/Mad_Men" target="_blank">Mad Men</a></li>
<li><a href="http://away-together.com/wp-content/uploads/2010/03/DSC03225.jpg" target="_blank">Hong Kong</a></li>
<li><a href="http://desmoines.metromix.com/content_image/full/1416831/560/370" target="_blank">Welch Ave Station</a></li>
<li><a href="http://en.wikipedia.org/wiki/Ronald_D._Moore" target="_blank">Ronald D. Moore</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Fifth_Element" target="_blank">The 5th Element</a></li>
<li><a href="http://en.wikipedia.org/wiki/Lexx" target="_blank">Lexx</a></li>
<li><a href="http://en.wikipedia.org/wiki/Japanese_Capsule_Hotel" target="_blank">Japanese Capsule Hotels</a></li>
<li><a href="http://en.wikipedia.org/wiki/Ozzy_Osbourne#Incidents_involving_animals" target="_blank">Biting the head off a bat</a></li>
<li><a href="http://www.youtube.com/watch?v=EbVKWCpNFhY" target="_blank">Playing at 11</a></li>
<li><a href="http://www.amazon.com/Infoquake-Jump-225-Trilogy-v/dp/1591024420/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1274142779&amp;sr=1-1" target="_blank">Jump 225 Trilogy</a></li>
<li><a href="http://en.wikipedia.org/wiki/Grand_Theft_Auto_IV" target="_blank">Grand Theft Auto IV</a></li>
<li><a href="http://independentinsurgency.com/" target="_blank">The Independent Insurgency</a></li>
<li><a href="http://en.wikipedia.org/wiki/Malcolm_Gladwell" target="_blank">Malcom Gladwell</a>/ <a href="http://en.wikipedia.org/wiki/Blink_(book)" target="_blank">Blink</a></li>
<li><a href="http://marilyn-manson.net/" target="_blank">Marilyn-Manson.net</a></li>
<li><a href="http://en.wikipedia.org/wiki/Jeordie_White" target="_blank">Twiggy Ramirez</a></li>
<li><a href="http://www.youtube.com/watch?v=2WX_4FNoto4" target="_blank">Smoke on the Water</a></li>
<li><a href="http://en.wikipedia.org/wiki/Mashup_(music)" target="_blank">Mashup</a></li>
<li><a href="http://en.wikipedia.org/wiki/Digital_rights_management" target="_blank">DRM</a></li>
<li><a href="http://en.wikipedia.org/wiki/Peter_Steele" target="_blank">Peter Steele/Type O Negative</a></li>
<li><a href="http://en.wikipedia.org/wiki/Lemmy" target="_blank">Lemmy420</a></li>
<li><a href="http://www.penny-arcade.com/comic/2000/07/07/" target="_blank">Putting things you like</a> (Such as <a href="http://en.wikipedia.org/wiki/Elder_Scrolls:_Oblivion" target="_blank">Elder Scrolls: Oblivion</a>) i<a href="http://www.penny-arcade.com/comic/2000/07/07/" target="_blank">n your pants</a></li>
<li><a href="http://www.youtube.com/watch?v=Eoa-KqIwW8s" target="_blank">ChatRoulette Batman/Spiderman</a></li>
<li><a href="http://en.wikipedia.org/wiki/Edward_James_Olmos" target="_blank">Edward James Olmos</a> &#8211; <a href="http://en.battlestarwiki.org/wiki/Adama_Glare" target="_blank">The Adama Glare</a></li>
<li><a href="http://en.wikipedia.org/wiki/Arrested_Development_(TV_series)" target="_blank">The Segway GOB Bluth</a></li>
<li><a href="http://en.wikipedia.org/wiki/Gambler's_fallacy" target="_blank">The Gambler&#8217;s Fallacy</a></li>
<li><a href="http://www.steampowered.com/status/tf2/tf2_stats.php" target="_blank">Valve</a> and <a href="http://www.bungie.net/stats/" target="_blank">Bungie</a> Stats</li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/kqem2zmgzzz/TWE_FreeMarket2.mp3" target="_blank">FreeMarket Actual Play Session 2: 1 Hour 52 Minutes</a></li>
<li><a href="http://www.mediafire.com/?qje4zgdimjd" target="_blank">FreeMarket Actual Play Session 1 Part A 59 Minutes</a></li>
<li><a href="http://www.mediafire.com/?mytz1qlzx3r" target="_blank">FreeMarket Actual Play Session 1 Part B  52 Minutes</a></li>
<li>Intro Music “Inner Universe” from the <a href="http://en.wikipedia.org/wiki/Ghost_in_the_Shell:_Stand_Alone_Complex#Music" target="_blank">Ghost In the Shell: Stand Alone Comple</a>x OST</li>
<li>Outro Music “Still Alive” by <a href="http://www.jonathancoulton.com/" target="_blank">Jonathan Coulton.</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=790</wfw:commentRss>
		<slash:comments>17</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/kqem2zmgzzz/TWE_FreeMarket2.mp3" length="53937568" type="audio/mpeg" />
			<itunes:subtitle>Session two kicks off with a Thin Slicing challenge to rid the group&#039;s MRCZ area of an annoying rock band, and from there CJ, Dan, and Brandon launch into a negotiation with a local MRCZ to test out some new technology for them.</itunes:subtitle>
		<itunes:summary>Session two kicks off with a Thin Slicing challenge to rid the group&#039;s MRCZ area of an annoying rock band, and from there CJ, Dan, and Brandon launch into a negotiation with a local MRCZ to test out some new technology for them.  We spend some time getting used to the nuances of the challenge system, and set things up nicely for some exciting challenges next session. Stay tuned!
Relevant Links

	RPG Podcast Poll Please take it!
	Project Donut Homepage
	 Luke Crane
	Jared Sorensen
	The Walking Eye Comics
	Hal Jordan
	Mad Men
	Hong Kong
	Welch Ave Station
	Ronald D. Moore
	The 5th Element
	Lexx
	Japanese Capsule Hotels
	Biting the head off a bat
	Playing at 11
	Jump 225 Trilogy
	Grand Theft Auto IV
	The Independent Insurgency
	Malcom Gladwell/ Blink
	Marilyn-Manson.net
	Twiggy Ramirez
	Smoke on the Water
	Mashup
	DRM
	Peter Steele/Type O Negative
	Lemmy420
	Putting things you like (Such as Elder Scrolls: Oblivion) in your pants
	ChatRoulette Batman/Spiderman
	Edward James Olmos - The Adama Glare
	The Segway GOB Bluth
	The Gambler&#039;s Fallacy
	Valve and Bungie Stats

Crunchy Bits!

	FreeMarket Actual Play Session 2: 1 Hour 52 Minutes
	FreeMarket Actual Play Session 1 Part A 59 Minutes
	FreeMarket Actual Play Session 1 Part B  52 Minutes
	Intro Music “Inner Universe” from the Ghost In the Shell: Stand Alone Complex OST
	Outro Music “Still Alive” by Jonathan Coulton.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:52:18</itunes:duration>
	</item>
		<item>
		<title>FreeMarket Actual Play Session 1</title>
		<link>http://www.thewalkingeye.com/?p=775</link>
		<comments>http://www.thewalkingeye.com/?p=775#comments</comments>
		<pubDate>Tue, 27 Apr 2010 06:00:25 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[FreeMarket]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Ad Hocracy]]></category>
		<category><![CDATA[All Your Base Are Belong To Us]]></category>
		<category><![CDATA[Alvin Toffler]]></category>
		<category><![CDATA[Anonymous]]></category>
		<category><![CDATA[ARG's]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[Blade Runner]]></category>
		<category><![CDATA[Blink]]></category>
		<category><![CDATA[Clade]]></category>
		<category><![CDATA[Cosplay]]></category>
		<category><![CDATA[Cyberdeck]]></category>
		<category><![CDATA[Cybermen]]></category>
		<category><![CDATA[DARPA]]></category>
		<category><![CDATA[Diamond Age]]></category>
		<category><![CDATA[Draper]]></category>
		<category><![CDATA[Friend Computer]]></category>
		<category><![CDATA[Furries]]></category>
		<category><![CDATA[Gesture Clusters]]></category>
		<category><![CDATA[Gleaming the Cube]]></category>
		<category><![CDATA[HAL]]></category>
		<category><![CDATA[Hal Jordan]]></category>
		<category><![CDATA[Improv Everywhere]]></category>
		<category><![CDATA[Jared Sorensen]]></category>
		<category><![CDATA[Kinesics]]></category>
		<category><![CDATA[Kusanagi]]></category>
		<category><![CDATA[LaGrange Point]]></category>
		<category><![CDATA[Lebowki]]></category>
		<category><![CDATA[Luke Crane]]></category>
		<category><![CDATA[Malcom Gladwell]]></category>
		<category><![CDATA[MCP]]></category>
		<category><![CDATA[Mera]]></category>
		<category><![CDATA[Neuromancer]]></category>
		<category><![CDATA[Panther Moderns]]></category>
		<category><![CDATA[Rapture]]></category>
		<category><![CDATA[Rutger Hauer]]></category>
		<category><![CDATA[Singularity]]></category>
		<category><![CDATA[Sneakers]]></category>
		<category><![CDATA[Space Hippies]]></category>
		<category><![CDATA[Stephen Colbert]]></category>
		<category><![CDATA[The Wolf]]></category>
		<category><![CDATA[Voight-Kampff]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=775</guid>
		<description><![CDATA[Transhumanism has been an interest of mine for quite some time, so I was pretty excited to get a chance to run through Luke Crane and Jared Sorenson&#8217;s FreeMarket. This session covers a the basic themes and focus of the game, and character creation. Relevant Links FreeMarket Home Page Rapture &#8211; Bioshock LaGrange Point Clade [...]]]></description>
			<content:encoded><![CDATA[<p>Transhumanism has been an interest of mine for quite some time, so I was pretty excited to get a chance to run through Luke Crane and Jared Sorenson&#8217;s FreeMarket. This session covers a the basic themes and focus of the game, and character creation.</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://projectdonut.com/" target="_blank">FreeMarket Home Page</a></li>
<li><a href="http://en.wikipedia.org/wiki/Rapture_(Bioshock)" target="_blank">Rapture &#8211; Bioshock</a></li>
<li><a href="http://en.wikipedia.org/wiki/Lagrangian_point" target="_blank">LaGrange Point</a></li>
<li><a href="http://www.thefreedictionary.com/clade" target="_blank">Clade</a></li>
<li><a href="http://www.youtube.com/watch?v=MRewcZXEMb8 " target="_blank">Space Hippies </a></li>
<li><a href="http://en.wikipedia.org/wiki/Master_Control_Program_(Tron)#Master_Control_Program" target="_blank">MCP</a></li>
<li><a href="http://en.wikipedia.org/wiki/Friend_computer#Setting" target="_blank">Friend Computer</a></li>
<li><a href="http://en.wikipedia.org/wiki/Ad_hocracy" target="_blank">Ad Hocracy</a></li>
<li><a href="http://en.wikipedia.org/wiki/Alvin_Toffler" target="_blank">Alvin Toffler</a></li>
<li><a href="http://en.wikipedia.org/wiki/Diamond_Age" target="_blank">Diamond Age</a></li>
<li><a href="http://en.wikipedia.org/wiki/Cosplay" target="_blank">Cosplay</a></li>
<li><a href="http://en.wikipedia.org/wiki/Adopt_a_Highway" target="_blank">Adopt a Highway</a></li>
<li><a href="http://en.wikipedia.org/wiki/Stephen_Colbert" target="_blank">Stephen Colbert</a></li>
<li><a href="http://en.wikipedia.org/wiki/Anonymous_(group)" target="_blank">Anonymous</a></li>
<li><a href="http://en.wikipedia.org/wiki/Shadowrun#The_Matrix" target="_blank">Cyberdeck</a></li>
<li><a href="http://en.wikipedia.org/wiki/All_your_base_are_belong_to_us" target="_blank">All Your Base Are Belong To Us</a></li>
<li><a href="http://en.wikipedia.org/wiki/Technological_singularity" target="_blank">Singularity</a></li>
<li><a href="http://en.wikipedia.org/wiki/Furries" target="_blank">Furries</a></li>
<li><a href="http://en.wikipedia.org/wiki/Malcom_Gladwell" target="_blank"> Malcom Gladwell</a> &#8211; <a href="http://en.wikipedia.org/wiki/Blink_(book)" target="_blank">Blink</a></li>
<li><a href="http://pepsiproductfacts.com/infobyproduct.php?prod_size=20&amp;brand_fam_id=1049&amp;brand_id=1000&amp;product=Mountain+Dew+White+Out++" target="_blank">Mt. Dew WhiteOut </a></li>
<li><a href="http://en.wikipedia.org/wiki/Motoko_Kusanagi" target="_blank">Kusanagi </a></li>
<li><a href="http://en.wikipedia.org/wiki/Mera_(comics)" target="_blank">Mera</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Big_Lebowski" target="_blank">Lebowski </a></li>
<li><a href="http://en.wikipedia.org/wiki/Don_Draper" target="_blank">Draper</a></li>
<li><a href="http://en.wikipedia.org/wiki/Hal_Jordan" target="_blank">Hal Jordan</a></li>
<li><a href="http://en.wikipedia.org/wiki/Rutger_Hauer" target="_blank">Rutger Hauer</a></li>
<li><a href="http://www.youtube.com/watch?v=ZTzA_xesrL8" target="_blank">&#8220;I&#8217;ve Seen Things&#8221;</a></li>
<li><a href="http://www.chillibreeze.com/articles/Basics-of-Body-Language.asp" target="_blank">Gesture Clusters</a></li>
<li><a href="http://en.wikipedia.org/wiki/Kinesics" target="_blank">Kinesics</a></li>
<li><a href="http://en.wikipedia.org/wiki/Alternate_reality_game" target="_blank">ARG&#8217;s</a></li>
<li><a href="http://en.wikipedia.org/wiki/Cybermen" target="_blank">Cybermen</a></li>
<li><a href="http://en.wikipedia.org/wiki/Improv_Everywhere" target="_blank">Improv Everywhere</a></li>
<li><a href="http://en.wikipedia.org/wiki/HAL_9000" target="_blank">HAL</a></li>
<li><a href="http://en.wikipedia.org/wiki/DARPA" target="_blank">DARPA</a></li>
<li><a href="http://en.wikipedia.org/wiki/Sneakers_(film)" target="_blank">Sneakers</a></li>
<li><a href="http://www.pulpfiction.com/news-mr-wolfs-first-scene.html" target="_blank">The Wolf</a></li>
<li><a href="http://en.wikipedia.org/wiki/Voight-Kampff_machine" target="_blank">Voight-Kampff</a></li>
<li><a href="http://www.youtube.com/watch?v=yviIgIDxlwc" target="_blank">Gleaming the Cube</a></li>
<li><a href="http://en.wikipedia.org/wiki/Neuromancer" target="_blank">Panther Moderns &#8211; Neuromancer</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/m3mrzhmdgox/TWE_FreeMarket1.mp3" target="_self">FreeMarket Actual Play Session 1: 2 Hours 11 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/nmzl1fjwzil/TWE_FreeMarket1A.mp3" target="_blank">FreeMarket Actual Play Session 1 Part A 64 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/xqmg1vkwoog/TWE_FreeMarket1B.mp3" target="_blank">FreeMarket Actual Play Session 1 Part B  67 Minutes</a></li>
<li>Intro Music &#8220;Inner Universe&#8221; from the <a href="http://en.wikipedia.org/wiki/Ghost_in_the_Shell:_Stand_Alone_Complex#Music" target="_blank">Ghost In the Shell: Stand Alone Comple</a>x OST</li>
<li>Outro Music &#8220;Future Soon&#8221; by <a href="http://www.jonathancoulton.com/" target="_blank">Jonathan Coulton.</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=775</wfw:commentRss>
		<slash:comments>8</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/m3mrzhmdgox/TWE_FreeMarket1.mp3" length="63037652" type="audio/mpeg" />
			<itunes:keywords>Ad Hocracy,All Your Base Are Belong To Us,Alvin Toffler,Anonymous,ARG&#039;s,Bioshock,Blade Runner,Blink,Clade,Cosplay,Cyberdeck,Cybermen</itunes:keywords>
		<itunes:subtitle>Transhumanism has been an interest of mine for quite some time, so I was pretty excited to get a chance to run through Luke Crane and Jared Sorenson&#039;s FreeMarket. This session covers a the basic themes and focus of the game, and character creation.</itunes:subtitle>
		<itunes:summary>Transhumanism has been an interest of mine for quite some time, so I was pretty excited to get a chance to run through Luke Crane and Jared Sorenson&#039;s FreeMarket. This session covers a the basic themes and focus of the game, and character creation.
Relevant Links

	FreeMarket Home Page
	Rapture - Bioshock
	LaGrange Point
	Clade
	Space Hippies 
	MCP
	Friend Computer
	Ad Hocracy
	Alvin Toffler
	Diamond Age
	Cosplay
	Adopt a Highway
	Stephen Colbert
	Anonymous
	Cyberdeck
	All Your Base Are Belong To Us
	Singularity
	Furries
	 Malcom Gladwell - Blink
	Mt. Dew WhiteOut 
	Kusanagi 
	Mera
	Lebowski 
	Draper
	Hal Jordan
	Rutger Hauer
	&quot;I&#039;ve Seen Things&quot;
	Gesture Clusters
	Kinesics
	ARG&#039;s
	Cybermen
	Improv Everywhere
	HAL
	DARPA
	Sneakers
	The Wolf
	Voight-Kampff
	Gleaming the Cube
	Panther Moderns - Neuromancer

Crunchy Bits!

	FreeMarket Actual Play Session 1: 2 Hours 11 Minutes
	FreeMarket Actual Play Session 1 Part A 64 Minutes
	FreeMarket Actual Play Session 1 Part B  67 Minutes
	Intro Music &quot;Inner Universe&quot; from the Ghost In the Shell: Stand Alone Complex OST
	Outro Music &quot;Future Soon&quot; by Jonathan Coulton.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>2:11:16</itunes:duration>
	</item>
		<item>
		<title>Comics Cast #5: Blackest Night</title>
		<link>http://www.thewalkingeye.com/?p=778</link>
		<comments>http://www.thewalkingeye.com/?p=778#comments</comments>
		<pubDate>Sun, 25 Apr 2010 06:42:12 +0000</pubDate>
		<dc:creator>CJ</dc:creator>
				<category><![CDATA[Comics Cast]]></category>
		<category><![CDATA[Blackest Night]]></category>
		<category><![CDATA[Brightest Day]]></category>
		<category><![CDATA[Green Lantern]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=778</guid>
		<description><![CDATA[DC&#8217;s Blackest Night is over, and Dan and CJ celebrate with a far-ranging discussion of the final issues. We also ponder the meaning of the series as a whole, and wonder what threads will go forward as we enter the Brightest Day. Comics discussed: Green Lantern #52 Blackest Night #8 Crunchy Bits! The Walking Eye [...]]]></description>
			<content:encoded><![CDATA[<p>DC&#8217;s Blackest Night is over, and Dan and CJ celebrate with a far-ranging discussion of the final issues.  We also ponder the meaning of the series as a whole, and wonder what threads will go forward as we enter the Brightest Day.</p>
<h3>Comics discussed:</h3>
<ul>
<li>Green Lantern #52</li>
<li>Blackest Night #8</li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/dvf1mduqjni/TWE_CC5.mp3" target="_self">The Walking Eye Comics Cast #5: Blackest Night: 53 minutes</a></li>
<li>Intro and Outro music: Pixelguru by <a href="http://www.subatomicglue.com">Subatomicglue</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=778</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/dvf1mduqjni/TWE_CC5.mp3" length="51494815" type="audio/mpeg" />
			<itunes:keywords>Blackest Night,Brightest Day,Green Lantern</itunes:keywords>
		<itunes:subtitle>DC&#039;s Blackest Night is over, and Dan and CJ celebrate with a far-ranging discussion of the final issues.  We also ponder the meaning of the series as a whole, and wonder what threads will go forward as we enter the Brightest Day.</itunes:subtitle>
		<itunes:summary>DC&#039;s Blackest Night is over, and Dan and CJ celebrate with a far-ranging discussion of the final issues.  We also ponder the meaning of the series as a whole, and wonder what threads will go forward as we enter the Brightest Day.

Comics discussed:

	Green Lantern #52
	Blackest Night #8

Crunchy Bits!

	The Walking Eye Comics Cast #5: Blackest Night: 53 minutes
	Intro and Outro music: Pixelguru by Subatomicglue.


</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>53:36</itunes:duration>
	</item>
		<item>
		<title>Comics Cast #4: March</title>
		<link>http://www.thewalkingeye.com/?p=769</link>
		<comments>http://www.thewalkingeye.com/?p=769#comments</comments>
		<pubDate>Fri, 23 Apr 2010 05:07:40 +0000</pubDate>
		<dc:creator>CJ</dc:creator>
				<category><![CDATA[Comics Cast]]></category>
		<category><![CDATA[Adventure Comics]]></category>
		<category><![CDATA[Aquaman]]></category>
		<category><![CDATA[Brave and the Bold]]></category>
		<category><![CDATA[Dark Avengers]]></category>
		<category><![CDATA[First Wave]]></category>
		<category><![CDATA[Last Stand of New Krypton]]></category>
		<category><![CDATA[New Avengers]]></category>
		<category><![CDATA[REBELS]]></category>
		<category><![CDATA[Secret Warriors]]></category>
		<category><![CDATA[Siege]]></category>
		<category><![CDATA[Supergirl]]></category>
		<category><![CDATA[Superman]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=769</guid>
		<description><![CDATA[Siege continues and Last Stand of New Krypton stampedes across the month. CJ and Dan rant and rave about March&#8217;s comics. And watch out for our Blackest Night Grand Finale Special, coming soon! Comics discussed: Adventure Comics #8 Last Stand of New Krypton #1 Supergirl #51 Superman #698 Adventure Comics #9 Secret Warriors #14 Brave [...]]]></description>
			<content:encoded><![CDATA[<p>Siege continues and Last Stand of New Krypton stampedes across the month.  CJ and Dan rant and rave about March&#8217;s comics.  And watch out for our Blackest Night Grand Finale Special, coming soon!</p>
<h3>Comics discussed:</h3>
<ul>
<li>Adventure Comics #8</li>
<li>Last Stand of New Krypton #1</li>
<li>Supergirl #51</li>
<li>Superman #698</li>
<li>Adventure Comics #9</li>
<li>Secret Warriors #14</li>
<li>Brave and the Bold #32</li>
<li>REBELS #14</li>
<li>Dark Avengers #15</li>
<li>New Avengers #63</li>
<li>Siege #3</li>
<li>First Wave #1</li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/tmydtyoyhzy/TWE_CC4.mp3" target="_self">The Walking Eye Comics Cast #4: March: 1 Hour 8 minutes</a></li>
<li>Intro and Outro music: Pixelguru by <a href="http://www.subatomicglue.com">Subatomicglue</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=769</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/tmydtyoyhzy/TWE_CC4.mp3" length="64861930" type="audio/mpeg" />
			<itunes:keywords>Adventure Comics,Aquaman,Brave and the Bold,Dark Avengers,First Wave,Last Stand of New Krypton,New Avengers,REBELS,Secret Warriors,Siege,Supergirl,Superman</itunes:keywords>
		<itunes:subtitle>Siege continues and Last Stand of New Krypton stampedes across the month.  CJ and Dan rant and rave about March&#039;s comics.  And watch out for our Blackest Night Grand Finale Special, coming soon! Comics discussed: -   Adventure Comics #8   Last Stand of...</itunes:subtitle>
		<itunes:summary>Siege continues and Last Stand of New Krypton stampedes across the month.  CJ and Dan rant and rave about March&#039;s comics.  And watch out for our Blackest Night Grand Finale Special, coming soon!
Comics discussed:

	Adventure Comics #8
	Last Stand of New Krypton #1
	Supergirl #51
	Superman #698
	Adventure Comics #9
	Secret Warriors #14
	Brave and the Bold #32
	REBELS #14
	Dark Avengers #15
	New Avengers #63
	Siege #3
	First Wave #1

Crunchy Bits!

	The Walking Eye Comics Cast #4: March: 1 Hour 8 minutes
	Intro and Outro music: Pixelguru by Subatomicglue.


</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:07:32</itunes:duration>
	</item>
		<item>
		<title>Interview 13: Vincent Baker</title>
		<link>http://www.thewalkingeye.com/?p=754</link>
		<comments>http://www.thewalkingeye.com/?p=754#comments</comments>
		<pubDate>Sat, 17 Apr 2010 18:44:09 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Dogs in the Vineyard]]></category>
		<category><![CDATA[In a Wicked Age]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Poison'd]]></category>
		<category><![CDATA[Apocalypse World]]></category>
		<category><![CDATA[Brigham City]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[Clinton R Nixon]]></category>
		<category><![CDATA[DexCon]]></category>
		<category><![CDATA[Dragon Magazine]]></category>
		<category><![CDATA[Dread]]></category>
		<category><![CDATA[Drew Baker]]></category>
		<category><![CDATA[Duel of Wits]]></category>
		<category><![CDATA[Dungeons and Dragons Cartoon]]></category>
		<category><![CDATA[ed Healy]]></category>
		<category><![CDATA[FreeMarket]]></category>
		<category><![CDATA[GenCon]]></category>
		<category><![CDATA[Graham Walmsley]]></category>
		<category><![CDATA[GTAIV]]></category>
		<category><![CDATA[Jack Vance]]></category>
		<category><![CDATA[Jared Sorenson]]></category>
		<category><![CDATA[Judd Karlman]]></category>
		<category><![CDATA[Kill Puppies for Satan]]></category>
		<category><![CDATA[Matt Snyder]]></category>
		<category><![CDATA[Matt Wilson]]></category>
		<category><![CDATA[Mechaton]]></category>
		<category><![CDATA[No Country for Old Men]]></category>
		<category><![CDATA[Oo! Let's Make a Game!]]></category>
		<category><![CDATA[rec.games.frp.advocacy]]></category>
		<category><![CDATA[ROCK OF TAHAMAAT SPACE TYRANT]]></category>
		<category><![CDATA[Ron Edwards]]></category>
		<category><![CDATA[Storming the Wizard's Tower]]></category>
		<category><![CDATA[Tanith Lee]]></category>
		<category><![CDATA[The Cheap and Cheesy Fantasy Game]]></category>
		<category><![CDATA[The Dragon Killer]]></category>
		<category><![CDATA[The Forge]]></category>
		<category><![CDATA[The Gaming Outpost]]></category>
		<category><![CDATA[Traveller]]></category>
		<category><![CDATA[True Blood]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Universalis]]></category>
		<category><![CDATA[Vincent Baker]]></category>
		<category><![CDATA[Wicked Nights]]></category>
		<category><![CDATA[Willow Pallacek]]></category>
		<category><![CDATA[ZORK]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=754</guid>
		<description><![CDATA[After running three of his games back-to-back-to-back, we were pretty excited to sit down with D. Vincent Baker to chat about our experiences. We spend some time talking about aspects of Dogs in the Vineyard, In a Wicked Age&#8230;, and Poison&#8217;d, as well as cover some of his basic design philosophies. Unfortunately our first attempt to [...]]]></description>
			<content:encoded><![CDATA[<p>After running three of his games back-to-back-to-back, we were pretty excited to sit down with D. Vincent Baker to chat about our experiences. We spend some time talking about aspects of <a href="http://www.thewalkingeye.com/?cat=343" target="_blank">Dogs in the Vineyard</a>, <a href="http://www.thewalkingeye.com/?cat=296" target="_blank">In a Wicked Age&#8230;</a>, and <a href="http://www.thewalkingeye.com/?cat=437" target="_blank">Poison&#8217;d</a>, as well as cover some of his basic design philosophies. Unfortunately our first attempt to conduct this interview met with some nasty technical difficulties. There are a couple references to the fact that this is the 2nd attempt, but we only got about 10 minutes in, so no worries, you didn&#8217;t miss anything. This interview was great fun, and we can&#8217;t wait to have Vincent on again to talk about abandoning games!</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.lumpley.com/" target="_blank">Vincent&#8217;s Blog</a> (<a href="http://www.lumpley.com/anyway_rss.php" target="_blank">RSS Feed</a>)</li>
<li><a href="http://twitter.com/Lumpleygames" target="_blank">Vincent&#8217;s Twitter</a></li>
<li><a href="http://www.indie-rpgs.com/forum/index.php?board=44.0" target="_blank">Lumpley Games Forum</a></li>
<li><a href="http://www.lumpley.com/puppies.html" target="_blank">Kill Puppies for Satan</a></li>
<li><a href="http://www.lumpley.com/dogsources.html" target="_blank">Dogs in the Vineyard</a></li>
<li><a href="http://www.lumpley.com/wicked.html" target="_blank">In A Wicked Age</a></li>
<li><a href="http://theunstore.com/unstore/game/7" target="_blank">Mechaton</a></li>
<li><a href="http://theunstore.com/unstore/game/3" target="_blank">Poison&#8217;d</a></li>
<li><a href="http://www.lumpley.com/storming/" target="_blank">Storming The Wizard&#8217;s Tower</a></li>
<li><a href="http://lumpley.com/apocalypse/" target="_blank">Apocalypse World</a></li>
<li><a href="http://www.rockstargames.com/IV/" target="_blank">GTAIV</a></li>
<li><a href="http://en.wikipedia.org/wiki/Zork" target="_blank">ZORK</a></li>
<li><a href="http://en.wikipedia.org/wiki/Traveller_(role-playing_game)" target="_blank">Traveller</a></li>
<li><a href="http://en.wikipedia.org/wiki/Dragon_(magazine)" target="_blank">Dragon Magazine</a></li>
<li><a href="http://en.wikipedia.org/wiki/Dungeons_and_Dragons_cartoon" target="_blank">Dungeons and Dragons Cartoon</a></li>
<li><a href="http://www.darkshire.net/jhkim/rpg/theory/rgfa/" target="_blank">rec.games.frp.advocacy</a></li>
<li><a href="http://www.indie-rpgs.com" target="_blank">The Forge</a></li>
<li><a href="http://drewbaker.blogspot.com/" target="_blank">Drew Baker</a></li>
<li><a href="http://gamingoutpost.com/" target="_blank">The Gaming Outpost</a></li>
<li><a href="http://adept-press.com/" target="_blank">Ron Edwards</a></li>
<li><a href="http://crngames.com/" target="_blank">Clinton R. Nixon</a></li>
<li><a href="http://ephealy.com/" target="_blank">Ed Healy</a></li>
<li><a href="http://memento-mori.com/" target="_blank">Jared Sorenson</a></li>
<li><a href="http://memento-mori.com/" target="_blank">Universalis</a></li>
<li><a href="http://projectdonut.com/" target="_blank">FreeMarket</a></li>
<li><a href="http://www.lumpley.com/pdfs/cnc.pdf" target="_blank">The Cheap and Cheesy Fantasy Game</a></li>
<li><a href="http://grahamwalmsley.net/" target="_blank">Graham Walmsley</a></li>
<li><a href="http://www.imdb.com/title/tt0477348/" target="_blank">No Country for Old Men</a></li>
<li><a href="http://www.storiesyouplay.com/" target="_blank">Matt Snyder</a></li>
<li><a href="http://www.imdb.com/title/tt0268200/" target="_blank">Brigham City</a></li>
<li><a href="http://burningwheel.org/" target="_blank">Burning Wheel</a></li>
<li><a href="http://burningwheel.org/" target="_blank"></a><a href="http://en.wikipedia.org/wiki/Tanith_Lee" target="_blank">Tanith Lee</a></li>
<li><a href="http://en.wikipedia.org/wiki/Tanith_Lee" target="_blank"></a><a href="http://en.wikipedia.org/wiki/Jack_Vance" target="_blank">Jack Vance</a></li>
<li><a href="rants.wordpress.com/" target="_blank">Willow </a><span style="color: #551a8b;"><span style="text-decoration: underline;"><a href="rants.wordpress.com/" target="_blank">Palecek</a></span></span></li>
<li><a href="http://willowrants.wordpress.com/2009/12/04/wicked-nights/">Wicked Nights (Vampire Oracle)</a></li>
<li><a href="http://en.wikipedia.org/wiki/True_Blood" target="_blank">True Blood</a></li>
<li><a href="http://willowrants.wordpress.com/" target="_blank"></a><a href="http://githyankidiaspora.wordpress.com/" target="_blank">Judd Karlman</a></li>
<li><a href="http://githyankidiaspora.wordpress.com/" target="_blank"></a><a href="http://www.dog-eared-designs.com/" target="_blank">Matt Wilson</a></li>
<li><a href="http://www.dog-eared-designs.com/" target="_blank"></a><a href="http://www.dexposure.com/dexcon8.html" target="_blank">DexCon</a></li>
<li><a href="http://www.dexposure.com/dexcon8.html" target="_blank"></a><a href="http://www.gencon.org" target="_blank">GenCon</a></li>
<li><a href="http://www.gencon.org" target="_blank"></a><a href="http://www.tiltingatwindmills.net/dread/index.html" target="_blank">Dread</a></li>
<li><a href="http://www.tiltingatwindmills.net/dread/index.html" target="_blank"></a><a href="http://glyphpress.com/talk/2009/oo-lets-make-a-game-episode-001-what-now/" target="_blank">Oo! Let&#8217;s make a Game!</a></li>
<li><a href="http://lumpley.com/comment.php?entry=462" target="_blank">ROCK OF TAHAMAAT, SPACE TYRANT</a></li>
<li><a href="http://glyphpress.com/talk/2009/oo-lets-make-a-game-episode-001-what-now/" target="_blank"></a><a href="http://www.lumpley.com/comment.php?entry=101" target="_blank">The Dragon Killer</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/ylcjdztngyc/TWE_Interview13_VincentBaker.mp3" target="_blank">The Walking Eye Interview 13: Vincent Baker: 1 Hour, 12 Minutes</a></li>
<li>Intro and Outro music provided by <a href="http://www.myspace.com/ohpossum">Oh Possum.</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=754</wfw:commentRss>
		<slash:comments>6</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/ylcjdztngyc/TWE_Interview13_VincentBaker.mp3" length="34897376" type="audio/mpeg" />
			<itunes:keywords>Apocalypse World,Brigham City,Burning Wheel,Clinton R Nixon,DexCon,Dogs in the Vineyard,Dragon Magazine,Dread,Drew Baker,Duel of Wits,Dungeons and Dragons Cartoon,ed Healy</itunes:keywords>
		<itunes:subtitle>After running three of his games back-to-back-to-back, we were pretty excited to sit down with D. Vincent Baker to chat about our experiences. We spend some time talking about aspects of Dogs in the Vineyard, In a Wicked Age..., and Poison&#039;d,</itunes:subtitle>
		<itunes:summary>After running three of his games back-to-back-to-back, we were pretty excited to sit down with D. Vincent Baker to chat about our experiences. We spend some time talking about aspects of Dogs in the Vineyard, In a Wicked Age..., and Poison&#039;d, as well as cover some of his basic design philosophies. Unfortunately our first attempt to conduct this interview met with some nasty technical difficulties. There are a couple references to the fact that this is the 2nd attempt, but we only got about 10 minutes in, so no worries, you didn&#039;t miss anything. This interview was great fun, and we can&#039;t wait to have Vincent on again to talk about abandoning games!
Relevant Links

	Vincent&#039;s Blog (RSS Feed)
	Vincent&#039;s Twitter
	Lumpley Games Forum
	Kill Puppies for Satan
	Dogs in the Vineyard
	In A Wicked Age
	Mechaton
	Poison&#039;d
	Storming The Wizard&#039;s Tower
	Apocalypse World
	GTAIV
	ZORK
	Traveller
	Dragon Magazine
	Dungeons and Dragons Cartoon
	rec.games.frp.advocacy
	The Forge
	Drew Baker
	The Gaming Outpost
	Ron Edwards
	Clinton R. Nixon
	Ed Healy
	Jared Sorenson
	Universalis
	FreeMarket
	The Cheap and Cheesy Fantasy Game
	Graham Walmsley
	No Country for Old Men
	Matt Snyder
	Brigham City
	Burning Wheel
	Tanith Lee
	Jack Vance
	Willow Palecek
	Wicked Nights (Vampire Oracle)
	True Blood
	Judd Karlman
	Matt Wilson
	DexCon
	GenCon
	Dread
	Oo! Let&#039;s make a Game!
	ROCK OF TAHAMAAT, SPACE TYRANT
	The Dragon Killer

Crunchy Bits!

	The Walking Eye Interview 13: Vincent Baker: 1 Hour, 12 Minutes
	Intro and Outro music provided by Oh Possum.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:12:38</itunes:duration>
	</item>
		<item>
		<title>Interview 12: Willow Palecek</title>
		<link>http://www.thewalkingeye.com/?p=742</link>
		<comments>http://www.thewalkingeye.com/?p=742#comments</comments>
		<pubDate>Wed, 07 Apr 2010 03:48:34 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[3:16]]></category>
		<category><![CDATA[Escape from Tentacle City]]></category>
		<category><![CDATA[Fiasco]]></category>
		<category><![CDATA[FreeMarket]]></category>
		<category><![CDATA[Game Chef]]></category>
		<category><![CDATA[Gen Con]]></category>
		<category><![CDATA[George A. Romero]]></category>
		<category><![CDATA[Grey Ranks]]></category>
		<category><![CDATA[Hentai]]></category>
		<category><![CDATA[Jason Morningstar]]></category>
		<category><![CDATA[Kagematsu]]></category>
		<category><![CDATA[Legendary Lives]]></category>
		<category><![CDATA[Mark Adams]]></category>
		<category><![CDATA[Mike Holmes]]></category>
		<category><![CDATA[Other Worlds]]></category>
		<category><![CDATA[Poison'd]]></category>
		<category><![CDATA[Ron Edwards]]></category>
		<category><![CDATA[S/lay /w Me]]></category>
		<category><![CDATA[Shaun of the Dead]]></category>
		<category><![CDATA[Willow Palecek]]></category>
		<category><![CDATA[Zombie Cinema]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=742</guid>
		<description><![CDATA[Kevin sits down with Willow Palecek, writer of Escape from Tentacle City, Winner of the 2008 Game Chef Golden Katana that Shoots Smaller Katanas Award for Game That Looks Like it Was the Most Fun to Write. We talk about the core mechanics of the game, as well as what message, or lessons, could be [...]]]></description>
			<content:encoded><![CDATA[<p>Kevin sits down with Willow Palecek, writer of Escape from Tentacle City, Winner of the 2008 Game Chef Golden Katana that Shoots Smaller Katanas Award for Game That Looks Like it Was the Most Fun to Write. We talk about the core mechanics of the game, as well as what message, or lessons, could be learned from play.</p>
<p>Relevant Links</p>
<ul>
<li><a href="http://www.lulu.com/content/paperback-book/escape-from-tentacle-city/7408533" target="_blank">Escape from Tentacle City</a></li>
<li><a href="http://willowrants.wordpress.com/" target="_blank">Willow&#8217;s Blog</a></li>
<li><a href="http://projectdonut.com/wordpress/" target="_blank">FreeMarket</a></li>
<li><a href="http://kagematsu.wordpress.com/about/" target="_blank">Kagematsu </a></li>
<li><a href="http://adept-press.com/" target="_blank">Ron Edwards</a></li>
<li><a href="http://www.bullypulpitgames.com/games/fiasco/" target="_blank">Fiasco </a></li>
<li><a href="http://index.rpg.net/display-entry.phtml?mainid=3638" target="_blank">Legendary Lives</a></li>
<li><a href="http://forum.rpg.net/showthread.php?t=337595" target="_blank">Other Worlds</a></li>
<li><a href="http://gregorhutton.com/boxninja/threesixteen/index.html" target="_blank">3:16 </a></li>
<li><a href="www.gencon.com/" target="_blank">Gen Con </a></li>
<li><a href="http://adept-press.com/role-playing-games/slay-wme/" target="_blank">S/lay W/ Me</a></li>
<li><a href="http://www.bullypulpitgames.com/games/roach/" target="_blank">Shab-al-Hiri Roach </a></li>
<li><a href="http://www.arkenstonepublishing.net/zombiecinema" target="_blank">Zombie Cinema </a></li>
<li><a href="http://gamechef.wordpress.com/" target="_blank">Game Chef</a></li>
<li><a href="http://www.bullypulpitgames.com/" target="_blank">Jason Morningstar </a></li>
<li>Mark Adams</li>
<li><a href="http://en.wikipedia.org/wiki/Hentai" target="_blank">Hentai </a>(NSFW)</li>
<li><a href="http://www.imdb.com/title/tt0365748/" target="_blank">Shaun of the Dead </a></li>
<li><a href="http://en.wikipedia.org/wiki/George_A._Romero" target="_blank">George A. Romero</a></li>
<li><a href="http://theunstore.com/index.php/unstore/game/3" target="_blank">Poison&#8217;d</a></li>
<li><a href="http://www.bullypulpitgames.com/games/grey-ranks/" target="_blank">Grey Ranks</a></li>
</ul>
<p>Crunchy Bits!</p>
<ul>
<li><a href="http://www.mediafire.com/file/vqrmdnozmx2/TWE_Interview12_WillowPalecek.mp3" target="_blank">Interview 12: Willow Palacek on Escape from Tentacle City: 30 Minutes</a></li>
<li>Intro and Outro music provided by <a href="http://www.myspace.com/ohpossum">Oh Possum.</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=742</wfw:commentRss>
		<slash:comments>9</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/vqrmdnozmx2/TWE_Interview12_Willow Palecek.mp3" length="22747880" type="audio/mpeg" />
			<itunes:keywords>3:16,Escape from Tentacle City,Fiasco,FreeMarket,Game Chef,Gen Con,George A. Romero,Grey Ranks,Hentai,Jason Morningstar,Kagematsu,Legendary Lives</itunes:keywords>
		<itunes:subtitle>Kevin sits down with Willow Palecek, writer of Escape from Tentacle City, Winner of the 2008 Game Chef Golden Katana that Shoots Smaller Katanas Award for Game That Looks Like it Was the Most Fun to Write. We talk about the core mechanics of the game,</itunes:subtitle>
		<itunes:summary>Kevin sits down with Willow Palecek, writer of Escape from Tentacle City, Winner of the 2008 Game Chef Golden Katana that Shoots Smaller Katanas Award for Game That Looks Like it Was the Most Fun to Write. We talk about the core mechanics of the game, as well as what message, or lessons, could be learned from play.

Relevant Links

	Escape from Tentacle City
	Willow&#039;s Blog
	FreeMarket
	Kagematsu 
	Ron Edwards
	Fiasco 
	Legendary Lives
	Other Worlds
	3:16 
	Gen Con 
	S/lay W/ Me
	Shab-al-Hiri Roach 
	Zombie Cinema 
	Game Chef
	Jason Morningstar 
	Mark Adams
	Hentai (NSFW)
	Shaun of the Dead 
	George A. Romero
	Poison&#039;d
	Grey Ranks

Crunchy Bits!

	Interview 12: Willow Palacek on Escape from Tentacle City: 30 Minutes
	Intro and Outro music provided by Oh Possum.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Discussion Episode 18: Poison&#8217;d Review</title>
		<link>http://www.thewalkingeye.com/?p=733</link>
		<comments>http://www.thewalkingeye.com/?p=733#comments</comments>
		<pubDate>Thu, 01 Apr 2010 23:53:10 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Poison'd]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Vincent Baker]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=733</guid>
		<description><![CDATA[Dan, CJ, Kevin, and Brandon sit around for a bit and discuss their thoughts on the most piratey of RPG&#8217;s: D. Vincent Baker&#8217;s Poison&#8217;d. We discuss the basics of character creation, conflict mechanics, and how play works out. To be succinct, it&#8217;s nasty, brutish, and short. Good stuff! Relevant Links Vincent Baker&#8217;s Blog Poison&#8217;d D&#38;D Word Cloud [...]]]></description>
			<content:encoded><![CDATA[<p>Dan, CJ, Kevin, and Brandon sit around for a bit and discuss their thoughts on the most piratey of RPG&#8217;s: D. Vincent Baker&#8217;s Poison&#8217;d. We discuss the basics of character creation, conflict mechanics, and how play works out. To be succinct, it&#8217;s nasty, brutish, and short. Good stuff!</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.lumpley.com/" target="_blank">Vincent Baker&#8217;s Blog</a></li>
<li><a href="http://theunstore.com/unstore/game/3" target="_blank">Poison&#8217;d</a></li>
<li><a href="http://www.apartment167.com/otherimages/dnd_phb_wordle.png" target="_blank">D&amp;D Word Cloud</a></li>
<li><a href="http://www.wordle.net/show/wrdl/1861368/Poison%27d_Word_Cloud" target="_blank">Poison&#8217;d Word Cloud</a> (Thanks, Joe!)</li>
<li><a href="http://index.rpg.net/display-entry.phtml?mainid=3910" target="_blank">F.A.T.A.L</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/ygmqmevwy4i/TWE_Discussion18_Poisond_Review.mp3" target="_blank">Discussion Episode 18: Poison&#8217;d Review. 36 Minutes</a></li>
<li>Intro Music &#8220;Plunder&#8221; from <a href="http://en.wikipedia.org/wiki/Sid_Meier%27s_Pirates!_%282004%29" target="_blank">Sid Meyer&#8217;s Pirates!</a></li>
<li>Outro Music &#8220;Seven Deadly Sins&#8221; by <a href="http://www.floggingmolly.com/" target="_blank">Flogging Molly</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=733</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/ygmqmevwy4i/TWE_Discussion18_Poisond_Review.mp3" length="26708197" type="audio/mpeg" />
			<itunes:keywords>Brandon,CJ,Dan,Kevin,Poison&#039;d,Vincent Baker</itunes:keywords>
		<itunes:subtitle>Dan, CJ, Kevin, and Brandon sit around for a bit and discuss their thoughts on the most piratey of RPG&#039;s: D. Vincent Baker&#039;s Poison&#039;d. We discuss the basics of character creation, conflict mechanics, and how play works out. To be succinct, it&#039;s nasty,</itunes:subtitle>
		<itunes:summary>Dan, CJ, Kevin, and Brandon sit around for a bit and discuss their thoughts on the most piratey of RPG&#039;s: D. Vincent Baker&#039;s Poison&#039;d. We discuss the basics of character creation, conflict mechanics, and how play works out. To be succinct, it&#039;s nasty, brutish, and short. Good stuff!
Relevant Links

	Vincent Baker&#039;s Blog
	Poison&#039;d
	D&amp;D Word Cloud
	Poison&#039;d Word Cloud (Thanks, Joe!)
	F.A.T.A.L

Crunchy Bits!

	Discussion Episode 18: Poison&#039;d Review. 36 Minutes
	Intro Music &quot;Plunder&quot; from Sid Meyer&#039;s Pirates!
	Outro Music &quot;Seven Deadly Sins&quot; by Flogging Molly
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>37:03</itunes:duration>
	</item>
		<item>
		<title>Poison&#8217;d Actual Play Session 3 Finale</title>
		<link>http://www.thewalkingeye.com/?p=728</link>
		<comments>http://www.thewalkingeye.com/?p=728#comments</comments>
		<pubDate>Fri, 26 Mar 2010 02:11:51 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Poison'd]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Vincent Baker]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=728</guid>
		<description><![CDATA[Things were looking up for our nefarious crew of the Dagger when we left off last session. That doesn&#8217;t last long. This session is an impressive display of bad rolls making the situation worse with every turn. Give a listen and see how Poison&#8217;d lives up to it&#8217;s moniker of &#8220;Reservoir Dogs on a Boat.&#8221; Relevant [...]]]></description>
			<content:encoded><![CDATA[<p>Things were looking up for our nefarious crew of the Dagger when we left off last session. That doesn&#8217;t last long. This session is an impressive display of bad rolls making the situation worse with every turn. Give a listen and see how Poison&#8217;d lives up to it&#8217;s moniker of &#8220;Reservoir Dogs on a Boat.&#8221;</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.lumpley.com/" target="_blank">Vincent Baker&#8217;s Blog</a></li>
<li><a href="http://theunstore.com/unstore/game/3" target="_blank">Poison&#8217;d</a></li>
<li><a href="http://starwars.wikia.com/wiki/Life_Day" target="_blank">Wookie LifeDay</a> / <a href="http://starwars.wikia.com/wiki/Life_debt" target="_blank">Life debt </a></li>
<li><a href="http://en.wikipedia.org/wiki/Chewbacca#Death" target="_blank">Chewbacca&#8217;s Death via Moonfal</a>l</li>
<li><a href="http://ninjavspirates.libsyn.com/index.php?post_id=583660" target="_blank">Ninja&#8217;s Vs. Pirates Vincent Baker Interview </a></li>
<li><a href="http://grahamwalmsley.net/" target="_blank">Graham Walmsle</a>y &#8211; <a href="http://www.lulu.com/content/paperback-book/play-unsafe/1436677" target="_blank">Play Unsafe</a> &#8211; <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=61146" target="_blank">The Dying of St. Margaret&#8217;s</a></li>
<li><a href="http://encyclopediadramatica.com/Pedobear" target="_blank">PedoBear</a></li>
<li><a href="http://www.lumpley.com/comment.php?entry=322#13721" target="_blank">Poison&#8217;d Q&amp;A page</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/wlmo20mz0jk/TWE_Poisond3.mp3" target="_blank">Poison&#8217;d Actual Play Session 3: 1 Hour 45  minutes</a></li>
<li><a href="http://www.mediafire.com/file/itdbgrgnmlv/TWE_Poisond3A.mp3" target="_blank">Poison&#8217;d Actual Play Session 2 Part A: 55 Minutes</a></li>
<li><a href="http://" target="_blank">Poison&#8217;d Actual Play Session 2 Part B: 52 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/unfi5whv3am/TWE_Poisond2B.mp3" target="_self"></a>Intro Music &#8220;Plunder&#8221; from <a href="http://en.wikipedia.org/wiki/Sid_Meier%27s_Pirates!_%282004%29" target="_blank">Sid Meyer&#8217;s Pirates!</a></li>
<li><a href="http://en.wikipedia.org/wiki/Sid_Meier%27s_Pirates!_%282004%29" target="_blank"></a>Outro Music &#8220;Drunken Sailor&#8221; by <a href="http://www.wyldenept.com/" target="_blank">Wylde Nept</a></li>
</ul>
<h3>Promos:</h3>
<ul>
<li><a href="http://thursdayknights.com/" target="_blank">Thursday Knights</a></li>
<li><a href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse Productions</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=728</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/wlmo20mz0jk/TWE_Poisond3.mp3" length="103149955" type="audio/mpeg" />
			<itunes:keywords>Brandon,CJ,Dan,Kevin,Poison&#039;d,Vincent Baker</itunes:keywords>
		<itunes:subtitle>Things were looking up for our nefarious crew of the Dagger when we left off last session. That doesn&#039;t last long. This session is an impressive display of bad rolls making the situation worse with every turn.</itunes:subtitle>
		<itunes:summary>Things were looking up for our nefarious crew of the Dagger when we left off last session. That doesn&#039;t last long. This session is an impressive display of bad rolls making the situation worse with every turn. Give a listen and see how Poison&#039;d lives up to it&#039;s moniker of &quot;Reservoir Dogs on a Boat.&quot;
Relevant Links

	Vincent Baker&#039;s Blog
	Poison&#039;d
	Wookie LifeDay / Life debt 
	Chewbacca&#039;s Death via Moonfall
	Ninja&#039;s Vs. Pirates Vincent Baker Interview 
	Graham Walmsley - Play Unsafe - The Dying of St. Margaret&#039;s
	PedoBear
	Poison&#039;d Q&amp;A page

Crunchy Bits!

	Poison&#039;d Actual Play Session 3: 1 Hour 45  minutes
	Poison&#039;d Actual Play Session 2 Part A: 55 Minutes
	Poison&#039;d Actual Play Session 2 Part B: 52 Minutes
	Intro Music &quot;Plunder&quot; from Sid Meyer&#039;s Pirates!
	Outro Music &quot;Drunken Sailor&quot; by Wylde Nept

Promos:

	Thursday Knights
	Spooky Outhouse Productions
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:47:25</itunes:duration>
	</item>
		<item>
		<title>Discussion Episode 17: Player &amp; GM Authority</title>
		<link>http://www.thewalkingeye.com/?p=722</link>
		<comments>http://www.thewalkingeye.com/?p=722#comments</comments>
		<pubDate>Sun, 14 Mar 2010 20:50:07 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Arcana Evolved]]></category>
		<category><![CDATA[Burning Empires]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[Capes]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Diaspora]]></category>
		<category><![CDATA[Don't Rest Your Head]]></category>
		<category><![CDATA[DOOM]]></category>
		<category><![CDATA[FATE]]></category>
		<category><![CDATA[FreeMarket]]></category>
		<category><![CDATA[Gary Gygax]]></category>
		<category><![CDATA[GNS]]></category>
		<category><![CDATA[Grey Ranks]]></category>
		<category><![CDATA[In Nomine]]></category>
		<category><![CDATA[Knights of the Dinner Table]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[Mutants and Masterminds]]></category>
		<category><![CDATA[Polaris]]></category>
		<category><![CDATA[Renato Romonda]]></category>
		<category><![CDATA[Ron Edwards]]></category>
		<category><![CDATA[Rule Zero]]></category>
		<category><![CDATA[Shadowrun]]></category>
		<category><![CDATA[Shared Fantasy]]></category>
		<category><![CDATA[Starblazer Adventures]]></category>
		<category><![CDATA[The Czege Principal]]></category>
		<category><![CDATA[The Forge]]></category>
		<category><![CDATA[Traveller]]></category>
		<category><![CDATA[Weapons of the Gods]]></category>
		<category><![CDATA[Zombie Cinema]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=722</guid>
		<description><![CDATA[The crew sits down to discuss the big issue we&#8217;ve been avoiding for the entire time this podcast has been around: Player and GM Authority. We break down the different kinds of authority and cite examples of how different games use them. Then we discuss how the traditional model of authority (most of it being [...]]]></description>
			<content:encoded><![CDATA[<p>The crew sits down to discuss the big issue we&#8217;ve been avoiding for the entire time this podcast has been around: Player and GM Authority. We break down the different kinds of authority and cite examples of how different games use them. Then we discuss how the traditional model of authority (most of it being in the hands of the GM) can cause problems.</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://renatoram.wordpress.com/" target="_blank">Renato Ramonda</a> (who&#8217;s name I butchered, sorry!)</li>
<li><a href="http://janus-design.it/blog/ncas" target="_blank">DRYH Italian </a></li>
<li><a href="http://www.indie-rpgs.com/forum/index.php?topic=20791.msg216100#msg216100" target="_blank">Forge Thread about Authority</a></li>
<li><a href="http://en.wikipedia.org/wiki/Weapons_of_the_Gods_%28role-playing_game%29" target="_blank">Weapons of the Gods </a></li>
<li><a href="http://en.wikipedia.org/wiki/Dungeon_Master%27s_Guide#Advanced_Dungeons_.26_Dragons" target="_blank">Dungeon Master&#8217;s Guide </a></li>
<li><a href="http://grognardia.blogspot.com/2009/02/high-gygaxian.html" target="_blank">Gygaxian Lexicography </a></li>
<li><a href="http://www.urbandictionary.com/define.php?term=rule%200" target="_blank">Rule Zero </a></li>
<li><a href="http://en.wikipedia.org/wiki/Knights_of_the_Dinner_Table" target="_self">Knights of the Dinner Table </a></li>
<li><a href="http://en.wikipedia.org/wiki/Shadowrun" target="_blank">Shadowrun </a></li>
<li><a href="http://www.burningwheel.com" target="_blank">Burning Wheel</a></li>
<li><a href="http://www.burningempires.com" target="_blank">Burning Empires </a></li>
<li><a href="http://en.wikipedia.org/wiki/Dungeons_%26_Dragons_Basic_Set#1983_revision" target="_blank">Moldvey Basic</a></li>
<li><a href="http://random.average-bear.com/TheoryTopics/CzegePrinciple" target="_blank">The Czege Principal </a></li>
<li><a href="http://www.urbandictionary.com/define.php?term=soggy+cracker" target="_blank">Soggy Cracker </a></li>
<li><a href="http://www.tao-games.com/index.php?page_id=243" target="_blank">Polaris </a></li>
<li><a href="http://www.bullypulpitgames.com/games/grey-ranks/" target="_blank">Grey Ranks </a></li>
<li><a href="http://www.arkenstonepublishing.net/zombiecinema" target="_blank">Zombie Cinema </a></li>
<li><a href="http://www.museoffire.com/Games/about.html" target="_blank">Capes </a></li>
<li><a href="http://www.arcdream.com/wildtalents/home.php" target="_blank">Wild Talents</a></li>
<li><a href="http://en.wikipedia.org/wiki/Doom_%28series%29" target="_blank">DOOM </a></li>
<li><a href="http://en.wikipedia.org/wiki/Marathon_Trilogy" target="_blank">Marathon </a></li>
<li><a href="http://en.wikipedia.org/wiki/GNS_Theory" target="_blank">GNS </a></li>
<li><a href="http://en.wikipedia.org/wiki/In_Nomine_%28role-playing_game%29" target="_blank">In Nomine </a></li>
<li><a href="http://www.amazon.com/Shared-Fantasy-Playing-Social-Worlds/dp/0226249441" target="_blank">Shared Fantasy </a></li>
<li><a href="http://theoryfromthecloset.com/2007/05/14/show008-interview-with-ron-edwards/" target="_blank">Ron Edwards Brain Damage </a></li>
<li><a href="http://www.arcanaevolved.com/cgi-bin/page.cgi?arcanaevolved" target="_blank">Arcana Evolved </a></li>
<li style="text-align: left;"><a href="http://www.mutantsandmasterminds.com">Mutants and Masterminds </a></li>
<li><a href="http://www.atomicthinktank.com/viewforum.php?f=14&amp;sid=d56e2326742bc3a81f6518c1ae083be2" target="_blank">Massive hero lists for Mutants and Masterminds </a></li>
<li style="text-align: left;"><a href="http://en.wikipedia.org/wiki/Superman/Batman:_Public_Enemies" target="_blank">Batman/Superman: Public Enemies</a></li>
<li><a href="http://www.projectdonut.com/" target="_blank">FreeMarket </a></li>
<li><a href="http://www.faterpg.com" target="_blank">FATE </a></li>
<li><a href="http://www.evilhat.com/home/sotc/" target="_blank">Spirit of the Century </a></li>
<li><a href="http://www.dresdenfilesrpg.com/" target="_blank">Dresden Files RPG </a></li>
<li><a href="http://www.vsca.ca/Diaspora/" target="_blank">Diaspora</a></li>
<li><a href="http://www.cubicle-7.com/starblazer.htm" target="_blank">Starblazer Adventures </a></li>
<li><a href="http://en.wikipedia.org/wiki/Traveller_%28role-playing_game%29" target="_blank">Traveller</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/z4tynjcygxc/TWE_Discussion17_Authority.mp3" target="_blank">Discussion Episode 17: Player and GM Authority 1 Hour</a></li>
<li>Intro and Outro music provided by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.myspace.com');" href="http://www.myspace.com/ohpossum">Oh  Possum.</a></li>
</ul>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 664px; width: 1px; height: 1px;">http://www.mediafire.com/file/z4tynjcygxc/TWE_Discussion17_Authority.mp3</div>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=722</wfw:commentRss>
		<slash:comments>6</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/z4tynjcygxc/TWE_Discussion17_Authority.mp3" length="62758032" type="audio/mpeg" />
			<itunes:keywords>Arcana Evolved,Burning Empires,Burning Wheel,Capes,D&amp;D,Diaspora,Don&#039;t Rest Your Head,DOOM,FATE,FreeMarket,Gary Gygax,GNS</itunes:keywords>
		<itunes:subtitle>The crew sits down to discuss the big issue we&#039;ve been avoiding for the entire time this podcast has been around: Player and GM Authority. We break down the different kinds of authority and cite examples of how different games use them.</itunes:subtitle>
		<itunes:summary>The crew sits down to discuss the big issue we&#039;ve been avoiding for the entire time this podcast has been around: Player and GM Authority. We break down the different kinds of authority and cite examples of how different games use them. Then we discuss how the traditional model of authority (most of it being in the hands of the GM) can cause problems.
Relevant Links

	Renato Ramonda (who&#039;s name I butchered, sorry!)
	DRYH Italian 
	Forge Thread about Authority
	Weapons of the Gods 
	Dungeon Master&#039;s Guide 
	Gygaxian Lexicography 
	Rule Zero 
	Knights of the Dinner Table 
	Shadowrun 
	Burning Wheel
	Burning Empires 
	Moldvey Basic
	The Czege Principal 
	Soggy Cracker 
	Polaris 
	Grey Ranks 
	Zombie Cinema 
	Capes 
	Wild Talents
	DOOM 
	Marathon 
	GNS 
	In Nomine 
	Shared Fantasy 
	Ron Edwards Brain Damage 
	Arcana Evolved 
	Mutants and Masterminds 
	Massive hero lists for Mutants and Masterminds 
	Batman/Superman: Public Enemies
	FreeMarket 
	FATE 
	Spirit of the Century 
	Dresden Files RPG 
	Diaspora
	Starblazer Adventures 
	Traveller

Crunchy Bits!

	Discussion Episode 17: Player and GM Authority 1 Hour
	Intro and Outro music provided by Oh  Possum.

http://www.mediafire.com/file/z4tynjcygxc/TWE_Discussion17_Authority.mp3</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:05:21</itunes:duration>
	</item>
		<item>
		<title>Comics Cast #3: February</title>
		<link>http://www.thewalkingeye.com/?p=719</link>
		<comments>http://www.thewalkingeye.com/?p=719#comments</comments>
		<pubDate>Thu, 11 Mar 2010 00:52:24 +0000</pubDate>
		<dc:creator>CJ</dc:creator>
				<category><![CDATA[Comics Cast]]></category>
		<category><![CDATA[Adventure Comics]]></category>
		<category><![CDATA[Batman and Robin]]></category>
		<category><![CDATA[Blackest Night]]></category>
		<category><![CDATA[Blackest Night: JSA]]></category>
		<category><![CDATA[Captain America]]></category>
		<category><![CDATA[Dark Avengers]]></category>
		<category><![CDATA[Green Lantern]]></category>
		<category><![CDATA[New Avengers]]></category>
		<category><![CDATA[Secret Warriors]]></category>
		<category><![CDATA[Siege]]></category>
		<category><![CDATA[Superman]]></category>
		<category><![CDATA[The Flash]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=719</guid>
		<description><![CDATA[The Walking Eye Comics Cast returns &#8211; and this time it&#8217;s almost current! CJ and Dan discuss Blackest Night, Siege, and other highlights of their comics reading. Comics discussed: Siege #2 New Avengers #62 Dark Avengers #14 Superman #697 Adventure Comics #7 Captain America #603 Secret Warriors #13 The Flash: Rebirth #6 Blackest Night: The [...]]]></description>
			<content:encoded><![CDATA[<p>The Walking Eye Comics Cast returns &#8211; and this time it&#8217;s almost current!  CJ and Dan discuss Blackest Night, Siege, and other highlights of their comics reading.</p>
<h3>Comics discussed:</h3>
<ul>
<li>Siege #2</li>
<li>New Avengers #62</li>
<li>Dark Avengers #14</li>
<li>Superman #697</li>
<li>Adventure Comics #7</li>
<li>Captain America #603</li>
<li>Secret Warriors #13</li>
<li>The Flash: Rebirth #6</li>
<li>Blackest Night: The Flash #3</li>
<li>Batman and Robin #8 and #9</li>
<li>Blackest Night JSA #3</li>
<li>Green Lantern #51</li>
<li>Blackest Night #7</li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/z1tuom4fgmt/TWE_CC3.mp3" target="_self">The Walking Eye Comics Cast #3: February: 1 Hour 43 minutes</a></li>
<li>Intro and Outro music: Pixelguru by <a href="http://www.subatomicglue.com">Subatomicglue</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=719</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/z1tuom4fgmt/TWE_CC3.mp3" length="98243437" type="audio/mpeg" />
			<itunes:keywords>Adventure Comics,Batman and Robin,Blackest Night,Blackest Night: JSA,Captain America,Dark Avengers,Green Lantern,New Avengers,Secret Warriors,Siege,Superman,The Flash</itunes:keywords>
		<itunes:subtitle>The Walking Eye Comics Cast returns - and this time it&#039;s almost current!  CJ and Dan discuss Blackest Night, Siege, and other highlights of their comics reading. Comics discussed: -   Siege #2   New Avengers #62   Dark Avengers #14   Superman #697   Ad...</itunes:subtitle>
		<itunes:summary>The Walking Eye Comics Cast returns - and this time it&#039;s almost current!  CJ and Dan discuss Blackest Night, Siege, and other highlights of their comics reading.
Comics discussed:

	Siege #2
	New Avengers #62
	Dark Avengers #14
	Superman #697
	Adventure Comics #7
	Captain America #603
	Secret Warriors #13
	The Flash: Rebirth #6
	Blackest Night: The Flash #3
	Batman and Robin #8 and #9
	Blackest Night JSA #3
	Green Lantern #51
	Blackest Night #7

Crunchy Bits!

	The Walking Eye Comics Cast #3: February: 1 Hour 43 minutes
	Intro and Outro music: Pixelguru by Subatomicglue.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:42:18</itunes:duration>
	</item>
		<item>
		<title>Poison&#8217;d Actual Play Session 2</title>
		<link>http://www.thewalkingeye.com/?p=709</link>
		<comments>http://www.thewalkingeye.com/?p=709#comments</comments>
		<pubDate>Sun, 07 Mar 2010 22:17:30 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Poison'd]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Rapetastic]]></category>
		<category><![CDATA[Vincent Baker]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=709</guid>
		<description><![CDATA[The crew of the Pirate ship the Dagger beaches itself upon Isla Luna to gather much needed water and supplies. Murmurs of discontent can be heard rippling through the crew, as Isla Luna is well known for being the home of a powerful witch. What&#8217;s the worst that could happen? Word to the wise: this [...]]]></description>
			<content:encoded><![CDATA[<p>The crew of the Pirate ship the Dagger beaches itself upon Isla Luna to gather much needed water and supplies. Murmurs of discontent can be heard rippling through the crew, as Isla Luna is well known for being the home of a powerful witch. What&#8217;s the worst that could happen? Word to the wise: this episode gets pretty rank. &#8220;Dirty Dick Wiggins&#8221; makes good on his name, among other atrocities.</p>
<h3>Roles</h3>
<p><strong>Brandon</strong>: Dirty Dick Wiggins Ship&#8217;s Gunnery Master</p>
<p><strong>CJ</strong>: Bloody John Parr Ship&#8217;s Surgeon</p>
<p><strong>Kevin</strong>: Solomon Cruikshank Ship&#8217;s Captain</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.lumpley.com/" target="_blank">Vincent Baker&#8217;s Blog</a></li>
<li><a href="http://theunstore.com/unstore/game/3" target="_blank">Poison&#8217;d</a></li>
<li><a href="http://www.indie-rpgs.com/forum/index.php?topic=29353.0" target="_blank">Forum Post About 2x Wear and Breakage</a></li>
<li><a onclick="javascript:pageTracker._trackPageview('/outbound/article/en.wikipedia.org');" href="http://en.wikipedia.org/wiki/Last_Exile" target="_blank">Last Exile</a></li>
<li><a href="http://en.wikipedia.org/wiki/Germ_theory_of_disease" target="_blank">Germ Theory of Disease</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/3tvjk2mmlwo/TWE_Poisond2.mp3" target="_self">Poison&#8217;d Actual Play Session 2: 2 Hours 11 minutes</a></li>
<li><a href="http://www.mediafire.com/file/zhd3nim1jly/TWE_Poisond2A.mp3" target="_self">Poison&#8217;d Actual Play Session 2 Part A: 1 Hour</a></li>
<li><a href="http://www.mediafire.com/file/unfi5whv3am/TWE_Poisond2B.mp3" target="_self">Poison&#8217;d Actual Play Session 2 Part B: 1 Hour</a></li>
<li>Intro Music &#8220;Plunder&#8221; from <a href="http://en.wikipedia.org/wiki/Sid_Meier%27s_Pirates!_%282004%29" target="_blank">Sid Meyer&#8217;s Pirates!</a></li>
<li>Outro Music &#8220;Strike The Bell&#8221; by <a href="http://www.wyldenept.com/" target="_blank">Wylde Nept</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=709</wfw:commentRss>
		<slash:comments>8</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/3tvjk2mmlwo/TWE_Poisond2.mp3" length="126289516" type="audio/mpeg" />
			<itunes:keywords>Brandon,CJ,Dan,Kevin,Poison&#039;d,Rapetastic,Vincent Baker</itunes:keywords>
		<itunes:subtitle>The crew of the Pirate ship the Dagger beaches itself upon Isla Luna to gather much needed water and supplies. Murmurs of discontent can be heard rippling through the crew, as Isla Luna is well known for being the home of a powerful witch.</itunes:subtitle>
		<itunes:summary>The crew of the Pirate ship the Dagger beaches itself upon Isla Luna to gather much needed water and supplies. Murmurs of discontent can be heard rippling through the crew, as Isla Luna is well known for being the home of a powerful witch. What&#039;s the worst that could happen? Word to the wise: this episode gets pretty rank. &quot;Dirty Dick Wiggins&quot; makes good on his name, among other atrocities.
Roles
Brandon: Dirty Dick Wiggins Ship&#039;s Gunnery Master

CJ: Bloody John Parr Ship&#039;s Surgeon

Kevin: Solomon Cruikshank Ship&#039;s Captain
Relevant Links

	Vincent Baker&#039;s Blog
	Poison&#039;d
	Forum Post About 2x Wear and Breakage
	Last Exile
	Germ Theory of Disease

Crunchy Bits!

	Poison&#039;d Actual Play Session 2: 2 Hours 11 minutes
	Poison&#039;d Actual Play Session 2 Part A: 1 Hour
	Poison&#039;d Actual Play Session 2 Part B: 1 Hour
	Intro Music &quot;Plunder&quot; from Sid Meyer&#039;s Pirates!
	Outro Music &quot;Strike The Bell&quot; by Wylde Nept
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>2:11:31</itunes:duration>
	</item>
		<item>
		<title>Poison&#8217;d Actual Play Session 1</title>
		<link>http://www.thewalkingeye.com/?p=666</link>
		<comments>http://www.thewalkingeye.com/?p=666#comments</comments>
		<pubDate>Sun, 28 Feb 2010 11:00:10 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Poison'd]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Dogs in the Vineyard]]></category>
		<category><![CDATA[Hardtack]]></category>
		<category><![CDATA[In a Wicked Age]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Legos]]></category>
		<category><![CDATA[Misspent Youth]]></category>
		<category><![CDATA[Rogue Trader]]></category>
		<category><![CDATA[Sgt. Hatred]]></category>
		<category><![CDATA[Sid Meyer's Pirates!]]></category>
		<category><![CDATA[The Count of Monte Cristo]]></category>
		<category><![CDATA[Tie Defender]]></category>
		<category><![CDATA[Venture Brothers]]></category>
		<category><![CDATA[Vincent Baker]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=666</guid>
		<description><![CDATA[Kevin, CJ, Dan, and Brandon sit down for our third and final D. Vincent Baker game: Poison&#8217;d: A Pirate RPG. This session covers the creation of our individual pirates, as well as the crew and specifics of our pirate ship. We do just a tad of roleplaying at the end to get a feel for [...]]]></description>
			<content:encoded><![CDATA[<p>Kevin, CJ, Dan, and Brandon sit down for our third and final D. Vincent Baker game: Poison&#8217;d: A Pirate RPG. This session covers the creation of our individual pirates, as well as the crew and specifics of our pirate ship. We do just a tad of roleplaying at the end to get a feel for how Success Rolls work, and set things up nicely for next session. So far we&#8217;re all enjoying it a lot!</p>
<h3>Roles</h3>
<p><strong>Brandon</strong>: Dirty Dick Wiggins Ship&#8217;s Gunnery Master Soul: 4 Devil: 4 Brutality: 4 Ambition: 4 Brinkmanship: 4</p>
<p><strong>CJ</strong>: Bloody John Parr Ship&#8217;s Surgeon Soul: 4 Devil: 4 Ambition: 4 Brutality: 3 Brinkmanship: 4<br />
<strong></strong></p>
<p><strong>Kevin</strong>: Solomon Cruikshank Ship&#8217;s Quartermaster Soul: 4 Devil: 4 Ambition: 5 Brutality: 5 Brinkmanship: 5</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.lumpley.com/" target="_blank">Vincent Baker&#8217;s Blog</a></li>
<li><a href="http://theunstore.com/unstore/game/3" target="_blank">Poison&#8217;d</a></li>
<li><a href="http://video.adultswim.com/the-venture-bros/block-party.html" target="_blank">Sgt. Hatred</a></li>
<li><a href="http://en.wikipedia.org/wiki/Cervantes_de_Leon" target="_blank">Cervantes</a></li>
<li><a href="http://www.libs.uga.edu/darchive/hargrett/maps/1733ap6a.jpg" target="_blank">A map of the Caribbean</a></li>
<li><a href="http://www.amazon.com/s/ref=nb_sb_ss_i_0_12?url=search-alias %3Daps&amp;field-keywords=gunpowder+alchemy+bombards+and+pyrotec hnics+the+history+of+the+explosive+that+changed+the+world&amp;x= 0&amp;y=0&amp;sprefix=Gunpowder+al" target="_blank">The Gunpowder history book Kevin mentioned.</a></li>
<li><a href="http://www.burningwheel.com" target="_blank">Burning Wheel</a></li>
<li><a href="http://en.wikipedia.org/wiki/Sid_Meier%27s_Pirates!_%282004%29" target="_blank">Sid Meyer&#8217;s Pirates!</a></li>
<li><a href="http://en.wikipedia.org/wiki/Count_of_monte_cristo" target="_blank">The Count of Monte Cristo</a></li>
<li><a href="http://www.lumpley.com/games/dogsources.html" target="_blank">Dogs in the Vineyard</a></li>
<li><a href="http://www.lumpley.com/wicked.html" target="_blank">In a Wicked Age</a></li>
<li><a href="http://blindkat.hegewisch.net/pirates/merc.html#sloop" target="_blank">2-Masted Bermuda Sloop</a></li>
<li><a href="http://video.adultswim.com/the-venture-bros/live-by-the-ghost-die-by-the-ghost.html" target="_blank">&#8220;That&#8217;s a REAL GHOST!&#8221;</a></li>
<li><a href="http://www.misspentyouthgame.com" target="_blank">Misspent Youth</a></li>
<li><a href="http://en.wikipedia.org/wiki/Hardtack" target="_blank">Hardtack </a></li>
<li><a href="http://en.wikipedia.org/wiki/Rogue_Trader_%28Warhammer_40,000%29" target="_blank">Rogue Trader </a></li>
<li><a href="http://lego.wikia.com/wiki/8087_TIE_Defender" target="_blank">Lego Tie Defender</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/k2jq32dkwzr/TWE_Poisond1.mp3" target="_self">Poison&#8217;d Actual Play Session 1: 2 Hours</a></li>
<li><a href="http://www.mediafire.com/file/nyrfzymmunl/TWE_Poisond1A.mp3" target="_blank">Poison&#8217;d Actual Play Session 1 Part A: 1 Hour</a></li>
<li><a href="http://www.mediafire.com/file/jmumzjhinok/TWE_Poisond1B.mp3" target="_self">Poison&#8217;d Actual Play Session 1 Part B: 1 Hour</a></li>
<li>Intro Music &#8220;Plunder&#8221; from <a href="http://en.wikipedia.org/wiki/Sid_Meier%27s_Pirates!_%282004%29" target="_blank">Sid Meyer&#8217;s Pirates!</a></li>
<li>Outro Music &#8220;<a href="http://www.youtube.com/watch?v=ZLsJyfN0ICU" target="_blank">You Are a Pirate</a>&#8221; from <a href="http://en.wikipedia.org/wiki/LazyTown" target="_blank">Lazytown</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=666</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/k2jq32dkwzr/TWE_Poisond1.mp3" length="117481024" type="audio/mpeg" />
			<itunes:keywords>Brandon,Burning Wheel,CJ,Dan,Dogs in the Vineyard,Hardtack,In a Wicked Age,Kevin,Legos,Misspent Youth,Poison&#039;d,Rogue Trader</itunes:keywords>
		<itunes:subtitle>Kevin, CJ, Dan, and Brandon sit down for our third and final D. Vincent Baker game: Poison&#039;d: A Pirate RPG. This session covers the creation of our individual pirates, as well as the crew and specifics of our pirate ship.</itunes:subtitle>
		<itunes:summary>Kevin, CJ, Dan, and Brandon sit down for our third and final D. Vincent Baker game: Poison&#039;d: A Pirate RPG. This session covers the creation of our individual pirates, as well as the crew and specifics of our pirate ship. We do just a tad of roleplaying at the end to get a feel for how Success Rolls work, and set things up nicely for next session. So far we&#039;re all enjoying it a lot!
Roles
Brandon: Dirty Dick Wiggins Ship&#039;s Gunnery Master Soul: 4 Devil: 4 Brutality: 4 Ambition: 4 Brinkmanship: 4

CJ: Bloody John Parr Ship&#039;s Surgeon Soul: 4 Devil: 4 Ambition: 4 Brutality: 3 Brinkmanship: 4


Kevin: Solomon Cruikshank Ship&#039;s Quartermaster Soul: 4 Devil: 4 Ambition: 5 Brutality: 5 Brinkmanship: 5
Relevant Links

	Vincent Baker&#039;s Blog
	Poison&#039;d
	Sgt. Hatred
	Cervantes
	A map of the Caribbean
	The Gunpowder history book Kevin mentioned.
	Burning Wheel
	Sid Meyer&#039;s Pirates!
	The Count of Monte Cristo
	Dogs in the Vineyard
	In a Wicked Age
	2-Masted Bermuda Sloop
	&quot;That&#039;s a REAL GHOST!&quot;
	Misspent Youth
	Hardtack 
	Rogue Trader 
	Lego Tie Defender

Crunchy Bits!

	Poison&#039;d Actual Play Session 1: 2 Hours
	Poison&#039;d Actual Play Session 1 Part A: 1 Hour
	Poison&#039;d Actual Play Session 1 Part B: 1 Hour
	Intro Music &quot;Plunder&quot; from Sid Meyer&#039;s Pirates!
	Outro Music &quot;You Are a Pirate&quot; from Lazytown.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>2:02:21</itunes:duration>
	</item>
		<item>
		<title>Comics Cast #2: January (part 2)</title>
		<link>http://www.thewalkingeye.com/?p=693</link>
		<comments>http://www.thewalkingeye.com/?p=693#comments</comments>
		<pubDate>Thu, 25 Feb 2010 11:00:09 +0000</pubDate>
		<dc:creator>CJ</dc:creator>
				<category><![CDATA[Comics Cast]]></category>
		<category><![CDATA[Adventure Comics]]></category>
		<category><![CDATA[Booster Gold]]></category>
		<category><![CDATA[Captain America: Reborn]]></category>
		<category><![CDATA[Dark Avengers]]></category>
		<category><![CDATA[New Avengers]]></category>
		<category><![CDATA[Siege]]></category>
		<category><![CDATA[The Brave and the Bold]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=693</guid>
		<description><![CDATA[The Walking Eye Comics continues! Dan and CJ conclude their discussion of January releases with a focus on big event books from Marvel Comics. Comics discussed: Adventure Comics #6 Captain America Reborn #6 Captain America: Who Will Wield the Shield? Captain America #602 The Brave and the Bold #31 Dark Avengers #13 New Avengers #61 [...]]]></description>
			<content:encoded><![CDATA[<p>The Walking Eye Comics continues! Dan and CJ conclude their discussion of January releases with a focus on big event books from Marvel Comics.</p>
<h3>Comics discussed:</h3>
<ul>
<li>Adventure Comics #6</li>
<li>Captain America Reborn #6</li>
<li>Captain America: Who Will Wield the Shield?</li>
<li>Captain America #602</li>
<li>The Brave and the Bold #31</li>
<li>Dark Avengers #13</li>
<li>New Avengers #61</li>
<li>Booster Gold #28</li>
<li>Siege #1</li>
</ul>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://skeptoid.com">Skeptoid podcast</a>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/jhw3zig2myw/TWE_CC2.mp3" target="_self">The Walking Eye Comics Cast #2: January (part 2): 1 Hour 8 Minutes</a></li>
<li>Intro and Outro music: Pixelguru by <a href="http://www.subatomicglue.com">Subatomicglue</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=693</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/jhw3zig2myw/TWE_CC2.mp3" length="65373445" type="audio/mpeg" />
			<itunes:keywords>Adventure Comics,Booster Gold,Captain America: Reborn,Dark Avengers,New Avengers,Siege,The Brave and the Bold</itunes:keywords>
		<itunes:subtitle>The Walking Eye Comics continues! Dan and CJ conclude their discussion of January releases with a focus on big event books from Marvel Comics. - Comics discussed: -   Adventure Comics #6   Captain America Reborn #6   Captain America: Who Will Wield the...</itunes:subtitle>
		<itunes:summary>The Walking Eye Comics continues! Dan and CJ conclude their discussion of January releases with a focus on big event books from Marvel Comics.

Comics discussed:

	Adventure Comics #6
	Captain America Reborn #6
	Captain America: Who Will Wield the Shield?
	Captain America #602
	The Brave and the Bold #31
	Dark Avengers #13
	New Avengers #61
	Booster Gold #28
	Siege #1


Relevant Links

Skeptoid podcast


Crunchy Bits!

	The Walking Eye Comics Cast #2: January (part 2): 1 Hour 8 Minutes
	Intro and Outro music: Pixelguru by Subatomicglue.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Comics Cast #1: January (part 1)</title>
		<link>http://www.thewalkingeye.com/?p=670</link>
		<comments>http://www.thewalkingeye.com/?p=670#comments</comments>
		<pubDate>Sun, 21 Feb 2010 22:25:09 +0000</pubDate>
		<dc:creator>CJ</dc:creator>
				<category><![CDATA[Comics Cast]]></category>
		<category><![CDATA[Batman and Robin]]></category>
		<category><![CDATA[Blackest Night]]></category>
		<category><![CDATA[Blackest Night: JSA]]></category>
		<category><![CDATA[Blackest Night: The Flash]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Green Lantern]]></category>
		<category><![CDATA[R.E.B.E.L.S.]]></category>
		<category><![CDATA[Secret Warriors]]></category>
		<category><![CDATA[Superman]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=670</guid>
		<description><![CDATA[A new experiment from The Walking Eye!  Since we usually record on Wednesday evenings, our warmup conversation usually focuses on the week&#8217;s new comic books.  The Walking Eye Comics Cast features Dan and CJ discussing, and occasionally ranting, about January&#8217;s comic releases. Comics discussed: Blackest Night #6 Green Lantern #50 Blackest Night: The Flash #2 [...]]]></description>
			<content:encoded><![CDATA[<p>A new experiment from The Walking Eye!  Since we usually record on Wednesday evenings, our warmup conversation usually focuses on the week&#8217;s new comic books.  The Walking Eye Comics Cast features Dan and CJ discussing, and occasionally ranting, about January&#8217;s comic releases.</p>
<h3>Comics discussed:</h3>
<ul>
<li>Blackest Night #6</li>
<li>Green Lantern #50</li>
<li>Blackest Night: The Flash #2</li>
<li>Blackest Night: JSA #2</li>
<li>Superman #696</li>
<li>Batman and Robin #7</li>
<li>R.E.B.E.L.S. #12</li>
<li>Secret Warriors #12</li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/3gy4ymizytd/TWE_CC1.mp3" target="_self">The Walking Eye Comics Cast #1: January (part 1): 1 Hour</a></li>
<li>Intro and Outro music: Pixelguru by <a href="http://www.subatomicglue.com">Subatomicglue</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=670</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/3gy4ymizytd/TWE_CC1.mp3" length="57295146" type="audio/mpeg" />
			<itunes:keywords>Batman and Robin,Blackest Night,Blackest Night: JSA,Blackest Night: The Flash,CJ,Dan,Green Lantern,R.E.B.E.L.S.,Secret Warriors,Superman</itunes:keywords>
		<itunes:subtitle>A new experiment from The Walking Eye!  Since we usually record on Wednesday evenings, our warmup conversation usually focuses on the week&#039;s new comic books.  The Walking Eye Comics Cast features Dan and CJ discussing, and occasionally ranting,</itunes:subtitle>
		<itunes:summary>A new experiment from The Walking Eye!  Since we usually record on Wednesday evenings, our warmup conversation usually focuses on the week&#039;s new comic books.  The Walking Eye Comics Cast features Dan and CJ discussing, and occasionally ranting, about January&#039;s comic releases.
Comics discussed:

	Blackest Night #6
	Green Lantern #50
	Blackest Night: The Flash #2
	Blackest Night: JSA #2
	Superman #696
	Batman and Robin #7
	R.E.B.E.L.S. #12
	Secret Warriors #12

Crunchy Bits!

	The Walking Eye Comics Cast #1: January (part 1): 1 Hour
	Intro and Outro music: Pixelguru by Subatomicglue.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Interview 11: Ron Edwards (Part Two)</title>
		<link>http://www.thewalkingeye.com/?p=655</link>
		<comments>http://www.thewalkingeye.com/?p=655#comments</comments>
		<pubDate>Mon, 15 Feb 2010 23:30:27 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[7th Sea]]></category>
		<category><![CDATA[Adept Press]]></category>
		<category><![CDATA[Ars Magica]]></category>
		<category><![CDATA[Burning Empires]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[Cheech Wizard]]></category>
		<category><![CDATA[Dogs in the Vineyard]]></category>
		<category><![CDATA[Dust Devils]]></category>
		<category><![CDATA[ed Healy]]></category>
		<category><![CDATA[In a Wicked Age]]></category>
		<category><![CDATA[Inspectres]]></category>
		<category><![CDATA[Jared Sorensen]]></category>
		<category><![CDATA[Luke Crane]]></category>
		<category><![CDATA[Mike Mearls]]></category>
		<category><![CDATA[Mork Bode]]></category>
		<category><![CDATA[Over the Edge]]></category>
		<category><![CDATA[Paul Czege]]></category>
		<category><![CDATA[Planescape]]></category>
		<category><![CDATA[Prime Time Adventures]]></category>
		<category><![CDATA[Richard Dawkins]]></category>
		<category><![CDATA[Riddle of Steel]]></category>
		<category><![CDATA[Rob Bohl]]></category>
		<category><![CDATA[Ron Edwards]]></category>
		<category><![CDATA[RPG.net]]></category>
		<category><![CDATA[runequest]]></category>
		<category><![CDATA[Shadow of Yesterday]]></category>
		<category><![CDATA[Sorcerer]]></category>
		<category><![CDATA[The Forge]]></category>
		<category><![CDATA[The Last Supper]]></category>
		<category><![CDATA[The moose in the City]]></category>
		<category><![CDATA[Trollbabe]]></category>
		<category><![CDATA[Vaugn Bode]]></category>
		<category><![CDATA[Vincent Baker]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=655</guid>
		<description><![CDATA[Here&#8217;s the 2nd half of Kevin&#8217;s interview with Ron Edwards.  In it we discuss the necessary skills and attitudes for approaching gaming, a breakdown of some of Kevin&#8217;s prior difficulties with Sorcerer, and finally some discussion on what The Forge is all about. Kevin does a fantastic job of sticking his foot in his mouth [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s the 2nd half of Kevin&#8217;s interview with Ron Edwards.  In it we discuss the necessary skills and attitudes for approaching gaming, a breakdown of some of Kevin&#8217;s prior difficulties with Sorcerer, and finally some discussion on what The Forge is all about. Kevin does a fantastic job of sticking his foot in his mouth by comparing The Forge GenCon booth to a Scientology recruiting station. See how he backpedals! Awkward comparisons aside, I had a great time sitting down and talking with Ron. I look forward to seeing him again at Forge Midwest 2010!</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.adept-press.com/" target="_blank">Adept Press</a></li>
<li><a href="http://www.sorcerer-rpg.com/" target="_blank">Sorcerer</a></li>
<li><a href="http://www.adept-press.com/trollbabe/" target="_blank">Trollbabe</a></li>
<li><a href="http://www.dog-eared-designs.com/games.html" target="_blank">Prime Time Adventures</a></li>
<li><a href="http://en.wikipedia.org/wiki/Dust_Devils" target="_self">Dust Devils</a></li>
<li><a href="http://www.indie-rpgs.com/forum/" target="_blank">The Forge</a></li>
<li><a href="http://www.burningwheel.com" target="_blank">Burning Wheel</a></li>
<li><a href="http://en.wikipedia.org/wiki/Planescape" target="_blank">Planescape</a></li>
<li><a href="http://en.wikipedia.org/wiki/Runequest" target="_blank">Runequest</a></li>
<li><a href="http://www.indie-rpgs.com/forum/index.php?topic=12467.0" target="_blank">The Moose in the City</a></li>
<li><a href="http://www.lumpley.com/wicked.html" target="_blank">In A Wicked Age</a></li>
<li><a href="http://www.lumpley.com/games/dogsources.html" target="_blank">Dogs in the Vineyard</a></li>
<li><a href="http://en.wikipedia.org/wiki/7th_Sea_%28role-playing_game%29" target="_blank">7th Sea</a></li>
<li><a href="http://en.wikipedia.org/wiki/Over_the_Edge_%28game%29" target="_blank">Over the Edge</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Riddle_of_Steel" target="_blank">Riddle of Steel</a></li>
<li><a href="http://crngames.com/the_shadow_of_yesterday/" target="_blank">Shadow of Yesterday</a></li>
<li><a href="http://www.burningempires.com" target="_blank">Burning Empires</a></li>
<li><a href="http://memento-mori.com/wordpress/" target="_blank">Jared Sorensen</a></li>
<li><a href="http://memento-mori.com/wordpress/online-store/inspectres/" target="_blank">Inspectres</a></li>
<li><a href="http://en.wikipedia.org/wiki/Ars_Magica" target="_blank">Ars Magica</a></li>
<li><a href="http://en.wikipedia.org/wiki/Mike_Mearls" target="_blank">Mike Mearls</a></li>
<li><a href="http://ephealy.com/" target="_blank">Ed Healy</a></li>
<li><a href="http://www.rpg.net" target="_blank">RPG.net</a></li>
<li><a href="http://www.halfmeme.com/" target="_blank">Paul Czege</a></li>
<li><a href="http://en.wikipedia.org/wiki/Vaughn_Bod%C3%A9" target="_blank">Vaughn Bode</a></li>
<li><a href="http://en.wikipedia.org/wiki/Mark_Bode" target="_blank">Mark Bode</a></li>
<li><a href="http://en.wikipedia.org/wiki/Cheech_Wizard" target="_blank">Cheech Wizard</a></li>
<li><a href="http://www.richarddawkins.net" target="_blank">Richard Dawkins</a></li>
<li><a href="http://indie-insurgent.livejournal.com/" target="_blank">Rob Bohl</a></li>
<li><a href="http://www.quantumyoga.org/images/the-last-supper.gif" target="_blank">The Last Supper</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/nqzlyywgjzz/TWE_Interview11_Ron_Edwards_Part2.mp3" target="_self">The Walking Eye Interview 11: Ron Edwards Part 2: 1 Hour 30 Minutes</a></li>
<li>Intro and Outro music provided by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.myspace.com');" href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=655</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/nqzlyywgjzz/TWE_Interview11_Ron_Edwards_Part2.mp3" length="87394636" type="audio/mpeg" />
			<itunes:keywords>7th Sea,Adept Press,Ars Magica,Burning Empires,Burning Wheel,Cheech Wizard,Dogs in the Vineyard,Dust Devils,ed Healy,In a Wicked Age,Inspectres,Jared Sorensen</itunes:keywords>
		<itunes:subtitle>Here&#039;s the 2nd half of Kevin&#039;s interview with Ron Edwards.  In it we discuss the necessary skills and attitudes for approaching gaming, a breakdown of some of Kevin&#039;s prior difficulties with Sorcerer, and finally some discussion on what The Forge is al...</itunes:subtitle>
		<itunes:summary>Here&#039;s the 2nd half of Kevin&#039;s interview with Ron Edwards.  In it we discuss the necessary skills and attitudes for approaching gaming, a breakdown of some of Kevin&#039;s prior difficulties with Sorcerer, and finally some discussion on what The Forge is all about. Kevin does a fantastic job of sticking his foot in his mouth by comparing The Forge GenCon booth to a Scientology recruiting station. See how he backpedals! Awkward comparisons aside, I had a great time sitting down and talking with Ron. I look forward to seeing him again at Forge Midwest 2010!
Relevant Links

	Adept Press
	Sorcerer
	Trollbabe
	Prime Time Adventures
	Dust Devils
	The Forge
	Burning Wheel
	Planescape
	Runequest
	The Moose in the City
	In A Wicked Age
	Dogs in the Vineyard
	7th Sea
	Over the Edge
	Riddle of Steel
	Shadow of Yesterday
	Burning Empires
	Jared Sorensen
	Inspectres
	Ars Magica
	Mike Mearls
	Ed Healy
	RPG.net
	Paul Czege
	Vaughn Bode
	Mark Bode
	Cheech Wizard
	Richard Dawkins
	Rob Bohl
	The Last Supper

Crunchy Bits!

	The Walking Eye Interview 11: Ron Edwards Part 2: 1 Hour 30 Minutes
	Intro and Outro music provided by Oh Possum.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:31:00</itunes:duration>
	</item>
		<item>
		<title>Interview 10: Ron Edwards (Part One)</title>
		<link>http://www.thewalkingeye.com/?p=637</link>
		<comments>http://www.thewalkingeye.com/?p=637#comments</comments>
		<pubDate>Mon, 08 Feb 2010 04:01:12 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Andrea Dwarkin]]></category>
		<category><![CDATA[B.A.D.D.]]></category>
		<category><![CDATA[Blackmoor]]></category>
		<category><![CDATA[Boris Vallejo]]></category>
		<category><![CDATA[Champions]]></category>
		<category><![CDATA[Chivalry and Sorcery]]></category>
		<category><![CDATA[CL Moore]]></category>
		<category><![CDATA[Clyde Roher]]></category>
		<category><![CDATA[Code of Unaris]]></category>
		<category><![CDATA[Comics Code Authority]]></category>
		<category><![CDATA[Conan the Barbarian]]></category>
		<category><![CDATA[Dave Arneson]]></category>
		<category><![CDATA[Dragonlance]]></category>
		<category><![CDATA[Eastern Promises]]></category>
		<category><![CDATA[Elric of Melnibone]]></category>
		<category><![CDATA[Fafhrd and the Grey Mouser]]></category>
		<category><![CDATA[Forge Midwest]]></category>
		<category><![CDATA[Frank Frazetta]]></category>
		<category><![CDATA[Gilbert Sheldon]]></category>
		<category><![CDATA[GURPS]]></category>
		<category><![CDATA[H.P. Lovecraft]]></category>
		<category><![CDATA[Henry Kuttner]]></category>
		<category><![CDATA[Heroes Unlimited]]></category>
		<category><![CDATA[IPR]]></category>
		<category><![CDATA[Jonathan Tweet]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Larry Elmore]]></category>
		<category><![CDATA[Liz Danforth]]></category>
		<category><![CDATA[Meese Report]]></category>
		<category><![CDATA[Monte Cook]]></category>
		<category><![CDATA[Moral Majority]]></category>
		<category><![CDATA[Nine Worlds]]></category>
		<category><![CDATA[Over the Edge]]></category>
		<category><![CDATA[Prince Valiant]]></category>
		<category><![CDATA[Robert Bohl]]></category>
		<category><![CDATA[Robert Crumb]]></category>
		<category><![CDATA[Robert Jordan]]></category>
		<category><![CDATA[Ron Edwards]]></category>
		<category><![CDATA[S. Clay Wilson]]></category>
		<category><![CDATA[S/lay /w Me]]></category>
		<category><![CDATA[Scopes Monkey Trial]]></category>
		<category><![CDATA[Skype]]></category>
		<category><![CDATA[Sorcerer]]></category>
		<category><![CDATA[Spirit of the Century]]></category>
		<category><![CDATA[The Fantasy Trip]]></category>
		<category><![CDATA[The Forge]]></category>
		<category><![CDATA[The Jank Cast]]></category>
		<category><![CDATA[The Pulling report]]></category>
		<category><![CDATA[The Riddle of Steel]]></category>
		<category><![CDATA[The Shadow of Yesterday]]></category>
		<category><![CDATA[Tipper Gore]]></category>
		<category><![CDATA[Trollbabe]]></category>
		<category><![CDATA[Vampire: The Masquerade]]></category>
		<category><![CDATA[Vincent Baker]]></category>
		<category><![CDATA[XDM]]></category>
		<category><![CDATA[Zap Comics]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=637</guid>
		<description><![CDATA[While Kevin was over in Chicago to hang out with the Jank Cast he got a chance to sit down with Ron Edwards for an hour or three.  I&#8217;ve broken the interview down into two parts for ease of consumption. In this first part, we talk a bit about his inspirations for his new game [...]]]></description>
			<content:encoded><![CDATA[<p>While Kevin was over in Chicago to <a href="http://jankcast.com/archives/435" target="_blank">hang out with the Jank Cast</a> he got a chance to sit down with Ron Edwards for an hour or three.  I&#8217;ve broken the interview down into two parts for ease of consumption. In this first part, we talk a bit about his inspirations for his new game <a href="http://theunstore.com/unstore/game/64" target="_blank">S/Lay /w Me</a> vis a vis early gaming history and the conservative crackdown on all things considered &#8220;obscene.&#8221; Then we move on to discuss how identity politics can interfere with system discussion, and then a bit about why and how he wrote <a href="http://www.adept-press.com/trollbabe/" target="_blank">Trollbabe</a>. Stay tuned for part two!</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.adept-press.com/" target="_self">Adept Press</a></li>
<li><a href="http://www.indiepressrevolution.com/xcart/home.php" target="_blank">IPR </a></li>
<li><a href="http://www.montecook.com/cgi-bin/page.cgi?splash" target="_blank">Monte Cook</a></li>
<li><a href="http://www.sorcerer-rpg.com/" target="_blank">Sorcerer </a></li>
<li><a href="http://www.skype.com/" target="_blank">Skype </a></li>
<li><a href="http://index.rpg.net/display-entry.phtml?mainid=4602" target="_blank">Code of Unaris </a></li>
<li><a href="http://www.indie-rpgs.com/forum/" target="_blank">The Forge</a></li>
<li><a href="http://www.indie-rpgs.com/articles/4/" target="_blank">Actor, Director, Writer stance</a></li>
<li><a href="http://en.wikipedia.org/wiki/Fafhrd_and_the_Gray_Mouser" target="_blank">Fafhrd and the Grey Mouser</a></li>
<li><a href="http://en.wikipedia.org/wiki/Henry_Kuttner " target="_blank">Henry Kuttner</a> and <a href="http://en.wikipedia.org/wiki/C._L._Moore" target="_blank">CL Moore</a></li>
<li><a href="http://en.wikipedia.org/wiki/H._P._Lovecraft" target="_blank">H.P. Lovecraft</a></li>
<li><a href="http://theunstore.com/unstore/game/64" target="_blank">S/Lay W/ Me </a></li>
<li><a href="http://indie-insurgent.livejournal.com/" target="_blank">Rob Bohl</a></li>
<li><a href="http://theoryfromthecloset.com/" target="_blank">Clyde Roher </a></li>
<li><a href="http://thewalkingeye.wordpress.com/" target="_blank">Forge Midwest</a></li>
<li><a href="http://en.wikipedia.org/wiki/Moral_Majority" target="_blank">Moral Majority</a></li>
<li><a href="http://en.wikipedia.org/wiki/Scopes_Monkey_Trial " target="_blank">Scopes Monkey Trial</a></li>
<li><a href="http://en.wikipedia.org/wiki/Patricia_Pulling" target="_blank">B.A.D.D.</a> and <a href="http://www.rpgstudies.net/stackpole/pulling_report.html" target="_blank">The Pulling Report</a></li>
<li><a href="http://en.wikipedia.org/wiki/Comics_Code_Authority" target="_blank">Comics Code Authority</a></li>
<li><a href="http://en.wikipedia.org/wiki/Zap_Comics" target="_blank">Zap Comics</a></li>
<li><a href="http://en.wikipedia.org/wiki/Robert_Crumb" target="_blank">Robert Crumb</a></li>
<li><a href="http://en.wikipedia.org/wiki/S._Clay_Wilson" target="_blank">S. Clay Wilson</a></li>
<li><a href="http://en.wikipedia.org/wiki/Gilbert_Shelton" target="_blank">Gilbert Sheldon</a></li>
<li><a href="http://en.wikipedia.org/wiki/Meese_Commission" target="_blank">Meese Report</a></li>
<li><a href="http://en.wikipedia.org/wiki/Tipper_Gore" target="_blank">Tipper Gore</a></li>
<li><a href="http://en.wikipedia.org/wiki/Frank_Frazetta" target="_blank">Frank Frazetta</a>, <a href="http://authorbobfreeman.files.wordpress.com/2009/12/frankfrazetta-cat-girl.jpg">Frazetta &#8220;Cat Woman</a>&#8221; and <a href="http://en.wikipedia.org/wiki/Boris_Vallejo" target="_blank">Boris Vallejo</a>, <a href="http://www.fotos.org/galeria/data/576/medium/Movie-Poster-Conan-The-Barbarian.jpg" target="_blank">Vallejo Conan the Barbarian</a></li>
<li><a href="http://paizo.com/image/product/catalog/TSR/TSR1011_500.jpeg" target="_blank">Elmore (Red Box)</a></li>
<li><a href="http://en.wikipedia.org/wiki/Elric_of_Melnibon%C3%A9" target="_blank">Elric of Melnibone</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Riddle_of_Steel" target="_blank">The Riddle of Steel</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Shadow_of_Yesterday" target="_blank">The Shadow of Yesterday</a></li>
<li><a href="http://en.wikipedia.org/wiki/Dave_Arneson" target="_blank">Dave Arneson</a></li>
<li><a href="http://en.wikipedia.org/wiki/Blackmoor" target="_blank">Blackmoor</a></li>
<li><a href="http://www.storiesyouplay.com/" target="_blank">Nine Worlds</a></li>
<li><a href="http://en.wikipedia.org/wiki/GURPS" target="_blank">GURPS</a></li>
<li><a href="http://en.wikipedia.org/wiki/Champions_RPG" target="_blank">Champions</a></li>
<li><a href="http://en.wikipedia.org/wiki/Heroes_Unlimited" target="_blank">Heroes Unlimited</a></li>
<li><a href="http://en.wikipedia.org/wiki/Vampire:_The_Masquerade" target="_blank">Vampire: The Masquerade</a></li>
<li><a href="http://en.wikipedia.org/wiki/Over_the_Edge_%28game%29" target="_blank">Over the Edge</a></li>
<li><a href="http://index.rpg.net/display-entry.phtml?mainid=28" target="_blank">Prince Valiant</a></li>
<li><a href="http://en.wikipedia.org/wiki/Chivalry_and_Sorcerery" target="_blank">Chivalry and Sorcery</a></li>
<li><a href="http://jankcast.com/" target="_blank">The Jank Cast</a></li>
<li><a href="http://www.indie-rpgs.com/forum/index.php?t=9782" target="_blank">The Infamous Five Threads</a></li>
<li><a href="http://www.evilhat.com/home/sotc/" target="_blank">Spirit of the Century</a></li>
<li><a href="http://en.wikipedia.org/wiki/Robert_Jordan" target="_blank">Robert Jordan</a></li>
<li><a href="http://www.lumpley.com/" target="_blank">Vincent Baker</a></li>
<li><a href="http://www.adept-press.com/trollbabe/" target="_blank">Trollbabe </a></li>
<li><a href="http://en.wikipedia.org/wiki/Andrea_Dworkin" target="_blank">Andrea Dworkin</a> (who apparently denies attribution for the quote Ron used, see the 6th question <a href="http://www.nostatusquo.com/ACLU/dworkin/LieDetect.html" target="_blank">here</a>)</li>
<li><a href="http://www.lizdanforth.com/" target="_blank">Liz Danforth</a></li>
<li><a href="http://www.thefantasytrip.org/" target="_blank">The Fantasy Trip</a></li>
<li><a href="http://www.imdb.com/title/tt0765443/" target="_blank">Eastern Promises</a></li>
<li><a href="http://wundergeek.blogspot.com/" target="_blank">Anna Kreider</a></li>
<li><a href="http://en.wikipedia.org/wiki/Dragonlance" target="_blank">Dragonlance</a></li>
<li><a href="http://en.wikipedia.org/wiki/XDM:_X-Treme_Dungeon_Mastery" target="_blank">XDM</a></li>
<li><a href="http://en.wikipedia.org/wiki/Jonathan_Tweet" target="_blank">Jonathan Tweet</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/mm3nkqo3yxn/TWE_Interview10_Ron_Edwards_Part1.mp3" target="_self">The Walking Eye Interview 10: Ron Edwards Part 1: 1 Hour 20 Minutes</a></li>
<li>Intro and Outro music provided by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.myspace.com');" href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=637</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/mm3nkqo3yxn/TWE_Interview10_Ron_Edwards_Part1.mp3" length="75695958" type="audio/mpeg" />
			<itunes:keywords>Andrea Dwarkin,B.A.D.D.,Blackmoor,Boris Vallejo,Champions,Chivalry and Sorcery,CL Moore,Clyde Roher,Code of Unaris,Comics Code Authority,Conan the Barbarian,Dave Arneson</itunes:keywords>
		<itunes:subtitle>While Kevin was over in Chicago to hang out with the Jank Cast he got a chance to sit down with Ron Edwards for an hour or three.  I&#039;ve broken the interview down into two parts for ease of consumption. In this first part,</itunes:subtitle>
		<itunes:summary>While Kevin was over in Chicago to hang out with the Jank Cast he got a chance to sit down with Ron Edwards for an hour or three.  I&#039;ve broken the interview down into two parts for ease of consumption. In this first part, we talk a bit about his inspirations for his new game S/Lay /w Me vis a vis early gaming history and the conservative crackdown on all things considered &quot;obscene.&quot; Then we move on to discuss how identity politics can interfere with system discussion, and then a bit about why and how he wrote Trollbabe. Stay tuned for part two!
Relevant Links

	Adept Press
	IPR 
	Monte Cook
	Sorcerer 
	Skype 
	Code of Unaris 
	The Forge
	Actor, Director, Writer stance
	Fafhrd and the Grey Mouser
	Henry Kuttner and CL Moore
	H.P. Lovecraft
	S/Lay W/ Me 
	Rob Bohl
	Clyde Roher 
	Forge Midwest
	Moral Majority
	Scopes Monkey Trial
	B.A.D.D. and The Pulling Report
	Comics Code Authority
	Zap Comics
	Robert Crumb
	S. Clay Wilson
	Gilbert Sheldon
	Meese Report
	Tipper Gore
	Frank Frazetta, Frazetta &quot;Cat Woman&quot; and Boris Vallejo, Vallejo Conan the Barbarian
	Elmore (Red Box)
	Elric of Melnibone
	The Riddle of Steel
	The Shadow of Yesterday
	Dave Arneson
	Blackmoor
	Nine Worlds
	GURPS
	Champions
	Heroes Unlimited
	Vampire: The Masquerade
	Over the Edge
	Prince Valiant
	Chivalry and Sorcery
	The Jank Cast
	The Infamous Five Threads
	Spirit of the Century
	Robert Jordan
	Vincent Baker
	Trollbabe 
	Andrea Dworkin (who apparently denies attribution for the quote Ron used, see the 6th question here)
	Liz Danforth
	The Fantasy Trip
	Eastern Promises
	Anna Kreider
	Dragonlance
	XDM
	Jonathan Tweet

Crunchy Bits!

	The Walking Eye Interview 10: Ron Edwards Part 1: 1 Hour 20 Minutes
	Intro and Outro music provided by Oh Possum.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:18:49</itunes:duration>
	</item>
		<item>
		<title>Discussion Episode 16: Dogs in the Vineyard Review</title>
		<link>http://www.thewalkingeye.com/?p=630</link>
		<comments>http://www.thewalkingeye.com/?p=630#comments</comments>
		<pubDate>Thu, 04 Feb 2010 15:33:56 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Dogs in the Vineyard]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Arcana Evolved]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[Burning Empires]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[Call of Cthulhu]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Diagonally Through the Woods]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Mind Flayer]]></category>
		<category><![CDATA[State of Deseret]]></category>
		<category><![CDATA[The Jank Cast]]></category>
		<category><![CDATA[Vincent Baker]]></category>
		<category><![CDATA[Warhammer Fantasy RPG]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=630</guid>
		<description><![CDATA[Our review of “Vincent Baker’s Concentrated Awesome” aka Dogs in the Vineyard. We sit down to discuss the dice mechanics, moral ambiguity, and how advancement is inextricably tied into not only changes to your character, but also the damage model. Also, Brandon’s still not over his fear of cows. Relevant Links Dogs in the Vineyard [...]]]></description>
			<content:encoded><![CDATA[<p>Our review of “Vincent Baker’s Concentrated Awesome” aka Dogs in the Vineyard. We sit down to discuss the dice mechanics, moral ambiguity, and how advancement is inextricably tied into not only changes to your character, but also the damage model. Also, Brandon’s still not over his fear of cows.</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.lumpley.com/games/dogsources.html" target="_blank">Dogs in the Vineyard</a></li>
<li><a href="http://www.lumpley.com/" target="_blank">Vincent Baker’s Blog</a></li>
<li><a href="http://www.indie-rpgs.com/forum/index.php?board=44.0" target="_blank">Dogs in the Vineyards Forum</a></li>
<li><a href="http://lumpley.com/apocalypse/" target="_blank">Apocalypse World</a></li>
<li><a href="http://en.wikipedia.org/wiki/State_of_Deseret" target="_blank">State of Deseret</a></li>
<li><a href="http://www.burningwheel.com" target="_blank">Burning Wheel</a></li>
<li><a href="http://www.runningdtw.com" target="_blank">Diagonally Through the Woods</a></li>
<li><a href="http://www.mutantsandmasterminds.net" target="_blank">Mutants and Masterminds</a></li>
<li><a href="http://www.wizards.com/dnd" target="_blank">D&amp;D</a></li>
<li><a href="http://www.fantasyflightgames.com/edge_minisite.asp?eidm=93" target="_blank">Warhammer Fantasy RPG</a></li>
<li><a href="http://en.wikipedia.org/wiki/Illithid" target="_blank">Mind Flayer</a></li>
<li><a href="http://www.arcanaevolved.com" target="_blank">Arcana Evolved</a></li>
<li><a href="http://www.burningempires.com" target="_blank">Burning Empires</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Oregon_Trail_%28video_game%29" target="_blank">Oregon Trail</a></li>
<li><a href="http://www.jankcast.com/" target="_blank">The Jank Cast</a></li>
<li><a href="http://www.chaosium.com/" target="_blank">Call of Cthulhu</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/ylzygxzdldm/TWE_Discussion16_DitV_Review.mp3" target="_self">Discussion Episode 16: Dogs in the Vineyard 50 minutes</a></li>
<li>Intro Music from the soundtrack to <a href="http://www.nickcaveandwarrenellis.com/works/the-proposition-ost-2005" target="_blank">The Proposition</a> by <a href="http://www.nickcaveandwarrenellis.com/works" target="_blank">Nick Cave and Warren Ellis</a> (the composer, not the comic writer)</li>
<li>Outro Music “Palomino” by Tree Adams.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=630</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/ylzygxzdldm/TWE_Discussion16_DitV_Review.mp3" length="47416010" type="audio/mpeg" />
			<itunes:keywords>Arcana Evolved,Brandon,Burning Empires,Burning Wheel,Call of Cthulhu,CJ,D&amp;D,Dan,Diagonally Through the Woods,Dogs in the Vineyard,Kevin,Mind Flayer</itunes:keywords>
		<itunes:subtitle>Our review of “Vincent Baker’s Concentrated Awesome” aka Dogs in the Vineyard. We sit down to discuss the dice mechanics, moral ambiguity, and how advancement is inextricably tied into not only changes to your character, but also the damage model. Also,</itunes:subtitle>
		<itunes:summary>Our review of “Vincent Baker’s Concentrated Awesome” aka Dogs in the Vineyard. We sit down to discuss the dice mechanics, moral ambiguity, and how advancement is inextricably tied into not only changes to your character, but also the damage model. Also, Brandon’s still not over his fear of cows.
Relevant Links

	Dogs in the Vineyard
	Vincent Baker’s Blog
	Dogs in the Vineyards Forum
	Apocalypse World
	State of Deseret
	Burning Wheel
	Diagonally Through the Woods
	Mutants and Masterminds
	D&amp;D
	Warhammer Fantasy RPG
	Mind Flayer
	Arcana Evolved
	Burning Empires
	Oregon Trail
	The Jank Cast
	Call of Cthulhu

Crunchy Bits!

	Discussion Episode 16: Dogs in the Vineyard 50 minutes
	Intro Music from the soundtrack to The Proposition by Nick Cave and Warren Ellis (the composer, not the comic writer)
	Outro Music “Palomino” by Tree Adams.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>49:22</itunes:duration>
	</item>
		<item>
		<title>Interview 9: Ryan Macklin and Leonard Balsera on the Dresden Files RPG</title>
		<link>http://www.thewalkingeye.com/?p=624</link>
		<comments>http://www.thewalkingeye.com/?p=624#comments</comments>
		<pubDate>Sat, 30 Jan 2010 22:57:57 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[bittorrent]]></category>
		<category><![CDATA[Burning Empires]]></category>
		<category><![CDATA[Caine]]></category>
		<category><![CDATA[Chris Hanrahan]]></category>
		<category><![CDATA[Clark and Amanda Valentine]]></category>
		<category><![CDATA[D20]]></category>
		<category><![CDATA[Diaspora]]></category>
		<category><![CDATA[Dresden Files RPG]]></category>
		<category><![CDATA[Duke Nukem Forever]]></category>
		<category><![CDATA[Endgame Oakland]]></category>
		<category><![CDATA[Evil Hat]]></category>
		<category><![CDATA[FATE]]></category>
		<category><![CDATA[Fred Hicks]]></category>
		<category><![CDATA[GURPS]]></category>
		<category><![CDATA[Hero]]></category>
		<category><![CDATA[In Nomine]]></category>
		<category><![CDATA[Jared Sorenson]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Lenny Balsera]]></category>
		<category><![CDATA[Los Vegas]]></category>
		<category><![CDATA[Mage the Ascension]]></category>
		<category><![CDATA[Mage The Awakening]]></category>
		<category><![CDATA[PDF]]></category>
		<category><![CDATA[Perdido Street Station]]></category>
		<category><![CDATA[Ptolus]]></category>
		<category><![CDATA[Ryan Macklin]]></category>
		<category><![CDATA[Scribd]]></category>
		<category><![CDATA[Spirit of the Century]]></category>
		<category><![CDATA[Starblazer Adventures]]></category>
		<category><![CDATA[Steve Wynn]]></category>
		<category><![CDATA[Swashbucklers of the 7 Skies]]></category>
		<category><![CDATA[The Sunless Citadel]]></category>
		<category><![CDATA[The Wire]]></category>
		<category><![CDATA[Urban Fantasy]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=624</guid>
		<description><![CDATA[Due to some lucky circumstances, I managed to land an interview earlier this week with Ryan Macklin and Lenny Balsera. This was a serendipitous event, as Evil Hat had just released their official press release announcing the release date and info about the Dresden Files RPG. I sit down with these two and BS about [...]]]></description>
			<content:encoded><![CDATA[<p>Due to some lucky circumstances, I managed to land an interview earlier this week with Ryan Macklin and Lenny Balsera. This was a serendipitous event, as Evil Hat had just released their official <a href="http://www.dresdenfilesrpg.com/2010/01/26/press-release/" target="_blank">press release</a> announcing the release date and info about the Dresden Files RPG. I sit down with these two and BS about the challenges of creating a game from the Dresden Files license, then we dive into some of the nitty gritty about how FATE was used to create the world of Harry Dresden.</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.dresdenfilesrpg.com" target="_blank">Dresden Files RPG </a></li>
<li><a href="http://www.evilhat.com" target="_blank">Evil Hat </a></li>
<li><a href="http://lcdarkwood.livejournal.com/" target="_blank">Lenny&#8217;s Blog </a></li>
<li><a href="http://ryanmacklin.com/" target="_blank">Ryan&#8217;s Blog </a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Sunless_Citadel" target="_blank">The Sunless Citadel </a></li>
<li><a href="http://en.wikipedia.org/wiki/Duke_Nukem_Forever" target="_blank">Duke Nukem Forever </a></li>
<li><a href="http://en.wikipedia.org/wiki/Urban_fantasy" target="_blank">Urban Fantasy </a></li>
<li><a href="http://en.wikipedia.org/wiki/Perdido_Street_Station" target="_blank">Perdido Street Station </a></li>
<li><a href="http://www.endgameoakland.com/" target="_blank">Endgame Oakland </a></li>
<li><a href="http://www.evilhat.com/home/pdf-guarantee/" target="_blank">Evil Hat Brick and Mortar Guarantee </a></li>
<li><a href="http://www.s7s.com" target="_blank">Swashbucklers of the 7 Skies </a></li>
<li><a href="http://www.ptolus.com" target="_blank">Ptolus </a></li>
<li><a href="http://gamingfool.blogspot.com/" target="_blank">Chris Hanrahan&#8217;s Blog </a></li>
<li><a href="http://www.nytimes.com/2009/05/12/technology/internet/12digital.html?_r=1&amp;em" target="_blank">Scribd </a></li>
<li><a href="http://en.wikipedia.org/wiki/BitTorrent_%28protocol%29" target="_blank">bittorrent </a></li>
<li><a href="http://en.wikipedia.org/wiki/GURPS" target="_blank">GURPS </a></li>
<li><a href="http://en.wikipedia.org/wiki/Hero_System" target="_blank">Hero </a></li>
<li><a href="http://en.wikipedia.org/wiki/D20_System" target="_blank">D20</a></li>
<li><a href="http://www.cubicle-7.com/starblazer.htm" target="_blank">Starblazer Adventures</a></li>
<li><a href="http://www.vsca.ca/Diaspora/" target="_blank">Diaspora </a></li>
<li><a href="http://groups.yahoo.com/group/FateRPG/" target="_blank">FATE mailing list </a></li>
<li><a href="http://www.evilhat.com/home/sotc/" target="_blank">Spirit of the Century </a></li>
<li><a href="http://hamsterprophet.wordpress.com/2006/11/02/rpg-design-handbook-chapter-2-part-1/" target="_blank">Jared Sorenson&#8217;s 3 Questions </a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Wire" target="_blank">The Wire </a></li>
<li><a href="http://www.dresdenfilesrpg.com/talent/authors/" target="_blank">Clark and Amanda Valentine</a></li>
<li><a href="http://en.wikipedia.org/wiki/Kwai_Chang_Caine" target="_blank">Caine  (Kung Fu)</a></li>
<li><a href="http://en.wikipedia.org/wiki/Las_Vegas,_Nevada" target="_blank">Las Vegas</a>: <a href="http://en.wikipedia.org/wiki/Las_Vegas_Strip" target="_blank">The Strip</a>, <a href="http://en.wikipedia.org/wiki/Summerlin,_Nevada" target="_blank">Sumerlin</a>, <a href="http://en.wikipedia.org/wiki/Henderson,_Nevada" target="_blank">Henderson</a></li>
<li><a href="http://en.wikipedia.org/wiki/Steve_Wynn_%28entrepreneur%29">Steve Wynn</a></li>
<li><a href="http://www.burningempires.com" target="_blank">Burning Empires </a></li>
<li><a href="http://masterplanpodcast.net/index.php?post_id=205740" target="_blank">The Bracelet Problem</a></li>
<li>Mage (<a href="http://www.white-wolf.com/mage/index.php">The Awakening</a> and the older <a href="http://en.wikipedia.org/wiki/Crafts_%28World_of_Darkness%29" target="_blank">Ascension</a>)</li>
<li><a href="http://www.sjgames.com/innomine/" target="_blank">In Nomine</a></li>
<li><a href="http://innomine.wikidot.com/" target="_blank">In Nomine Fate Fan Conversion</a></li>
<li><a href="http://indie-insurgent.livejournal.com/" target="_blank">Robert Bohl</a> (and our <a href="http://www.thewalkingeye.com/?p=197" target="_blank">interview with him</a>)</li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/wmy10wy0yyw/TWE_Interview9_RyanMacklin&amp;LennyBalsera.mp3" target="_self">The Walking Eye Interview 9: Dresden Files RPG with Ryan Macklin and Leonard Balsera 1 Hour 26 Minutes</a></li>
<li>Intro and Outro music provided by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.myspace.com');" href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=624</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/wmy10wy0yyw/TWE_Interview9_RyanMacklin&amp;LennyBalsera.mp3" length="82908083" type="audio/mpeg" />
			<itunes:keywords>bittorrent,Burning Empires,Caine,Chris Hanrahan,Clark and Amanda Valentine,D20,Diaspora,Dresden Files RPG,Duke Nukem Forever,Endgame Oakland,Evil Hat,FATE</itunes:keywords>
		<itunes:subtitle>Due to some lucky circumstances, I managed to land an interview earlier this week with Ryan Macklin and Lenny Balsera. This was a serendipitous event, as Evil Hat had just released their official press release announcing the release date and info about...</itunes:subtitle>
		<itunes:summary>Due to some lucky circumstances, I managed to land an interview earlier this week with Ryan Macklin and Lenny Balsera. This was a serendipitous event, as Evil Hat had just released their official press release announcing the release date and info about the Dresden Files RPG. I sit down with these two and BS about the challenges of creating a game from the Dresden Files license, then we dive into some of the nitty gritty about how FATE was used to create the world of Harry Dresden.
Relevant Links

	Dresden Files RPG 
	Evil Hat 
	Lenny&#039;s Blog 
	Ryan&#039;s Blog 
	The Sunless Citadel 
	Duke Nukem Forever 
	Urban Fantasy 
	Perdido Street Station 
	Endgame Oakland 
	Evil Hat Brick and Mortar Guarantee 
	Swashbucklers of the 7 Skies 
	Ptolus 
	Chris Hanrahan&#039;s Blog 
	Scribd 
	bittorrent 
	GURPS 
	Hero 
	D20
	Starblazer Adventures
	Diaspora 
	FATE mailing list 
	Spirit of the Century 
	Jared Sorenson&#039;s 3 Questions 
	The Wire 
	Clark and Amanda Valentine
	Caine  (Kung Fu)
	Las Vegas: The Strip, Sumerlin, Henderson
	Steve Wynn
	Burning Empires 
	The Bracelet Problem
	Mage (The Awakening and the older Ascension)
	In Nomine
	In Nomine Fate Fan Conversion
	Robert Bohl (and our interview with him)

Crunchy Bits!

	The Walking Eye Interview 9: Dresden Files RPG with Ryan Macklin and Leonard Balsera 1 Hour 26 Minutes
	Intro and Outro music provided by Oh Possum.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:26:20</itunes:duration>
	</item>
		<item>
		<title>Dogs in the Vineyard Actual Play Session 3 Finale</title>
		<link>http://www.thewalkingeye.com/?p=608</link>
		<comments>http://www.thewalkingeye.com/?p=608#comments</comments>
		<pubDate>Fri, 22 Jan 2010 12:56:14 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Dogs in the Vineyard]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Angel]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Clancy Brown]]></category>
		<category><![CDATA[Conner]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Deadlands]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Little House on the Prairie]]></category>
		<category><![CDATA[Silent Lucidity]]></category>
		<category><![CDATA[Vincent Baker]]></category>
		<category><![CDATA[Wolf Brother]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=608</guid>
		<description><![CDATA[Dogs in the Vineyard wraps up with the small ranching town of King&#8217;s Crossing. The players experiment with taking on conflicts solo, and finds some pretty serious challenges facing their characters. The defeats culminate with a very tense final showdown! Unfortunately this is our last session of Dogs. We had a pretty rough three months [...]]]></description>
			<content:encoded><![CDATA[<p>Dogs in the Vineyard wraps up with the small ranching town of King&#8217;s Crossing. The players experiment with taking on conflicts solo, and finds some pretty serious challenges facing their characters. The defeats culminate with a very tense final showdown!</p>
<p>Unfortunately this is our last session of Dogs. We had a pretty rough three months this winter and have only managed to record twice due to plague, work, weather, and holidays. It was very difficult to keep the momentum going, but we all feel this is a good session to end on. The conflicts were tough, the morality fuzzy, and the ending suitably tragic.</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.imdb.com/name/nm0000317/" target="_blank">Clancy Brown </a></li>
<li><a href="http://en.wikipedia.org/wiki/Deadlands" target="_blank">Deadlands: Los Diablos </a></li>
<li><a href="http://www.youtube.com/watch?v=bhHrOgOkXZw" target="_blank">Little House on the Prairie </a></li>
<li><a href="http://wot.wikia.com/wiki/Wolfbrother" target="_blank">Wolf Brother </a></li>
<li><a href="http://en.wikipedia.org/wiki/Connor_%28Angel%29" target="_blank">Conner from Angel</a></li>
<li><a title="I hate you, CJ." href="http://www.youtube.com/watch?v=28KcwRsAVa0" target="_blank">Silent Lucidity</a></li>
</ul>
<p><span style="color: #888888;"> </span></p>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/qlnowezo3tv/TWE_DitV3.mp3" target="_self">Dogs in the Vineyard Session 3: 2 Hours, 34 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/2wtmzrmmng4/TWE_DitV3A.mp3" target="_self">Dogs in the Vineyard Session 3 Part A: 65 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/yw4z4mnztym/TWE_DitV3B.mp3" target="_self">Dogs in the Vineyard Session 3 Part B: 1 Hour 28 Minutes</a></li>
<li>Intro Music from the soundtrack to <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.nickcaveandwarrenellis.com');" href="http://www.nickcaveandwarrenellis.com/works/the-proposition-ost-2005" target="_blank">The Proposition</a> by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.nickcaveandwarrenellis.com');" href="http://www.nickcaveandwarrenellis.com/works" target="_blank">Nick Cave and Warren Ellis</a> (the composer, not the comic writer)</li>
<li>Outro music from &#8220;God&#8217;s Gonna Strike You Down&#8221; by <a href="http://www.johnnycash.com/" target="_blank">Johnny Cash</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=608</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/qlnowezo3tv/TWE_DitV3.mp3" length="148060616" type="audio/mpeg" />
			<itunes:keywords>Angel,Brandon,CJ,Clancy Brown,Conner,Dan,Deadlands,Dogs in the Vineyard,Kevin,Little House on the Prairie,Silent Lucidity,Vincent Baker</itunes:keywords>
		<itunes:subtitle>Dogs in the Vineyard wraps up with the small ranching town of King&#039;s Crossing. The players experiment with taking on conflicts solo, and finds some pretty serious challenges facing their characters. The defeats culminate with a very tense final showdown!</itunes:subtitle>
		<itunes:summary>Dogs in the Vineyard wraps up with the small ranching town of King&#039;s Crossing. The players experiment with taking on conflicts solo, and finds some pretty serious challenges facing their characters. The defeats culminate with a very tense final showdown!

Unfortunately this is our last session of Dogs. We had a pretty rough three months this winter and have only managed to record twice due to plague, work, weather, and holidays. It was very difficult to keep the momentum going, but we all feel this is a good session to end on. The conflicts were tough, the morality fuzzy, and the ending suitably tragic.
Relevant Links

	Clancy Brown 
	Deadlands: Los Diablos 
	Little House on the Prairie 
	Wolf Brother 
	Conner from Angel
	Silent Lucidity

 
Crunchy Bits!

	Dogs in the Vineyard Session 3: 2 Hours, 34 Minutes
	Dogs in the Vineyard Session 3 Part A: 65 Minutes
	Dogs in the Vineyard Session 3 Part B: 1 Hour 28 Minutes
	Intro Music from the soundtrack to The Proposition by Nick Cave and Warren Ellis (the composer, not the comic writer)
	Outro music from &quot;God&#039;s Gonna Strike You Down&quot; by Johnny Cash.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>2:34:12</itunes:duration>
	</item>
		<item>
		<title>Dogs in the Vineyard Actual Play Session 2</title>
		<link>http://www.thewalkingeye.com/?p=598</link>
		<comments>http://www.thewalkingeye.com/?p=598#comments</comments>
		<pubDate>Mon, 04 Jan 2010 22:32:41 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Dogs in the Vineyard]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[Carnivale]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Deadlands]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Lumpley Games]]></category>
		<category><![CDATA[Mouse Guard]]></category>
		<category><![CDATA[The Forge]]></category>
		<category><![CDATA[Unknown Armies]]></category>
		<category><![CDATA[Vincent Baker]]></category>
		<category><![CDATA[Wheel of Time]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=598</guid>
		<description><![CDATA[And here we have our first full town for D. Vincent Baker&#8217;s Dog&#8217;s in the Vineyard. The gang learns a few good lessons this session. Namely, there&#8217;s pretty much no stopping a group of Dogs when they team up, and no matter how bad you don&#8217;t want your cousin to be a Sorcerer, sometimes you [...]]]></description>
			<content:encoded><![CDATA[<p>And here we have our first full town for D. Vincent Baker&#8217;s Dog&#8217;s in the Vineyard. The gang learns a few good lessons this session. Namely, there&#8217;s pretty much no stopping a group of Dogs when they team up, and no matter how bad you don&#8217;t want your cousin to be a Sorcerer, sometimes you just have to face facts.  This town was created by <a href="http://www.bullypulpitgames.com/" target="_blank">Jason Morningstar</a>, and is based on the true story of <a href="http://en.wikipedia.org/wiki/Olive_Oatman" target="_blank">Olive Oatman</a>. When Jason found out I was running his towns, he shot me an email warning that a few of his early town designs aren&#8217;t the most ideal. I thanked him for his concern, but went ahead anyway.</p>
<p>Since then, I&#8217;ve done a LOT of reading on the lumpley forums on The Forge about town design, and gotten a bit of play under my belt. I now know what Jason was concerned about. I&#8217;m not sure if it comes through in the recording, but this town lacked the tension of some later ones I&#8217;ve run, and I know exactly why: The situation was too clear, the antagonist too one-sided, and the problems of the town hadn&#8217;t escalated to Hate and Murder yet. Vincent recommends ALWAYS designing a town up to Hate and Murder. I learned a lot from running this town, and my second town is one I made myself, and I think really hits all the right spots for what a town should be. Stay tuned for that!</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.lumpley.com/games/dogsources.html" target="_blank">Dogs in the Vineyard</a></li>
<li><a href="http://www.lumpley.com/" target="_blank">Vincent Baker&#8217;s Blog</a></li>
<li><a href="http://www.indie-rpgs.com/forum/index.php?board=44.0" target="_blank">Dogs in the Vineyards Forum</a></li>
<li><a href="http://www.indie-rpgs.com/forum/index.php?topic=28955.0" target="_blank">Kevin&#8217;s Post on the DitV Forum about this session.</a></li>
<li><a href="http://www.meekmok.com/sassy/dogs/resources.html" target="_blank">January Branch Document</a></li>
<li><a href="http://www.meekmok.com/sassy/dogs/tools.html" target="_blank">Jason Morningstar&#8217;s awesome play aids </a></li>
<li><a href="http://www.mouseguard.net" target="_self">Mouse Guard</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Wheel_of_Time" target="_blank">Wheel of Time</a></li>
<li><a href="http://www.d20srd.org/srd/spells/detectEvil.htm" target="_blank">Detect Evil</a></li>
<li><a href="http://en.wikipedia.org/wiki/Carniv%C3%A0le" target="_blank">Carnivale</a></li>
<li><a href="http://www.peginc.com/" target="_blank">Deadlands</a></li>
<li><a href="http://www.atlas-games.com/unknownarmies/" target="_blank">Unknown Armies</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/odjqnzwtzxi/TWE_DitV2.mp3" target="_self">Dogs in the Vineyard Session 2: 2 Hours, 51 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/qcmgiy1ztmt/TWE_DitV2A.mp3" target="_blank">Dogs in the Vineyard Session 2 Part A:  Minutes</a></li>
<li><a href="http://www.mediafire.com/file/0cgmlyygyez/TWE_DitV2B.mp3" target="_self">Dogs in the Vineyard Session 2 Part B:  Minutes</a></li>
<li><a href="http://www.mediafire.com/file/nnwrzxyomwy/TWE_DitV2C.mp3" target="_self">Dogs in the Vineyard Session 2 Part C:  Minutes</a></li>
<li>Intro Music from the soundtrack to <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.nickcaveandwarrenellis.com');" href="http://www.nickcaveandwarrenellis.com/works/the-proposition-ost-2005" target="_blank">The Proposition</a> by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.nickcaveandwarrenellis.com');" href="http://www.nickcaveandwarrenellis.com/works" target="_blank">Nick Cave and Warren Ellis</a> (the composer, not the comic writer)</li>
<li>Outro music from &#8220;When The Man Comes Around&#8221; by <a href="http://www.johnnycash.com/" target="_blank">Johnny Cash</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=598</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/odjqnzwtzxi/TWE_DitV2.mp3" length="164531540" type="audio/mpeg" />
			<itunes:keywords>Brandon,Carnivale,CJ,Dan,Deadlands,Dogs in the Vineyard,Kevin,Lumpley Games,Mouse Guard,The Forge,Unknown Armies,Vincent Baker</itunes:keywords>
		<itunes:subtitle>And here we have our first full town for D. Vincent Baker&#039;s Dog&#039;s in the Vineyard. The gang learns a few good lessons this session. Namely, there&#039;s pretty much no stopping a group of Dogs when they team up,</itunes:subtitle>
		<itunes:summary>And here we have our first full town for D. Vincent Baker&#039;s Dog&#039;s in the Vineyard. The gang learns a few good lessons this session. Namely, there&#039;s pretty much no stopping a group of Dogs when they team up, and no matter how bad you don&#039;t want your cousin to be a Sorcerer, sometimes you just have to face facts.  This town was created by Jason Morningstar, and is based on the true story of Olive Oatman. When Jason found out I was running his towns, he shot me an email warning that a few of his early town designs aren&#039;t the most ideal. I thanked him for his concern, but went ahead anyway.

Since then, I&#039;ve done a LOT of reading on the lumpley forums on The Forge about town design, and gotten a bit of play under my belt. I now know what Jason was concerned about. I&#039;m not sure if it comes through in the recording, but this town lacked the tension of some later ones I&#039;ve run, and I know exactly why: The situation was too clear, the antagonist too one-sided, and the problems of the town hadn&#039;t escalated to Hate and Murder yet. Vincent recommends ALWAYS designing a town up to Hate and Murder. I learned a lot from running this town, and my second town is one I made myself, and I think really hits all the right spots for what a town should be. Stay tuned for that!
Relevant Links

	Dogs in the Vineyard
	Vincent Baker&#039;s Blog
	Dogs in the Vineyards Forum
	Kevin&#039;s Post on the DitV Forum about this session.
	January Branch Document
	Jason Morningstar&#039;s awesome play aids 
	Mouse Guard
	Wheel of Time
	Detect Evil
	Carnivale
	Deadlands
	Unknown Armies

Crunchy Bits!

	Dogs in the Vineyard Session 2: 2 Hours, 51 Minutes
	Dogs in the Vineyard Session 2 Part A:  Minutes
	Dogs in the Vineyard Session 2 Part B:  Minutes
	Dogs in the Vineyard Session 2 Part C:  Minutes
	Intro Music from the soundtrack to The Proposition by Nick Cave and Warren Ellis (the composer, not the comic writer)
	Outro music from &quot;When The Man Comes Around&quot; by Johnny Cash.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>2:51:21</itunes:duration>
	</item>
		<item>
		<title>Mutants and Masterminds Christmas Special</title>
		<link>http://www.thewalkingeye.com/?p=594</link>
		<comments>http://www.thewalkingeye.com/?p=594#comments</comments>
		<pubDate>Sun, 27 Dec 2009 19:13:47 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Mutants and Masterminds]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Disney on Ice]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Obscure Doom references]]></category>
		<category><![CDATA[Old Man Logan]]></category>
		<category><![CDATA[Steve Kenson]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=594</guid>
		<description><![CDATA[Although we&#8217;ve had terrible luck getting people together for gaming these past couple months, we did manage to get some time to sit down for an awesome 1-shot of Mutants and Masterminds. Join Claws, Jaquelin Frost, and The Grinch as they save Christmas from a reanimated Hitler (from Mars!) and the vile Corporate Crusader. Relevant [...]]]></description>
			<content:encoded><![CDATA[<p>Although we&#8217;ve had terrible luck getting people together for gaming these past couple months, we did manage to get some time to sit down for an awesome 1-shot of Mutants and Masterminds. Join Claws, Jaquelin Frost, and The Grinch as they save Christmas from a reanimated Hitler (from Mars!) and the vile Corporate Crusader.</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.mutantsandmasterminds.com/" target="_blank">Mutants and Masterminds</a></li>
<li style="text-align: left;"><a href="http://www.greenronin.com/" target="_blank">Green Ronin</a></li>
<li><a href="http://en.wikipedia.org/wiki/Alternate_versions_of_Wolverine#Old_Man_Logan" target="_blank">Old Man Logan</a></li>
<li><a href="http://www.doomworld.com/pageofdoom/doomhist.html" target="_blank">It&#8217;s Green and Pissed</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/xmjiyzgvjnu/TWE_M&amp;M.mp3" target="_blank">Mutants and Masterminds Christmas Special: 2 Hours</a></li>
<li><a href="http://www.mediafire.com/?v5wxyynmdz5" target="_self">Mutants and Masterminds Christmas Special Part A: 53 Minutes</a></li>
<li><a href="http://www.mediafire.com/?otydimmqzwj" target="_self">Mutants and Masterminds Christmas Special Part B: 60 Minutes</a></li>
<li>Intro and Outro Music from &#8220;Christmas is Interesting&#8221; by <a href="http://www.jonathancoulton.com/" target="_blank">Jonathan Coulton</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=594</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/xmjiyzgvjnu/TWE_M&amp;M.mp3" length="110221521" type="audio/mpeg" />
			<itunes:keywords>Brandon,CJ,Dan,Disney on Ice,Kevin,Mutants and Masterminds,Obscure Doom references,Old Man Logan,Steve Kenson</itunes:keywords>
		<itunes:subtitle>Although we&#039;ve had terrible luck getting people together for gaming these past couple months, we did manage to get some time to sit down for an awesome 1-shot of Mutants and Masterminds. Join Claws, Jaquelin Frost,</itunes:subtitle>
		<itunes:summary>Although we&#039;ve had terrible luck getting people together for gaming these past couple months, we did manage to get some time to sit down for an awesome 1-shot of Mutants and Masterminds. Join Claws, Jaquelin Frost, and The Grinch as they save Christmas from a reanimated Hitler (from Mars!) and the vile Corporate Crusader.
Relevant Links

	Mutants and Masterminds
	Green Ronin
	Old Man Logan
	It&#039;s Green and Pissed

Crunchy Bits!

	Mutants and Masterminds Christmas Special: 2 Hours
	Mutants and Masterminds Christmas Special Part A: 53 Minutes
	Mutants and Masterminds Christmas Special Part B: 60 Minutes
	Intro and Outro Music from &quot;Christmas is Interesting&quot; by Jonathan Coulton.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:54:47</itunes:duration>
	</item>
		<item>
		<title>Dogs in the Vineyard Actual Play Session 1</title>
		<link>http://www.thewalkingeye.com/?p=589</link>
		<comments>http://www.thewalkingeye.com/?p=589#comments</comments>
		<pubDate>Thu, 26 Nov 2009 00:53:09 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Dogs in the Vineyard]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Deadlands]]></category>
		<category><![CDATA[Deseret]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Mouse Guard]]></category>
		<category><![CDATA[Vincent Baker]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=589</guid>
		<description><![CDATA[Everyone here at The Walking Eye has been champing at the bit to finally get some sweet, sweet Dogs in the Vineyard action. It marks the half way point of or Vincent Baker Marathon (the final chapter will be Poison&#8216;d) and it&#8217;s been an absolute blast. In this first session we handle character creation and [...]]]></description>
			<content:encoded><![CDATA[<p>Everyone here at The Walking Eye has been champing at the bit to finally get some sweet, sweet Dogs in the Vineyard action. It marks the half way point of or Vincent Baker Marathon (the final chapter will be <a href="http://www.indie-rpgs.com/games/unstore/game/3" target="_blank">Poison</a>&#8216;d) and it&#8217;s been an absolute blast. In this first session we handle character creation and establishing the basic facts about the world. It&#8217;s a good demonstration of how to pick Traits, and gives three different and interesting Initiation Conflicts. Check it out!</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.lumpley.com">Lumpley Games, Vincent Baker&#8217;s website and blog.</a></li>
<li><a href="http://www.lumpley.com/dogsources.html" target="_blank">Dogs in the Vineyard materials</a></li>
<li><a href="http://en.wikipedia.org/wiki/State_of_Deseret" target="_blank">State of Deseret</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Noble_Savage" target="_blank">The Noble Savage</a></li>
<li><a href="http://www.d20srd.org/srd/spells/bladebarrier.htm" target="_blank">Blade Barrier</a></li>
<li><a href="http://www.mouseguard.net" target="_blank">Mouse Guard</a></li>
<li><a href="http://www.peginc.com/games.html" target="_blank">Deadlands</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/znz2mjzyzju/TWE_DitV1.mp3" target="_self">Dogs in the Vineyard Session 1: 2 hours</a></li>
<li><a href="http://www.mediafire.com/file/nmyqgjmgezw/TWE_DitV1A.mp3" target="_self">Dogs in the Vineyard Session 1 Part A: 53 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/zjjfnntnyji/TWE_DitV1B.mp3" target="_self">Dogs in the Vineyard Session 1 Part B: 62 Minutes</a></li>
<li>Intro and Outro Music from the soundtrack to <a href="http://www.nickcaveandwarrenellis.com/works/the-proposition-ost-2005" target="_blank">The Proposition</a> by <a href="http://www.nickcaveandwarrenellis.com/works" target="_blank">Nick Cave and Warren Ellis</a> (the composer, not the comic writer)</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=589</wfw:commentRss>
		<slash:comments>6</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/zjjfnntnyji/TWE_DitV1B.mp3" length="59770912" type="audio/mpeg" />
			<itunes:keywords>Brandon,CJ,Dan,Deadlands,Deseret,Dogs in the Vineyard,Kevin,Mouse Guard,Vincent Baker</itunes:keywords>
		<itunes:subtitle>Everyone here at The Walking Eye has been champing at the bit to finally get some sweet, sweet Dogs in the Vineyard action. It marks the half way point of or Vincent Baker Marathon (the final chapter will be Poison&#039;d) and it&#039;s been an absolute blast.</itunes:subtitle>
		<itunes:summary>Everyone here at The Walking Eye has been champing at the bit to finally get some sweet, sweet Dogs in the Vineyard action. It marks the half way point of or Vincent Baker Marathon (the final chapter will be Poison&#039;d) and it&#039;s been an absolute blast. In this first session we handle character creation and establishing the basic facts about the world. It&#039;s a good demonstration of how to pick Traits, and gives three different and interesting Initiation Conflicts. Check it out!

Relevant Links

	Lumpley Games, Vincent Baker&#039;s website and blog.
	Dogs in the Vineyard materials
	State of Deseret
	The Noble Savage
	Blade Barrier
	Mouse Guard
	Deadlands

Crunchy Bits!

	Dogs in the Vineyard Session 1: 2 hours
	Dogs in the Vineyard Session 1 Part A: 53 Minutes
	Dogs in the Vineyard Session 1 Part B: 62 Minutes
	Intro and Outro Music from the soundtrack to The Proposition by Nick Cave and Warren Ellis (the composer, not the comic writer)
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:02:14</itunes:duration>
	</item>
		<item>
		<title>Dread Actual Play</title>
		<link>http://www.thewalkingeye.com/?p=584</link>
		<comments>http://www.thewalkingeye.com/?p=584#comments</comments>
		<pubDate>Sat, 31 Oct 2009 22:18:49 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Dread]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Epidia Ravachol]]></category>
		<category><![CDATA[Erection]]></category>
		<category><![CDATA[Jenga]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=584</guid>
		<description><![CDATA[Just in time for Halloween comes our actual play of one of my all time favorite horror RPG&#8217;s: Dread, by Epidiah Ravachol. Dread uses Jenga for all it&#8217;s conflict resolution, which really ramps up the tension. Joining us this session is our good buddy Troll, who&#8217;s right fond of horror RPGs. Relevant Links Dread Epidiah&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>Just in time for Halloween comes our actual play of one of my all time favorite horror RPG&#8217;s: Dread, by Epidiah Ravachol. Dread uses Jenga for all it&#8217;s conflict resolution, which really ramps up the tension. Joining us this session is our good buddy Troll, who&#8217;s right fond of horror RPGs.</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.tiltingatwindmills.net/dread/index.html" target="_blank">Dread</a></li>
<li><a href="http://dig1000holes.wordpress.com/" target="_blank">Epidiah&#8217;s Blog</a></li>
<li>More to come!</li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/yojvryzzywi/TWE_Dread.mp3" target="_self">Dread Actual Play: 2 Hours 25 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/atmnti0zojz/TWE_Dread-A.mp3" target="_blank">Dread Actual Play Part A: 1 Hour, 10 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/i5ltnojlm2t/TWE_Dread-B.mp3" target="_blank">Dread Actual Play Part B: 1 Hour 15 Minutes</a></li>
<li>Intro Music &#8220;<a href="http://en.wikipedia.org/wiki/Metroid" target="_blank">Metroid</a>&#8221; by The <a href="http://www.minibosses.com/" target="_blank">Minibosses</a></li>
<li>Outro Music &#8220;Vampire Intro&#8221; from Vampire: <a href="http://en.wikipedia.org/wiki/Vampire:_The_Masquerade_%E2%80%93_Bloodlines" target="_blank">The Masquerade: Bloodlines</a> soundtrack by Rik Schaffer of <a href="http://wombmusic.net/" target="_blank">Womb Music</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=584</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/yojvryzzywi/TWE_Dread.mp3" length="139516261" type="audio/mpeg" />
			<itunes:keywords>Dread,Epidia Ravachol,Erection,Jenga</itunes:keywords>
		<itunes:subtitle>Just in time for Halloween comes our actual play of one of my all time favorite horror RPG&#039;s: Dread, by Epidiah Ravachol. Dread uses Jenga for all it&#039;s conflict resolution, which really ramps up the tension.</itunes:subtitle>
		<itunes:summary>Just in time for Halloween comes our actual play of one of my all time favorite horror RPG&#039;s: Dread, by Epidiah Ravachol. Dread uses Jenga for all it&#039;s conflict resolution, which really ramps up the tension. Joining us this session is our good buddy Troll, who&#039;s right fond of horror RPGs.
Relevant Links

	Dread
	Epidiah&#039;s Blog
	More to come!

Crunchy Bits!

	Dread Actual Play: 2 Hours 25 Minutes
	Dread Actual Play Part A: 1 Hour, 10 Minutes
	Dread Actual Play Part B: 1 Hour 15 Minutes
	Intro Music &quot;Metroid&quot; by The Minibosses
	Outro Music &quot;Vampire Intro&quot; from Vampire: The Masquerade: Bloodlines soundtrack by Rik Schaffer of Womb Music.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>2:25:18</itunes:duration>
	</item>
		<item>
		<title>Discussion Episode 15: In A Wicked Age&#8230; Review</title>
		<link>http://www.thewalkingeye.com/?p=580</link>
		<comments>http://www.thewalkingeye.com/?p=580#comments</comments>
		<pubDate>Sat, 24 Oct 2009 20:19:02 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[In a Wicked Age]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Abulafia]]></category>
		<category><![CDATA[Attacks of Opportunity]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[Burning Empires]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Conan the Barbarian]]></category>
		<category><![CDATA[D&D 3.5]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Duel of Wits]]></category>
		<category><![CDATA[Emily Care Boss]]></category>
		<category><![CDATA[Grapple Rules]]></category>
		<category><![CDATA[Grey Ranks]]></category>
		<category><![CDATA[GURPS]]></category>
		<category><![CDATA[Iron Age]]></category>
		<category><![CDATA[Jack Vance]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Lumpley Games]]></category>
		<category><![CDATA[Marvel Comics]]></category>
		<category><![CDATA[Misspent Youth]]></category>
		<category><![CDATA[Mouse Guard]]></category>
		<category><![CDATA[Oracles]]></category>
		<category><![CDATA[Robert E. Howard]]></category>
		<category><![CDATA[Silver Age of Comic Books]]></category>
		<category><![CDATA[Spirit of the Century]]></category>
		<category><![CDATA[Sword and Sorcery]]></category>
		<category><![CDATA[Tanith Lee]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=580</guid>
		<description><![CDATA[The gang spends a good 45 minutes ranting and raving about how awesome In A Wicked Age&#8230; is. Relevant Links Lumpley Games In a Wicked Age&#8230; Sword And Sorcery Tanith Lee Jack Vance Robert E Howard Iron Age Marvel Comics Conan Lumpley Games Oracle Generator Misspent Youth Duel of Wits Emily Care Boss Mouse Guard [...]]]></description>
			<content:encoded><![CDATA[<p>The gang spends a good 45 minutes ranting and raving about how awesome In A Wicked Age&#8230; is.</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.lumpley.com/" target="_blank">Lumpley Games</a></li>
<li><a href="http://www.lumpley.com/wicked.html" target="_blank">In a Wicked Age&#8230;</a></li>
<li><a href="http://en.wikipedia.org/wiki/Sword_and_Sorcery" target="_blank">Sword And Sorcery</a></li>
<li><a href="http://en.wikipedia.org/wiki/Tanith_Lee" target="_blank">Tanith Lee</a></li>
<li><a href="http://en.wikipedia.org/wiki/Jack_Vance" target="_blank">Jack Vance</a></li>
<li><a href="http://en.wikipedia.org/wiki/Robert_E_Howard" target="_blank">Robert E Howard</a></li>
<li><a href="http://en.wikipedia.org/wiki/Iron_Age" target="_self">Iron Age</a></li>
<li><a href="http://en.wikipedia.org/wiki/Conan_%28comics%29#Marvel_Comics" target="_blank">Marvel Comics Conan</a></li>
<li><a href="http://www.lumpley.com/oracle/4oracles.php" target="_blank">Lumpley Games Oracle Generator</a></li>
<li><a href="http://www.misspentyouthgame.com" target="_blank">Misspent Youth</a></li>
<li><a href="http://www.burningwheel.org/wiki/index.php?title=Downloads#Duel_of_Wits" target="_blank">Duel of Wits</a></li>
<li><a href="http://en.wikipedia.org/wiki/Emily_Care_Boss" target="_blank">Emily Care Boss</a></li>
<li><a href="http://www.mouseguard.net/" target="_blank">Mouse Guard</a></li>
<li><a href="http://www.thewalkingeye.com/wp-content/uploads/2009/09/Wicked-Dice-Map-v0.5.pdf" target="_blank">Conflict Flow Chart</a></li>
<li><a href="http://www.d20srd.org/srd/combat/specialAttacks.htm#grapple" target="_blank">The Dreaded D&amp;D 3.5 Grapple Rules</a></li>
<li><a href="http://www.d20srd.org/srd/combat/attacksOfOpportunity.htm" target="_blank">The Dreaded D&amp;D 3.5 Attacks of Opportunity Rules</a></li>
<li><a href="http://www.random-generator.com/index.php?title=Main_Page" target="_blank">Abulafia</a></li>
<li><a href="http://en.wikipedia.org/wiki/Silver_Age_of_Comic_Books" target="_blank">Silver Age Comics</a></li>
<li><a href="http://en.wikipedia.org/wiki/GURPS" target="_blank">GURPS</a></li>
<li><a href="http://www.bullypulpitgames.com/games/index.php?game=grey_ranks" target="_blank">Grey Ranks</a></li>
<li><a href="http://www.evilhat.com/home/sotc/" target="_blank">Spirit of the Century</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/twdygiednnw/TWE_Discussion15_IAWA_Review.mp3" target="_self">Discussion Episode 15: In A Wicked Age&#8230; Review 50 minutes</a></li>
<li>Intro and Outro Music from <a onclick="javascript:pageTracker._trackPageview('/outbound/article/princeofpersiagame.com');" href="http://princeofpersiagame.com/" target="_blank">The Prince of Persia</a> by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.inonzur.com');" href="http://www.inonzur.com/" target="_blank">Inon Zur</a> and <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.stuartchatwood.com');" href="http://www.stuartchatwood.com/" target="_blank">Stuart Chatwood</a> published by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.ubi.com');" href="http://www.ubi.com/" target="_blank">Ubisoft</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=580</wfw:commentRss>
		<slash:comments>6</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/twdygiednnw/TWE_Discussion15_IAWA_Review.mp3" length="48543662" type="audio/mpeg" />
			<itunes:keywords>Abulafia,Attacks of Opportunity,Brandon,Burning Empires,Burning Wheel,CJ,Conan the Barbarian,D&amp;D 3.5,Dan,Duel of Wits,Emily Care Boss,Grapple Rules</itunes:keywords>
		<itunes:subtitle>The gang spends a good 45 minutes ranting and raving about how awesome In A Wicked Age... is. Relevant Links -   Lumpley Games   In a Wicked Age...   Sword And Sorcery   Tanith Lee   Jack Vance   Robert E Howard   Iron Age   Marvel Comics Conan   Lumpl...</itunes:subtitle>
		<itunes:summary>The gang spends a good 45 minutes ranting and raving about how awesome In A Wicked Age... is.
Relevant Links

	Lumpley Games
	In a Wicked Age...
	Sword And Sorcery
	Tanith Lee
	Jack Vance
	Robert E Howard
	Iron Age
	Marvel Comics Conan
	Lumpley Games Oracle Generator
	Misspent Youth
	Duel of Wits
	Emily Care Boss
	Mouse Guard
	Conflict Flow Chart
	The Dreaded D&amp;D 3.5 Grapple Rules
	The Dreaded D&amp;D 3.5 Attacks of Opportunity Rules
	Abulafia
	Silver Age Comics
	GURPS
	Grey Ranks
	Spirit of the Century

Crunchy Bits!

	Discussion Episode 15: In A Wicked Age... Review 50 minutes
	Intro and Outro Music from The Prince of Persia by Inon Zur and Stuart Chatwood published by Ubisoft.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>50:32</itunes:duration>
	</item>
		<item>
		<title>In a Wicked Age Actual Play Session 4</title>
		<link>http://www.thewalkingeye.com/?p=556</link>
		<comments>http://www.thewalkingeye.com/?p=556#comments</comments>
		<pubDate>Sun, 18 Oct 2009 21:09:17 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[In a Wicked Age]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Deadwood]]></category>
		<category><![CDATA[Dragonlance]]></category>
		<category><![CDATA[Fullmetal Alchemist]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Kiri]]></category>
		<category><![CDATA[Kirpan]]></category>
		<category><![CDATA[Prince of Persia]]></category>
		<category><![CDATA[Sihks]]></category>
		<category><![CDATA[Simulacrum]]></category>
		<category><![CDATA[Spellfire]]></category>
		<category><![CDATA[Weapons of the Gods]]></category>
		<category><![CDATA[Wheel of Time]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=556</guid>
		<description><![CDATA[Brandon takes over as GM for our final session of Vincent Baker&#8217;s In A Wicked Age&#8230; We made a distinct attempt at going for non-violent conflicts this time around, and it worked out pretty well. This session focused around a nomadic remnants of the Uesirans coming to a holy site for their coming of age [...]]]></description>
			<content:encoded><![CDATA[<p>Brandon takes over as GM for our final session of Vincent Baker&#8217;s In A Wicked Age&#8230; We made a distinct attempt at going for non-violent conflicts this time around, and it worked out pretty well. This session focused around a nomadic remnants of the Uesirans coming to a holy site for their coming of age rituals. Many perils awaited them, from without and within!</p>
<h3>Oracle: Blood and Sex</h3>
<p><strong>Kevin Chose</strong>: The seizure of arcane powers by an arrogant and brutal wizard.<br />
A spirit of the wilds, mercurial in form, sister to gazelles.<br />
The celebration of local fertility or harvest rites.<br />
An oasis of sweet water in a barren wilderness, haunted by the shadows of some vast atrocity committed centuries ago.</p>
<h3>Roles</h3>
<p><strong>Kevin</strong>: Ekurzakir, reincarnated into a new, young body.<br />
<strong>Best Interests</strong>: To Enthrall the fertility spirit and make her my consort.<br />
I will win the heart of the Head Priestess.<br />
<strong>Particular Strength</strong>: Spellfire</p>
<p><strong>Dan</strong>: Aram, Bravest and Strongest of the Tribe<br />
<strong>Best Interests</strong>: Prove that I am worthy to marry the Chieftain&#8217;s Daughter<br />
I will protect our proving ground against outsiders.<br />
<strong>Particular Strength</strong>: Strength and Bravery</p>
<p><strong>CJ</strong>: Sithara, Fertility Spirit<br />
<strong>Best Interests</strong>: Find the most worthy Youth and give him my &#8220;blessing.&#8221;<br />
I must punish those who seek to abuse my power.<br />
<strong>Particular Strength</strong>: Quicksilver Form (shapeshifting)</p>
<h3>NPCs</h3>
<p>Gemegishkirihallat High Priestess of the Uesiran Nomads<br />
<strong>Best Interests</strong>: Protect the Young, for one of them is fated to save our dying tribe.<br />
<strong>Particular Strength</strong>: Talismen and Rituals of Protection</p>
<p>Uesiran Youths<br />
<strong>Best Interests</strong>: Complete the ritual ahead of their rivals and return to the tribe.<br />
<strong>Particular Strength</strong>: Youth</p>
<p>Shadows in the ruins of Kal-Nirar<br />
<strong>Best Interests</strong>: The city must not be disturbed. Remove outsiders before they become corrupted as well.<br />
<strong>Particular Strength</strong>: Corporeal forms</p>
<h3>Relevant Links</h3>
<ul>
<li><a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.lumpley.com');" href="http://www.lumpley.com/wicked.html" target="_blank">In A Wicked Age</a></li>
<li><a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.lumpley.com');" href="http://www.lumpley.com/" target="_blank">Lumpley Games</a></li>
<li><a onclick="javascript:pageTracker._trackPageview('/downloads/wp-content/uploads/2009/09/Wicked-Dice-Map-v0.5.pdf');" href="../wp-content/uploads/2009/09/Wicked-Dice-Map-v0.5.pdf" target="_blank">Conflict Flowchart</a></li>
<li><a href="http://en.wikipedia.org/wiki/Fistandantilus#Fistandantilus" target="_blank">Fistandantilus</a></li>
<li><a href="http://en.wikipedia.org/wiki/Weapons_of_the_Gods_%28role-playing_game%29" target="_blank">Weapons of the Gods</a></li>
<li><a href="firehttp://en.wikipedia.org/wiki/Spellfire" target="_blank">Spellfire</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_wheel_of_time" target="_blank">Wheel of Time</a>:  <a href="http://en.wikipedia.org/wiki/Rhuidean" target="_blank">Rhuidean</a>, <a href="http://en.wikipedia.org/wiki/Shadar_Logoth" target="_blank">Shadar Logoth</a>, <a href="http://en.wikipedia.org/wiki/Balefire" target="_blank">Balefire</a>, <a href="http://en.wikipedia.org/wiki/Aiel" target="_blank">Aiel</a></li>
<li><a href="http://en.wikipedia.org/wiki/Prince_of_Persia:_The_Sands_of_Time" target="_blank">Prince of Persia</a> (again!)</li>
<li><a href="http://en.wikipedia.org/wiki/Bedoin" target="_blank">The Bedouin</a></li>
<li><a href="http://en.wikipedia.org/wiki/Full_metal_alchemist" target="_blank">Fullmetal Alchemist</a></li>
<li><a href="http://files.myopera.com/Full%20Water%20Alchemist/albums/23747/thumbs/full%20metal%20alchemist%20circle.jpg_thumb.jpg" target="_blank">Magic Symbol</a></li>
<li><a href="http://www.d20srd.org/srd/spells/featherfall.htm" target="_blank">Feather Fall</a></li>
<li><a href="http://www.youtube.com/watch?v=WN5cCiXt6IM" target="_blank">Wu and Swearengen</a> from <a href="http://en.wikipedia.org/wiki/Deadwood_%28TV_series%29" target="_blank">Deadwood</a></li>
<li><a href="http://en.wikipedia.org/wiki/Kukri" target="_blank">Kukri</a> (the <a href="http://en.wikipedia.org/wiki/Sikh" target="_blank">Sihks</a> actually use a <a href="http://en.wikipedia.org/wiki/Kirpan" target="_blank">Kirpan</a>, oops!)</li>
<li><a href="http://en.wikipedia.org/wiki/Simulacrumhttp://en.wikipedia.org/wiki/Simulacrum" target="_blank">Simulacrum</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/ydkmmxig2zz/TWE_IAWA4.mp3" target="_self">In a Wicked Age Session 4: 2 Hours</a></li>
<li><a href="http://www.mediafire.com/file/eyjjjo20hmz/TWE_IAWA4-A.mp3" target="_self">In a Wicked Age Session 4 Part A: 57 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/2yu1tw0qm0u/TWE_IAWA4-B.mp3" target="_self">In a Wicked Age Session 4 Part B: 62 Minutes</a></li>
<li>Intro and Outro Music from <a onclick="javascript:pageTracker._trackPageview('/outbound/article/princeofpersiagame.com');" href="http://princeofpersiagame.com/" target="_blank">The Prince of Persia</a> by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.inonzur.com');" href="http://www.inonzur.com/" target="_blank">Inon Zur</a> and <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.stuartchatwood.com');" href="http://www.stuartchatwood.com/" target="_blank">Stuart Chatwood</a> published by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.ubi.com');" href="http://www.ubi.com/" target="_blank">Ubisoft</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=556</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/ydkmmxig2zz/TWE_IAWA4.mp3" length="115157195" type="audio/mpeg" />
			<itunes:keywords>Brandon,CJ,Dan,Deadwood,Dragonlance,Fullmetal Alchemist,Kevin,Kiri,Kirpan,Prince of Persia,Sihks,Simulacrum</itunes:keywords>
		<itunes:subtitle>Brandon takes over as GM for our final session of Vincent Baker&#039;s In A Wicked Age... We made a distinct attempt at going for non-violent conflicts this time around, and it worked out pretty well. This session focused around a nomadic remnants of the Ue...</itunes:subtitle>
		<itunes:summary>Brandon takes over as GM for our final session of Vincent Baker&#039;s In A Wicked Age... We made a distinct attempt at going for non-violent conflicts this time around, and it worked out pretty well. This session focused around a nomadic remnants of the Uesirans coming to a holy site for their coming of age rituals. Many perils awaited them, from without and within!
Oracle: Blood and Sex
Kevin Chose: The seizure of arcane powers by an arrogant and brutal wizard.
A spirit of the wilds, mercurial in form, sister to gazelles.
The celebration of local fertility or harvest rites.
An oasis of sweet water in a barren wilderness, haunted by the shadows of some vast atrocity committed centuries ago.
Roles
Kevin: Ekurzakir, reincarnated into a new, young body.
Best Interests: To Enthrall the fertility spirit and make her my consort.
I will win the heart of the Head Priestess.
Particular Strength: Spellfire

Dan: Aram, Bravest and Strongest of the Tribe
Best Interests: Prove that I am worthy to marry the Chieftain&#039;s Daughter
I will protect our proving ground against outsiders.
Particular Strength: Strength and Bravery

CJ: Sithara, Fertility Spirit
Best Interests: Find the most worthy Youth and give him my &quot;blessing.&quot;
I must punish those who seek to abuse my power.
Particular Strength: Quicksilver Form (shapeshifting)
NPCs
Gemegishkirihallat High Priestess of the Uesiran Nomads
Best Interests: Protect the Young, for one of them is fated to save our dying tribe.
Particular Strength: Talismen and Rituals of Protection

Uesiran Youths
Best Interests: Complete the ritual ahead of their rivals and return to the tribe.
Particular Strength: Youth

Shadows in the ruins of Kal-Nirar
Best Interests: The city must not be disturbed. Remove outsiders before they become corrupted as well.
Particular Strength: Corporeal forms
Relevant Links

	In A Wicked Age
	Lumpley Games
	Conflict Flowchart
	Fistandantilus
	Weapons of the Gods
	Spellfire
	Wheel of Time:  Rhuidean, Shadar Logoth, Balefire, Aiel
	Prince of Persia (again!)
	The Bedouin
	Fullmetal Alchemist
	Magic Symbol
	Feather Fall
	Wu and Swearengen from Deadwood
	Kukri (the Sihks actually use a Kirpan, oops!)
	Simulacrum

Crunchy Bits!

	In a Wicked Age Session 4: 2 Hours
	In a Wicked Age Session 4 Part A: 57 Minutes
	In a Wicked Age Session 4 Part B: 62 Minutes
	Intro and Outro Music from The Prince of Persia by Inon Zur and Stuart Chatwood published by Ubisoft.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:59:56</itunes:duration>
	</item>
		<item>
		<title>In a Wicked Age Actual Play Session 3</title>
		<link>http://www.thewalkingeye.com/?p=546</link>
		<comments>http://www.thewalkingeye.com/?p=546#comments</comments>
		<pubDate>Sat, 03 Oct 2009 20:30:55 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[In a Wicked Age]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Fables]]></category>
		<category><![CDATA[Final Fantasy]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Lord of the Rings]]></category>
		<category><![CDATA[Lumpley Games]]></category>
		<category><![CDATA[Monster Burner]]></category>
		<category><![CDATA[Ramuh]]></category>
		<category><![CDATA[Trail of Cthulhu]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=546</guid>
		<description><![CDATA[CJ takes the reins as GM this round and much fun was had by all. By this session we&#8217;re all pretty comfortable with the rules and conflict flows quickly and freely. This session would prove to be Brandon&#8217;s day, as his now-corrupted character from last session wrecks an impressive swath of havoc and madness across [...]]]></description>
			<content:encoded><![CDATA[<p>CJ takes the reins as GM this round and much fun was had by all. By this session we&#8217;re all pretty comfortable with the rules and conflict flows quickly and freely. This session would prove to be Brandon&#8217;s day, as his now-corrupted character from last session wrecks an impressive swath of havoc and madness across two countries, laying low the armies of the Crimson Khan. Despite Dan, Kevin, and CJ all ganging up against him, his dice were too hot and the Maw of Madness consumed all.</p>
<h3>Oracle:  The God Kings of War</h3>
<p><strong>Dan chose</strong>: A staff of white wood, summoner of lightnings and the War Magus who wields it.</p>
<p>The very first time that a certain young soldier, impressed against his choice and wanting nothing more than to return to his home, has killed.</p>
<p>A flock of hunterbirds, sharpbeaked, clever, and dreadful, and their master.</p>
<p>A token indicating that its bearer speaks for the high general.</p>
<h3>Roles</h3>
<p><strong>Dan</strong>: Rafa Ban, Genius of flame.<br />
<strong>Particular Strength</strong>: The complete metaphysical understanding of all forms of fire. (Double Potent)<br />
<strong>Best Interests</strong>: To persuade the Mouth of the Abyss to consume the lands of the Crimson Khan, my sworn enemy, and burn the enemy army to cinders and scatter their ashes.</p>
<p><strong>Brandon</strong>: Zaheil, the Maw of Madness<br />
<strong>Particular Strength</strong>: Touch of the Abyss (reality bending powers) (Potent) (Far Reaching)<br />
<strong>Best Interests</strong>: To eat the Storm Magus and release the Old One residing in his Staff. A descendant of an old enemy is near, he will be consumed like his ancestors finally were.</p>
<p><strong>Kevin</strong>: Ekurzakir War Mage of the Crimson Khan, Master of the Stormcrows.<br />
<strong>Particular Strength</strong>:  Staff of Lightning (Potent) Stormcrows (Far Reaching)<br />
<strong>Best Interests</strong>:  Steal the secret of fire from Rafa Ban, Direct the wrath of the Abyss unto the heretical Uesirans.</p>
<h3>NPCs</h3>
<p>Adar, Descendant of the mighty Ninja Dervish Darius.<br />
<strong>Particular Strength</strong>: Wakizashi (Potent)<br />
<strong>Best Interests</strong>:  Complete my duty and find my way home. Preserve my homeland.</p>
<h3>Relevant Links</h3>
<ul>
<li><a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.lumpley.com');" href="http://www.lumpley.com/wicked.html" target="_blank">In A Wicked Age</a></li>
<li><a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.lumpley.com');" href="http://www.lumpley.com/" target="_blank">Lumpley Games</a></li>
<li><a onclick="javascript:pageTracker._trackPageview('/downloads/wp-content/uploads/2009/09/Wicked-Dice-Map-v0.5.pdf');" href="../wp-content/uploads/2009/09/Wicked-Dice-Map-v0.5.pdf" target="_blank">Conflict Flowchart</a></li>
<li><a href="http://www.youtube.com/watch?v=44kBN340vd4#t=2m" target="_blank">&#8220;YOU SHALL NOT PASS!&#8221;</a></li>
<li><a href="http://www.youtube.com/watch?v=Mh_HfXq-kCk#t=25s" target="_blank">Plasma Ball</a></li>
<li><a href="http://wiki.ffxiclopedia.org/wiki/Ramuh_%28Server%29" target="_blank">Ramuh</a></li>
<li><a href="http://www.nakedauthors.com/uploaded_images/confucius-727696.jpg" target="_blank">Confucius Hat</a></li>
<li><a href="http://en.wikipedia.org/wiki/Palpatine" target="_blank">Palpatine</a></li>
<li><a href=" http://en.wikipedia.org/wiki/Fables_%28comic%29" target="_blank">Fables</a></li>
<li><a href="http://www.pelgranepress.com/trail/index.html" target="_blank">Trail of Cthulhu</a></li>
<li><a href="http://www.burningempires.com/catalog/product_info.php?products_id=33&amp;osCsid=65da309f2f148ada54d144866d8df4ea" target="_blank">Monster Burner</a></li>
</ul>
<h3>Crunchy Bits</h3>
<ul>
<li><a href="http://www.mediafire.com/file/enizi1ynr4m/TWE_IAWA3.mp3" target="_blank">In a Wicked Age Session 3: 1 Hour 50 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/omkmyjkyz2z/TWE_IAWA3-A.mp3" target="_blank">In a Wicked Age Session 3 Part A: 50 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/ddz3jztmnjn/TWE_IAWA3-B.mp3" target="_blank">In a Wicked Age Session 3 Part B: 55 Minutes</a></li>
<li>Intro and Outro Music from <a onclick="javascript:pageTracker._trackPageview('/outbound/article/princeofpersiagame.com');" href="http://princeofpersiagame.com/" target="_blank">The Prince of Persia</a> by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.inonzur.com');" href="http://www.inonzur.com/" target="_blank">Inon Zur</a> and <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.stuartchatwood.com');" href="http://www.stuartchatwood.com/" target="_blank">Stuart Chatwood</a> published by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.ubi.com');" href="http://www.ubi.com/" target="_blank">Ubisoft</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=546</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/enizi1ynr4m/TWE_IAWA3.mp3" length="102204210" type="audio/mpeg" />
			<itunes:keywords>Brandon,Burning Wheel,CJ,Dan,Fables,Final Fantasy,In a Wicked Age,Kevin,Lord of the Rings,Lumpley Games,Monster Burner,Ramuh</itunes:keywords>
		<itunes:subtitle>CJ takes the reins as GM this round and much fun was had by all. By this session we&#039;re all pretty comfortable with the rules and conflict flows quickly and freely. This session would prove to be Brandon&#039;s day,</itunes:subtitle>
		<itunes:summary>CJ takes the reins as GM this round and much fun was had by all. By this session we&#039;re all pretty comfortable with the rules and conflict flows quickly and freely. This session would prove to be Brandon&#039;s day, as his now-corrupted character from last session wrecks an impressive swath of havoc and madness across two countries, laying low the armies of the Crimson Khan. Despite Dan, Kevin, and CJ all ganging up against him, his dice were too hot and the Maw of Madness consumed all.
Oracle:  The God Kings of War
Dan chose: A staff of white wood, summoner of lightnings and the War Magus who wields it.

The very first time that a certain young soldier, impressed against his choice and wanting nothing more than to return to his home, has killed.

A flock of hunterbirds, sharpbeaked, clever, and dreadful, and their master.

A token indicating that its bearer speaks for the high general.
Roles
Dan: Rafa Ban, Genius of flame.
Particular Strength: The complete metaphysical understanding of all forms of fire. (Double Potent)
Best Interests: To persuade the Mouth of the Abyss to consume the lands of the Crimson Khan, my sworn enemy, and burn the enemy army to cinders and scatter their ashes.

Brandon: Zaheil, the Maw of Madness
Particular Strength: Touch of the Abyss (reality bending powers) (Potent) (Far Reaching)
Best Interests: To eat the Storm Magus and release the Old One residing in his Staff. A descendant of an old enemy is near, he will be consumed like his ancestors finally were.

Kevin: Ekurzakir War Mage of the Crimson Khan, Master of the Stormcrows.
Particular Strength:  Staff of Lightning (Potent) Stormcrows (Far Reaching)
Best Interests:  Steal the secret of fire from Rafa Ban, Direct the wrath of the Abyss unto the heretical Uesirans.
NPCs
Adar, Descendant of the mighty Ninja Dervish Darius.
Particular Strength: Wakizashi (Potent)
Best Interests:  Complete my duty and find my way home. Preserve my homeland.
Relevant Links

	In A Wicked Age
	Lumpley Games
	Conflict Flowchart
	&quot;YOU SHALL NOT PASS!&quot;
	Plasma Ball
	Ramuh
	Confucius Hat
	Palpatine
	Fables
	Trail of Cthulhu
	Monster Burner

Crunchy Bits

	In a Wicked Age Session 3: 1 Hour 50 Minutes
	In a Wicked Age Session 3 Part A: 50 Minutes
	In a Wicked Age Session 3 Part B: 55 Minutes
	Intro and Outro Music from The Prince of Persia by Inon Zur and Stuart Chatwood published by Ubisoft.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:46:26</itunes:duration>
	</item>
		<item>
		<title>In a Wicked Age Actual Play Session 2</title>
		<link>http://www.thewalkingeye.com/?p=536</link>
		<comments>http://www.thewalkingeye.com/?p=536#comments</comments>
		<pubDate>Tue, 29 Sep 2009 04:59:37 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[In a Wicked Age]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Conan]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[G.I. Joe]]></category>
		<category><![CDATA[Genghis Khan]]></category>
		<category><![CDATA[Hardcore History]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Lumpley Games]]></category>
		<category><![CDATA[Prince of Persia]]></category>
		<category><![CDATA[Ptolus]]></category>
		<category><![CDATA[Radiolab]]></category>
		<category><![CDATA[Red vs. Blue]]></category>
		<category><![CDATA[Tom Bombadil]]></category>
		<category><![CDATA[Vincent Baker]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=536</guid>
		<description><![CDATA[Unfortunately we had a bit of a technical failure when we recorded our &#8220;real&#8221; session 2. Only an hour or so was saved, so in actuality this is session 3. Fortunately the serial nature of In a Wicked Age stories gave us some considerable leeway. There shouldn&#8217;t be any problem picking up with the narrative [...]]]></description>
			<content:encoded><![CDATA[<p>Unfortunately we had a bit of a technical failure when we recorded our &#8220;real&#8221; session 2. Only an hour or so was saved, so in actuality this is session 3. Fortunately the serial nature of In a Wicked Age stories gave us some considerable leeway. There shouldn&#8217;t be any problem picking up with the narrative here. Dan picks up the GMing mantle this time around, and we  start off in the city of Kal-Nirar, where Demon Lord Nirar has been ruling for many generations. Nirar was Kevin&#8217;s character in the previous session, he started off as a Merchant Prince who made some sorcerous deals in the name of vengeance. Little is left of his humanity now as unseen forces move against him&#8230;</p>
<h3>Oracle:  The Unquiet Past</h3>
<p><strong>Kevin chose</strong>:The son of a great tyrant, born crippled and denied his inheritance.</p>
<p>A scholar and antiquarian, unmindful of danger.</p>
<p>A thick gold ring, torn by a powerful sage from a demon&#8217;s ear.</p>
<p>The captain of a foreign troop, sent to collect tribute.</p>
<h3>Roles</h3>
<p><strong>Kevin</strong>: The Demon-King Nirar, formerly a merchant prince of the city now called Kal-Nirar.<br />
<strong>Special Strength</strong>: Minions of the Pit (far-reaching)<br />
<strong>Best Interests</strong>: To retrieve the ring containing my soul; To send the Red Horde screaming back to their cowardly masters.</p>
<p><strong>CJ</strong>: General Darius of the Red Horde<br />
<strong>Special Strength</strong>: The Ninja dervishes of the Red Horde (potent).<br />
<strong> Best Interests</strong>: To survive my negotiations with Nirar and convince him I&#8217;m only there for the tribute; To find some weakness in the demon-king&#8217;s armor (such as any random phylactery or disloyal heir that might be sitting around).</p>
<p><strong>Brandon</strong>: Zaheil<br />
<strong>Special Strength</strong>: The demon ring, which makes him invisible and silent.<br />
<strong>Best Interests</strong>: To learn the secrets that power the gate &#8211; so other uses may be found for it; To make a blunder out of the Red Horde&#8217;s envoy, just like I did 20 years ago when I stole their ring.</p>
<p><strong>NPCs</strong>:</p>
<p>Dem Ashur, blind and disowned son of Nirar.<br />
<strong>Special Strength</strong>: The power to jump through shadows, and see shadows for what they really are (far reaching).<br />
<strong>Best Interests</strong>: To banish my father and claim my throne; To steal the ring and seal the gate.</p>
<h3>Relevant Links</h3>
<ul>
<li><a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.lumpley.com');" href="http://www.lumpley.com/wicked.html" target="_blank">In A Wicked Age</a></li>
<li><a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.lumpley.com');" href="http://www.lumpley.com/" target="_blank">Lumpley Games</a></li>
<li><a onclick="javascript:pageTracker._trackPageview('/downloads/wp-content/uploads/2009/09/Wicked-Dice-Map-v0.5.pdf');" href="../wp-content/uploads/2009/09/Wicked-Dice-Map-v0.5.pdf" target="_blank">Conflict Flowchart</a></li>
<li><a href="http://www.ptolus.com/cgi-bin/page.cgi?ptolus" target="_blank">Ptolus: City by the Spire</a></li>
<li><a href="http://www.dancarlin.com/disp.php/hh" target="_blank">Hardcore History Podcast </a></li>
<li><a href="http://www.wnyc.org/shows/radiolab/episodes/2006/04/14/segments/58911" target="_blank">Radiolab Podcast about Genghis Khan </a></li>
<li><a href="http://en.wikipedia.org/wiki/G.I._Joe:_A_Real_American_Hero" target="_blank">Marvel GI Joe comics </a></li>
<li><a href="http://www.lumpley.com/comment.php?entry=337" target="_blank">Vincent’s rules hack to play Conan in a Wicked Age.</a></li>
<li><a href="http://en.wikipedia.org/wiki/Tom_Bombadil" target="_blank">Tom Bombadil </a></li>
<li><a href="http://en.wikipedia.org/wiki/Prince_of_Persia:_The_Sands_of_Time" target="_blank">Prince of Persia</a> again &#8211; but Sands of Time this time.</li>
<li><a href="http://www.d20srd.org/srd/magicItems/magicWeapons.htm#holyAvenger" target="_blank">Sword +5, Holy Avenger</a></li>
<li><a href="http://www.youtube.com/watch?v=xrLizclY8nU" target="_blank">The Mouth of Sauron</a></li>
<li><a href="http://www.idlethumbs.net/download/song/the-wizard" target="_blank">The Wizaaaaaard </a></li>
</ul>
<h3>Crunchy Bits</h3>
<ul>
<li><a href="http://www.mediafire.com/file/nomfmtngynw/TWE_IAWA2.mp3" target="_blank">In a Wicked Age Session 2: 1 Hour 50 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/mgdjyiqmmiz/TWE_IAWA2-A.mp3" target="_self">In a Wicked Age Session 2 Part A: 54 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/amitm4jnznz/TWE_IAWA2-B.mp3" target="_self">In a Wicked Age Session 2 Part B: 1 Hour 10 Minutes</a></li>
<li>Intro and Outro Music from <a onclick="javascript:pageTracker._trackPageview('/outbound/article/princeofpersiagame.com');" href="http://princeofpersiagame.com/" target="_blank">The Prince of Persia</a> by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.inonzur.com');" href="http://www.inonzur.com/" target="_blank">Inon Zur</a> and <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.stuartchatwood.com');" href="http://www.stuartchatwood.com/" target="_blank">Stuart Chatwood</a> published by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.ubi.com');" href="http://www.ubi.com/" target="_blank">Ubisoft</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=536</wfw:commentRss>
		<slash:comments>5</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/nomfmtngynw/TWE_IAWA2.mp3" length="104476666" type="audio/mpeg" />
			<itunes:keywords>Brandon,CJ,Conan,D&amp;D,Dan,G.I. Joe,Genghis Khan,Hardcore History,In a Wicked Age,Kevin,Lumpley Games,Prince of Persia</itunes:keywords>
		<itunes:subtitle>Unfortunately we had a bit of a technical failure when we recorded our &quot;real&quot; session 2. Only an hour or so was saved, so in actuality this is session 3. Fortunately the serial nature of In a Wicked Age stories gave us some considerable leeway.</itunes:subtitle>
		<itunes:summary>Unfortunately we had a bit of a technical failure when we recorded our &quot;real&quot; session 2. Only an hour or so was saved, so in actuality this is session 3. Fortunately the serial nature of In a Wicked Age stories gave us some considerable leeway. There shouldn&#039;t be any problem picking up with the narrative here. Dan picks up the GMing mantle this time around, and we  start off in the city of Kal-Nirar, where Demon Lord Nirar has been ruling for many generations. Nirar was Kevin&#039;s character in the previous session, he started off as a Merchant Prince who made some sorcerous deals in the name of vengeance. Little is left of his humanity now as unseen forces move against him...
Oracle:  The Unquiet Past
Kevin chose:The son of a great tyrant, born crippled and denied his inheritance.

A scholar and antiquarian, unmindful of danger.

A thick gold ring, torn by a powerful sage from a demon&#039;s ear.

The captain of a foreign troop, sent to collect tribute.
Roles
Kevin: The Demon-King Nirar, formerly a merchant prince of the city now called Kal-Nirar.
Special Strength: Minions of the Pit (far-reaching)
Best Interests: To retrieve the ring containing my soul; To send the Red Horde screaming back to their cowardly masters.

CJ: General Darius of the Red Horde
Special Strength: The Ninja dervishes of the Red Horde (potent).
 Best Interests: To survive my negotiations with Nirar and convince him I&#039;m only there for the tribute; To find some weakness in the demon-king&#039;s armor (such as any random phylactery or disloyal heir that might be sitting around).

Brandon: Zaheil
Special Strength: The demon ring, which makes him invisible and silent.
Best Interests: To learn the secrets that power the gate - so other uses may be found for it; To make a blunder out of the Red Horde&#039;s envoy, just like I did 20 years ago when I stole their ring.

NPCs:

Dem Ashur, blind and disowned son of Nirar.
Special Strength: The power to jump through shadows, and see shadows for what they really are (far reaching).
Best Interests: To banish my father and claim my throne; To steal the ring and seal the gate.
Relevant Links

	In A Wicked Age
	Lumpley Games
	Conflict Flowchart
	Ptolus: City by the Spire
	Hardcore History Podcast 
	Radiolab Podcast about Genghis Khan 
	Marvel GI Joe comics 
	Vincent’s rules hack to play Conan in a Wicked Age.
	Tom Bombadil 
	Prince of Persia again - but Sands of Time this time.
	Sword +5, Holy Avenger
	The Mouth of Sauron
	The Wizaaaaaard 

Crunchy Bits

	In a Wicked Age Session 2: 1 Hour 50 Minutes
	In a Wicked Age Session 2 Part A: 54 Minutes
	In a Wicked Age Session 2 Part B: 1 Hour 10 Minutes
	Intro and Outro Music from The Prince of Persia by Inon Zur and Stuart Chatwood published by Ubisoft.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:48:48</itunes:duration>
	</item>
		<item>
		<title>In a Wicked Age Actual Play Session 1</title>
		<link>http://www.thewalkingeye.com/?p=528</link>
		<comments>http://www.thewalkingeye.com/?p=528#comments</comments>
		<pubDate>Fri, 25 Sep 2009 12:14:50 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[In a Wicked Age]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[Cadash]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Dragonlance]]></category>
		<category><![CDATA[Fables]]></category>
		<category><![CDATA[Final Fantasy X]]></category>
		<category><![CDATA[Green Lantern]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Lumpley Games]]></category>
		<category><![CDATA[Narnia]]></category>
		<category><![CDATA[Planescape:Torment]]></category>
		<category><![CDATA[Prince of Persia]]></category>
		<category><![CDATA[Song of Ice and Fire]]></category>
		<category><![CDATA[Star Trek]]></category>
		<category><![CDATA[Story Games Names Project]]></category>
		<category><![CDATA[The Darksword Trilogy]]></category>
		<category><![CDATA[Vincent Baker]]></category>
		<category><![CDATA[Wheel of Time]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=528</guid>
		<description><![CDATA[We&#8217;ve all been champing at the bit to dig into Vincent Baker&#8217;s games, and due to its popularity as a one-shot party game, the crew decided to go with In a Wicked Age first.  These sessions were an absolute blast, and everyone came away a pretty big fan. For IAWA, we changed up our format [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve all been champing at the bit to dig into Vincent Baker&#8217;s games, and due to its popularity as a one-shot party game, the crew decided to go with In a Wicked Age first.  These sessions were an absolute blast, and everyone came away a pretty big fan. For IAWA, we changed up our format a bit: we all GM&#8217;d one session each, starting with Kevin.  Check it out!</p>
<h3>Oracle: God Kings of War</h3>
<p>A cask of honey wine, tribute to a fierce bandit queen.</p>
<p>The arrival of unexpected and improbable allies, in darkness.</p>
<p>A genius of flame, imprisoned within a brass mirror.</p>
<p>The campsite of a traveling army, not long deserted.</p>
<h3>Roles</h3>
<p><strong>Dan</strong>: Rafa Ban, Genius of flame.<br />
<strong>Forms</strong>: Covertly d4, Directly d12, For Myself d6, For Others d6, With Love d8, With Violence d10<br />
<strong>Particular Strength</strong>: The complete metaphysical understanding of all forms of fire.<br />
<strong>Best Interests</strong>: To get free of the mirror. To burn Eric&#8217;s twisted soul to ash.</p>
<p><strong>Brandon</strong>: Kadashman-Enlil, leader of a destroyed army, holder of the brass mirror.<br />
<strong>Forms</strong>: Covertly d6, Directly d10, For Myself d4, For Others d8, With Love d6, With Violence d12<br />
<strong>Particular Strength</strong>: The last of the divinely infused royal bloodline, who can draw from  the strength of the people to Inspire, Lead, and Overcome the worst odds.<br />
<strong>Best Interests</strong>: To remove Eric the Bitter from the land.  The bandits will take advantage of my defeat; I must end the bandit-queen&#8217;s tyranny when she shows her face.</p>
<p><strong>CJ</strong>: Zahir the Blade, the Bandit-Queen&#8217;s Champion and lover.<br />
<strong>Forms</strong>: Covertly d6, Directly d6, For Myself d8, For Others d4, With Love d10, With Violence d12<br />
<strong>Particular Strength</strong>: The Training of the southern assassins.  A series of complex  meditations culminating in a single strike.<br />
<strong>Best Interests</strong>: To convince Kadashman-Enlil that we will help him. To steal the mirror and trade it to Eric for our safety.</p>
<p><strong>NPCs:</strong></p>
<p>Ku-aya, the Bandit Queen<br />
<strong>Best Interests</strong>: Kill Kadashman-Enlil while he is still weak.  Use the foolish noble remnants to drive Eric from the land.</p>
<p>Eric the Bitter, icy warlord, with his warhammer Gutar-Mag<br />
<strong>Best Interests</strong>: To smash the prison of Rafa Ban, sundering his spirit.</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.lumpley.com/wicked.html" target="_blank">In A Wicked Age</a></li>
<li><a href="http://www.lumpley.com/" target="_blank">Lumpley Games</a></li>
<li><a href="http://www.thewalkingeye.com/wp-content/uploads/2009/09/Wicked-Dice-Map-v0.5.pdf" target="_blank">Conflict Flowchart</a></li>
<li><a href="http://en.wikipedia.org/wiki/Cadash" target="_blank">Cadash</a></li>
<li><a href="http://www.lulu.com/content/404111" target="_blank">Story Games Names Project</a></li>
<li><a href="http://en.wikipedia.org/wiki/List_of_characters_in_Planescape:_Torment#Ignus" target="_blank">Planescape: Torment (Ignus)</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Darksword_Trilogy" target="_blank">The Darksword Trilogy </a></li>
<li><a href="http://en.wikipedia.org/wiki/Chronicles_of_Narnia" target="_blank">&#8220;A little too close to Narnia&#8221;</a></li>
<li><a href="http://en.wikipedia.org/wiki/Fables_%28comic%29" target="_blank">The North Wind from Fables</a></li>
<li><a href="http://en.wikipedia.org/wiki/Song_of_Ice_and_Fire" target="_blank">A Song of Ice &amp; Fire</a></li>
<li><a href="http://en.wikipedia.org/wiki/Wheel_of_Time" target="_blank">Wheel of Time</a></li>
<li><a href="http://en.wikipedia.org/wiki/Characters_of_Final_Fantasy_X_and_X-2#Auron" target="_blank">Final Fantasy X (Auron)</a></li>
<li><a href="http://www.youtube.com/watch?v=WsooBzfgtpk#t=1m50s" target="_blank">&#8220;Kirk shoulder grab&#8221;</a></li>
<li><a href="http://en.wikipedia.org/wiki/Blackest_Night" target="_blank">Green Lantern: Blackest Night</a></li>
<li><a href="http://en.wikipedia.org/wiki/Kingpriest_of_Istar#Kingpriest_of_Istar" target="_blank">The King-Priest of Istar</a> and the <a href="http://en.wikipedia.org/wiki/Cataclysm_%28Dragonlance%29" target="_blank">Cataclysm</a></li>
<li><a href="http://en.wikipedia.org/wiki/Prince_of_Persia_%282008_video_game%29" target="_blank">Prince of Persia</a> (the new one)</li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/nnitzcy3xmn/TWE_IAWA1.mp3" target="_self">In a Wicked Age Session 1: 2 Hours 26 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/y0g2fidnywx/TWE_IAWA1-A.mp3" target="_blank">In a Wicked Age Session 1 Part A: 1 Hour 10 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/0jyzhjyq21g/TWE_IAWA1-B.mp3" target="_self">In a Wicked Age Session 1 Part B: 1 Hour 15 Minutes</a></li>
<li>Intro and Outro Music from <a href="http://princeofpersiagame.com/" target="_blank">The Prince of Persia</a> by <a href="http://www.inonzur.com/" target="_blank">Inon Zur</a> and <a href="http://www.stuartchatwood.com/" target="_blank">Stuart Chatwood</a> published by <a href="http://www.ubi.com/" target="_blank">Ubisoft</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=528</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/nnitzcy3xmn/TWE_IAWA1.mp3" length="140729610" type="audio/mpeg" />
			<itunes:keywords>Brandon,Cadash,CJ,Dan,Dragonlance,Fables,Final Fantasy X,Green Lantern,In a Wicked Age,Kevin,Lumpley Games,Narnia</itunes:keywords>
		<itunes:subtitle>We&#039;ve all been champing at the bit to dig into Vincent Baker&#039;s games, and due to its popularity as a one-shot party game, the crew decided to go with In a Wicked Age first.  These sessions were an absolute blast, and everyone came away a pretty big fan.</itunes:subtitle>
		<itunes:summary>We&#039;ve all been champing at the bit to dig into Vincent Baker&#039;s games, and due to its popularity as a one-shot party game, the crew decided to go with In a Wicked Age first.  These sessions were an absolute blast, and everyone came away a pretty big fan. For IAWA, we changed up our format a bit: we all GM&#039;d one session each, starting with Kevin.  Check it out!
Oracle: God Kings of War
A cask of honey wine, tribute to a fierce bandit queen.

The arrival of unexpected and improbable allies, in darkness.

A genius of flame, imprisoned within a brass mirror.

The campsite of a traveling army, not long deserted.
Roles
Dan: Rafa Ban, Genius of flame.
Forms: Covertly d4, Directly d12, For Myself d6, For Others d6, With Love d8, With Violence d10
Particular Strength: The complete metaphysical understanding of all forms of fire.
Best Interests: To get free of the mirror. To burn Eric&#039;s twisted soul to ash.

Brandon: Kadashman-Enlil, leader of a destroyed army, holder of the brass mirror.
Forms: Covertly d6, Directly d10, For Myself d4, For Others d8, With Love d6, With Violence d12
Particular Strength: The last of the divinely infused royal bloodline, who can draw from  the strength of the people to Inspire, Lead, and Overcome the worst odds.
Best Interests: To remove Eric the Bitter from the land.  The bandits will take advantage of my defeat; I must end the bandit-queen&#039;s tyranny when she shows her face.

CJ: Zahir the Blade, the Bandit-Queen&#039;s Champion and lover.
Forms: Covertly d6, Directly d6, For Myself d8, For Others d4, With Love d10, With Violence d12
Particular Strength: The Training of the southern assassins.  A series of complex  meditations culminating in a single strike.
Best Interests: To convince Kadashman-Enlil that we will help him. To steal the mirror and trade it to Eric for our safety.

NPCs:

Ku-aya, the Bandit Queen
Best Interests: Kill Kadashman-Enlil while he is still weak.  Use the foolish noble remnants to drive Eric from the land.

Eric the Bitter, icy warlord, with his warhammer Gutar-Mag
Best Interests: To smash the prison of Rafa Ban, sundering his spirit.
Relevant Links

	In A Wicked Age
	Lumpley Games
	Conflict Flowchart
	Cadash
	Story Games Names Project
	Planescape: Torment (Ignus)
	The Darksword Trilogy 
	&quot;A little too close to Narnia&quot;
	The North Wind from Fables
	A Song of Ice &amp; Fire
	Wheel of Time
	Final Fantasy X (Auron)
	&quot;Kirk shoulder grab&quot;
	Green Lantern: Blackest Night
	The King-Priest of Istar and the Cataclysm
	Prince of Persia (the new one)

Crunchy Bits!

	In a Wicked Age Session 1: 2 Hours 26 Minutes
	In a Wicked Age Session 1 Part A: 1 Hour 10 Minutes
	In a Wicked Age Session 1 Part B: 1 Hour 15 Minutes
	Intro and Outro Music from The Prince of Persia by Inon Zur and Stuart Chatwood published by Ubisoft.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>2:26:34</itunes:duration>
	</item>
		<item>
		<title>The Walking Eye Episode 14: Not Roleplaying in Roleplaying Games</title>
		<link>http://www.thewalkingeye.com/?p=523</link>
		<comments>http://www.thewalkingeye.com/?p=523#comments</comments>
		<pubDate>Sat, 05 Sep 2009 18:14:24 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[3:16]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Dogs in the Vineyard]]></category>
		<category><![CDATA[Greaser Ghouls from Outer Space]]></category>
		<category><![CDATA[GURPS]]></category>
		<category><![CDATA[In a Wicked Age]]></category>
		<category><![CDATA[Millenium's End]]></category>
		<category><![CDATA[Misspent Youth]]></category>
		<category><![CDATA[No Exit]]></category>
		<category><![CDATA[Prime Time Adventures]]></category>
		<category><![CDATA[Robert Bohl]]></category>
		<category><![CDATA[Shaun Hayworth]]></category>
		<category><![CDATA[Story-games]]></category>
		<category><![CDATA[Story-games.com]]></category>
		<category><![CDATA[System Does Matter]]></category>
		<category><![CDATA[The Gamers]]></category>
		<category><![CDATA[This Modern Death]]></category>
		<category><![CDATA[Vincent Baker]]></category>
		<category><![CDATA[White Wolf]]></category>
		<category><![CDATA[Zombie Cinema]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=523</guid>
		<description><![CDATA[Kevin gathered up Shaun Hayworth from This Modern Death and Robert Bohl from the Independent Insurgency to talk about how much roleplaying is done in a usual session. Rob had recently been listening to some podcasts that seemed to at time discourage roleplaying in some situations, and that surprised and baffled him.  He started a [...]]]></description>
			<content:encoded><![CDATA[<p>Kevin gathered up Shaun Hayworth from This Modern Death and Robert Bohl from the Independent Insurgency to talk about how much roleplaying is done in a usual session. Rob had recently been listening to some podcasts that seemed to at time discourage roleplaying in some situations, and that surprised and baffled him.  He started a thread on Story-games.com and this whole topic flowered forth from there.  I had a great time talking to these two, and look forward to many conversations in the future!</p>
<p>Relevant Links</p>
<ul>
<li><a href="http://www.independentinsurgency.com/" target="_blank">Robert Bohl &#8211; The Independent Insurgency</a></li>
<li><a href="http://www.thismoderndeath.com/" target="_blank">Shaun Hayworth &#8211; This Modern Death</a></li>
<li><a href="http://misspentyouthgame.com/" target="_blank">Misspent Youth</a></li>
<li><a href="http://www.thismoderndeath.com/?p=205" target="_blank">Greaser Ghouls from Outer Space</a></li>
<li><a href="http://www.indie-rpgs.com/_articles/system_does_matter.html" target="_blank">System Does Matter</a></li>
<li><a href="http://www.worldofdarkness.com">White Wolf</a></li>
<li><a href="http://www.wizards.com/dnd" target="_blank">D&amp;D</a></li>
<li><a href="http://www.story-games.com/forums/comments.php?DiscussionID=10163&amp;page=1#Item_0" target="_blank">Storygames Thread Robert Started</a></li>
<li><a href="http://burningwheel.com" target="_blank">Burning Wheel</a></li>
<li><a href="http://www.the-gamers.com/" target="_blank">The Gamers/ The Gamers 2</a></li>
<li><a href="http://www.dog-eared-designs.com/games.html" target="_blank">Prime Time Adventures</a></li>
<li><a href="http://www.lumpley.com/" target="_blank">Vincent Baker&#8217;s Blog</a></li>
<li><a href="http://gregorhutton.com/boxninja/threesixteen/index.html" target="_blank">3:16</a></li>
<li><a href="http://www.lumpley.com/wicked.html" target="_blank">In A Wicked Age</a></li>
<li><a href="http://www.lumpley.com/games/dogsources.html" target="_blank">Dogs in the Vineyard</a></li>
<li><a href="http://index.rpg.net/display-entry.phtml?mainid=270" target="_blank">Millennium&#8217;s End</a></li>
<li><a href="http://www.sjgames.com/gurps/books/vehicles/" target="_blank">GURPS Vehicles</a></li>
<li><a href="http://en.wikipedia.org/wiki/No_Exit">No Exit</a></li>
<li><a href="http://www.arkenstonepublishing.net/zombiecinema" target="_blank">Zombie Cinema</a></li>
</ul>
<p>Crunchy Bits!</p>
<ul>
<li><a href="http://www.mediafire.com/file/t4zmvxvfomj/TWE_Discussion14_Non_Roleplaying_RPGs.mp3" target="_self">Discussion Episode 14: 45 minutes</a></li>
<li>Intro and Outro music provided by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.myspace.com');" href="http://www.myspace.com/ohpossum">Oh Possum.</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=523</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/t4zmvxvfomj/TWE_Discussion14_Non_Roleplaying_RPGs.mp3" length="41340599" type="audio/mpeg" />
			<itunes:keywords>3:16,Burning Wheel,D&amp;D,Dogs in the Vineyard,Greaser Ghouls from Outer Space,GURPS,In a Wicked Age,Millenium&#039;s End,Misspent Youth,No Exit,Prime Time Adventures,Robert Bohl</itunes:keywords>
		<itunes:subtitle>Kevin gathered up Shaun Hayworth from This Modern Death and Robert Bohl from the Independent Insurgency to talk about how much roleplaying is done in a usual session. Rob had recently been listening to some podcasts that seemed to at time discourage ro...</itunes:subtitle>
		<itunes:summary>Kevin gathered up Shaun Hayworth from This Modern Death and Robert Bohl from the Independent Insurgency to talk about how much roleplaying is done in a usual session. Rob had recently been listening to some podcasts that seemed to at time discourage roleplaying in some situations, and that surprised and baffled him.  He started a thread on Story-games.com and this whole topic flowered forth from there.  I had a great time talking to these two, and look forward to many conversations in the future!

Relevant Links

	Robert Bohl - The Independent Insurgency
	Shaun Hayworth - This Modern Death
	Misspent Youth
	Greaser Ghouls from Outer Space
	System Does Matter
	White Wolf
	D&amp;D
	Storygames Thread Robert Started
	Burning Wheel
	The Gamers/ The Gamers 2
	Prime Time Adventures
	Vincent Baker&#039;s Blog
	3:16
	In A Wicked Age
	Dogs in the Vineyard
	Millennium&#039;s End
	GURPS Vehicles
	No Exit
	Zombie Cinema

Crunchy Bits!

	Discussion Episode 14: 45 minutes
	Intro and Outro music provided by Oh Possum.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>43:02</itunes:duration>
	</item>
		<item>
		<title>The Walking Eye Episode 13: GenCon Recap</title>
		<link>http://www.thewalkingeye.com/?p=518</link>
		<comments>http://www.thewalkingeye.com/?p=518#comments</comments>
		<pubDate>Sat, 29 Aug 2009 21:49:02 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[3:16]]></category>
		<category><![CDATA[A Penny for My Thoughts]]></category>
		<category><![CDATA[Action Castle]]></category>
		<category><![CDATA[All Games Considered]]></category>
		<category><![CDATA[Amber]]></category>
		<category><![CDATA[Annalise]]></category>
		<category><![CDATA[Battletech]]></category>
		<category><![CDATA[Bear Swarm]]></category>
		<category><![CDATA[Brillian Gamologists]]></category>
		<category><![CDATA[Carry: A]]></category>
		<category><![CDATA[Carry: A Game About War]]></category>
		<category><![CDATA[Christopher Moeller]]></category>
		<category><![CDATA[Cold City]]></category>
		<category><![CDATA[Diagonally Through the Woods]]></category>
		<category><![CDATA[Do You Worship Cthulhu?]]></category>
		<category><![CDATA[Dogs in the Vineyard]]></category>
		<category><![CDATA[Dungeon Keeper]]></category>
		<category><![CDATA[Dwarf Fortress]]></category>
		<category><![CDATA[Emily Care Boss]]></category>
		<category><![CDATA[Epidiah Ravichol]]></category>
		<category><![CDATA[Escape from Tentacle City]]></category>
		<category><![CDATA[Forge Midwest]]></category>
		<category><![CDATA[Games on Demand]]></category>
		<category><![CDATA[games Workshop]]></category>
		<category><![CDATA[GenCon]]></category>
		<category><![CDATA[Greggor Hutton]]></category>
		<category><![CDATA[Have Games Will Travel]]></category>
		<category><![CDATA[Hot War]]></category>
		<category><![CDATA[Houses of the Blooded]]></category>
		<category><![CDATA[How to Host a Dungeon]]></category>
		<category><![CDATA[In a Wicked Age]]></category>
		<category><![CDATA[Indie Pre]]></category>
		<category><![CDATA[Indie Press Revolution]]></category>
		<category><![CDATA[Inspectres]]></category>
		<category><![CDATA[Keith Senkowski]]></category>
		<category><![CDATA[Master Plan Podcast]]></category>
		<category><![CDATA[Mechwarrior]]></category>
		<category><![CDATA[Michael A. Stackpole]]></category>
		<category><![CDATA[Misery Bubblegum]]></category>
		<category><![CDATA[Misspent Youth]]></category>
		<category><![CDATA[Mouse Guard]]></category>
		<category><![CDATA[My Life With Master]]></category>
		<category><![CDATA[Narrative Control Podcast]]></category>
		<category><![CDATA[Paul Czege]]></category>
		<category><![CDATA[Paul Tevis]]></category>
		<category><![CDATA[Podgecast]]></category>
		<category><![CDATA[Polaris]]></category>
		<category><![CDATA[Primetime A]]></category>
		<category><![CDATA[Primetime Adventures]]></category>
		<category><![CDATA[Pulp Gamer]]></category>
		<category><![CDATA[Robert Bohl]]></category>
		<category><![CDATA[Ron Edwards]]></category>
		<category><![CDATA[Ryan Macklin]]></category>
		<category><![CDATA[S/lay /w Me]]></category>
		<category><![CDATA[Sean Nittner]]></category>
		<category><![CDATA[Shab]]></category>
		<category><![CDATA[Shab-Al-Hiri Roach]]></category>
		<category><![CDATA[Shock]]></category>
		<category><![CDATA[Shooting the Moon]]></category>
		<category><![CDATA[Siggraph]]></category>
		<category><![CDATA[Spione]]></category>
		<category><![CDATA[Spirit of the Century]]></category>
		<category><![CDATA[Steve S. Long]]></category>
		<category><![CDATA[Storn A. Cook]]></category>
		<category><![CDATA[Swashbucklers of the 7 Skies]]></category>
		<category><![CDATA[The Forge]]></category>
		<category><![CDATA[The Jank Cast]]></category>
		<category><![CDATA[The Sons of Kryos]]></category>
		<category><![CDATA[Theory from the Closet]]></category>
		<category><![CDATA[Tony Dowler]]></category>
		<category><![CDATA[Tony Lo]]></category>
		<category><![CDATA[Tony Lower-Basch]]></category>
		<category><![CDATA[Trapcast]]></category>
		<category><![CDATA[Voice of the Revolution]]></category>
		<category><![CDATA[Willow Palecek]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=518</guid>
		<description><![CDATA[Kevin sits down with CJ to regale him with tales of his exploits at GenCon. There are several games explained, and a fuzzy recollection of Kevin&#8217;s booze-soaked Saturday adventures at the Podcasters Meet and Greet. Relevant Links Bear Swarm Podgecast Trapcast Brilliant Gamologists Action Castle Do You Worship Cthulhu / Mafia/Are you a Werewolf Rob [...]]]></description>
			<content:encoded><![CDATA[<p>Kevin sits down with CJ to regale him with tales of his exploits at GenCon. There are several games explained, and a fuzzy recollection of Kevin&#8217;s booze-soaked Saturday adventures at the Podcasters Meet and Greet.</p>
<p>Relevant Links</p>
<ul>
<li><a href="http://www.bearswarm.com/" target="_blank">Bear Swarm</a></li>
<li><a href="http//www.podgecast.com" target="_blank">Podgecast</a></li>
<li><a href="http://www.trapcast.com" target="_blank">Trapcast</a></li>
<li><a href="http://brilliantgameologists.com/" target="_blank">Brilliant Gamologists</a></li>
<li><a href="http://www.memento-mori.com/" target="_blank">Action Castle</a></li>
<li><a href="http://www.toyvault.com/cthulhugame/main.htm" target="_blank">Do You Worship Cthulhu</a> / <a href="http://en.wikipedia.org/wiki/Mafia_%28party_game%29" target="_blank">Mafia/Are you a Werewolf</a></li>
<li><a href="http://indie-insurgent.livejournal.com/" target="_blank">Rob Bohl</a></li>
<li><a href="http://twitpic.com/photos/thewalkingeye" target="_blank">Kevin&#8217;s twitpic</a></li>
<li><a href="http://en.wikipedia.org/wiki/SIGGRAPH" target="_blank">Siggraph</a></li>
<li><a href="http://www.stormwolf.com/" target="_blank">Michael Stackpole</a> / <a href="http://www.rpgstudies.net/stackpole/pulling_report.html" target="_blank">The Pulling Report</a></li>
<li><a href="http://en.wikipedia.org/wiki/MechWarrior_%28reboot%29" target="_blank">Mechwarrior PC game</a> / <a href="http://www.youtube.com/watch?v=sl4eI3htAuA&amp;feature=related" target="_blank">intro cinematic</a> / <a href="http://www.classicbattletech.com/" target="_blank">Battletech Classic</a> / <a href="http://www.virtualworld.com/" target="_blank">Battletech Pods</a></li>
<li><a href="http://www.stornart.com/" target="_blank">Storn A. Cook</a> / <a href="http://www.sonsofkryos.com/previndex.htm" target="_blank">Sons of Kryos</a></li>
<li><a href="http://www.indipressrevolution.com" target="_blank">Indie Press Revolution</a></li>
<li>Paul Tevis: <a href="http://www.thevoiceoftherevolution.com/" target="_blank">Voice of the Revolution</a> / <a href="http://www.havegameswilltravel.net/" target="_blank">Have Games Will Travel</a></li>
<li><a href="http://www.agcpodcast.info/" target="_blank">All Games Considered Podcast</a></li>
<li><a href="http://gameslinger-enterprises.com/penny/" target="_blank">Penny for My Thoughts</a></li>
<li><a href="http://seannittner.livejournal.com/80823.html" target="_blank">Sean Nittner</a> / <a href="http://www.narrativecontrol.com" target="_blank">Narrative Control Podcast</a></li>
<li><a href="http://www.halfmeme.com/">Paul Czege </a>/ <a href="http://www.halfmeme.com/master.html" target="_blank">My Life with Master</a></li>
<li><a href="http://www.museoffire.com/Games/">Tony Lower-Basch: Capes and Misery Bubblegum</a></li>
<li>Games on Demand Games: <a href="http://www.7skies.net/" target="_blank">Swashbucklers of the 7 Skies</a>, <a href="http://www.lumpley.com/wicked.html" target="_blank">In A Wicked Age</a>, <a href="http://www.housesoftheblooded.com/" target="_blank">Houses of the Blooded</a>, <a href="http://www.evilhat.com/home/sotc/" target="_blank">Spirit of the Century</a>, <a href="http://www.misspentyouthgame.com" target="_blank">Misspent Youth</a>, <a href="http://www.dog-eared-designs.com/games.html" target="_blank">Primetime Adventures</a>, <a href="http://en.wordpress.com/tag/escape-from-tentacle-city/" target="_blank"> Escape from Tentacle City</a>, <a href="http://www.lumpley.com/dogsources.html">Dogs in the Vineyard</a>, <a href="http://burningwheel.com" target="_blank">Mouse Guard</a>, <a href="http://swingpad.com/dustyboots/wordpress/index.php?page_id=243" target="_blank">Polaris</a>, <a href="http://gregorhutton.com/boxninja/threesixteen/index.html" target="_blank">3:16</a>, <a href="http://www.contestedground.co.uk/coldprev.html" target="_blank">Cold City</a>, <a href="http://www.contestedground.co.uk/hotmain.html" target="_blank">Hot War</a>, <a href="http://glyphpress.com/shock/" target="_blank">Shock</a>, <a href="http://en.wikipedia.org/wiki/Amber_Diceless_Roleplaying_Game" target="_blank">Amber</a>, <a href="http://www.memento-mori.com/" target="_blank">Inspectres</a>, <a href="http://www.bullypulpitgames.com/games/index.php?game=roach" target="_blank">Shab-Al-Hiri Roach</a>, <a href="http://ndpdesign.com/artwork/832150_carry_a_game_about_war.html" target="_blank">Carry</a>, <a href="http://www.blackgreengames.com/stm.html" target="_blank">Shooting the Moon</a>, <a href="http://ndpdesign.com/artwork/832158_About_Annalise.html" target="_blank">Annalise</a>, <a href="http://gameslinger-enterprises.com/penny/" target="_blank">Penny for My Thoughts</a>.</li>
<li><a href="http://en.wikipedia.org/wiki/Soma" target="_blank">Coma White (what Kevin actually meant was &#8220;Soma&#8221; from Brave New World. Oops)</a></li>
<li><a href="http://burningwheel.com" target="_blank">Burning Wheel</a> / <a href="http://www.burningwheel.org/wiki/index.php?title=Downloads#The_Sword" target="_blank">The Sword</a></li>
<li><a href="http://www.moellerillustrations.com" target="_blank">Christopher Moeller</a></li>
<li><a href="http://www.games-workshop.com/gws/" target="_blank">Games Workshop</a></li>
<li><a href="http://en.wikipedia.org/wiki/Starship_Troopers" target="_blank">Heinlein&#8217;s Starship Troopers</a></li>
<li><a href="http://www.thewalkingeye.com/?cat=215" target="_blank">Forge Midwest</a></li>
<li><a href="http://willowrants.wordpress.com/" target="_blank">Willow Palecek</a></li>
<li><a href="http://www.indie-rpgs.com" target="_blank">The Forge</a></li>
<li><a href="http://www.adept-press.com/" target="_blank">Ron Edwards / S/lay w/ Me / Spione</a></li>
<li><a href="http://en.wikipedia.org/wiki/Steve_Long_%28game_designer%29" target="_blank">Steve Long</a></li>
<li><a href="http://www.theoryfromthecloset.com" target="_blank">Theory from the Closet</a></li>
<li><a href="http://masterplanpodcast.net/" target="_blank">Ryan Macklin / Master Plan Podcast</a></li>
<li><a href="http://www.pulpgamer.com/" target="_blank">Pulp Gamer</a></li>
<li><a href="http://jankcast.com/" target="_blank">The Jank Cast</a></li>
<li><a href="http://www.runningdtw.com/" target="_blank">Diagonally Through the Woods</a></li>
<li><a href="http://en.wikipedia.org/wiki/Dungeons_%26_Dragons_Basic_Set#1983_revision" target="_blank">D&amp;D &#8220;Moldvay Basic&#8221;</a></li>
<li><a href="http://planet-thirteen.com/Dungeon.aspx" target="_blank">Tony Dowler / How to Host a Dungeon</a></li>
<li><a href="http://en.wikipedia.org/wiki/Dungeon_Keeper" target="_blank">Dungeon Keeper</a> / <a href="http://en.wikipedia.org/wiki/Dwarf_Fortress" target="_blank">Dwarf Fortress</a></li>
</ul>
<p>Crunchy Bits!</p>
<ul>
<li><a href="http://www.mediafire.com/file/unzmzuzkwao/TWE_Discussion13_Gencon_Recap.mp3" target="_self">Discussion Episode 13: 1 Hour</a></li>
<li>Intro and Outro music provided by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.myspace.com');" href="http://www.myspace.com/ohpossum">Oh Possum.</a></li>
</ul>
<p>Promos and Bumpers:</p>
<ul>
<li><a href="http://www.themoderndeath.com" target="_blank">This Modern Death</a></li>
<li><a href="http://www.havegameswilltravel.net/" target="_blank">Have Games, Will Travel</a></li>
<li><a href="http://www.spookyouthouse.com" target="_blank">Spooky Outhouse</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=518</wfw:commentRss>
		<slash:comments>6</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/unzmzuzkwao/TWE_Discussion13_Gencon_Recap.mp3" length="61718993" type="audio/mpeg" />
			<itunes:keywords>3:16,A Penny for My Thoughts,Action Castle,All Games Considered,Amber,Annalise,Battletech,Bear Swarm,Brillian Gamologists,Carry: A,Carry: A Game About War,Christopher Moeller</itunes:keywords>
		<itunes:subtitle>Kevin sits down with CJ to regale him with tales of his exploits at GenCon. There are several games explained, and a fuzzy recollection of Kevin&#039;s booze-soaked Saturday adventures at the Podcasters Meet and Greet.</itunes:subtitle>
		<itunes:summary>Kevin sits down with CJ to regale him with tales of his exploits at GenCon. There are several games explained, and a fuzzy recollection of Kevin&#039;s booze-soaked Saturday adventures at the Podcasters Meet and Greet.

Relevant Links

	Bear Swarm
	Podgecast
	Trapcast
	Brilliant Gamologists
	Action Castle
	Do You Worship Cthulhu / Mafia/Are you a Werewolf
	Rob Bohl
	Kevin&#039;s twitpic
	Siggraph
	Michael Stackpole / The Pulling Report
	Mechwarrior PC game / intro cinematic / Battletech Classic / Battletech Pods
	Storn A. Cook / Sons of Kryos
	Indie Press Revolution
	Paul Tevis: Voice of the Revolution / Have Games Will Travel
	All Games Considered Podcast
	Penny for My Thoughts
	Sean Nittner / Narrative Control Podcast
	Paul Czege / My Life with Master
	Tony Lower-Basch: Capes and Misery Bubblegum
	Games on Demand Games: Swashbucklers of the 7 Skies, In A Wicked Age, Houses of the Blooded, Spirit of the Century, Misspent Youth, Primetime Adventures,  Escape from Tentacle City, Dogs in the Vineyard, Mouse Guard, Polaris, 3:16, Cold City, Hot War, Shock, Amber, Inspectres, Shab-Al-Hiri Roach, Carry, Shooting the Moon, Annalise, Penny for My Thoughts.
	Coma White (what Kevin actually meant was &quot;Soma&quot; from Brave New World. Oops)
	Burning Wheel / The Sword
	Christopher Moeller
	Games Workshop
	Heinlein&#039;s Starship Troopers
	Forge Midwest
	Willow Palecek
	The Forge
	Ron Edwards / S/lay w/ Me / Spione
	Steve Long
	Theory from the Closet
	Ryan Macklin / Master Plan Podcast
	Pulp Gamer
	The Jank Cast
	Diagonally Through the Woods
	D&amp;D &quot;Moldvay Basic&quot;
	Tony Dowler / How to Host a Dungeon
	Dungeon Keeper / Dwarf Fortress

Crunchy Bits!

	Discussion Episode 13: 1 Hour
	Intro and Outro music provided by Oh Possum.

Promos and Bumpers:

	This Modern Death
	Have Games, Will Travel
	Spooky Outhouse
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:04:16</itunes:duration>
	</item>
		<item>
		<title>The Walking Eye Episode 12: Post Blazing Rose Discussion</title>
		<link>http://www.thewalkingeye.com/?p=513</link>
		<comments>http://www.thewalkingeye.com/?p=513#comments</comments>
		<pubDate>Wed, 26 Aug 2009 12:36:35 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Blazing Rose]]></category>
		<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Agon]]></category>
		<category><![CDATA[Burning Empires]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[Czege Principle]]></category>
		<category><![CDATA[Diagonally Through the Woods]]></category>
		<category><![CDATA[Dynasty Warriors]]></category>
		<category><![CDATA[Edward "Sabe" Jones]]></category>
		<category><![CDATA[Exalted]]></category>
		<category><![CDATA[Grey Ranks]]></category>
		<category><![CDATA[In a Wicked Age]]></category>
		<category><![CDATA[Jason_DTW]]></category>
		<category><![CDATA[Lulu]]></category>
		<category><![CDATA[Misha]]></category>
		<category><![CDATA[Primetime Adventures]]></category>
		<category><![CDATA[Riviera The Promised Land]]></category>
		<category><![CDATA[Shab-Al-Hiri Roach]]></category>
		<category><![CDATA[Weapons of the Gods]]></category>
		<category><![CDATA[Willow Palacek]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=513</guid>
		<description><![CDATA[Kevin, Misha, Sabe and Jason talk about their experiences with Blazing Rose.  It was the first GMless game for Misha and Jason, and we discuss how it resulted in a different play experience for them. The conversation then continues on to many differences between traditional and story games, and wraps with a bit of talk [...]]]></description>
			<content:encoded><![CDATA[<p>Kevin, Misha, Sabe and Jason talk about their experiences with Blazing Rose.  It was the first GMless game for Misha and Jason, and we discuss how it resulted in a different play experience for them. The conversation then continues on to many differences between traditional and story games, and wraps with a bit of talk with Sabe about his inspirations for Blazing Rose.</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://blazingrose-rpg.livejournal.com/" target="_blank">Blazing Rose Page/Sabe&#8217;s Blog</a></li>
<li><a href="http://www.runningdtw.com/" target="_blank">Diagonally Through the Wood</a></li>
<li><a href="http://www.bullypulpitgames.com/games/index.php?game=grey_ranks" target="_blank">Grey Ranks</a></li>
<li><a href="http://www.bullypulpitgames.com/games/index.php?game=roach" target="_blank">Shab-al-hiri Roach</a></li>
<li><a href="http://www.agon-rpg.com/" target="_blank">Agon</a></li>
<li><a href="http://random.average-bear.com/TheoryTopics/CzegePrinciple" target="_blank">Czege Principle</a></li>
<li><a href="http://en.wikipedia.org/wiki/Weapons_of_the_Gods_%28role-playing_game%29" target="_blank">Weapons of the Gods</a></li>
<li><a href="http://en.wikipedia.org/wiki/Dynasty_warriors" target="_blank">Dynasty Warriors</a></li>
<li><a href="http://www.burningwheel.com" target="_blank">Burning Wheel</a></li>
<li><a href="http://www.burningempires.com" target="_blank">Burning Empires</a></li>
<li><a href="http://willowrants.wordpress.com/2007/07/15/burning-empires-is-incoherent/" target="_blank">Willow&#8217;s Blog post about Burning Empires</a></li>
<li><a href="http://www.white-wolf.com/Exalted/" target="_blank">Exalted </a></li>
<li><a href="http://www.lumpley.com/wicked.html" target="_blank">In a Wicked Age</a></li>
<li><a href="http://en.wikipedia.org/wiki/Riviera:_The_Promised_Land" target="_blank">Riviera the Promised Land</a></li>
<li><a href="http://www.dog-eared-designs.com/games.html" target="_blank">Primetime Adventures</a></li>
<li><a href="http://www.lulu.com/" target="_blank">Lulu</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/mam44otzey0/TWE_Discussion12_BlazingRose.mp3" target="_blank">Discussion 12: Post Blazing Rose 44 Minutes</a></li>
<li>Intro and Outro music provided by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.myspace.com');" href="http://www.myspace.com/ohpossum">Oh Possum.</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=513</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/mam44otzey0/TWE_Discussion12_BlazingRose.mp3" length="42311074" type="audio/mpeg" />
			<itunes:keywords>Agon,Blazing Rose,Burning Empires,Burning Wheel,Czege Principle,Diagonally Through the Woods,Dynasty Warriors,Edward &quot;Sabe&quot; Jones,Exalted,Grey Ranks,In a Wicked Age,Jason_DTW</itunes:keywords>
		<itunes:subtitle>Kevin, Misha, Sabe and Jason talk about their experiences with Blazing Rose.  It was the first GMless game for Misha and Jason, and we discuss how it resulted in a different play experience for them. The conversation then continues on to many differenc...</itunes:subtitle>
		<itunes:summary>Kevin, Misha, Sabe and Jason talk about their experiences with Blazing Rose.  It was the first GMless game for Misha and Jason, and we discuss how it resulted in a different play experience for them. The conversation then continues on to many differences between traditional and story games, and wraps with a bit of talk with Sabe about his inspirations for Blazing Rose.

Relevant Links

	Blazing Rose Page/Sabe&#039;s Blog
	Diagonally Through the Wood
	Grey Ranks
	Shab-al-hiri Roach
	Agon
	Czege Principle
	Weapons of the Gods
	Dynasty Warriors
	Burning Wheel
	Burning Empires
	Willow&#039;s Blog post about Burning Empires
	Exalted 
	In a Wicked Age
	Riviera the Promised Land
	Primetime Adventures
	Lulu

Crunchy Bits!

	Discussion 12: Post Blazing Rose 44 Minutes
	Intro and Outro music provided by Oh Possum.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>44:03</itunes:duration>
	</item>
		<item>
		<title>Blazing Rose Actual Play</title>
		<link>http://www.thewalkingeye.com/?p=503</link>
		<comments>http://www.thewalkingeye.com/?p=503#comments</comments>
		<pubDate>Wed, 12 Aug 2009 19:33:31 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Blazing Rose]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Fables]]></category>
		<category><![CDATA[Grumpy Old Men]]></category>
		<category><![CDATA[Harem Anime]]></category>
		<category><![CDATA[In Nomine]]></category>
		<category><![CDATA[Jason_DTW]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Misha]]></category>
		<category><![CDATA[Neil Gaiman]]></category>
		<category><![CDATA[Poison'd]]></category>
		<category><![CDATA[Sabe]]></category>
		<category><![CDATA[The Villiage of Hommlet]]></category>
		<category><![CDATA[To Heart]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=503</guid>
		<description><![CDATA[I met Edward &#8220;Sabe&#8221; Jones at Forge Midwest 2009, and we&#8217;ve kept in touch ever since. A few weeks back he was in town and we sat down to play his game Blazing Rose: A game of romantic rivalry. Joining us is Sabe&#8217;s girlfriend Misha and fellow local podcaster Jason Grabau from Diagonally Through the [...]]]></description>
			<content:encoded><![CDATA[<p>I met <a href="http://blazingrose-rpg.livejournal.com/" target="_blank">Edward &#8220;Sabe&#8221; Jones</a> at <a href="http://www.thewalkingeye.com/?cat=215" target="_self">Forge Midwest 2009</a>, and we&#8217;ve kept in touch ever since. A few weeks back he was in town and we sat down to play his game Blazing Rose: A game of romantic rivalry. Joining us is Sabe&#8217;s girlfriend Misha and fellow local podcaster <a href="http://twitter.com/Jason_DTW" target="_blank">Jason Grabau</a> from <a href="http://www.runningdtw.com/">Diagonally Through the Woods</a>. This was Jason&#8217;s first experience with a GMless storygame, and he had a great time with it. This is a full session of BR, covering setting, beloved, and character creation and then one round of narration. After a bit of discussion, we decided on a Fables/American Gods &#8220;mythical creatures in the modern day&#8221;. After the session we talked about how Blazing Rose was different from games Jason had been playing (mostly 4E). Stay tuned for that next week!</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.imdb.com/title/tt0129387/" target="_blank">There&#8217;s Something About Mary </a></li>
<li><a href="http://en.wikipedia.org/wiki/To_Heart" target="_blank">To Heart</a></li>
<li><a href="http://www.imdb.com/title/tt0107050/" target="_blank">Grumpy Old Men </a></li>
<li><a href="http://en.wikipedia.org/wiki/Village_of_Hommlet" target="_blank">The Village of Hommlet</a></li>
<li><a href="http://www.indie-rpgs.com/games/unstore/game/3" target="_blank">Poison&#8217;d </a></li>
<li><a href="http://en.wikipedia.org/wiki/Mutiny_on_the_Bounty" target="_blank">Mutiny on the Bounty </a></li>
<li><a href="http://en.wikipedia.org/wiki/La_Amistad" target="_blank">Amistad </a></li>
<li><a href="http://en.wikipedia.org/wiki/Harem_%28genre%29" target="_blank">Harem Anime</a></li>
<li><a href="http://en.wikipedia.org/wiki/Fables_%28comics%29" target="_blank">Fables</a></li>
<li><a href="http://en.wikipedia.org/wiki/Neil_Gaiman" target="_blank">Neil Gaiman</a></li>
<li><a href="http://en.wikipedia.org/wiki/2012_doomsday_prediction" target="_blank">Mayan Calendar &#8220;Doomsday&#8221; </a></li>
<li><a href="http://en.wikipedia.org/wiki/Piers_anthony" target="_blank">Piers Anthony </a></li>
<li><a href="http://en.wikipedia.org/wiki/Bruce_Campbell" target="_blank">Bruce Campbell </a></li>
<li><a href="http://en.wikipedia.org/wiki/Bruce_Campbell" target="_blank">Burn Notice </a></li>
<li><a href="http://en.wikipedia.org/wiki/In_Nomine_%28role-playing_game%29" target="_blank">In Nomine </a></li>
<li><a href="http://www.imdb.com/title/tt0057546/" target="_blank">The Sword in the Stone </a></li>
<li><a href="http://drhorrible.com/" target="_blank">Dr. Horrible&#8217;s Sing-along Blog </a></li>
<li><a href="http://en.wikipedia.org/wiki/Metatron" target="_blank">Metatron</a></li>
<li><a href="http://en.wikipedia.org/wiki/Metatron" target="_blank">Mists of Avalon</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/?mntnj1munmu" target="_self">Blazing Rose Actual Play: 3 and a half hours</a>.</li>
<li>Intro music by <a href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a>, Outro Music by <a href="http://www.toshistation.com/story/Chitlins_Whiskey_Skirt_95977.asp" target="_blank">Chitlins, Whiskey, and Skirt: &#8220;Increased Chances&#8221;</a></li>
</ul>
<p>Broken down into 3 parts:</p>
<ul>
<li><a href="http://www.mediafire.com/?nnodyhtdynr" target="_self">Part A: 1 Hour</a></li>
<li><a href="http://www.mediafire.com/?wtodwxgfxom" target="_self">Part B: 1 Hour</a></li>
<li><a href="http://www.mediafire.com/?jrymfm5rjrm" target="_self">Part C: 1 Hour 30 min</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=503</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/mntnj1munmu/TWE_BlazingRose.mp3" length="210648769" type="audio/mpeg" />
			<itunes:keywords>Blazing Rose,Fables,Grumpy Old Men,Harem Anime,In Nomine,Jason_DTW,Kevin,Misha,Neil Gaiman,Poison&#039;d,Sabe,The Villiage of Hommlet</itunes:keywords>
		<itunes:subtitle>I met Edward &quot;Sabe&quot; Jones at Forge Midwest 2009, and we&#039;ve kept in touch ever since. A few weeks back he was in town and we sat down to play his game Blazing Rose: A game of romantic rivalry. Joining us is Sabe&#039;s girlfriend Misha and fellow local podca...</itunes:subtitle>
		<itunes:summary>I met Edward &quot;Sabe&quot; Jones at Forge Midwest 2009, and we&#039;ve kept in touch ever since. A few weeks back he was in town and we sat down to play his game Blazing Rose: A game of romantic rivalry. Joining us is Sabe&#039;s girlfriend Misha and fellow local podcaster Jason Grabau from Diagonally Through the Woods. This was Jason&#039;s first experience with a GMless storygame, and he had a great time with it. This is a full session of BR, covering setting, beloved, and character creation and then one round of narration. After a bit of discussion, we decided on a Fables/American Gods &quot;mythical creatures in the modern day&quot;. After the session we talked about how Blazing Rose was different from games Jason had been playing (mostly 4E). Stay tuned for that next week!
Relevant Links

	There&#039;s Something About Mary 
	To Heart
	Grumpy Old Men 
	The Village of Hommlet
	Poison&#039;d 
	Mutiny on the Bounty 
	Amistad 
	Harem Anime
	Fables
	Neil Gaiman
	Mayan Calendar &quot;Doomsday&quot; 
	Piers Anthony 
	Bruce Campbell 
	Burn Notice 
	In Nomine 
	The Sword in the Stone 
	Dr. Horrible&#039;s Sing-along Blog 
	Metatron
	Mists of Avalon

Crunchy Bits!

	Blazing Rose Actual Play: 3 and a half hours.
	Intro music by Oh Possum, Outro Music by Chitlins, Whiskey, and Skirt: &quot;Increased Chances&quot;

Broken down into 3 parts:

	Part A: 1 Hour
	Part B: 1 Hour
	Part C: 1 Hour 30 min
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>3:39:24</itunes:duration>
	</item>
		<item>
		<title>New RSS Feeds</title>
		<link>http://www.thewalkingeye.com/?p=500</link>
		<comments>http://www.thewalkingeye.com/?p=500#comments</comments>
		<pubDate>Mon, 10 Aug 2009 14:13:27 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=500</guid>
		<description><![CDATA[A couple weeks ago we switched from wordpress.com to wordpress.org. This means we have a lot more flexibility with what kinds of features we can have on the site. Behold our new on-site media player! Marvel at our multiple RSS feeds! On that note, some of you may need to change your RSS feed in [...]]]></description>
			<content:encoded><![CDATA[<p>A couple weeks ago we switched from wordpress.com to wordpress.org. This means we have a lot more flexibility with what kinds of features we can have on the site. Behold our new on-site media player! Marvel at our multiple RSS feeds! On that note, some of you may need to change your RSS feed in iTunes or your reader of choice.</p>
<p>Full Feed of every episode:</p>
<p><a href="http://www.thewalkingeye.com/?feed=rss2" target="_self">http://www.thewalkingeye.com/?feed=rss2</a></p>
<p>Non-AP feed (discussions, interviews, reviews only): <a href="http://www.thewalkingeye.com/?feed=rss2&amp;cat=10" target="_self"></a></p>
<p><a href="http://www.thewalkingeye.com/?feed=rss2&amp;cat=10" target="_self">http://www.thewalkingeye.com/?feed=rss2&amp;cat=10</a></p>
<p>Feel free to drop a comment on this entry for request of other features you&#8217;d like to see on the site.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=500</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Forge Midwest 2009: Interview with Willow Palacek</title>
		<link>http://www.thewalkingeye.com/?p=495</link>
		<comments>http://www.thewalkingeye.com/?p=495#comments</comments>
		<pubDate>Wed, 05 Aug 2009 14:26:02 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Forge Midwest 2009]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Awesome Adventures]]></category>
		<category><![CDATA[Blazing Rose]]></category>
		<category><![CDATA[Carolyn Burg]]></category>
		<category><![CDATA[Champions]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Dust Devils]]></category>
		<category><![CDATA[Escape from Tentacle City]]></category>
		<category><![CDATA[FATE RPG]]></category>
		<category><![CDATA[Hero Quest]]></category>
		<category><![CDATA[Houses of the Blooded]]></category>
		<category><![CDATA[John Woo]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Legend of the Five Rings]]></category>
		<category><![CDATA[Lenny Balsera]]></category>
		<category><![CDATA[Mouse Guard]]></category>
		<category><![CDATA[Ron Edwards]]></category>
		<category><![CDATA[RPGA]]></category>
		<category><![CDATA[Spirt of the Century]]></category>
		<category><![CDATA[Starblazer Adventures]]></category>
		<category><![CDATA[Storming the Wizards Castle]]></category>
		<category><![CDATA[The Forge]]></category>
		<category><![CDATA[The Mountain Witch]]></category>
		<category><![CDATA[Vincent Baker]]></category>
		<category><![CDATA[Voight-Kampff Test]]></category>

		<guid isPermaLink="false">http://www.thewalkingeye.com/?p=495</guid>
		<description><![CDATA[Our final interview from the heady days of Forge Midwest 2009 is a brief interview with Willow Palecek, Forge Midwest organizer and designer of the FATE-based RPG Awesome Adventures. We talk with Willow about why she made Awesome Adventures, how she got into roleplaying, and how Forge Midwest came to be in Madison instead of [...]]]></description>
			<content:encoded><![CDATA[<p>Our final interview from the heady days of Forge Midwest 2009 is a brief interview with Willow Palecek, Forge Midwest organizer and designer of the FATE-based RPG Awesome Adventures. We talk with Willow about why she made Awesome Adventures, how she got into roleplaying, and how Forge Midwest came to be in Madison instead of Chicago. It was nice talking to Willow and I can&#8217;t wait for next year&#8217;s Forge Midwest!</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://willowrants.wordpress.com/" target="_blank">Willow&#8217;s Blog</a></li>
<li><a href="http://www.faterpg.com/" target="_blank">FATE RPG</a></li>
<li><a href="http://www.lulu.com/content/2085636" target="_blank">Awesome Adventures</a></li>
<li><a href="http://en.wikipedia.org/wiki/Voight-Kampff_machine" target="_blank">Voight-Kampff test</a></li>
<li><a href="http://www.evilhat.com/home/sotc/" target="_blank">Spirit of the Century</a></li>
<li><a href="http://lcdarkwood.livejournal.com/" target="_blank">Lenny Balsera</a></li>
<li><a href="http://www.cubicle-7.com/starblazer.htm" target="_blank">Starblazer Adventures</a></li>
<li><a href="http://en.wikipedia.org/wiki/John_Woo" target="_blank">John Woo</a></li>
<li><a href="http://www.elfwood.com/~adularia" target="_blank">Carolyn Burg</a></li>
<li><a href="http://game-chef.com/af2008/comments.php?DiscussionID=516" target="_blank">Escape from Tentacle City</a></li>
<li><a href="http://www.housesoftheblooded.com/" target="_blank">Houses of the Blooded</a></li>
<li><a href="http://l5r.alderac.com/" target="_blank">Legend of the Five Rings</a></li>
<li><a href="http://en.wikipedia.org/wiki/HeroQuest" target="_blank">Hero Quest</a></li>
<li><a href="http://www.indiepressrevolution.com/xcart/product.php?productid=16251&amp;cat=0&amp;page=1" target="_blank">Dust Devils</a></li>
<li><a href="http://en.wikipedia.org/wiki/Champions_(role-playing_game)" target="_blank">Champions</a></li>
<li><a href="http://www.indie-rpgs.com" target="_blank">The Forge</a></li>
<li><a href="http://www.adept-press.com/" target="_blank">Ron Edwards</a></li>
<li><a href="http://www.wizards.com/default.asp?x=dnd/welcome" target="_blank">Dungeons and Dragons</a></li>
<li><a href="ttp://www.wizards.com/default.asp?x=rpga" target="_blank">RPGA</a></li>
<li><a href="http://blazingrose-rpg.livejournal.com/" target="_blank">Blazing Rose</a></li>
<li><a href="http://www.burningwheel.com" target="_blank">Mouse Guard</a></li>
<li><a href="http://www.lumpley.com/storming/" target="_blank">Storming the Wizard&#8217;s Castle</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Mountain_Witch" target="_blank">The Mountain Witch</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/tfntgiewxzm/TWE_Interview8_WillowPalacek.mp3" target="_self">Interview 8: Willow Palacek 25 minutes</a></li>
<li>Intro and Outro music provided by <a href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=495</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/tfntgiewxzm/TWE_Interview8_WillowPalacek.mp3" length="25061451" type="audio/mpeg" />
			<itunes:keywords>Awesome Adventures,Blazing Rose,Carolyn Burg,Champions,D&amp;D,Dust Devils,Escape from Tentacle City,FATE RPG,Hero Quest,Houses of the Blooded,John Woo,Kevin</itunes:keywords>
		<itunes:subtitle>Our final interview from the heady days of Forge Midwest 2009 is a brief interview with Willow Palecek, Forge Midwest organizer and designer of the FATE-based RPG Awesome Adventures. We talk with Willow about why she made Awesome Adventures,</itunes:subtitle>
		<itunes:summary>Our final interview from the heady days of Forge Midwest 2009 is a brief interview with Willow Palecek, Forge Midwest organizer and designer of the FATE-based RPG Awesome Adventures. We talk with Willow about why she made Awesome Adventures, how she got into roleplaying, and how Forge Midwest came to be in Madison instead of Chicago. It was nice talking to Willow and I can&#039;t wait for next year&#039;s Forge Midwest!
Relevant Links

	Willow&#039;s Blog
	FATE RPG
	Awesome Adventures
	Voight-Kampff test
	Spirit of the Century
	Lenny Balsera
	Starblazer Adventures
	John Woo
	Carolyn Burg
	Escape from Tentacle City
	Houses of the Blooded
	Legend of the Five Rings
	Hero Quest
	Dust Devils
	Champions
	The Forge
	Ron Edwards
	Dungeons and Dragons
	RPGA
	Blazing Rose
	Mouse Guard
	Storming the Wizard&#039;s Castle
	The Mountain Witch

Crunchy Bits!

	Interview 8: Willow Palacek 25 minutes
	Intro and Outro music provided by Oh Possum.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>26:05</itunes:duration>
	</item>
		<item>
		<title>The Walking Eye Episode 11: Secrets</title>
		<link>http://www.thewalkingeye.com/?p=489</link>
		<comments>http://www.thewalkingeye.com/?p=489#comments</comments>
		<pubDate>Fri, 24 Jul 2009 07:00:58 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Arcana Evolved]]></category>
		<category><![CDATA[Burning Empires]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Cold City]]></category>
		<category><![CDATA[D6 Star Wars]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Diplmacy]]></category>
		<category><![CDATA[Dogs in the Vineyard]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Monte Cook]]></category>
		<category><![CDATA[Mutants and Masterminds]]></category>
		<category><![CDATA[The Mountain Witch]]></category>
		<category><![CDATA[Trapcast]]></category>
		<category><![CDATA[Vincent Baker]]></category>
		<category><![CDATA[WAAAGH!]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=489</guid>
		<description><![CDATA[Kevin, Dan, and CJ discuss how secrets can be used in a game. We discuss the different kinds of secrets: Short Term, Long Term, Open, and Closed, as well as how each can be a boon or a bane to your game. Relevant Links Guy Fawkes Monte Cook&#8217;s Arcana Evolved (referred to as &#8220;The AE [...]]]></description>
			<content:encoded><![CDATA[<p>Kevin, Dan, and CJ discuss how secrets can be used in a game. We discuss the different kinds of secrets: Short Term, Long Term, Open, and Closed, as well as how each can be a boon or a bane to your game.</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Guy_faux" target="_blank">Guy Fawkes</a></li>
<li><a href="http://www.arcanaevolved.com/cgi-bin/page.cgi?arcanaevolved" target="_blank">Monte Cook&#8217;s Arcana Evolved</a> (referred to as &#8220;The AE Game&#8221; several times in this episode)</li>
<li><a href="http://en.wikipedia.org/wiki/D6_Star_Wars" target="_blank">D6 Star Wars</a></li>
<li><a href="http://www.contestedground.co.uk/coldprev.html" target="_blank">Cold City</a></li>
<li><a href="http://en.wikipedia.org/wiki/Diplomacy_(game)" target="_blank">Diplomacy</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Mountain_Witch" target="_blank">The Mountain Witch</a></li>
<li><a href="http://www.lumpley.com/marginalia.php?entry=459&amp;comment=12523" target="_blank">Vincent Baker&#8217;s example of a player-generated closed secret in The Mountain Witch</a></li>
<li><a href="http://www.trapcast.com/forums/viewtopic.php?f=5&amp;t=262" target="_blank">Trapcast Forum Discussion about collaborative setting creation</a></li>
<li><a href="http://www.trapcast.com/forums/viewtopic.php?f=5&amp;t=247" target="_blank">Trapcast thread about secrets</a></li>
<li><a href="http://en.wikipedia.org/wiki/Orc_(Warhammer)#WAAAGH.21" target="_blank">The WAAAGH!</a></li>
<li><a href="http://www.lumpley.com/games/dogsources.html" target="_blank">Dogs in the Vineyard</a></li>
<li><a href="http://www.mutantsandmasterminds.com/" target="_blank">Mutants and Masterminds</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/zte5ifmzmjz/TWE_Discussion11_Secrets.mp3" target="_self">Discussion 11: Secrets 35 Minutes </a></li>
<li>Intro and Outro music provided by <a href="http://www.myspace.com/ohpossum">Oh Possum.</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=489</wfw:commentRss>
		<slash:comments>8</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/zte5ifmzmjz/TWE_Discussion11_Secrets.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Arcana Evolved,Burning Empires,CJ,Cold City,D6 Star Wars,Dan,Diplmacy,Dogs in the Vineyard,Kevin,Monte Cook,Mutants and Masterminds,The Mountain Witch</itunes:keywords>
		<itunes:subtitle>Kevin, Dan, and CJ discuss how secrets can be used in a game. We discuss the different kinds of secrets: Short Term, Long Term, Open, and Closed, as well as how each can be a boon or a bane to your game. Relevant Links    Guy Fawkes   Monte Cook&#039;s Arca...</itunes:subtitle>
		<itunes:summary>Kevin, Dan, and CJ discuss how secrets can be used in a game. We discuss the different kinds of secrets: Short Term, Long Term, Open, and Closed, as well as how each can be a boon or a bane to your game.
Relevant Links

	Guy Fawkes
	Monte Cook&#039;s Arcana Evolved (referred to as &quot;The AE Game&quot; several times in this episode)
	D6 Star Wars
	Cold City
	Diplomacy
	The Mountain Witch
	Vincent Baker&#039;s example of a player-generated closed secret in The Mountain Witch
	Trapcast Forum Discussion about collaborative setting creation
	Trapcast thread about secrets
	The WAAAGH!
	Dogs in the Vineyard
	Mutants and Masterminds

Crunchy Bits!

	Discussion 11: Secrets 35 Minutes 
	Intro and Outro music provided by Oh Possum.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>The Walking Eye Interview 7: Luke Crane</title>
		<link>http://www.thewalkingeye.com/?p=483</link>
		<comments>http://www.thewalkingeye.com/?p=483#comments</comments>
		<pubDate>Sat, 18 Jul 2009 16:45:29 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Mouse Guard]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Adobe InDesign]]></category>
		<category><![CDATA[Archaia Press]]></category>
		<category><![CDATA[Black Flag]]></category>
		<category><![CDATA[Blood Stained Stars]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[Burning Empires]]></category>
		<category><![CDATA[Burning THAC0]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[Chris Moeller]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Clinton R Nixon]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Dictionary of Mu]]></category>
		<category><![CDATA[Duel of Wits]]></category>
		<category><![CDATA[Gotham Girls Roller Derby]]></category>
		<category><![CDATA[Independent Insurgency]]></category>
		<category><![CDATA[Iron Empires]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Judd Karlman]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Kill Puppies for Satan]]></category>
		<category><![CDATA[Luke Crane]]></category>
		<category><![CDATA[Name of the Rose]]></category>
		<category><![CDATA[Quark]]></category>
		<category><![CDATA[Realm Guard]]></category>
		<category><![CDATA[Ron Edwards]]></category>
		<category><![CDATA[The Blossoms Are Falling]]></category>
		<category><![CDATA[The Sons of Kryos]]></category>
		<category><![CDATA[Thor Olavsrud]]></category>
		<category><![CDATA[UberCon]]></category>
		<category><![CDATA[Vincent Baker]]></category>
		<category><![CDATA[Weapons of the Gods]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=483</guid>
		<description><![CDATA[The Walking Eye crew has a sit-down with the illustrious Luke Crane to discuss his games and gaming habits. We cover a fair bit of ground: a bit of rules theory, production strategy and the &#8220;unique challenges&#8221; that come with working with a licensed franchise. All in all this interview was a total blast and [...]]]></description>
			<content:encoded><![CDATA[<p>The Walking Eye crew has a sit-down with the illustrious Luke Crane to discuss his games and gaming habits. We cover a fair bit of ground: a bit of rules theory, production strategy and the &#8220;unique challenges&#8221; that come with working with a licensed franchise. All in all this interview was a total blast and we look forward to a chance to do it again!</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.burningwheel.org/" target="_blank">Mouse Guard/Burning Wheel</a></li>
<li><a href="http://www.mouseguard.net/" target="_blank">Mouse Guard Comic</a></li>
<li><a href="http://www.burningempires.com" target="_blank">Burning Empires</a></li>
<li><a href="http://davidpetersen.blogspot.com/" target="_blank">David Petersen</a></li>
<li><a href="http://www.independentinsurgency.com/index.php?post_id=406912" target="_blank">Independent Insurgency Interview with Luke</a></li>
<li><a href="http://www.burningempires.com/catalog/product_info.php?products_id=28&amp;osCsid=da00a1c5cdfff9a0bc7c6407428103c2" target="_blank">The Blossoms Are Falling</a></li>
<li><a href="http://www.moellerillustrations.com/" target="_blank">Chris Moeller</a></li>
<li><a href="http://www.indiepressrevolution.com/xcart/product.php?productid=16196" target="_blank">Dictionary of Mu</a></li>
<li><a href="http://www.burningwheel.org/forum/showthread.php?p=77440" target="_blank">Blood Stained Stars</a></li>
<li><a href="http://www.darkhorse.com/Books/45-076/Iron-Empires-Volume-1-Faith-Conquers-TPB" target="_blank">Iron Empires</a></li>
<li><a href="http://www.archaia.com/" target="_blank">Archaia Press</a></li>
<li><a href="http://crngames.com/" target="_blank">Clinton R Nixon</a></li>
<li><a href="http://www.burningwheel.org/forum/showthread.php?t=7910" target="_blank">Realm Guard</a></li>
<li><a href="http://en.wikipedia.org/wiki/Black_Flag_(band)" target="_blank">Black Flag</a></li>
<li><a href="http://www.burningwheel.org/wiki/index.php?title=Downloads#Burning_THAC0" target="_blank">Burning THAC0</a></li>
<li><a href="http://www.ubercon.com/" target="_blank">UberCon</a></li>
<li><a href="http://www.gothamgirlsrollerderby.com/" target="_blank">Gotham Girls Roller Derby</a></li>
<li><a href="http://www.adobe.com/products/indesign/" target="_blank">Adobe InDesign</a></li>
<li><a href="http://www.quark.com/" target="_blank">Quark</a></li>
<li><a href="http://en.wikipedia.org/wiki/Weapons_of_the_Gods_(role-playing_game)" target="_blank">Weapons of the Gods</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Name_of_the_Rose" target="_blank">Name of the Rose</a></li>
<li><a href="http://www.lumpley.com/" target="_blank">Vincent Baker</a></li>
<li><a href="http://www.lumpley.com/games/puppies.html" target="_blank">kill puppies for satan</a></li>
<li><a href="http://www.adept-press.com/" target="_blank">Ron Edwards</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/vzbzlnzynnx/TWE_Interview7_LukeCrane.mp3" target="_self">Interview 7: Luke Crane</a> 1 Hour</li>
<li>Intro music is from <a href="http://www.mouseguard.net/downloads.htm" target="_blank">“The Ballad of Ivory Lass”</a>,  Lyrics by <a href="http://davidpetersen.blogspot.com/" target="_blank">David Petersen</a> Music &amp; Performance by Jesse Glenn</li>
<li>Outro Music is from “The Plouescal Races” by <a href="http://gaelicstorm.musiccitynetworks.com/" target="_blank">Gaelic Storm</a>.</li>
</ul>
<h3>Bumpers and Promos</h3>
<ul>
<li> <a href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=483</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/vzbzlnzynnx/TWE_Interview7_LukeCrane.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Adobe InDesign,Archaia Press,Black Flag,Blood Stained Stars,Brandon,Burning Empires,Burning THAC0,Burning Wheel,Chris Moeller,CJ,Clinton R Nixon,Dan</itunes:keywords>
		<itunes:subtitle>The Walking Eye crew has a sit-down with the illustrious Luke Crane to discuss his games and gaming habits. We cover a fair bit of ground: a bit of rules theory, production strategy and the &quot;unique challenges&quot; that come with working with a licensed fra...</itunes:subtitle>
		<itunes:summary>The Walking Eye crew has a sit-down with the illustrious Luke Crane to discuss his games and gaming habits. We cover a fair bit of ground: a bit of rules theory, production strategy and the &quot;unique challenges&quot; that come with working with a licensed franchise. All in all this interview was a total blast and we look forward to a chance to do it again!
Relevant Links

	Mouse Guard/Burning Wheel
	Mouse Guard Comic
	Burning Empires
	David Petersen
	Independent Insurgency Interview with Luke
	The Blossoms Are Falling
	Chris Moeller
	Dictionary of Mu
	Blood Stained Stars
	Iron Empires
	Archaia Press
	Clinton R Nixon
	Realm Guard
	Black Flag
	Burning THAC0
	UberCon
	Gotham Girls Roller Derby
	Adobe InDesign
	Quark
	Weapons of the Gods
	Name of the Rose
	Vincent Baker
	kill puppies for satan
	Ron Edwards

Crunchy Bits!

	Interview 7: Luke Crane 1 Hour
	Intro music is from “The Ballad of Ivory Lass”,  Lyrics by David Petersen Music &amp; Performance by Jesse Glenn
	Outro Music is from “The Plouescal Races” by Gaelic Storm.

Bumpers and Promos

	 Spooky Outhouse
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Discussion Episode 10: Mouse Guard Review</title>
		<link>http://www.thewalkingeye.com/?p=478</link>
		<comments>http://www.thewalkingeye.com/?p=478#comments</comments>
		<pubDate>Tue, 14 Jul 2009 03:47:50 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Mouse Guard]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[Burning Empires]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Dogs in the Vineyard]]></category>
		<category><![CDATA[Duel of Wits]]></category>
		<category><![CDATA[In a Wicked Age]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Luke Crane]]></category>
		<category><![CDATA[Misspent Youth]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=478</guid>
		<description><![CDATA[Brandon, Dan, CJ, and Kevin talk about our very enjoyable experience with Mouse Guard by Luke Crane and David Peterson. Be warned, we&#8217;re all pretty die-hard Burning Wheel fanboys, so there&#8217;s a fair amount of gushing in this review. We break down the basic structure of the game, how it differs from previous Burning games, [...]]]></description>
			<content:encoded><![CDATA[<p>Brandon, Dan, CJ, and Kevin talk about our very enjoyable experience with Mouse Guard by Luke Crane and David Peterson. Be warned, we&#8217;re all pretty die-hard Burning Wheel fanboys, so there&#8217;s a fair amount of gushing in this review. We break down the basic structure of the game, how it differs from previous Burning games, and discuss it&#8217;s feasability for new players. Stay tuned, coming up next is our interview with Luke Crane!</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.burningwheel.org/" target="_blank">Mouse Guard/Burning Wheel</a></li>
<li><a href="http://www.mouseguard.net/" target="_blank">Mouse Guard Comic</a></li>
<li><a href="http://www.burningempires.com" target="_blank">Burning Empires</a></li>
<li><strong>Macbeth Trait</strong>:  Macbeth is doomed. His doom is, in fact, foretold and inescapable. The player is encouraged to write his doom into one of his Beliefs. It always ends in his death. Please be as gory and descriptive as possible. The trick is to ensnare other people in his doom. Each character who changes a Belief to fall in line with Macbeth’s doom earns Macbeth one persona point. As he nears his fate, Macbeth’s options dwindle. Once the climax of his story has been reached—it’s time to confront his wife, the enemy has returned from abroad, etc.—Macbeth may only use actions in the Duel of Wits, Psychic Duel, Firefight or even the Infection mechanics once each. After he’s played that action into his doom, he may not use that action again—ever. If he should survive his fate, which is unlikely, Macbeth should count himself quite unlucky, as he’ll now live out the rest of his days dwelling on the horrors he’s committed, waiting for some other young Macbeth to happen upon him and push him toward his grisly end.</li>
<li><a href="http://www.lumpley.com/wicked.html" target="_blank">In A Wicked Age</a></li>
<li><a href="http://www.lumpley.com/games/dogsources.html" target="_blank">Dogs in the Vineyard</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/tgojoymjzid/TWE_Discussion10_MouseGuard_Review.mp3" target="_self">Discussion Episode 10: Mouse Guard Review 45 minutes</a></li>
<li>Intro music is from <a href="http://www.mouseguard.net/mgballad.mp3">“The Ballad of Ivory Lass”</a>,  Lyrics by <a href="http://davidpetersen.blogspot.com/" target="_blank">David Petersen</a> Music &amp; Performance by Jesse Glenn</li>
<li>Outro Music is from “The Plouescal Races” by <a href="http://gaelicstorm.musiccitynetworks.com/" target="_blank">Gaelic Storm</a>.</li>
</ul>
<h3>Bumpers and Promos</h3>
<ul>
<li><a href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=478</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/tgojoymjzid/TWE_Discussion10_MouseGuard_Review.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Brandon,Burning Empires,Burning Wheel,CJ,Dan,Dogs in the Vineyard,Duel of Wits,In a Wicked Age,Kevin,Luke Crane,Misspent Youth,Mouse Guard</itunes:keywords>
		<itunes:subtitle>Brandon, Dan, CJ, and Kevin talk about our very enjoyable experience with Mouse Guard by Luke Crane and David Peterson. Be warned, we&#039;re all pretty die-hard Burning Wheel fanboys, so there&#039;s a fair amount of gushing in this review.</itunes:subtitle>
		<itunes:summary>Brandon, Dan, CJ, and Kevin talk about our very enjoyable experience with Mouse Guard by Luke Crane and David Peterson. Be warned, we&#039;re all pretty die-hard Burning Wheel fanboys, so there&#039;s a fair amount of gushing in this review. We break down the basic structure of the game, how it differs from previous Burning games, and discuss it&#039;s feasability for new players. Stay tuned, coming up next is our interview with Luke Crane!
Relevant Links

	Mouse Guard/Burning Wheel
	Mouse Guard Comic
	Burning Empires
	Macbeth Trait:  Macbeth is doomed. His doom is, in fact, foretold and inescapable. The player is encouraged to write his doom into one of his Beliefs. It always ends in his death. Please be as gory and descriptive as possible. The trick is to ensnare other people in his doom. Each character who changes a Belief to fall in line with Macbeth’s doom earns Macbeth one persona point. As he nears his fate, Macbeth’s options dwindle. Once the climax of his story has been reached—it’s time to confront his wife, the enemy has returned from abroad, etc.—Macbeth may only use actions in the Duel of Wits, Psychic Duel, Firefight or even the Infection mechanics once each. After he’s played that action into his doom, he may not use that action again—ever. If he should survive his fate, which is unlikely, Macbeth should count himself quite unlucky, as he’ll now live out the rest of his days dwelling on the horrors he’s committed, waiting for some other young Macbeth to happen upon him and push him toward his grisly end.
	In A Wicked Age
	Dogs in the Vineyard

Crunchy Bits!

	Discussion Episode 10: Mouse Guard Review 45 minutes
	Intro music is from “The Ballad of Ivory Lass”,  Lyrics by David Petersen Music &amp; Performance by Jesse Glenn
	Outro Music is from “The Plouescal Races” by Gaelic Storm.

Bumpers and Promos

	Spooky Outhouse
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Mouse Guard Actual Play Session 4 Finale</title>
		<link>http://www.thewalkingeye.com/?p=471</link>
		<comments>http://www.thewalkingeye.com/?p=471#comments</comments>
		<pubDate>Sat, 11 Jul 2009 16:22:51 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Mouse Guard]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Luke Crane]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=471</guid>
		<description><![CDATA[The bright and beautiful days of summer come and go in the Mouse Territories, and our Patrol finds itself in a warm and dry Autumn.  It seems as if it&#8217;s going to be a relatively quiet year when a tenderpaw brings dire news from Sprucetuck. The great city of sciencemice is besieged by ants! Our [...]]]></description>
			<content:encoded><![CDATA[<p>The bright and beautiful days of summer come and go in the Mouse Territories, and our Patrol finds itself in a warm and dry Autumn.  It seems as if it&#8217;s going to be a relatively quiet year when a tenderpaw brings dire news from Sprucetuck. The great city of sciencemice is besieged by ants! Our heroes rush to the city&#8217;s aid, and one brave Guardmouse makes the ultimate sacrifice!</p>
<h3>Roles</h3>
<ul>
<li><strong>Kevin </strong>is the GM.</li>
<li><strong>Dan </strong>plays Conner Greenleaf.
<ul>
<li><strong>Rank</strong>: Guard Mouse.</li>
<li><strong>Belief</strong>: Bold action is the way of the Guard</li>
<li><strong>Instinct</strong>: Check the weather every time we stop.</li>
<li><strong>Goal:</strong> Retrieve the formula for the Scent Boarder at all costs.</li>
<li><strong>Highest Skills</strong>: Fighter 5 Weather-Watcher 5</li>
<li><strong>Traits</strong>: Tough II</li>
</ul>
</li>
<li><strong>CJ </strong>plays Thom.
<ul>
<li><strong>Rank</strong>: Tenderpaw.</li>
<li><strong>Belief </strong>: I&#8217;m ready to be a GuardMouse, and this is my chance to prove it to Tander!</li>
<li><strong>Instinct</strong>:Meet the enemy Head-On.</li>
<li><strong>Goal:</strong> I will prove that I can stand up to my weight in ants.</li>
<li><strong>Highest Skills</strong>: Fighter 4 Cartographer 3</li>
<li><strong>Traits</strong>: Independent I, Sharp Eyed I, Short I</li>
</ul>
</li>
<li><strong>Brandon </strong>Plays Tander Fizzcup
<ul>
<li><strong>Rank</strong>: Patrol Leader</li>
<li><strong>Belief </strong>: Our strength comes from the bonds of fellowship amongst the Guard; not the individual.</li>
<li><strong>Instinct</strong>: Never let a young one go alone.</li>
<li><strong>Goal:</strong> I will fall before I fail Sprucetuck.</li>
<li><strong>Highest Skills</strong>: Healer 6 Survivalist 4</li>
<li><strong>Traits</strong>: Rational I, Old Fur I, Leader I</li>
</ul>
</li>
<li><strong>Jen </strong>plays Josephine Wanderwing
<ul>
<li><strong>Rank</strong>: Patrol Guard</li>
<li><strong>Belief</strong>: Knowledge is Power. There is always time to research.</li>
<li><strong>Instinct</strong>: Trust but verify.</li>
<li><strong>Goal:</strong> Find out why the ants are acting so strangely.</li>
<li><strong>Highest Skills</strong>: Pathfinder 6 Survivalist 5</li>
<li><strong>Traits</strong>: Inquisitive I Curious I</li>
</ul>
</li>
</ul>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://thewalkingeye.files.wordpress.com/2009/07/session-3-notes.pdf" target="_blank">Kevin&#8217;s GM sheet</a></li>
<li><a href="http://www.burningwheel.org" target="_blank">Mouse Guard/Burning Wheel</a></li>
<li><a href="http://www.mouseguard.net/" target="_blank">Mouse Guard Comic</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/njinywzw0ml/TWE_MouseGuard4.mp3" target="_self">Mouse Guard Session 4 2 hours</a></li>
</ul>
<p>Session 4 Broken down into smaller chunks:</p>
<ul>
<li><a href="http://www.mediafire.com/file/jmhjwln4zcm/TWE_MouseGuard4A.mp3" target="_self">Mouse Guard Session 4 Part A 1 Hour</a></li>
<li><a href="http://www.mediafire.com/file/tyywyjyto2i/TWE_MouseGuard4B.mp3" target="_self">Mouse Guard Session 4 Part B 1 Hour</a><a href="http://www.mediafire.com/file/n3iyymknvzm/TWE_MouseGuard3B.mp3" target="_self"><br />
</a></li>
</ul>
<ul>
<li>Intro music is from <a href="http://www.mouseguard.net/mgballad.mp3">&#8220;The Ballad of Ivory Lass&#8221;</a>,  Lyrics by <a href="http://davidpetersen.blogspot.com/" target="_blank">David Petersen</a> Music &amp; Performance by Jesse Glenn</li>
<li>Outro Music is from &#8220;The Plouescal Races&#8221; by <a href="http://gaelicstorm.musiccitynetworks.com/" target="_blank">Gaelic Storm</a>.</li>
</ul>
<h3>Bumpers and Promos</h3>
<ul>
<li><a href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=471</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/njinywzw0ml/TWE_MouseGuard4.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Brandon,CJ,Dan,Jen,Kevin,Luke Crane,Mouse Guard</itunes:keywords>
		<itunes:subtitle>The bright and beautiful days of summer come and go in the Mouse Territories, and our Patrol finds itself in a warm and dry Autumn.  It seems as if it&#039;s going to be a relatively quiet year when a tenderpaw brings dire news from Sprucetuck.</itunes:subtitle>
		<itunes:summary>The bright and beautiful days of summer come and go in the Mouse Territories, and our Patrol finds itself in a warm and dry Autumn.  It seems as if it&#039;s going to be a relatively quiet year when a tenderpaw brings dire news from Sprucetuck. The great city of sciencemice is besieged by ants! Our heroes rush to the city&#039;s aid, and one brave Guardmouse makes the ultimate sacrifice!
Roles

	Kevin is the GM.
	Dan plays Conner Greenleaf.

	Rank: Guard Mouse.
	Belief: Bold action is the way of the Guard
	Instinct: Check the weather every time we stop.
	Goal: Retrieve the formula for the Scent Boarder at all costs.
	Highest Skills: Fighter 5 Weather-Watcher 5
	Traits: Tough II


	CJ plays Thom.

	Rank: Tenderpaw.
	Belief : I&#039;m ready to be a GuardMouse, and this is my chance to prove it to Tander!
	Instinct:Meet the enemy Head-On.
	Goal: I will prove that I can stand up to my weight in ants.
	Highest Skills: Fighter 4 Cartographer 3
	Traits: Independent I, Sharp Eyed I, Short I


	Brandon Plays Tander Fizzcup

	Rank: Patrol Leader
	Belief : Our strength comes from the bonds of fellowship amongst the Guard; not the individual.
	Instinct: Never let a young one go alone.
	Goal: I will fall before I fail Sprucetuck.
	Highest Skills: Healer 6 Survivalist 4
	Traits: Rational I, Old Fur I, Leader I


	Jen plays Josephine Wanderwing

	Rank: Patrol Guard
	Belief: Knowledge is Power. There is always time to research.
	Instinct: Trust but verify.
	Goal: Find out why the ants are acting so strangely.
	Highest Skills: Pathfinder 6 Survivalist 5
	Traits: Inquisitive I Curious I



Relevant Links

	Kevin&#039;s GM sheet
	Mouse Guard/Burning Wheel
	Mouse Guard Comic

Crunchy Bits!

	Mouse Guard Session 4 2 hours

Session 4 Broken down into smaller chunks:

	Mouse Guard Session 4 Part A 1 Hour
	Mouse Guard Session 4 Part B 1 Hour



	Intro music is from &quot;The Ballad of Ivory Lass&quot;,  Lyrics by David Petersen Music &amp; Performance by Jesse Glenn
	Outro Music is from &quot;The Plouescal Races&quot; by Gaelic Storm.

Bumpers and Promos

	Spooky Outhouse
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Mouse Guard Actual Play Session 3</title>
		<link>http://www.thewalkingeye.com/?p=463</link>
		<comments>http://www.thewalkingeye.com/?p=463#comments</comments>
		<pubDate>Fri, 03 Jul 2009 22:08:29 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Mouse Guard]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=463</guid>
		<description><![CDATA[CJ, Jen, Dan, and Brandon now have a dozen outcast bandit widows and children to deal with.  Jonathan, Daewn&#8217;s fiance knows of friends and family back in Copperwood and humbly asks the Guardmice to escort the outcasts there. Along the way the simmering resentment from the recently widowed mice comes to a boil! Roles Kevin [...]]]></description>
			<content:encoded><![CDATA[<p>CJ, Jen, Dan, and Brandon now have a dozen outcast bandit widows and children to deal with.  Jonathan, Daewn&#8217;s fiance knows of friends and family back in Copperwood and humbly asks the Guardmice to escort the outcasts there. Along the way the simmering resentment from the recently widowed mice comes to a boil!</p>
<h3>Roles</h3>
<ul>
<li><strong>Kevin </strong>is the GM.</li>
<li><strong>Dan </strong>plays Conner Greenleaf.
<ul>
<li><strong>Rank</strong>: Guard Mouse.</li>
<li><strong>Belief</strong>: Bold action is the way of the Guard</li>
<li><strong>Instinct</strong>: Check the weather every time we stop.</li>
<li><strong>Goal:</strong> Convince the Outcast mothers to give their children to the Guard.</li>
<li><strong>Highest Skills</strong>: Fighter 5 Weather-Watcher 5</li>
<li><strong>Traits</strong>: Tough II</li>
</ul>
</li>
<li><strong>CJ </strong>plays Thom.
<ul>
<li><strong>Rank</strong>: Tenderpaw.</li>
<li><strong>Belief </strong>: I&#8217;m ready to be a GuardMouse, and this is my chance to prove it to Tander!</li>
<li><strong>Instinct</strong>:Meet the enemy Head-On.</li>
<li><strong>Goal:</strong> I feel responsible for what happened to these people, and I&#8217;ll do whatever it takes to keep them safe.</li>
<li><strong>Highest Skills</strong>: Fighter 4 Cartographer 3</li>
<li><strong>Traits</strong>: Independent I, Sharp Eyed I, Short I</li>
</ul>
</li>
<li><strong>Brandon </strong>Plays Tander Fizzcup
<ul>
<li><strong>Rank</strong>: Patrol Leader</li>
<li><strong>Belief </strong>: Our strength comes from the bonds of fellowship amongst the Guard; not the individual.</li>
<li><strong>Instinct</strong>: Never let a young one go alone.</li>
<li><strong>Goal:</strong> It is too late to teach Conner, but Thom must learn the law may be black and white, but a Guardsmouse can and if possible, should look for the gray.</li>
<li><strong>Highest Skills</strong>: Healer 6 Survivalist 4</li>
<li><strong>Traits</strong>: Rational I, Old Fur I, Leader I</li>
</ul>
</li>
<li><strong>Jen </strong>plays Josephine Wanderwing
<ul>
<li><strong>Rank</strong>: Patrol Guard</li>
<li><strong>Belief</strong>: Knowledge is Power. There is always time to research.</li>
<li><strong>Instinct</strong>: Trust but verify.</li>
<li><strong>Goal:</strong> Find a home for the Outcasts.</li>
<li><strong>Highest Skills</strong>: Pathfinder 6 Survivalist 5</li>
<li><strong>Traits</strong>: Inquisitive I Curious I</li>
</ul>
</li>
</ul>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://thewalkingeye.files.wordpress.com/2009/07/session-2-notes.pdf" target="_blank">Kevin&#8217;s GM sheet</a></li>
<li><a href="http://www.burningwheel.org" target="_blank">Mouse Guard/Burning Wheel</a></li>
<li><a href="http://www.mouseguard.net/" target="_blank">Mouse Guard Comic</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/tnozk3dztgm/TWE_MouseGuard3.mp3" target="_self">Mouse Guard Session 3 1 Hour 50 Minutes</a></li>
</ul>
<p>Session 3 Broken down into smaller chunks:</p>
<ul>
<li><a href="http://www.mediafire.com/file/lw3fbq23nnz/TWE_MouseGuard3A.mp3" target="_self">Mouse Guard Session 3 Part A 55 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/n3iyymknvzm/TWE_MouseGuard3B.mp3" target="_self">Mouse Guard Session 3 Part B 57  Minutes</a></li>
</ul>
<ul>
<li>Intro music is from <a href="http://www.mouseguard.net/mgballad.mp3">&#8220;The Ballad of Ivory Lass&#8221;</a>,  Lyrics by <a href="http://davidpetersen.blogspot.com/" target="_blank">David Petersen</a> Music &amp; Performance by Jesse Glenn</li>
<li>Outro Music is from &#8220;The Plouescal Races&#8221; by <a href="http://gaelicstorm.musiccitynetworks.com/" target="_blank">Gaelic Storm</a>.</li>
</ul>
<h3>Bumpers and Promos</h3>
<ul>
<li><a href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse</a></li>
<li><a href="http://havegameswilltravel.net/index.php?post_id=256855" target="_blank">Paul Tevis: Have Games Will Travel</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=463</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/tnozk3dztgm/TWE_MouseGuard3.mp3" length="108058596" type="audio/mpeg" />
			<itunes:keywords>Brandon,CJ,Dan,Jen,Kevin,Mouse Guard</itunes:keywords>
		<itunes:subtitle>CJ, Jen, Dan, and Brandon now have a dozen outcast bandit widows and children to deal with.  Jonathan, Daewn&#039;s fiance knows of friends and family back in Copperwood and humbly asks the Guardmice to escort the outcasts there.</itunes:subtitle>
		<itunes:summary>CJ, Jen, Dan, and Brandon now have a dozen outcast bandit widows and children to deal with.  Jonathan, Daewn&#039;s fiance knows of friends and family back in Copperwood and humbly asks the Guardmice to escort the outcasts there. Along the way the simmering resentment from the recently widowed mice comes to a boil!
Roles

	Kevin is the GM.
	Dan plays Conner Greenleaf.

	Rank: Guard Mouse.
	Belief: Bold action is the way of the Guard
	Instinct: Check the weather every time we stop.
	Goal: Convince the Outcast mothers to give their children to the Guard.
	Highest Skills: Fighter 5 Weather-Watcher 5
	Traits: Tough II


	CJ plays Thom.

	Rank: Tenderpaw.
	Belief : I&#039;m ready to be a GuardMouse, and this is my chance to prove it to Tander!
	Instinct:Meet the enemy Head-On.
	Goal: I feel responsible for what happened to these people, and I&#039;ll do whatever it takes to keep them safe.
	Highest Skills: Fighter 4 Cartographer 3
	Traits: Independent I, Sharp Eyed I, Short I


	Brandon Plays Tander Fizzcup

	Rank: Patrol Leader
	Belief : Our strength comes from the bonds of fellowship amongst the Guard; not the individual.
	Instinct: Never let a young one go alone.
	Goal: It is too late to teach Conner, but Thom must learn the law may be black and white, but a Guardsmouse can and if possible, should look for the gray.
	Highest Skills: Healer 6 Survivalist 4
	Traits: Rational I, Old Fur I, Leader I


	Jen plays Josephine Wanderwing

	Rank: Patrol Guard
	Belief: Knowledge is Power. There is always time to research.
	Instinct: Trust but verify.
	Goal: Find a home for the Outcasts.
	Highest Skills: Pathfinder 6 Survivalist 5
	Traits: Inquisitive I Curious I



Relevant Links

	Kevin&#039;s GM sheet
	Mouse Guard/Burning Wheel
	Mouse Guard Comic

Crunchy Bits!

	Mouse Guard Session 3 1 Hour 50 Minutes

Session 3 Broken down into smaller chunks:

	Mouse Guard Session 3 Part A 55 Minutes
	Mouse Guard Session 3 Part B 57  Minutes


	Intro music is from &quot;The Ballad of Ivory Lass&quot;,  Lyrics by David Petersen Music &amp; Performance by Jesse Glenn
	Outro Music is from &quot;The Plouescal Races&quot; by Gaelic Storm.

Bumpers and Promos

	Spooky Outhouse
	Paul Tevis: Have Games Will Travel
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:52:32</itunes:duration>
	</item>
		<item>
		<title>Mouse Guard Actual Play Session 2</title>
		<link>http://www.thewalkingeye.com/?p=422</link>
		<comments>http://www.thewalkingeye.com/?p=422#comments</comments>
		<pubDate>Sun, 21 Jun 2009 18:47:27 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Mouse Guard]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Luke Crane]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=422</guid>
		<description><![CDATA[CJ, Jen, Dan, and Brandon set out from Lockhaven with their first mission of the season:  Deliver the mail to Wildseed, Darkwater, Port Sumac, and finally Wolfpointe. Things go fairly well for the Patrol, but near the end some challenging ethical decisions spring up. Roles Kevin is the GM. Dan plays Conner Greenleaf. Rank: Guard [...]]]></description>
			<content:encoded><![CDATA[<p>CJ, Jen, Dan, and Brandon set out from Lockhaven with their first mission of the season:  Deliver the mail to Wildseed, Darkwater, Port Sumac, and finally Wolfpointe. Things go fairly well for the Patrol, but near the end some challenging ethical decisions spring up.</p>
<h3>Roles</h3>
<ul>
<li><strong>Kevin </strong>is the GM.</li>
<li><strong>Dan </strong>plays Conner Greenleaf.
<ul>
<li><strong>Rank</strong>: Guard Mouse.</li>
<li><strong>Belief</strong>: Bold action is the way of the Guard</li>
<li><strong>Instinct</strong>: Check the weather every time we stop.</li>
<li><strong>Goal:</strong> Mail delivery is boring, I will find a suitable challenge for a Guard Mouse.</li>
<li><strong>Highest Skills</strong>: Fighter 5 Weather-Watcher 5</li>
<li><strong>Traits</strong>: Tough II</li>
</ul>
</li>
<li><strong>CJ </strong>plays Thom.
<ul>
<li><strong>Rank</strong>: Tenderpaw.</li>
<li><strong>Belief </strong>: I&#8217;m ready to be a GuardMouse, and this is my chance to prove it to Tander!</li>
<li><strong>Instinct</strong>:Meet the enemy Head-On.</li>
<li><strong>Goal:</strong> Be the first to map a path between Wildseed and Darkwater</li>
<li><strong>Highest Skills</strong>: Fighter 4 Cartographer 3</li>
<li><strong>Traits</strong>: Independent I, Sharp Eyed I, Short I</li>
</ul>
</li>
<li><strong>Brandon </strong>Plays Tander Fizzcup
<ul>
<li><strong>Rank</strong>: Patrol Leader</li>
<li><strong>Belief </strong>: Our strength comes from the bonds of fellowship amongst the Guard; not the individual.</li>
<li><strong>Instinct</strong>: Never let a young one go alone.</li>
<li><strong>Goal:</strong> Tend the sick and wounded at every town along the way.</li>
<li><strong>Highest Skills</strong>: Healer 6 Survivalist 4</li>
<li><strong>Traits</strong>: Rational I, Old Fur I, Leader I</li>
</ul>
</li>
<li><strong>Jen </strong>plays Josephine Wanderwing
<ul>
<li><strong>Rank</strong>: Patrol Guard</li>
<li><strong>Belief</strong>: Knowledge is Power. There is always time to research.</li>
<li><strong>Instinct</strong>: Trust but verify.</li>
<li><strong>Goal:</strong> Collect the wisdom gathered during the Winter at each town.</li>
<li><strong>Highest Skills</strong>: Pathfinder 6 Survivalist 5</li>
<li><strong>Traits</strong>: Inquisitive I Curious I</li>
</ul>
</li>
</ul>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://thewalkingeye.files.wordpress.com/2009/06/session-1-notes.pdf" target="_blank">Kevin&#8217;s GM sheet</a></li>
<li><a href="http://www.burningwheel.org" target="_blank">Mouse Guard/Burning Wheel</a></li>
<li><a href="http://www.mouseguard.net/" target="_blank">Mouse Guard Comic</a></li>
<li><a href="http://gameday.buzzmo.com/" target="_blank">Buzz </a></li>
<li><a href="http://www.cirrusimage.com/Flower_smooth_sumac.htm" target="_blank">Sumac Tree</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/iczggzmuj3y/TWE_MouseGuard2.mp3" target="_self">Mouse Guard Session 2 2 Hours 10 Minutes</a></li>
</ul>
<p>Session 2 Broken down into smaller chunks:</p>
<ul>
<li><a href="http://www.mediafire.com/file/itllgjqrejh/TWE_MouseGuard2A.mp3" target="_self">Mouse Guard Session 2 Part A 60 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/eeuln0tqnmn/TWE_MouseGuard2B.mp3" target="_self">Mouse Guard Session 2 Part B 70 Minutes</a></li>
</ul>
<ul>
<li>Intro music is from <a href="http://www.mouseguard.net/mgballad.mp3">&#8220;The Ballad of Ivory Lass&#8221;</a>,  Lyrics by <a href="http://davidpetersen.blogspot.com/" target="_blank">David Petersen</a> Music &amp; Performance by Jesse Glenn</li>
<li>Outro Music is from &#8220;The Plouescal Races&#8221; by <a href="http://gaelicstorm.musiccitynetworks.com/" target="_blank">Gaelic Storm</a>.</li>
</ul>
<h3>Bumpers and Promos</h3>
<ul>
<li><a href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=422</wfw:commentRss>
		<slash:comments>15</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/iczggzmuj3y/TWE_MouseGuard2.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Brandon,CJ,Dan,Jen,Kevin,Luke Crane</itunes:keywords>
		<itunes:subtitle>CJ, Jen, Dan, and Brandon set out from Lockhaven with their first mission of the season:  Deliver the mail to Wildseed, Darkwater, Port Sumac, and finally Wolfpointe. Things go fairly well for the Patrol, but near the end some challenging ethical decis...</itunes:subtitle>
		<itunes:summary>CJ, Jen, Dan, and Brandon set out from Lockhaven with their first mission of the season:  Deliver the mail to Wildseed, Darkwater, Port Sumac, and finally Wolfpointe. Things go fairly well for the Patrol, but near the end some challenging ethical decisions spring up.
Roles

	Kevin is the GM.
	Dan plays Conner Greenleaf.

	Rank: Guard Mouse.
	Belief: Bold action is the way of the Guard
	Instinct: Check the weather every time we stop.
	Goal: Mail delivery is boring, I will find a suitable challenge for a Guard Mouse.
	Highest Skills: Fighter 5 Weather-Watcher 5
	Traits: Tough II


	CJ plays Thom.

	Rank: Tenderpaw.
	Belief : I&#039;m ready to be a GuardMouse, and this is my chance to prove it to Tander!
	Instinct:Meet the enemy Head-On.
	Goal: Be the first to map a path between Wildseed and Darkwater
	Highest Skills: Fighter 4 Cartographer 3
	Traits: Independent I, Sharp Eyed I, Short I


	Brandon Plays Tander Fizzcup

	Rank: Patrol Leader
	Belief : Our strength comes from the bonds of fellowship amongst the Guard; not the individual.
	Instinct: Never let a young one go alone.
	Goal: Tend the sick and wounded at every town along the way.
	Highest Skills: Healer 6 Survivalist 4
	Traits: Rational I, Old Fur I, Leader I


	Jen plays Josephine Wanderwing

	Rank: Patrol Guard
	Belief: Knowledge is Power. There is always time to research.
	Instinct: Trust but verify.
	Goal: Collect the wisdom gathered during the Winter at each town.
	Highest Skills: Pathfinder 6 Survivalist 5
	Traits: Inquisitive I Curious I



Relevant Links

	Kevin&#039;s GM sheet
	Mouse Guard/Burning Wheel
	Mouse Guard Comic
	Buzz 
	Sumac Tree

Crunchy Bits!

	Mouse Guard Session 2 2 Hours 10 Minutes

Session 2 Broken down into smaller chunks:

	Mouse Guard Session 2 Part A 60 Minutes
	Mouse Guard Session 2 Part B 70 Minutes


	Intro music is from &quot;The Ballad of Ivory Lass&quot;,  Lyrics by David Petersen Music &amp; Performance by Jesse Glenn
	Outro Music is from &quot;The Plouescal Races&quot; by Gaelic Storm.

Bumpers and Promos

	Spooky Outhouse
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Mouse Guard Actual Play Session 1</title>
		<link>http://www.thewalkingeye.com/?p=409</link>
		<comments>http://www.thewalkingeye.com/?p=409#comments</comments>
		<pubDate>Sat, 30 May 2009 22:24:33 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Mouse Guard]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[Burning Empires]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[Champions]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[David Peterson]]></category>
		<category><![CDATA[Dogs in the Vineyard]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Luke Crane]]></category>
		<category><![CDATA[Pai Mai]]></category>
		<category><![CDATA[Secret of Nimh]]></category>
		<category><![CDATA[The Amazing Screw-on Head]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=409</guid>
		<description><![CDATA[I distinctly remember sending out an email to Dan, CJ, Brandon, and Jen a bit before Christmas that after reading the Luke Crane and David Peterson&#8217;s Mouse Guard PDF, we needed to bump it into the schedule as soon as possible. “As soon as possible” ended up being May, but we were no less eager [...]]]></description>
			<content:encoded><![CDATA[<p>I distinctly remember sending out an email to Dan, CJ, Brandon, and Jen a bit before Christmas that after reading the Luke Crane and David Peterson&#8217;s Mouse Guard PDF, we needed to bump it into the schedule as soon as possible. “As soon as possible” ended up being May, but we were no less eager to delve into the world of David Peterson&#8217;s seminal comic. This first session covers character creation, a fairly brisk and entertaining process.</p>
<h3>Roles</h3>
<ul>
<li><strong>Kevin </strong>is the GM.</li>
<li><strong>Dan </strong>plays Conner Greenleaf.
<ul>
<li><strong>Rank</strong>: Guard Mouse.</li>
<li><strong>Belief</strong>: Bold action is the way of the Guard</li>
<li><strong>Instinct</strong>: Check the weather every time we stop.</li>
<li><strong>Highest Skills</strong>: Fighter 5 Weather-Watcher 5</li>
<li><strong>Traits</strong>: Tough II</li>
</ul>
</li>
<li><strong>CJ </strong>plays Thom.
<ul>
<li><strong>Rank</strong>: Tenderpaw.</li>
<li><strong>Belief </strong>: I&#8217;m ready to be a GuardMouse, and this is my chance to prove it to Tander!</li>
<li><strong>Instinct</strong>:Meet the enemy Head-On.</li>
<li><strong>Highest Skills</strong>: Fighter 4 Cartographer 3</li>
<li><strong>Traits</strong>: Independent I, Sharp Eyed I, Short I</li>
</ul>
</li>
<li><strong>Brandon </strong>Plays Tander Fizzcup
<ul>
<li><strong>Rank</strong>: Patrol Leader</li>
<li><strong>Belief </strong>: Our strength comes from the bonds of fellowship amongst the Guard; not the individual.</li>
<li><strong>Instinct</strong>: Never let a young one go alone.</li>
<li><strong>Highest Skills</strong>: Healer 6 Survivalist 4</li>
<li><strong>Traits</strong>: Rational I, Old Fur I, Leader I</li>
</ul>
</li>
<li><strong>Jen </strong>plays Josephine Wanderwing
<ul>
<li><strong>Rank</strong>: Patrol Guard</li>
<li><strong>Belief</strong>: Knowledge is Power. There is always time to research.</li>
<li><strong>Instinct</strong>: Trust but verify.</li>
<li><strong>Highest Skills</strong>: Pathfinder 6 Survivalist 5</li>
<li><strong>Traits</strong>: Inquisitive I Curious I</li>
</ul>
</li>
</ul>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.burningwheel.org" target="_blank">Mouse Guard/Burning Wheel</a></li>
<li><a href="http://www.mouseguard.net/" target="_blank">Mouse Guard Comic</a></li>
<li><a href="http://www.lumpley.com/games/dogsources.html" target="_blank">Dogs in the Vineyard </a></li>
<li><a href="http://en.wikipedia.org/wiki/List_of_Kill_Bill_characters#Pai_Mei" target="_blank">Pai Mai </a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Secret_of_NIMH" target="_blank">Secret of Nimh </a></li>
<li><a href="http://en.wikipedia.org/wiki/Champions_RPG" target="_blank">Champions </a></li>
<li><a href="http://video.google.com/videoplay?docid=-5434666681046246946" target="_blank">&#8220;Be bold then, I command you!&#8221;</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/nmkzmyqnw40/TWE_MouseGuard1.mp3" target="_self">Mouse Guard Session 1 1 Hour 42 Minutes</a></li>
</ul>
<p>By popular demand, Session 1 Broken down into smaller chunks:</p>
<ul>
<li><a href="http://www.mediafire.com/file/1jdtdyxjdyt/TWE_MouseGuard1-A.mp3" target="_blank">Mouse Guard Session 1 Part A 45 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/yjzwnd3jhjz/TWE_MouseGuard1-B.mp3" target="_blank">Mouse Guard Session 1 Part B 56 Minutes</a></li>
</ul>
<ul>
<li>Intro music is from <a href="http://www.mouseguard.net/mgballad.mp3">&#8220;The Ballad of Ivory Lass&#8221;</a>, Lyrics by <a href="http://davidpetersen.blogspot.com/" target="_blank">David Petersen</a> Music &amp; Performance by Jesse Glenn</li>
<li>Outro Music is from &#8220;The Plouescal Races&#8221; by <a href="http://gaelicstorm.musiccitynetworks.com/" target="_blank">Gaelic Storm</a>.</li>
</ul>
<h3>Bumpers and Promos</h3>
<ul>
<li><a href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse</a></li>
<li><a href="http://otherdoc.libsyn.com/" target="_blank">The Great Debate</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=409</wfw:commentRss>
		<slash:comments>10</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/nmkzmyqnw40/TWE_MouseGuard1.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Brandon,Burning Empires,Burning Wheel,Champions,Dan,David Peterson,Dogs in the Vineyard,Jen,Kevin,Luke Crane,Mouse Guard,Pai Mai</itunes:keywords>
		<itunes:subtitle>I distinctly remember sending out an email to Dan, CJ, Brandon, and Jen a bit before Christmas that after reading the Luke Crane and David Peterson&#039;s Mouse Guard PDF, we needed to bump it into the schedule as soon as possible.</itunes:subtitle>
		<itunes:summary>I distinctly remember sending out an email to Dan, CJ, Brandon, and Jen a bit before Christmas that after reading the Luke Crane and David Peterson&#039;s Mouse Guard PDF, we needed to bump it into the schedule as soon as possible. “As soon as possible” ended up being May, but we were no less eager to delve into the world of David Peterson&#039;s seminal comic. This first session covers character creation, a fairly brisk and entertaining process.
Roles

	Kevin is the GM.
	Dan plays Conner Greenleaf.

	Rank: Guard Mouse.
	Belief: Bold action is the way of the Guard
	Instinct: Check the weather every time we stop.
	Highest Skills: Fighter 5 Weather-Watcher 5
	Traits: Tough II


	CJ plays Thom.

	Rank: Tenderpaw.
	Belief : I&#039;m ready to be a GuardMouse, and this is my chance to prove it to Tander!
	Instinct:Meet the enemy Head-On.
	Highest Skills: Fighter 4 Cartographer 3
	Traits: Independent I, Sharp Eyed I, Short I


	Brandon Plays Tander Fizzcup

	Rank: Patrol Leader
	Belief : Our strength comes from the bonds of fellowship amongst the Guard; not the individual.
	Instinct: Never let a young one go alone.
	Highest Skills: Healer 6 Survivalist 4
	Traits: Rational I, Old Fur I, Leader I


	Jen plays Josephine Wanderwing

	Rank: Patrol Guard
	Belief: Knowledge is Power. There is always time to research.
	Instinct: Trust but verify.
	Highest Skills: Pathfinder 6 Survivalist 5
	Traits: Inquisitive I Curious I



Relevant Links

	Mouse Guard/Burning Wheel
	Mouse Guard Comic
	Dogs in the Vineyard 
	Pai Mai 
	Secret of Nimh 
	Champions 
	&quot;Be bold then, I command you!&quot;

Crunchy Bits!

	Mouse Guard Session 1 1 Hour 42 Minutes

By popular demand, Session 1 Broken down into smaller chunks:

	Mouse Guard Session 1 Part A 45 Minutes
	Mouse Guard Session 1 Part B 56 Minutes


	Intro music is from &quot;The Ballad of Ivory Lass&quot;, Lyrics by David Petersen Music &amp; Performance by Jesse Glenn
	Outro Music is from &quot;The Plouescal Races&quot; by Gaelic Storm.

Bumpers and Promos

	Spooky Outhouse
	The Great Debate
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>The Walking Eye Interview 6: Gregor Hutton</title>
		<link>http://www.thewalkingeye.com/?p=397</link>
		<comments>http://www.thewalkingeye.com/?p=397#comments</comments>
		<pubDate>Tue, 26 May 2009 02:53:41 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[3:16]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[24 Hour RPG]]></category>
		<category><![CDATA[and Smiley Faces]]></category>
		<category><![CDATA[Andy Kitkowski]]></category>
		<category><![CDATA[Annalise]]></category>
		<category><![CDATA[Arrows]]></category>
		<category><![CDATA[AT 43]]></category>
		<category><![CDATA[A|State]]></category>
		<category><![CDATA[Best Friends]]></category>
		<category><![CDATA[Boxes]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[Carry: A Game About War]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Clouds]]></category>
		<category><![CDATA[Cold City]]></category>
		<category><![CDATA[Contenders]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Dread]]></category>
		<category><![CDATA[Epidiah Ravochol]]></category>
		<category><![CDATA[Fantasy Flight Games]]></category>
		<category><![CDATA[Game Chef]]></category>
		<category><![CDATA[Go Play Northwest]]></category>
		<category><![CDATA[Gregor Hutton]]></category>
		<category><![CDATA[Hot War]]></category>
		<category><![CDATA[Houses of the Blooded]]></category>
		<category><![CDATA[Indie Press Revolution]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Joe Prince]]></category>
		<category><![CDATA[John Harper]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Kevin Allen Jr.]]></category>
		<category><![CDATA[Kill Puppies for Satan]]></category>
		<category><![CDATA[Labrynths & Lycenthropes]]></category>
		<category><![CDATA[Lady Blackbird]]></category>
		<category><![CDATA[Left 4:16 Dead]]></category>
		<category><![CDATA[Malcom Craig]]></category>
		<category><![CDATA[Mayuran]]></category>
		<category><![CDATA[Mist Robed Gate]]></category>
		<category><![CDATA[Mouse Guard]]></category>
		<category><![CDATA[Nathan Pallota]]></category>
		<category><![CDATA[Open Roleplaying Community]]></category>
		<category><![CDATA[Pendragon]]></category>
		<category><![CDATA[Piledrivers & Powerbombs]]></category>
		<category><![CDATA[Ron Edwards]]></category>
		<category><![CDATA[RPG.net]]></category>
		<category><![CDATA[Shreyas Sampa]]></category>
		<category><![CDATA[Spirit of the Century]]></category>
		<category><![CDATA[Story-games.com]]></category>
		<category><![CDATA[The Forge]]></category>
		<category><![CDATA[The Right To Dream]]></category>
		<category><![CDATA[The Ronnies]]></category>
		<category><![CDATA[Traveller]]></category>
		<category><![CDATA[Vincent Baker]]></category>
		<category><![CDATA[Warhamer Fantasy]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=397</guid>
		<description><![CDATA[After a few scheduling SNAFU&#8217;s, we finally get a chance to sit down with Gregor and discuss our experiences with his game 3:16: Carnage Amongst the Stars. The conversation hits a lot of topics, from his gaming history, to design decisions behind 3:16, to what to do with NFA, and finally, which of his games [...]]]></description>
			<content:encoded><![CDATA[<p>After a few scheduling SNAFU&#8217;s, we finally get a chance to sit down with Gregor and discuss our experiences with his game 3:16: Carnage Amongst the Stars. The conversation hits a lot of topics, from his gaming history, to design decisions behind 3:16, to what to do with NFA, and finally, which of his games he would save from a drowning. Gregor was a real sport for taking the time out of his evening to talk to us, and we look forward to meeting him in person at GenCon this year!</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.boxninja.com/" target="_blank">Gregor Hutton&#8217;s Home Page </a>- <a href="http://gregorhutton.com/boxninja/threesixteen" target="_blank">3:16</a>, <a href="http://gregorhutton.com/boxninja/bestfriends/index.html" target="_blank">Best Friends </a></li>
<li><a href="http://www.adept-press.com/" target="_blank">Ron Edwards</a> &#8211; <a href="http://www.indie-rpgs.com/forum/index.php?topic=17287.0" target="_blank">The Ronnies</a></li>
<li><a href="http://en.wikipedia.org/wiki/2300_AD" target="_blank">Traveller: 2300 AD</a></li>
<li><a href="http://www.24hourrpg.com/" target="_blank">24 Hour RPG</a>, <a href="http://game-chef.com/" target="_blank">Game Chef</a></li>
<li><a href="http://www.indie-rpgs.com" target="_blank">The Forge</a></li>
<li><a href="http://www.contestedground.co.uk/" target="_blank">Malcom Craig</a> &#8211; Hot War, Cold City, A|State</li>
<li><a href="http://mayuran.livejournal.com/" target="_blank">Mayuran</a></li>
<li><a href="http://en.wikipedia.org/wiki/Pendragon_RPG" target="_blank">Pendragon</a></li>
<li><a href="http://en.wikipedia.org/wiki/The_Lord_of_the_Rings_(1981_radio_series)" target="_blank">Lord of the Rings BBC Radio Play</a></li>
<li><a href="http://en.wikipedia.org/wiki/Traveller_rpg">Traveller</a></li>
<li><a href="http://en.wikipedia.org/wiki/Warhammer_Fantasy_Roleplay" target="_blank">Warhammer Fantasy</a></li>
<li><a href="http://www.rpg.net" target="_blank">RPG.net</a></li>
<li><a href="http://zigguratbuilder.livejournal.com/" target="_blank">Andy Kitkowski</a></li>
<li><a href="http://www.story-games.com" target="_blank">Story-Games.com</a></li>
<li><a href="http://www.orcedinburgh.co.uk/" target="_blank">Open Roleplaying Community</a></li>
<li><a href="http://pcdw.wikidot.com/games:left-4:16-dead" target="_blank">Left 4:16 Dead</a></li>
<li><a href="http://www.story-games.com/forums/comments.php?DiscussionID=8756" target="_blank">WWII 3:16 Hack</a> (<a href="http://gregorhutton.com/boxninja/threesixteen/files/3_16_WWII_weapons.pdf" target="_blank">weapons</a>) (<a href="http://gregorhutton.com/boxninja/threesixteen/files/3_16_WWII.pdf" target="_blank">character sheet and range map</a>)</li>
<li><a href="http://www.indiepressrevolution.com" target="_blank">IPR (Indie Press Revolution)</a></li>
<li><a href="http://www.burningwheel.org" target="_blank">Mouse Guard </a></li>
<li><a href="http://www.evilhat.com/home/sotc/" target="_blank">Spirit of the Centur</a><a href="http://www.evilhat.com/home/sotc/" target="_blank">y</a></li>
<li><a href="http://www.housesoftheblooded.net/" target="_blank">Houses of the Blooded</a></li>
<li><a href="http://www.tiltingatwindmills.net/dread/index.html" target="_blank">Epidiah Ravachol &#8211; Dread</a></li>
<li><a href="http://www.kevinallenjr.com/" target="_blank">Kevin Allen Jr.</a></li>
<li><a href="http://hamsterprophet.wordpress.com/" target="_blank">Nathan Pallota</a>: <a href="http://www.hamsterprophetproductions.com/wordpress/?page_id=6" target="_blank">Carry, a game about war,</a> <a href="http://annalise.hamsterprophetproductions.com/journal/" target="_blank">Annilise</a></li>
<li><a href="http://summerbird.wordpress.com/" target="_blank">Shreyas Sampa</a> &#8211; <a href="http://summerbird.wordpress.com/the-mist-robed-gate/" target="_blank">Mist Robed Gate</a></li>
<li><a href="http://www.princeofdarknessgames.com/" target="_blank">Joe Prince</a> &#8211; Contenders, Piledrivers &amp; Powerbombs, Labrynths &amp; Lycenthropes</li>
<li><a href="http://at-43.com/index.php?option=com_content&amp;task=blogcategory&amp;id=57&amp;Itemid=253" target="_blank">AT 43 </a></li>
<li><a href="http://rds.yahoo.com/_ylt=A0geu_RVTRtK3hsAY0NXNyoA;_ylu=X3oDMTE1ZXRvNzBjBHNlYwNzcgRwb3MDMQRjb2xvA2FjMgR2dGlkA01BUDAxM18xMDE-/SIG=11msffu9s/EXP=1243389653/**http%3a//www.fantasyflightgames.com/" target="_blank">Fantasy Flight Games </a></li>
<li><a href="http://www.lumpley.com">Vincent Baker</a> -  <a href="http://www.independentinsurgency.com/index.php?post_id=473352" target="_blank">Arrows, Boxes, Clouds, and Smiley Faces</a>, <a href="http://www.lumpley.com/games/puppies.html" target="_blank">Kill Puppies for Satan</a></li>
<li><a href="http://indie-rpgs.com/articles/15/" target="_blank">The Right To Dream</a></li>
<li><a href="http://mightyatom.blogspot.com/" target="_blank">John Harper</a> &#8211; <a href="http://www.onesevendesign.com/ladyblackbird/" target="_blank">Lady Blackbird </a></li>
<li><a href="http://goplaynw.wetpaint.com/?t=anon" target="_blank">Go Play Northwest</a></li>
</ul>
<h3>Crunchy Bits</h3>
<ul>
<li><a href="http://www.mediafire.com/file/hzd52tkwygn/TWE_Interview6_GregorHutton.mp3" target="_self">Interview 6: Gregor Hutton 1 Hour</a></li>
<li>Intro Music Provided by <a rel="#someid86" href="http://markmorganmusic.com/" target="_blank">Mark Morgan</a> from the soundtrack to <a rel="#someid87" href="http://en.wikipedia.org/wiki/Planescape_Torment" target="_blank">Planescape: Torment</a></li>
<li>Outro Music Provided by <a rel="#someid88" href="http://www.sierra-trails.com/radarmusic.html" target="_blank">Doyle W. Donehoo</a> (released by <a rel="#someid89" href="http://www.games-workshop.com/gws/" target="_blank">Games Workshop</a> for free) from the soundtrack to <a rel="#someid90" href="http://www.dawnofwar2.com/" target="_blank">Dawn of War II</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=397</wfw:commentRss>
		<slash:comments>5</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/hzd52tkwygn/TWE_Interview6_GregorHutton.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>24 Hour RPG,3:16,and Smiley Faces,Andy Kitkowski,Annalise,Arrows,AT 43,A|State,Best Friends,Boxes,Brandon,Carry: A Game About War</itunes:keywords>
		<itunes:subtitle>After a few scheduling SNAFU&#039;s, we finally get a chance to sit down with Gregor and discuss our experiences with his game 3:16: Carnage Amongst the Stars. The conversation hits a lot of topics, from his gaming history, to design decisions behind 3:16,</itunes:subtitle>
		<itunes:summary>After a few scheduling SNAFU&#039;s, we finally get a chance to sit down with Gregor and discuss our experiences with his game 3:16: Carnage Amongst the Stars. The conversation hits a lot of topics, from his gaming history, to design decisions behind 3:16, to what to do with NFA, and finally, which of his games he would save from a drowning. Gregor was a real sport for taking the time out of his evening to talk to us, and we look forward to meeting him in person at GenCon this year!
Relevant Links

	Gregor Hutton&#039;s Home Page - 3:16, Best Friends 
	Ron Edwards - The Ronnies
	Traveller: 2300 AD
	24 Hour RPG, Game Chef
	The Forge
	Malcom Craig - Hot War, Cold City, A|State
	Mayuran
	Pendragon
	Lord of the Rings BBC Radio Play
	Traveller
	Warhammer Fantasy
	RPG.net
	Andy Kitkowski
	Story-Games.com
	Open Roleplaying Community
	Left 4:16 Dead
	WWII 3:16 Hack (weapons) (character sheet and range map)
	IPR (Indie Press Revolution)
	Mouse Guard 
	Spirit of the Century
	Houses of the Blooded
	Epidiah Ravachol - Dread
	Kevin Allen Jr.
	Nathan Pallota: Carry, a game about war, Annilise
	Shreyas Sampa - Mist Robed Gate
	Joe Prince - Contenders, Piledrivers &amp; Powerbombs, Labrynths &amp; Lycenthropes
	AT 43 
	Fantasy Flight Games 
	Vincent Baker -  Arrows, Boxes, Clouds, and Smiley Faces, Kill Puppies for Satan
	The Right To Dream
	John Harper - Lady Blackbird 
	Go Play Northwest

Crunchy Bits

	Interview 6: Gregor Hutton 1 Hour
	Intro Music Provided by Mark Morgan from the soundtrack to Planescape: Torment
	Outro Music Provided by Doyle W. Donehoo (released by Games Workshop for free) from the soundtrack to Dawn of War II
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Discussion Episode 9: 3:16 Review</title>
		<link>http://www.thewalkingeye.com/?p=384</link>
		<comments>http://www.thewalkingeye.com/?p=384#comments</comments>
		<pubDate>Sat, 16 May 2009 23:34:07 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[3:16]]></category>
		<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Bill Hicks]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[Burning Empires]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Creative Agenda]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Don't Rest Your Head]]></category>
		<category><![CDATA[First Person Shooters]]></category>
		<category><![CDATA[Gregor Hutton]]></category>
		<category><![CDATA[Grey Ranks]]></category>
		<category><![CDATA[In a Wicked Age]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Misspent Youth]]></category>
		<category><![CDATA[Player vs. Player]]></category>
		<category><![CDATA[Starship Troopers]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=384</guid>
		<description><![CDATA[The crew gathers &#8217;round the baleful gaze of The Walking Eye to discuss their experiences with Gregor Hutton&#8217;s 3:16: Carnage Amongst the Stars.  For the most part, every had glowing praise for the game. Jen wasn&#8217;t feeling it as much as the rest, and a good chunk of the discussion is devoted to both what [...]]]></description>
			<content:encoded><![CDATA[<p>The crew gathers &#8217;round the baleful gaze of The Walking Eye to discuss their experiences with <a href="http://www.boxninja.com/" target="_blank">Gregor Hutton&#8217;s</a> <a href="http://gregorhutton.com/boxninja/threesixteen/index.html">3:16: Carnage Amongst the Stars</a>.  For the most part, every had glowing praise for the game. Jen wasn&#8217;t feeling it as much as the rest, and a good chunk of the discussion is devoted to both what she felt was lacking as well as if these problems arise from our format. Are we not giving these games enough time to really gestate in the play space? Are two-hour sessions doing these games justice? Tune in to see what conclusions we come to!</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://gregorhutton.com/boxninja/threesixteen/index.html" target="_blank">3:16 Home Page</a></li>
<li><a href="http://www.billhicks.com/" target="_blank">Bill Hicks</a></li>
<li><a href="http://thewalkingeye.wordpress.com/2009/05/08/forge-midwest-2009-after-action-report/" target="_blank">Forge Midwest 2009</a></li>
<li><a href="http://en.wikipedia.org/wiki/Starship_Troopers" target="_blank">Starship Troopers</a></li>
<li><a href="http://thewalkingeye.wordpress.com/category/grey-ranks/" target="_blank">Grey Ranks</a></li>
<li><a href="http://thewalkingeye.wordpress.com/category/dont-rest-your-head/" target="_blank">Don&#8217;t Rest Your Head</a></li>
<li><a href="http://mutantsandmasterminds.com/" target="_blank">Mutants and Masterminds</a></li>
<li><a href="http://www.dresdenfilesrpg.com/" target="_blank">Dresden Files RPG</a> (Sorry, I couldn&#8217;t find a link to that torrent of AP&#8217;s)</li>
<li><a href="http://www.wizards.com/default.asp?x=dnd/arch/pod" target="_blank">D&amp;D Podcast</a></li>
<li><a href="http://www.lumpley.com/wicked.html" target="_blank">In A Wicked Age</a></li>
<li><a href="http://thewalkingeye.wordpress.com/category/misspent-youth/" target="_blank">Misspent Youth</a></li>
<li><a href="http://www.burningempires.com" target="_blank">Burning Empires</a></li>
<li><a href="http://en.wikipedia.org/wiki/First_Person_Shooter" target="_blank">First Person Shooters</a></li>
<li><a href="http://wiki.rpg.net/index.php/Creative_Agenda" target="_blank">Creative Agenda</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/dtmnl1kqooz/TWE_Discussion9_316_Review.mp3" target="_self">Discussion Episode 9: 3:16 Review: 45 Minutes</a></li>
<li>Intro Music Provided by <a rel="#someid64" href="http://markmorganmusic.com/" target="_blank">Mark Morgan</a> from the soundtrack to <a rel="#someid65" href="http://en.wikipedia.org/wiki/Planescape_Torment" target="_blank">Planescape: Torment</a></li>
<li>Outro Music Provided by <a rel="#someid66" href="http://www.sierra-trails.com/radarmusic.html" target="_blank">Doyle W. Donehoo</a> (released by <a rel="#someid67" href="http://www.games-workshop.com/gws/" target="_blank">Games Workshop</a> for free) from the soundtrack to <a rel="#someid68" href="http://www.dawnofwar2.com/" target="_blank">Dawn of War II</a></li>
</ul>
<h3>Bumpers and Promos<a rel="#someid129" href="http://www.montecook.com/cgi-bin/page.cgi?splash" target="_blank"></a></h3>
<ul>
<li><a rel="#someid129" href="http://www.montecook.com/cgi-bin/page.cgi?splash" target="_blank">Monte Cook</a></li>
<li><a rel="#someid60" href="http://www.rpgpodcasts.com/" target="_blank">RPG Podcasts.com</a></li>
<li><a rel="#someid62" href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=384</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/dtmnl1kqooz/TWE_Discussion9_316_Review.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>3:16,Bill Hicks,Brandon,Burning Empires,CJ,Creative Agenda,Dan,Don&#039;t Rest Your Head,First Person Shooters,Gregor Hutton,Grey Ranks,In a Wicked Age</itunes:keywords>
		<itunes:subtitle>The crew gathers &#039;round the baleful gaze of The Walking Eye to discuss their experiences with Gregor Hutton&#039;s 3:16: Carnage Amongst the Stars.  For the most part, every had glowing praise for the game. Jen wasn&#039;t feeling it as much as the rest,</itunes:subtitle>
		<itunes:summary>The crew gathers &#039;round the baleful gaze of The Walking Eye to discuss their experiences with Gregor Hutton&#039;s 3:16: Carnage Amongst the Stars.  For the most part, every had glowing praise for the game. Jen wasn&#039;t feeling it as much as the rest, and a good chunk of the discussion is devoted to both what she felt was lacking as well as if these problems arise from our format. Are we not giving these games enough time to really gestate in the play space? Are two-hour sessions doing these games justice? Tune in to see what conclusions we come to!
Relevant Links

	3:16 Home Page
	Bill Hicks
	Forge Midwest 2009
	Starship Troopers
	Grey Ranks
	Don&#039;t Rest Your Head
	Mutants and Masterminds
	Dresden Files RPG (Sorry, I couldn&#039;t find a link to that torrent of AP&#039;s)
	D&amp;D Podcast
	In A Wicked Age
	Misspent Youth
	Burning Empires
	First Person Shooters
	Creative Agenda

Crunchy Bits!

	Discussion Episode 9: 3:16 Review: 45 Minutes
	Intro Music Provided by Mark Morgan from the soundtrack to Planescape: Torment
	Outro Music Provided by Doyle W. Donehoo (released by Games Workshop for free) from the soundtrack to Dawn of War II

Bumpers and Promos

	Monte Cook
	RPG Podcasts.com
	Spooky Outhouse
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>3:16 Actual Play Session 3 Finale</title>
		<link>http://www.thewalkingeye.com/?p=367</link>
		<comments>http://www.thewalkingeye.com/?p=367#comments</comments>
		<pubDate>Thu, 14 May 2009 16:15:01 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[3:16]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Coruscant]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Doom Novels]]></category>
		<category><![CDATA[Eldar Warp Spider]]></category>
		<category><![CDATA[Gregor Hutton]]></category>
		<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Protoss]]></category>
		<category><![CDATA[Quake 2]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=367</guid>
		<description><![CDATA[Session 3 of 3:16 brings our campaign to a close with a daring assault on the villainous alien home world of Goya. Brutal urban fighting culminates with Miller calling down an orbital bombardment for a whopping 949 kills!  This session was an absolute blast and is probably the best example of what 3:16 play should [...]]]></description>
			<content:encoded><![CDATA[<p>Session 3 of 3:16 brings our campaign to a close with a daring assault on the villainous alien home world of Goya. Brutal urban fighting culminates with Miller calling down an orbital bombardment for a whopping 949 kills!  This session was an absolute blast and is probably the best example of what 3:16 play should be like. By now everyone was comfortable with what kinds of narrative powers they had and used them to great effect. As you can tell from the show notes, the video-gamey feel of 3:16 really came out this session, which is something we all enjoyed.</p>
<h3>Roles</h3>
<ul>
<li>Kevin was GM</li>
</ul>
<ul>
<li>Jen played Tucker</li>
<li>Rank: Trooper Rep: Seen the      face of God FA: 8 NFA: 3</li>
</ul>
<ul>
<li>Brandon played Miller</li>
<li>Rank: Lieutenant Rep: Wet      Blanket FA: 3 NFA: 7</li>
</ul>
<ul>
<li>Dan Played Murphy</li>
<li>Rank: Sergeant Rep: Badass      Motherfucker FA: 8 NFA: 4</li>
</ul>
<ul>
<li>CJ Played Carson</li>
<li>Rank: Trooper Rep: It’s Only      A Matter of Time (before he gets killed) FA: 7 NFA: 4</li>
</ul>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Doom_novels" target="_blank">Doom Novels</a></li>
<li><a href="http://www.myfreewallpapers.net/starwars/pages/coruscant-approach.shtml" target="_blank">Coruscant</a></li>
<li><a href="http://www.sc2blog.com/wp-content/uploads/2007/10/ss52-hires.jpg" target="_blank">Protoss</a></li>
<li><a href="http://www.youtube.com/watch?v=1SVVKQlwTUk" target="_blank">Quake 2 Intro</a></li>
<li><a href="http://dictionary.reference.com/search?q=fusillade" target="_blank">Fusillade</a></li>
<li><a href="http://www.youtube.com/watch?v=dHEcPw4s98E&amp;feature=related#t=8m30s" target="_blank">Supression System</a></li>
<li><a href="http://pelgranepress.com/seepagexx/April2009-316.html" target="_blank">Alternate Rules for playing Pilots</a></li>
<li><a href="http://www.youtube.com/watch?v=i0rCSQDBNCw#t=1m15s" target="_blank">Eldar Warp Spider</a></li>
<li><a href="http://www.youtube.com/watch?v=4ESv_3YMOrQ" target="_blank">The Scarab from Halo</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/zwjod2zztjy/TWE_316-3.mp3" target="_self">3:16 Session 3: 1 Hour 30 Minutes</a></li>
<li>Intro Music Provided by <a rel="#someid49" href="http://markmorganmusic.com/" target="_blank">Mark Morgan</a> from the soundtrack to <a rel="#someid50" href="http://en.wikipedia.org/wiki/Planescape_Torment" target="_blank">Planescape: Torment</a></li>
<li>Bonus Outro Song in honor of our mighty warship: The Mandelbrot Set by <a href="http://www.jonathancoulton.com/" target="_blank">Jonathan Coulton</a></li>
</ul>
<h3>Bumpers and Promos</h3>
<ul>
<li><a href="http://www.independentinsurgency.com" target="_blank">The Independent Insurgency</a></li>
<li><a href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse Productions</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=367</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/zwjod2zztjy/TWE_316-3.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>3:16,Brandon,CJ,Coruscant,Dan,Doom Novels,Eldar Warp Spider,Gregor Hutton,Half-Life 2,Halo,Jen,Kevin</itunes:keywords>
		<itunes:subtitle>Session 3 of 3:16 brings our campaign to a close with a daring assault on the villainous alien home world of Goya. Brutal urban fighting culminates with Miller calling down an orbital bombardment for a whopping 949 kills!</itunes:subtitle>
		<itunes:summary>Session 3 of 3:16 brings our campaign to a close with a daring assault on the villainous alien home world of Goya. Brutal urban fighting culminates with Miller calling down an orbital bombardment for a whopping 949 kills!  This session was an absolute blast and is probably the best example of what 3:16 play should be like. By now everyone was comfortable with what kinds of narrative powers they had and used them to great effect. As you can tell from the show notes, the video-gamey feel of 3:16 really came out this session, which is something we all enjoyed.
Roles

	Kevin was GM


	Jen played Tucker
	Rank: Trooper Rep: Seen the      face of God FA: 8 NFA: 3


	Brandon played Miller
	Rank: Lieutenant Rep: Wet      Blanket FA: 3 NFA: 7


	Dan Played Murphy
	Rank: Sergeant Rep: Badass      Motherfucker FA: 8 NFA: 4


	CJ Played Carson
	Rank: Trooper Rep: It’s Only      A Matter of Time (before he gets killed) FA: 7 NFA: 4

Relevant Links

	Doom Novels
	Coruscant
	Protoss
	Quake 2 Intro
	Fusillade
	Supression System
	Alternate Rules for playing Pilots
	Eldar Warp Spider
	The Scarab from Halo

Crunchy Bits!

	3:16 Session 3: 1 Hour 30 Minutes
	Intro Music Provided by Mark Morgan from the soundtrack to Planescape: Torment
	Bonus Outro Song in honor of our mighty warship: The Mandelbrot Set by Jonathan Coulton

Bumpers and Promos

	The Independent Insurgency
	Spooky Outhouse Productions
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Forge Midwest 2009 After-Action Report</title>
		<link>http://www.thewalkingeye.com/?p=353</link>
		<comments>http://www.thewalkingeye.com/?p=353#comments</comments>
		<pubDate>Sat, 09 May 2009 02:22:31 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Forge Midwest 2009]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Awesome Adventures]]></category>
		<category><![CDATA[Blazing Rose]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[Charles Darwin]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Clyde Rhoer]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Dead Rising]]></category>
		<category><![CDATA[Dogs in the Vineyard]]></category>
		<category><![CDATA[Dragon Turtles]]></category>
		<category><![CDATA[Duel of Wits]]></category>
		<category><![CDATA[Full Light! Full Steam!]]></category>
		<category><![CDATA[Greg Stolze]]></category>
		<category><![CDATA[Hero's Banner]]></category>
		<category><![CDATA[In a Wicked Age]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Jonathan Tweet]]></category>
		<category><![CDATA[Joshua AC Newman]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Luke Crane]]></category>
		<category><![CDATA[Mark Rein-Hagen]]></category>
		<category><![CDATA[Passions]]></category>
		<category><![CDATA[Poison'd]]></category>
		<category><![CDATA[Richard Dawkins]]></category>
		<category><![CDATA[Rob Bohl]]></category>
		<category><![CDATA[Ron Edwards]]></category>
		<category><![CDATA[Shadout Mapes]]></category>
		<category><![CDATA[Shock: Social Science Fiction]]></category>
		<category><![CDATA[Sorcerer]]></category>
		<category><![CDATA[Vincent Baker]]></category>
		<category><![CDATA[Willow Palecek]]></category>
		<category><![CDATA[Zombie Cinema]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=353</guid>
		<description><![CDATA[Before our third session of 3:16: Carnage Amongst the Stars, Jen and Kevin regale the rest of the group with their experiences at Forge Midwest 2009. We met a lot of cool people and played a lot of great games. This episode has a fair amount of info about a few of the games we [...]]]></description>
			<content:encoded><![CDATA[<p>Before our third session of 3:16: Carnage Amongst the Stars, Jen and Kevin regale the rest of the group with their experiences at Forge Midwest 2009. We met a lot of cool people and played a lot of great games. This episode has a fair amount of info about a few of the games we got a chance to play: Zombie Cinema, Prime Time Adventures, Sorcerer, and Mouse Guard. If you&#8217;re a little curious about how those games play out, this might be helpful.</p>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.dog-eared-designs.com/games.html" target="_blank">Prime Time Adventures</a></li>
<li><a href="http://www.burningwheel.org" target="_blank">Mouse Guard, Luke Crane, Burning Wheel</a></li>
<li><a href="http://www.arkenstonepublishing.net/zombiecinema" target="_blank">Zombie Cinema</a></li>
<li><a href="http://en.wikipedia.org/wiki/Dead_Rising" target="_blank">Dead Rising</a></li>
<li><a href="http://www.indie-rpgs.com/games/unstore/game/3" target="_blank">Poison&#8217;d</a></li>
<li><a href="http://www.adept-press.com/" target="_blank">Ron Edwards</a></li>
<li><a href="http://theoryfromthecloset.com/" target="_blank">Clyde Rhoer</a></li>
<li><a href="http://gameday.buzzmo.com/" target="_blank">Buzz (Mark, GM for Jen&#8217;s Mouse Guard Game)</a></li>
<li><a href="http://indie-insurgent.livejournal.com/42817.html" target="_blank">Rob Bohl</a></li>
<li><a href="http://www.richarddawkins.net" target="_blank">Richard Dawkins</a></li>
<li><a href="http://en.wikipedia.org/wiki/Charles_Darwin" target="_blank">Charles Darwin</a></li>
<li><a href="http://willowrants.wordpress.com/" target="_blank">Willow Palecek</a></li>
<li><a href="http://en.wikipedia.org/wiki/Passions" target="_blank">Passions</a></li>
<li><a href="http://www.youtube.com/watch?v=QAxRAKBxI9s" target="_blank">Shadout Mapes</a></li>
<li><a href="http://www.glyphpress.com/shock/" target="_blank">Shock: Social Science Fiction</a></li>
<li><a href="http://www.lumpley.com/wicked.html" target="_blank">In A Wicked Age</a></li>
<li><a href="http://www.lumpley.com/index.php" target="_blank">Vincent Baker</a></li>
<li><a href="http://www.lulu.com/content/2085636" target="_blank">Awesome Adventures</a></li>
<li><a href="http://www.lumpley.com/games/dogsources.html" target="_blank">Dogs in the Vineyard</a></li>
<li><a href="http://www.sorcerer-rpg.com/" target="_blank">Sorcerer</a></li>
<li><a href="http://wanton-heat-jet.livejournal.com/" target="_blank">Jonathan Tweet</a></li>
<li><a href="http://www.gregstolze.com/" target="_blank">Greg Stolze</a></li>
<li><a href="http://en.wikipedia.org/wiki/Mark_Rein%C2%B7Hagen" target="_blank">Mark Rein-Hagen</a></li>
<li><a href="http://www.d20srd.org/srd/monsters/dragonTurtle.htm" target="_blank">Dragon Turtles</a></li>
<li><a href="http://mindspoon.wordpress.com/" target="_blank">Dave, one of the players in Jen&#8217;s Mouse Guard game.</a></li>
<li><a href="http://kallistipress.com/category/my-games/full-light-full-steam/" target="_blank">Full Light Full Steam</a></li>
<li><a href="http://blazingrose-rpg.livejournal.com/" target="_blank">Blazing Rose</a></li>
<li><a href="http://tckroleplaying.com/Heros_Banner.html" target="_blank">Hero&#8217;s Banner</a></li>
</ul>
<h3>Bumpers and Promos</h3>
<ul>
<li><a href="http://www.havegameswilltravel.net/" target="_blank">Have Games, Will Travel</a></li>
<li><a href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/y2yum2uydwm/TWE_Discussion8_ForgeMidwest2009.mp3" target="_self">Discussion Episode 8: Forge Midwest 2009 After-Action Report: 38 Minutes</a></li>
<li>Intro and Outro music provided by <a href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=353</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/y2yum2uydwm/TWE_Discussion8_ForgeMidwest2009.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Awesome Adventures,Blazing Rose,Brandon,Burning Wheel,Charles Darwin,CJ,Clyde Rhoer,Dan,Dead Rising,Dogs in the Vineyard,Dragon Turtles,Duel of Wits</itunes:keywords>
		<itunes:subtitle>Before our third session of 3:16: Carnage Amongst the Stars, Jen and Kevin regale the rest of the group with their experiences at Forge Midwest 2009. We met a lot of cool people and played a lot of great games.</itunes:subtitle>
		<itunes:summary>Before our third session of 3:16: Carnage Amongst the Stars, Jen and Kevin regale the rest of the group with their experiences at Forge Midwest 2009. We met a lot of cool people and played a lot of great games. This episode has a fair amount of info about a few of the games we got a chance to play: Zombie Cinema, Prime Time Adventures, Sorcerer, and Mouse Guard. If you&#039;re a little curious about how those games play out, this might be helpful.
Relevant Links

	Prime Time Adventures
	Mouse Guard, Luke Crane, Burning Wheel
	Zombie Cinema
	Dead Rising
	Poison&#039;d
	Ron Edwards
	Clyde Rhoer
	Buzz (Mark, GM for Jen&#039;s Mouse Guard Game)
	Rob Bohl
	Richard Dawkins
	Charles Darwin
	Willow Palecek
	Passions
	Shadout Mapes
	Shock: Social Science Fiction
	In A Wicked Age
	Vincent Baker
	Awesome Adventures
	Dogs in the Vineyard
	Sorcerer
	Jonathan Tweet
	Greg Stolze
	Mark Rein-Hagen
	Dragon Turtles
	Dave, one of the players in Jen&#039;s Mouse Guard game.
	Full Light Full Steam
	Blazing Rose
	Hero&#039;s Banner

Bumpers and Promos

	Have Games, Will Travel
	Spooky Outhouse

Crunchy Bits!

	Discussion Episode 8: Forge Midwest 2009 After-Action Report: 38 Minutes
	Intro and Outro music provided by Oh Possum.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>3:16 Actual Play Session 2</title>
		<link>http://www.thewalkingeye.com/?p=359</link>
		<comments>http://www.thewalkingeye.com/?p=359#comments</comments>
		<pubDate>Tue, 05 May 2009 20:03:37 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[3:16]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Gregor Hutton]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=359</guid>
		<description><![CDATA[Session 2 of 3:16 has the troopers assaulting the ice planet of Bosch to investigate the mysterious alien virus defeated last session. Their search leads them to the icy ruins of an ancient civilization and the terrifying creatures who now inhabit the ominous city. This session moves at a good clip, we all had fun [...]]]></description>
			<content:encoded><![CDATA[<p>Session 2 of 3:16 has the troopers assaulting the ice planet of Bosch to investigate the mysterious alien virus defeated last session. Their search leads them to the icy ruins of an ancient civilization and the terrifying creatures who now inhabit the ominous city. This session moves at a good clip, we all had fun slaughtering Spiderbears. There was a bit of confusion near the end of the session as I tried to pull some weirdness with a remotely controlled suit of armor, but we got it worked out pretty quickly. All in all, this session was a marked improvement from next session, and energy was high.</p>
<h3>Roles</h3>
<ul>
<li>Kevin was GM</li>
</ul>
<ul>
<li>Jen played Tucker</li>
<li>Rank: Trooper Rep: Seen the face of God FA: 7 NFA: 3</li>
</ul>
<ul>
<li>Brandon played Miller</li>
<li>Rank: Sergeant Rep: First time out. FA: 3 NFA: 7</li>
</ul>
<ul>
<li>Dan Played Murphy</li>
<li>Rank: Corporal Rep: Lawbringer (as in, Murphy’s Law) FA: 8 NFA: 3</li>
</ul>
<ul>
<li>CJ Played Carson</li>
<li>Rank: Trooper Rep: Easily Spooked FA: 7 NFA: 4</li>
</ul>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://www.boxninja.com/" target="_blank">3:16 Home Page</a></li>
<li><a href="http://www.adultswim.com/video/?episodeID=8a2505951b6aa0be011b8e0fec6c0202" target="_blank">Tranquilizer Dart Addiction</a></li>
<li><a href="http://en.wikipedia.org/wiki/Max_Planck" target="_blank">Max Planck</a></li>
<li><a href="http://en.wikipedia.org/wiki/Niels_Bohr" target="_blank">Niels Bohr</a></li>
<li><a href="http://www.burningempires.com/wiki/index.php?title=Category:Downloads#Demo_Scenarios" target="_blank">Fires Over Omac</a></li>
<li><a href="http://games.sina.com.cn/zhuanqu/sc/piclook/marine.jpg" target="_blank">Starcraft Terran Marine</a></li>
<li><a href="http://www.youtube.com/watch?v=Hj3D7UeK9AU" target="_blank">Antlion Lair</a></li>
<li><a href="http://img50.imageshack.us/img50/529/prey5wd7.jpg" target="_blank">Vagina Doors</a></li>
<li><a href="http://www.hahastop.com/pictures/The_Bear_Spider.jpg" target="_blank">Bear Spider</a></li>
<li><a href="http://en.wikipedia.org/wiki/Last_Exile" target="_blank">Last Exile</a></li>
<li><a href="http://en.wikipedia.org/wiki/Starship_Troopers#Military_innovations" target="_blank">Starship Troopers</a></li>
<li><a href="http://www.sc2blog.com/wp-content/uploads/2007/10/ss52-hires.jpg" target="_blank">Starcraft Protoss Templar</a></li>
<li><a href="http://www.youtube.com/watch?v=YrZbUS0MaY4" target="_blank">Zulu Finale</a></li>
</ul>
<h3>Promos and Bumpers</h3>
<ul>
<li><a href="http://www.rpgpodcasts.com" target="_blank">RPG Podcasts.com</a></li>
<li><a href="http://www.narrativecontrol.com/" target="_blank">Narrative Control</a></li>
<li><a href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/nnumey3dxoy/TWE_316-2.mp3" target="_self">3:16 Session 2: 2 Hours</a></li>
<li>Intro Music Provided by <a href="http://markmorganmusic.com/" target="_blank">Mark Morgan</a> from the soundtrack to <a href="http://en.wikipedia.org/wiki/Planescape_Torment" target="_blank">Planescape: Torment</a></li>
<li>Outro Music Provided by <a href="http://www.sierra-trails.com/radarmusic.html" target="_blank">Doyle W. Donehoo</a> (released by <a href="http://www.games-workshop.com/gws/" target="_blank">Games Workshop</a> for free) from the soundtrack to <a href="http://www.dawnofwar2.com" target="_blank">Dawn of War II</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=359</wfw:commentRss>
		<slash:comments>4</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/nnumey3dxoy/TWE_316-2.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>3:16,Brandon,CJ,Dan,Gregor Hutton,Jen,Kevin</itunes:keywords>
		<itunes:subtitle>Session 2 of 3:16 has the troopers assaulting the ice planet of Bosch to investigate the mysterious alien virus defeated last session. Their search leads them to the icy ruins of an ancient civilization and the terrifying creatures who now inhabit the ...</itunes:subtitle>
		<itunes:summary>Session 2 of 3:16 has the troopers assaulting the ice planet of Bosch to investigate the mysterious alien virus defeated last session. Their search leads them to the icy ruins of an ancient civilization and the terrifying creatures who now inhabit the ominous city. This session moves at a good clip, we all had fun slaughtering Spiderbears. There was a bit of confusion near the end of the session as I tried to pull some weirdness with a remotely controlled suit of armor, but we got it worked out pretty quickly. All in all, this session was a marked improvement from next session, and energy was high.
Roles

	Kevin was GM


	Jen played Tucker
	Rank: Trooper Rep: Seen the face of God FA: 7 NFA: 3


	Brandon played Miller
	Rank: Sergeant Rep: First time out. FA: 3 NFA: 7


	Dan Played Murphy
	Rank: Corporal Rep: Lawbringer (as in, Murphy’s Law) FA: 8 NFA: 3


	CJ Played Carson
	Rank: Trooper Rep: Easily Spooked FA: 7 NFA: 4

Relevant Links

	3:16 Home Page
	Tranquilizer Dart Addiction
	Max Planck
	Niels Bohr
	Fires Over Omac
	Starcraft Terran Marine
	Antlion Lair
	Vagina Doors
	Bear Spider
	Last Exile
	Starship Troopers
	Starcraft Protoss Templar
	Zulu Finale

Promos and Bumpers

	RPG Podcasts.com
	Narrative Control
	Spooky Outhouse

Crunchy Bits!

	3:16 Session 2: 2 Hours
	Intro Music Provided by Mark Morgan from the soundtrack to Planescape: Torment
	Outro Music Provided by Doyle W. Donehoo (released by Games Workshop for free) from the soundtrack to Dawn of War II
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Burning Empires &#8211; Fires Over Omac Actual Play</title>
		<link>http://www.thewalkingeye.com/?p=347</link>
		<comments>http://www.thewalkingeye.com/?p=347#comments</comments>
		<pubDate>Thu, 30 Apr 2009 11:28:50 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[Brian]]></category>
		<category><![CDATA[Burning Empires]]></category>
		<category><![CDATA[Fires Over Omac]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=347</guid>
		<description><![CDATA[A little while back Jen invited her old DM from back in the day to come up and join us. He was curious to see what all these newfangled storygames were all about, so we decided to run the con scenario for Burning Empires: Fires Over Omac.  Kevin was GM, and the players were Jen, [...]]]></description>
			<content:encoded><![CDATA[<p>A little while back Jen invited her old DM from <a href="http://www.35privatesanctuary.com/" target="_blank">back in the day</a> to come up and join us. He was curious to see what all these newfangled storygames were all about, so we decided to run the con scenario for Burning Empires: Fires Over Omac.  Kevin was GM, and the players were Jen, Brandon, and Brian. Pardon us if we sound a bit preachy, we were trying pretty hard to show Brian how different these games were, from the design to the philosophy behind the design. We may come off as frothing evangelists from time to time. I (Kevin) had tried to run Fires Over Omac a couple times before with varied degrees of success, but this time I think I did pretty well.  Our original plan was simply to record this for personal reference later, but upon further listening it came out as a pretty strong example of Burning Empires play. Because of this, our noise discipline was not as good as it usually is, so please excuse the background clutter.</p>
<h3 style="margin-bottom:0;">Relevant Links</h3>
<ul>
<li><a href="http://www.burningempires.com" target="_blank">Burning Empires</a></li>
<li><a href="http://www.burningempires.com/wiki/index.php?title=Category:Downloads#Demo_Scenarios" target="_blank">Fires Over Omac </a></li>
<li><a href="http://en.wikipedia.org/wiki/Space_elevator" target="_blank">Space Elevators</a></li>
<li><a href="http://www.darkhorse.com/Books/45-076/Iron-Empires-Volume-1-Faith-Conquers-TPB" target="_blank">Iron Empires</a></li>
</ul>
<h3>Crunchy Bits</h3>
<ul>
<li><a href="http://www.mediafire.com/file/kog2tmydmm4/TWE_Burning_Empires_Fires_Over_Omac.mp3" target="_self">Burning Empires – Fires Over Omac: 2 Hours, 30 Minutes</a></li>
<li>Intro music from <a href="http://ghosts.nin.com/" target="_blank">Nine Inch Nails: Ghosts</a></li>
<li>Outro music from <a href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=347</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/kog2tmydmm4/TWE_Burning_Empires_Fires_Over_Omac.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Brandon,Brian,Burning Empires,Fires Over Omac,Jen,Kevin</itunes:keywords>
		<itunes:subtitle>A little while back Jen invited her old DM from back in the day to come up and join us. He was curious to see what all these newfangled storygames were all about, so we decided to run the con scenario for Burning Empires: Fires Over Omac.  Kevin was GM,</itunes:subtitle>
		<itunes:summary>A little while back Jen invited her old DM from back in the day to come up and join us. He was curious to see what all these newfangled storygames were all about, so we decided to run the con scenario for Burning Empires: Fires Over Omac.  Kevin was GM, and the players were Jen, Brandon, and Brian. Pardon us if we sound a bit preachy, we were trying pretty hard to show Brian how different these games were, from the design to the philosophy behind the design. We may come off as frothing evangelists from time to time. I (Kevin) had tried to run Fires Over Omac a couple times before with varied degrees of success, but this time I think I did pretty well.  Our original plan was simply to record this for personal reference later, but upon further listening it came out as a pretty strong example of Burning Empires play. Because of this, our noise discipline was not as good as it usually is, so please excuse the background clutter.
Relevant Links

	Burning Empires
	Fires Over Omac 
	Space Elevators
	Iron Empires

Crunchy Bits

	Burning Empires – Fires Over Omac: 2 Hours, 30 Minutes
	Intro music from Nine Inch Nails: Ghosts
	Outro music from Oh Possum
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Forge Midwest 2009: Tim Koppang Interview</title>
		<link>http://www.thewalkingeye.com/?p=332</link>
		<comments>http://www.thewalkingeye.com/?p=332#comments</comments>
		<pubDate>Sun, 26 Apr 2009 02:04:20 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Forge Midwest 2009]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Bill Mudron]]></category>
		<category><![CDATA[Deadlands]]></category>
		<category><![CDATA[Dust Devils]]></category>
		<category><![CDATA[GURPS]]></category>
		<category><![CDATA[Hero's Banner]]></category>
		<category><![CDATA[Keith Senkowski]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Shadowrun]]></category>
		<category><![CDATA[Song of Ice and Fire]]></category>
		<category><![CDATA[Story Engine]]></category>
		<category><![CDATA[Storygames]]></category>
		<category><![CDATA[The Forge]]></category>
		<category><![CDATA[The Gaming Outpost]]></category>
		<category><![CDATA[Tim Koppang]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=332</guid>
		<description><![CDATA[In early April Jen and I took a road trip up to Forge Midwest 2009 in beautiful Madison, Wisconsin. We played a lot of games and met a lot of cool people, expect a fair amount of content related to that in the upcoming weeks. One of the high points was a chance to play [...]]]></description>
			<content:encoded><![CDATA[<p style="margin-bottom:0;">In early April Jen and I took a road trip up to Forge Midwest 2009 in beautiful Madison, Wisconsin. We played a lot of games and met a lot of cool people, expect a fair amount of content related to that in the upcoming weeks. One of the high points was a chance to play Hero&#8217;s Banner with it&#8217;s creator Tim Koppang. After running it for myself and two others (<a href="http://blazingrose-rpg.livejournal.com/" target="_blank">Edward “Sabe” Jones</a> and a dude named Tim who&#8217;s contact info I didn&#8217;t get) I grabbed Tim (Koppang, not the player) and did a short interview with him. We discuss his inspirations for the game, the term “Storygames” (he&#8217;s not a fan), his gaming history, and whether free will actually exists or not. It was a real pleasure to meet and interview him.</p>
<h3 style="margin-bottom:0;">Relevant Links:</h3>
<ul>
<li><a href="http://tckroleplaying.com/Heros_Banner.html" target="_blank">Hero&#8217;s Banner Homepage</a></li>
<li><a href="http://www.georgerrmartin.com/" target="_blank">Song of Ice and Fire</a></li>
<li><a href="http://excelsiorstudios.net/portfolio.html" target="_blank">Bill Mudron</a> (<a href="http://excelsiorstudios.net/port/hero_banner.jpg" target="_blank">Cover Art for Hero&#8217;s Banner</a>)</li>
<li><a href="http://www.conspiracyofshadows.com/dirtyhands/" target="_blank">Keith Senkowski</a></li>
<li><a href="http://www.indie-rpgs.com" target="_blank">The Forge</a></li>
<li><a href="http://gamingoutpost.com/" target="_blank">The Gaming Outpost</a></li>
<li><a href="http://www.sjgames.com/gurps/" target="_blank">GURPS</a></li>
<li><a href="http://www.peginc.com/games.html" target="_blank">Deadlands</a></li>
<li><a href="http://www.shadowrun4.com/" target="_blank">Shadowrun</a></li>
<li><a href="http://www.pigames.net/store/default.php?cPath=62" target="_blank">Story Engine </a></li>
<li><a href="http://www.chimera.info/" target="_self">Dust Devils</a></li>
<li><a href="http://www.story-games.com" target="_blank">Storygames Forum</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/zjmwhuirddl/TWE_Interview05_Tim_Koppang.mp3" target="_self">Interview 5: Tim Koppang 30 Minutes</a></li>
<li>Intro and Outro Music Provided by <a href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=332</wfw:commentRss>
		<slash:comments>8</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/zjmwhuirddl/TWE_Interview05_Tim_Koppang.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Bill Mudron,Deadlands,Dust Devils,GURPS,Hero&#039;s Banner,Keith Senkowski,Kevin,Shadowrun,Song of Ice and Fire,Story Engine,Storygames,The Forge</itunes:keywords>
		<itunes:subtitle>In early April Jen and I took a road trip up to Forge Midwest 2009 in beautiful Madison, Wisconsin. We played a lot of games and met a lot of cool people, expect a fair amount of content related to that in the upcoming weeks.</itunes:subtitle>
		<itunes:summary>In early April Jen and I took a road trip up to Forge Midwest 2009 in beautiful Madison, Wisconsin. We played a lot of games and met a lot of cool people, expect a fair amount of content related to that in the upcoming weeks. One of the high points was a chance to play Hero&#039;s Banner with it&#039;s creator Tim Koppang. After running it for myself and two others (Edward “Sabe” Jones and a dude named Tim who&#039;s contact info I didn&#039;t get) I grabbed Tim (Koppang, not the player) and did a short interview with him. We discuss his inspirations for the game, the term “Storygames” (he&#039;s not a fan), his gaming history, and whether free will actually exists or not. It was a real pleasure to meet and interview him.

Relevant Links:

	Hero&#039;s Banner Homepage
	Song of Ice and Fire
	Bill Mudron (Cover Art for Hero&#039;s Banner)
	Keith Senkowski
	The Forge
	The Gaming Outpost
	GURPS
	Deadlands
	Shadowrun
	Story Engine 
	Dust Devils
	Storygames Forum

Crunchy Bits!

	Interview 5: Tim Koppang 30 Minutes
	Intro and Outro Music Provided by Oh Possum
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>3:16 Actual Play Session 1</title>
		<link>http://www.thewalkingeye.com/?p=322</link>
		<comments>http://www.thewalkingeye.com/?p=322#comments</comments>
		<pubDate>Tue, 21 Apr 2009 02:13:01 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[3:16]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Box Ninja]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Gregor Hutton]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=322</guid>
		<description><![CDATA[Things kick off for 3:16: Carnage Amongst The Stars by Gregor Hutton with an attack on the Terran Asteroid Belt. The 3rd Army of the 16th Brigade sprung into action and quickly purged the mysterious alien virus from the computer core. In fact, pretty much everything was purged in a 5,000 mile radius. The whole [...]]]></description>
			<content:encoded><![CDATA[<p>Things kick off for <a href="http://gregorhutton.com/boxninja/threesixteen/index.html" target="_blank">3:16: Carnage Amongst The Stars</a> by <a href="http://www.boxninja.com/" target="_blank">Gregor Hutton</a> with an attack on the Terran Asteroid Belt. The 3rd Army of the 16th Brigade sprung into action and quickly purged the mysterious alien virus from the computer core. In fact, pretty much everything was purged in a 5,000 mile radius. The whole crew enjoyed the setting aside from a few minor grumbles (<em>“Mining robots? Really?” -Jen</em>) and energy was high; everyone walked away with considerable excitement for next session.</p>
<h3>Roles:</h3>
<ul>
<li>Kevin was GM</li>
</ul>
<ul>
<li>Jen played Tucker</li>
<li>Rank: Trooper Rep: Seen the face of God FA: 7 NFA: 3</li>
</ul>
<ul>
<li>Brandon played Miller</li>
<li>Rank: Sergeant Rep: First time out. FA: 3 NFA: 7</li>
</ul>
<ul>
<li>Dan Played Murphy</li>
<li>Rank: Corporal Rep: Lawbringer (as in, Murphy&#8217;s Law) FA: 8 NFA: 2</li>
</ul>
<ul>
<li>CJ Played Carson</li>
<li>Rank: Trooper Rep: Easily Spooked FA: 6 NFA: 4</li>
</ul>
<h3>Relevant Links</h3>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Beno%C3%AEt_Mandelbrot" target="_blank">Mandelbrot</a></li>
<li><a href="http://en.wikipedia.org/wiki/Asteroid_belt" target="_blank">“Mars” Asteroid Belt</a></li>
<li><a href="http://www.johnny-five.com/images/sc/scenes/5robots.jpg" target="_blank">Johnny 5</a></li>
<li><a href="http://en.wikipedia.org/wiki/Dead_Space_(video_game)" target="_blank">Deadspace</a></li>
<li><a href="http://spookyouthouse.com/survey" target="_blank">Spooky Outhouse Survey</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/jzjtmmqvtmy/TWE_316-1.mp3" target="_self">3:16 AP Session 1: 1 Hour 38 Minutes</a></li>
<li>Music by <a href="http://markmorganmusic.com/" target="_blank">Mark Morgan</a> from the soundtrack to <a href="http://en.wikipedia.org/wiki/Planescape_Torment" target="_blank">Planescape: Torment</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=322</wfw:commentRss>
		<slash:comments>8</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/jzjtmmqvtmy/TWE_316-1.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>3:16,Box Ninja,Brandon,CJ,Dan,Gregor Hutton,Jen,Kevin</itunes:keywords>
		<itunes:subtitle>Things kick off for 3:16: Carnage Amongst The Stars by Gregor Hutton with an attack on the Terran Asteroid Belt. The 3rd Army of the 16th Brigade sprung into action and quickly purged the mysterious alien virus from the computer core. In fact,</itunes:subtitle>
		<itunes:summary>Things kick off for 3:16: Carnage Amongst The Stars by Gregor Hutton with an attack on the Terran Asteroid Belt. The 3rd Army of the 16th Brigade sprung into action and quickly purged the mysterious alien virus from the computer core. In fact, pretty much everything was purged in a 5,000 mile radius. The whole crew enjoyed the setting aside from a few minor grumbles (“Mining robots? Really?” -Jen) and energy was high; everyone walked away with considerable excitement for next session.
Roles:

	Kevin was GM


	Jen played Tucker
	Rank: Trooper Rep: Seen the face of God FA: 7 NFA: 3


	Brandon played Miller
	Rank: Sergeant Rep: First time out. FA: 3 NFA: 7


	Dan Played Murphy
	Rank: Corporal Rep: Lawbringer (as in, Murphy&#039;s Law) FA: 8 NFA: 2


	CJ Played Carson
	Rank: Trooper Rep: Easily Spooked FA: 6 NFA: 4

Relevant Links

	Mandelbrot
	“Mars” Asteroid Belt
	Johnny 5
	Deadspace
	Spooky Outhouse Survey

Crunchy Bits!

	3:16 AP Session 1: 1 Hour 38 Minutes
	Music by Mark Morgan from the soundtrack to Planescape: Torment
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>The Walking Eye Interview 4: Clyde Rhoer</title>
		<link>http://www.thewalkingeye.com/?p=310</link>
		<comments>http://www.thewalkingeye.com/?p=310#comments</comments>
		<pubDate>Mon, 06 Apr 2009 12:39:16 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Silence Keeps Me a Victim]]></category>
		<category><![CDATA[3:16]]></category>
		<category><![CDATA[Amber Diceless]]></category>
		<category><![CDATA[Clyde Rhoer]]></category>
		<category><![CDATA[Don't Rest Your Head]]></category>
		<category><![CDATA[Evil Hat Productions]]></category>
		<category><![CDATA[Fred Hicks]]></category>
		<category><![CDATA[Gregor Hutton]]></category>
		<category><![CDATA[Grey Ranks]]></category>
		<category><![CDATA[In a Wicked Age]]></category>
		<category><![CDATA[Jared Sorensen]]></category>
		<category><![CDATA[Jason Morningstar]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Lucana]]></category>
		<category><![CDATA[Luke Crane]]></category>
		<category><![CDATA[Misspent Youth]]></category>
		<category><![CDATA[Paul Czege]]></category>
		<category><![CDATA[Ralph Maza]]></category>
		<category><![CDATA[Robert Bohl]]></category>
		<category><![CDATA[Ron Edwards]]></category>
		<category><![CDATA[Sam Weber]]></category>
		<category><![CDATA[Vincent Baker]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=310</guid>
		<description><![CDATA[Note:The first post of the interview didn&#8217;t get picked up on iTunes properly and was linking to the Discussion instead of the interview so I am reposting in an attempt to correct the issue. Keeping with our format of play, discuss and interview, Kevin and Jen Interview Clyde Rhoer the creator of Silence Keeps Me [...]]]></description>
			<content:encoded><![CDATA[<p><em>Note:The first post of the interview didn&#8217;t get picked up on iTunes properly and was linking to the Discussion instead of the interview so I am reposting in an attempt to correct the issue.<br />
</em><br />
Keeping with our format of play, discuss and interview, Kevin and Jen Interview Clyde Rhoer the creator of Silence Keeps Me a Victim.</p>
<h3>Crunchy Bits</h3>
<ul>
<li> <a href="http://www.mediafire.com/file/ihqm4tkyzgo/TWE_Interview4_ClydeRhoer.mp3" target="_self">Interview with Clyde Rhoer: 1 Hour, 30 Minutes</a></li>
<li>Music by <a title="Oh Possum" href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a></li>
</ul>
<h3>Relevant Links</h3>
<ul>
<li><a title="Clyde Rhoer, Theory from the Closet" href="http://theoryfromthecloset.com/" target="_blank">Theory from the Closet, Clyde Rhoer&#8217;s Website</a></li>
<li><a title="Sam Weber" href="http://www.sampaints.com/" target="_blank">Sam Weber</a></li>
<li><a href="http://www.sampaints.com/artwork/portfolio/pictures/masked.png" target="_blank">Cover of Silence Keeps Me a Victim</a></li>
<li><a href="http://www.sampaints.com/artwork/portfolio/carriedaway.html" target="_blank">Painting of Little Girl Carried Away by Monster</a></li>
<li><a title="Gregor Hutton" href="http://www.boxninja.com/" target="_blank">3:16 by Gregor Hutton</a></li>
<li><a href="http://www.ilessthanthreeclyde.com/2009/03/17/316-on-3-17-or-baggage-shouldnt-only-be-lost-by-airlines/" target="_blank">Clyde&#8217;s thoughts on 3:16 &amp; Storygames &#8220;baggage&#8221; (with commentary/corrections from Gregor)</a></li>
<li><a title="Fred Hicks" href="http://drivingblind.livejournal.com/" target="_blank">Fred Hicks</a> and <a title="Evil Hat Productions" href="http://www.evilhat.com/home/" target="_blank">Evil Hat Productions</a></li>
<li><a href="http://www.evilhat.com/home/?page_id=101" target="_blank">Don&#8217;t Rest Your Head</a></li>
<li><a href="http://theoryfromthecloset.com/2008/05/07/show037-interview-with-mike-holmes/" target="_blank">Mike Holmes</a></li>
<li><a href="http://urdwell.blogspot.com/" target="_blank">Thor Olavsrud</a></li>
<li><a title="Lucana" href="http://www.memento-mori.com/lacuna/" target="_blank">Lacuna Part 1: The Creation of the Mystery and the Girl from Blue City (second attempt) by Jared Sorensen</a></li>
<li><a href="http://www.halfmeme.com/">Paul Czege</a></li>
<li><a title="Amber Diceless" href="http://en.wikipedia.org/wiki/Amber_Diceless_Roleplaying_Game" target="_blank">Amber Diceless</a></li>
<li><a title="Ralph Mazza" href="http://ramsheadpublishing.com/" target="_blank">Ralph Maza</a></li>
<li><a title="Ron Edwards" href="http://www.adept-press.com/" target="_blank">Ron Edwards</a></li>
<li><a title="Luke Crane" href="http://www.burningwheel.org/" target="_blank">Luke Crane</a></li>
<li><a href="http://en.wikipedia.org/wiki/Nobilis" target="_blank">Nobilis</a> by <a href="http://en.wikipedia.org/wiki/R._Sean_Borgstrom" target="_blank">R. Sean Borgstrom</a></li>
<li><a href="http://www.youtube.com/watch?v=gUT6fgFbH5g" target="_blank">Kurt Wiegel Game Geeks review of Burning Empires</a></li>
<li><a title="Jason Morningstar" href="http://www.bullypulpitgames.com/games/index.php?game=grey_ranks" target="_blank">Grey Ranks by Jason Morningstar</a></li>
<li><a title="Misspent Youth by Robert Bohl" href="http://misspentyouthgame.com/" target="_blank">Misspent Youth by Robert Bohl</a></li>
<li><a title="In A Wicked Age by Vincent Baker" href="http://www.lumpley.com/wicked.html" target="_blank">In a Wicked Age by Vincent Baker</a></li>
<li><a title="Spooky Outhouse Productions" href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse Productions</a></li>
<li><a title="Monte Cook" href="http://www.montecook.com/cgi-bin/page.cgi?splash" target="_blank">Monte Cook</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=310</wfw:commentRss>
		<slash:comments>4</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/ihqm4tkyzgo/TWE_Interview4_ClydeRhoer.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>3:16,Amber Diceless,Clyde Rhoer,Don&#039;t Rest Your Head,Evil Hat Productions,Fred Hicks,Gregor Hutton,Grey Ranks,In a Wicked Age,Jared Sorensen,Jason Morningstar,Jen</itunes:keywords>
		<itunes:subtitle>Note:The first post of the interview didn&#039;t get picked up on iTunes properly and was linking to the Discussion instead of the interview so I am reposting in an attempt to correct the issue.  Keeping with our format of play, discuss and interview,</itunes:subtitle>
		<itunes:summary>Note:The first post of the interview didn&#039;t get picked up on iTunes properly and was linking to the Discussion instead of the interview so I am reposting in an attempt to correct the issue.

Keeping with our format of play, discuss and interview, Kevin and Jen Interview Clyde Rhoer the creator of Silence Keeps Me a Victim.
Crunchy Bits

	 Interview with Clyde Rhoer: 1 Hour, 30 Minutes
	Music by Oh Possum

Relevant Links

	Theory from the Closet, Clyde Rhoer&#039;s Website
	Sam Weber
	Cover of Silence Keeps Me a Victim
	Painting of Little Girl Carried Away by Monster
	3:16 by Gregor Hutton
	Clyde&#039;s thoughts on 3:16 &amp; Storygames &quot;baggage&quot; (with commentary/corrections from Gregor)
	Fred Hicks and Evil Hat Productions
	Don&#039;t Rest Your Head
	Mike Holmes
	Thor Olavsrud
	Lacuna Part 1: The Creation of the Mystery and the Girl from Blue City (second attempt) by Jared Sorensen
	Paul Czege
	Amber Diceless
	Ralph Maza
	Ron Edwards
	Luke Crane
	Nobilis by R. Sean Borgstrom
	Kurt Wiegel Game Geeks review of Burning Empires
	Grey Ranks by Jason Morningstar
	Misspent Youth by Robert Bohl
	In a Wicked Age by Vincent Baker
	Spooky Outhouse Productions
	Monte Cook
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Silence Keeps Me a Victim, Discussion</title>
		<link>http://www.thewalkingeye.com/?p=277</link>
		<comments>http://www.thewalkingeye.com/?p=277#comments</comments>
		<pubDate>Sun, 05 Apr 2009 14:48:09 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Silence Keeps Me a Victim]]></category>
		<category><![CDATA[Clyde Rhoer]]></category>
		<category><![CDATA[Discussion]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=277</guid>
		<description><![CDATA[After playing Silence Keeps Me a Victim, Kevin and Jen have a somewhat heated conversation about the game and the topics is deals with. Crunchy Bits! Discussion: 34 Minutes Music by Oh Possum]]></description>
			<content:encoded><![CDATA[<p>After playing <em>Silence Keeps Me a Victim</em>, Kevin and Jen have a somewhat heated conversation about the game and the topics is deals with.</p>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/j2r2zjn2zzt/TWE_Discussion7_SKMAV.mp3" target="_blank">Discussion: 34 Minutes</a></li>
<li>Music by <a title="Oh Possum" href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=277</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/j2r2zjn2zzt/TWE_Discussion7_SKMAV.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Clyde Rhoer,Discussion,Jen,Kevin,Silence Keeps Me a Victim</itunes:keywords>
		<itunes:subtitle>After playing Silence Keeps Me a Victim, Kevin and Jen have a somewhat heated conversation about the game and the topics is deals with. Crunchy Bits!    Discussion: 34 Minutes   Music by Oh Possum </itunes:subtitle>
		<itunes:summary>After playing Silence Keeps Me a Victim, Kevin and Jen have a somewhat heated conversation about the game and the topics is deals with.
Crunchy Bits!

	Discussion: 34 Minutes
	Music by Oh Possum
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Silence Keeps Me a Victim, Actual Play</title>
		<link>http://www.thewalkingeye.com/?p=262</link>
		<comments>http://www.thewalkingeye.com/?p=262#comments</comments>
		<pubDate>Sun, 05 Apr 2009 14:47:40 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Silence Keeps Me a Victim]]></category>
		<category><![CDATA[Actual Play]]></category>
		<category><![CDATA[Clyde Rhoer]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=262</guid>
		<description><![CDATA[Kevin and Jen play Silence Keeps me a Victim by Theory from the Closet&#8216;s Clyde Rhoer. It&#8217;s a pretty intense two person game designed by Clyde as a way to work through a history of childhood molestation. In the game the players assume the roles of &#8220;Advocate&#8221; and &#8220;Guide&#8221; for the child in the story; [...]]]></description>
			<content:encoded><![CDATA[<p>Kevin and Jen play <em>Silence Keeps me a Victim</em> by <a href="http://theoryfromthecloset.com/">Theory from the Closet</a>&#8216;s Clyde Rhoer.  It&#8217;s a pretty intense two person game designed by Clyde as a way to work through a history of childhood molestation. In the game the players assume the roles of &#8220;Advocate&#8221; and &#8220;Guide&#8221; for the child in the story; the Guide designs surreal landscapes that are often dark and disturbing (I likened them to Alice in Wonderland or <a href="http://video.google.com/videosearch?q=creepy+claymation&amp;emb=0&amp;aq=f#q=HE+ADVENTURES+OF+MARK+TWAIN&amp;emb=0" target="_blank">The Adventures of Mark Twain</a>),  through which the child travels to discover their voice, remove their mask and retrieve their heart.</p>
<p>This game is designed to allow for the players to speak in some voice about trauma felt deeply but otherwise unexpressed due to social restrictions.  What drew me to this game is not the subject matter specifically but the reactions that I see in society to it.  One does not have to be a victim of abuse to play this game, I stress this because several asked me just that. The fact is, I like digging into the human psyche and this game is the closest I&#8217;ve seen one come to allowing for that view into the mind.</p>
<p>I really enjoyed play testing <em>Silence Keeps Me a Victim</em> and am looking forward to Clyde putting together a finished copy some day soon.</p>
<p>If you or anyone you know is being abused please seek help, <a href="http://www.helpguide.org/mental/child_abuse_physical_emotional_sexual_neglect.htm" target="_blank">HelpGuide.org</a> has resources available that may help.</p>
<h3>Crunchy Bits</h3>
<ul>
<li><a href="http://www.mediafire.com/file/2dtfv2ojjyk/TWE_SKMAV.mp3" target="_self">Actual Play: 1 Hour and 22 minutes</a></li>
<li><a title="Oh Possum" href="http://www.myspace.com/ohpossum" target="_blank">Music by Oh Possum</a></li>
</ul>
<h3>Bumpers and Promos</h3>
<ul>
<li> <a title="The Independent Insurgency" href="http://independentinsurgency.com" target="_blank">The Independent Insurgency</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=262</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/2dtfv2ojjyk/TWE_SKMAV.mp3" length="79588880" type="audio/mpeg" />
			<itunes:keywords>Actual Play,Clyde Rhoer,Jen,Kevin,Silence Keeps Me a Victim</itunes:keywords>
		<itunes:subtitle>Kevin and Jen play Silence Keeps me a Victim by Theory from the Closet&#039;s Clyde Rhoer.  It&#039;s a pretty intense two person game designed by Clyde as a way to work through a history of childhood molestation. In the game the players assume the roles of &quot;Adv...</itunes:subtitle>
		<itunes:summary>Kevin and Jen play Silence Keeps me a Victim by Theory from the Closet&#039;s Clyde Rhoer.  It&#039;s a pretty intense two person game designed by Clyde as a way to work through a history of childhood molestation. In the game the players assume the roles of &quot;Advocate&quot; and &quot;Guide&quot; for the child in the story; the Guide designs surreal landscapes that are often dark and disturbing (I likened them to Alice in Wonderland or The Adventures of Mark Twain),  through which the child travels to discover their voice, remove their mask and retrieve their heart.

This game is designed to allow for the players to speak in some voice about trauma felt deeply but otherwise unexpressed due to social restrictions.  What drew me to this game is not the subject matter specifically but the reactions that I see in society to it.  One does not have to be a victim of abuse to play this game, I stress this because several asked me just that. The fact is, I like digging into the human psyche and this game is the closest I&#039;ve seen one come to allowing for that view into the mind.

I really enjoyed play testing Silence Keeps Me a Victim and am looking forward to Clyde putting together a finished copy some day soon.

If you or anyone you know is being abused please seek help, HelpGuide.org has resources available that may help.
Crunchy Bits

	Actual Play: 1 Hour and 22 minutes
	Music by Oh Possum

Bumpers and Promos

	 The Independent Insurgency
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:22:53</itunes:duration>
	</item>
		<item>
		<title>The Walking Eye Interview 3: Monte Cook</title>
		<link>http://www.thewalkingeye.com/?p=234</link>
		<comments>http://www.thewalkingeye.com/?p=234#comments</comments>
		<pubDate>Sun, 29 Mar 2009 20:48:20 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Arcana Evolved]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[Burning Empires]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[Call of Cthulhu]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[D&D 4E]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Duel of Wits]]></category>
		<category><![CDATA[Dungeon-a-Day]]></category>
		<category><![CDATA[Inside the Game Designer Studio]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Malhavoc Press]]></category>
		<category><![CDATA[Monte Cook]]></category>
		<category><![CDATA[Monte Cook's World of Darkness]]></category>
		<category><![CDATA[Paul Tevis]]></category>
		<category><![CDATA[Player vs. Player]]></category>
		<category><![CDATA[Ptolus]]></category>
		<category><![CDATA[Stephen R. Donaldson]]></category>
		<category><![CDATA[Thomas Covenant]]></category>
		<category><![CDATA[Trail of Cthulhu]]></category>
		<category><![CDATA[Wizards of the Coast]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=234</guid>
		<description><![CDATA[Our normal format is play game, review game, interview designer. But when we heard Monte Cook had posted on his blog asking about RPG related podcasts, we knew this was too good a chance to pass up. Besides, we&#8217;d played 3.0 D&#38;D for years, followed by a full campaign of Arcana Evolved, and our final [...]]]></description>
			<content:encoded><![CDATA[<p>Our normal format is play game, review game, interview designer. But when we heard <a href="http://www.montecook.com" target="_blank">Monte Cook</a> had posted on <a href="http://montecook.livejournal.com/" target="_blank">his blog</a> asking about RPG related podcasts, we knew this was too good a chance to pass up. Besides, we&#8217;d played 3.0 D&amp;D for years, followed by a full campaign of <a href="http://www.arcanaevolved.com">Arcana Evolved</a>, and our final hurrah of D20 fantasy gaming was a run through <a href="http://www.ptolus.com">Ptolus</a>. So while we didn&#8217;t record any of that, we&#8217;re pretty sure we got the “play game” part covered pretty well.</p>
<p>It was a real pleasure to talk to Mr. Cook about his new foray: <a href="http://dungeonaday.com/" target="_blank">Dungeon-a-day.com</a>, and we&#8217;re all very glad to see him back in the gaming industry. We discuss his masterfully diplomatic opinion on <a href="http://www.wizards.com/default.asp?x=dnd/welcome" target="_blank">D&amp;D 4E</a>, what style of play he expects at his table, how he feels about player vs. player conflict, what games he&#8217;s looking forward to playing, and his use of <a href="http://grognardia.blogspot.com/2009/02/high-gygaxian.html">Gygaxian Lexicography</a>. We wish him luck on all his future endeavors!</p>
<h3>Crunchy Bits!</h3>
<ul>
<li><a title="TWE Monte Cook Interview" href="http://www.mediafire.com/file/nnqnz42gmym/TWE_Interview3_MonteCook.mp3" target="_blank">Interview 3: 1 Hour</a></li>
<li>Music by <a href="http://markmorganmusic.com/" target="_blank">Mark Morgan</a> from the soundtrack to <a href="http://en.wikipedia.org/wiki/Planescape_Torment" target="_blank">Planescape: Torment</a></li>
</ul>
<h3>Relevant Links:</h3>
<ul>
<li><a href="http://dungeonaday.com/" target="_blank">Dungeon-A-Day</a></li>
<li><a href="http://www.wizards.com" target="_blank">Wizards of the Coast</a></li>
<li><a href="http://www.malhavocpress.com/cgi-bin/page.cgi?malhavoc" target="_blank">Malhavoc Press</a></li>
<li><a href="http://store.white-wolf.com/Monte-Cooks-World-of-Darkness-P5354.aspx" target="_blank">Monte Cook&#8217;s World of Darkness</a></li>
<li><a href="http://catalog.chaosium.com/index.php?cPath=41&amp;osCsid=c91f1f2e0f059cdc2a14c5beb6da2aeb" target="_blank">Call of Cthulhu</a></li>
<li><a href="http://en.wikipedia.org/wiki/Call_of_Cthulhu_(role-playing_game)#d20_Call_of_Cthulhu" target="_blank">Call of Cthulhu (D20)</a></li>
<li><a href="http://www.pelgranepress.com/trail/index.html" target="_blank">Trail of Cthulhu</a></li>
<li><a href="http://www.tccorp.com/site09/tccorp_home.html" target="_blank">Pagan Publlishing&#8217;s</a> new <a href="http://www.arkhambazaar.com/index.php?main_page=product_info&amp;products_id=225" target="_blank">Mysteries of Mesoamerica</a></li>
<li><a href="http://www.burningwheel.org" target="_blank">Burning Wheel</a></li>
<li><a href="http://www.burningempires.com" target="_blank">Burning Empires</a></li>
<li><a href="http://www.havegameswilltravel.net/">Paul Tevis</a></li>
<li><a href="http://havegameswilltravel.net/index.php?post_id=256855" target="_blank">Inside The Game Designer Studio</a></li>
<li><a href="http://brucecordell.blogspot.com/" target="_blank">Bruce R. Cordell</a></li>
<li><a href="http://www.stephenrdonaldson.com/" target="_blank">Stephen R. Donaldson </a>/ <a href="http://en.wikipedia.org/wiki/Thomas_Covenant" target="_blank">Thomas Covenant</a></li>
</ul>
<h3>Bumpers and Promos</h3>
<ul>
<li><a href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse Productions</a></li>
<li><a href="http://www.havegameswilltravel.net/">Have Games Will Travel</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=234</wfw:commentRss>
		<slash:comments>8</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/nnqnz42gmym/TWE_Interview3_MonteCook.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Arcana Evolved,Brandon,Burning Empires,Burning Wheel,Call of Cthulhu,D&amp;D,D&amp;D 4E,Dan,Duel of Wits,Dungeon-a-Day,Inside the Game Designer Studio,Jen</itunes:keywords>
		<itunes:subtitle>Our normal format is play game, review game, interview designer. But when we heard Monte Cook had posted on his blog asking about RPG related podcasts, we knew this was too good a chance to pass up. Besides, we&#039;d played 3.0 D&amp;D for years,</itunes:subtitle>
		<itunes:summary>Our normal format is play game, review game, interview designer. But when we heard Monte Cook had posted on his blog asking about RPG related podcasts, we knew this was too good a chance to pass up. Besides, we&#039;d played 3.0 D&amp;D for years, followed by a full campaign of Arcana Evolved, and our final hurrah of D20 fantasy gaming was a run through Ptolus. So while we didn&#039;t record any of that, we&#039;re pretty sure we got the “play game” part covered pretty well.

It was a real pleasure to talk to Mr. Cook about his new foray: Dungeon-a-day.com, and we&#039;re all very glad to see him back in the gaming industry. We discuss his masterfully diplomatic opinion on D&amp;D 4E, what style of play he expects at his table, how he feels about player vs. player conflict, what games he&#039;s looking forward to playing, and his use of Gygaxian Lexicography. We wish him luck on all his future endeavors!
Crunchy Bits!

	Interview 3: 1 Hour
	Music by Mark Morgan from the soundtrack to Planescape: Torment

Relevant Links:

	Dungeon-A-Day
	Wizards of the Coast
	Malhavoc Press
	Monte Cook&#039;s World of Darkness
	Call of Cthulhu
	Call of Cthulhu (D20)
	Trail of Cthulhu
	Pagan Publlishing&#039;s new Mysteries of Mesoamerica
	Burning Wheel
	Burning Empires
	Paul Tevis
	Inside The Game Designer Studio
	Bruce R. Cordell
	Stephen R. Donaldson / Thomas Covenant

Bumpers and Promos

	Spooky Outhouse Productions
	Have Games Will Travel
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>The Walking Eye Interview 2: Robert Bohl</title>
		<link>http://www.thewalkingeye.com/?p=197</link>
		<comments>http://www.thewalkingeye.com/?p=197#comments</comments>
		<pubDate>Sat, 14 Mar 2009 23:21:48 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Misspent Youth]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Andrew Morris]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Deb Donahough]]></category>
		<category><![CDATA[Emily Care Boss]]></category>
		<category><![CDATA[Evan Torner]]></category>
		<category><![CDATA[Fred Hicks]]></category>
		<category><![CDATA[Geek Girls Rule]]></category>
		<category><![CDATA[Jason Morningstar]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Jennifer Rodgers]]></category>
		<category><![CDATA[Joshua AC Newman]]></category>
		<category><![CDATA[Judd Karlman]]></category>
		<category><![CDATA[Kat Jones]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Meguey Baker]]></category>
		<category><![CDATA[Michael Miller]]></category>
		<category><![CDATA[Mickey]]></category>
		<category><![CDATA[Paul Czege]]></category>
		<category><![CDATA[Rob Bohl]]></category>
		<category><![CDATA[Rob Donahough]]></category>
		<category><![CDATA[The Sons of Kryos]]></category>
		<category><![CDATA[Thor Olavsrud]]></category>
		<category><![CDATA[Tony Lower-Basch]]></category>
		<category><![CDATA[Vincent Baker]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=197</guid>
		<description><![CDATA[Our exploration of Misspent Youth comes to a close as we sit down to discuss the game with it&#8217;s designer Rob Bohl. We learned a lot from playing MY and had a great time talking about it with Rob. The conversation meanders through a variety of topics, from a basic overview of the game, to [...]]]></description>
			<content:encoded><![CDATA[<p>Our exploration of <a href="http://www.misspentyouthgame.com" target="_blank">Misspent Youth</a> comes to a close as we sit down to discuss the game with it&#8217;s designer <a href="http://www.independentinsurgency.com/" target="_blank">Rob Bohl</a>. We learned a lot from playing MY and had a great time talking about it with Rob. The conversation meanders through a variety of topics, from a basic overview of the game, to difficulties we had, changes that will be in the final version, and a very entertaining debate between Brandon and Rob about the role of The Authority. We extend our thanks to Rob for  giving us the opportunity to play his game and discuss it with us.</p>
<h3>Crunchy Bits:</h3>
<ul>
<li><a href="http://www.mediafire.com/file/mmcbdmd04nj/TWE_Interview02_RobBohl.mp3">Interview 2: 1 Hour 10 Minutes</a></li>
<li>Intro and Outro music “21st Century Digital Boy” by Bad Religion provided by <a href="http://www.epitaph.com/" target="_blank">Epitaph Records</a>.</li>
<li>Bumpers: <a href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse Productions</a>, <a href="http://www.rpgpodcasts.com" target="_blank">RPG Podcasts</a>, and <a href="http://www.narrativecontrol.com/" target="_blank">Narrative Control</a>.</li>
</ul>
<h3>Other Relevant Links:</h3>
<ul>
<li><a href="http://www.indie-rpgs.com/_articles/system_does_matter.html">System Does Matter</a></li>
<li><a href="http://www.ashcanfront.net/" target="_blank">The Ashcan Front</a></li>
<li><a href="http://http://en.wikipedia.org/wiki/Joe_Strummer">Joe Strummer</a></li>
<li><a href="http://indie-insurgent.livejournal.com/42817.html">Round Robin Scene Framing Rules Post</a></li>
<li><a href="http://misspentyouthgame.com/misspentyouthashcan.pdf">Misspent Youth Ashcan PDF</a></li>
</ul>
<h3>Names Rob Dropped:</h3>
<ul>
<li><a href="http://www.glyphpress.com">Joshua AC Newman</a></li>
<li><a href="http://www.lumpley.com" target="_blank">Vincent Baker</a></li>
<li><a href="http://www.nightskygames.com/" target="_self">Meguey Baker</a></li>
<li><a href="http://www.halfmeme.com/" target="_blank">Paul Czege</a></li>
<li><a href="http://www.blackgreengames.com/" target="_blank">Emily Care Boss</a></li>
<li><a href="http://www.sonsofkryos.com" target="_blank">Judd Karlman (The Sons of Kryos)</a></li>
<li><a href="http://ipressgames.com/" target="_blank">Michael Miller</a></li>
<li><a href="http://www.museoffire.com/Games/" target="_blank">Tony Lower-Basch</a></li>
<li><a href="http://www.plaguemonkey.com/index.htm" target="_blank">Andrew Morris</a></li>
<li><a href="http://urdwell.blogspot.com/" target="_blank">Thor Olavsrud</a></li>
<li><a href="http://www.jenniferrodgers.com/">Jennifer Rodgers</a></li>
<li><a href="http://rob-donoghue.livejournal.com/">Rob Donahough</a></li>
<li><a href="http://drivingblind.livejournal.com/">Fred Hicks</a></li>
<li><a href="http://geekgirlsrule.wordpress.com/">Mickey (Geek Girls Rule) </a></li>
<li><a href="http://www.bullypulpitgames.com/">Jason Morningstar</a></li>
</ul>
<h3>Names Brandon Dropped:</h3>
<ul>
<li><a href="http://www.montecook.com/cgi-bin/page.cgi?splash" target="_blank">Monte Cook</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=197</wfw:commentRss>
		<slash:comments>8</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/mmcbdmd04nj/TWE_Interview02_RobBohl.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Andrew Morris,Brandon,CJ,Dan,Deb Donahough,Emily Care Boss,Evan Torner,Fred Hicks,Geek Girls Rule,Jason Morningstar,Jen,Jennifer Rodgers</itunes:keywords>
		<itunes:subtitle>Our exploration of Misspent Youth comes to a close as we sit down to discuss the game with it&#039;s designer Rob Bohl. We learned a lot from playing MY and had a great time talking about it with Rob. The conversation meanders through a variety of topics,</itunes:subtitle>
		<itunes:summary>Our exploration of Misspent Youth comes to a close as we sit down to discuss the game with it&#039;s designer Rob Bohl. We learned a lot from playing MY and had a great time talking about it with Rob. The conversation meanders through a variety of topics, from a basic overview of the game, to difficulties we had, changes that will be in the final version, and a very entertaining debate between Brandon and Rob about the role of The Authority. We extend our thanks to Rob for  giving us the opportunity to play his game and discuss it with us.
Crunchy Bits:

	Interview 2: 1 Hour 10 Minutes
	Intro and Outro music “21st Century Digital Boy” by Bad Religion provided by Epitaph Records.
	Bumpers: Spooky Outhouse Productions, RPG Podcasts, and Narrative Control.

Other Relevant Links:

	System Does Matter
	The Ashcan Front
	Joe Strummer
	Round Robin Scene Framing Rules Post
	Misspent Youth Ashcan PDF

Names Rob Dropped:

	Joshua AC Newman
	Vincent Baker
	Meguey Baker
	Paul Czege
	Emily Care Boss
	Judd Karlman (The Sons of Kryos)
	Michael Miller
	Tony Lower-Basch
	Andrew Morris
	Thor Olavsrud
	Jennifer Rodgers
	Rob Donahough
	Fred Hicks
	Mickey (Geek Girls Rule) 
	Jason Morningstar

Names Brandon Dropped:

	Monte Cook
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Discussion Episode 6: Misspent Youth Review</title>
		<link>http://www.thewalkingeye.com/?p=179</link>
		<comments>http://www.thewalkingeye.com/?p=179#comments</comments>
		<pubDate>Sat, 07 Mar 2009 21:04:51 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Misspent Youth]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Rob Bohl]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=179</guid>
		<description><![CDATA[Kevin, CJ, Dan, Jen, and Brandon discuss their recently completed run of Rob Bohl&#8217;s Misspent Youth. We break down the basic mechanics of the game, debate on a few of the changes planned for the final version, and deliver a final verdict; irrevocably shattering Rob&#8217;s fragile ego. Just kidding! We loved it and think everybody [...]]]></description>
			<content:encoded><![CDATA[<p style="margin-bottom:0;">Kevin, CJ, Dan, Jen, and Brandon discuss their recently completed run of <a href="http://www.independentinsurgency.com/">Rob Bohl&#8217;s</a> <a href="http://www.misspentyouthgame.com" target="_blank">Misspent Youth</a>. We break down the basic mechanics of the game, debate on a few of the changes planned for the final version, and deliver a final verdict; irrevocably shattering Rob&#8217;s fragile ego.  Just kidding! We loved it and think everybody should play it. Up next is an interview with Mr. Bohl himself, one we&#8217;re all looking forward to!</p>
<h3 style="margin-bottom:0;">Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/yrmtvnwlcmn/TWE_Discussion6_Misspent_Youth_Review.mp3" target="_self">Episode 6: 40 Minutes</a></li>
<li>Intro and Outro music “21<sup>st</sup> Century Digital Boy” by Bad Religion provided by <a href="http://www.epitaph.com/" target="_blank">Epitaph Records</a>.</li>
</ul>
<h3 style="margin-bottom:0;">Promos:</h3>
<ul>
<li><a href="http://www.havegameswilltravel.net/" target="_blank">Have Games Will Travel: For A Few Games More</a></li>
<li><a href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse Productions</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=179</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/yrmtvnwlcmn/TWE_Discussion6_Misspent_Youth_Review.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Brandon,CJ,Dan,Jen,Kevin,Misspent Youth,Rob Bohl</itunes:keywords>
		<itunes:subtitle>Kevin, CJ, Dan, Jen, and Brandon discuss their recently completed run of Rob Bohl&#039;s Misspent Youth. We break down the basic mechanics of the game, debate on a few of the changes planned for the final version,</itunes:subtitle>
		<itunes:summary>Kevin, CJ, Dan, Jen, and Brandon discuss their recently completed run of Rob Bohl&#039;s Misspent Youth. We break down the basic mechanics of the game, debate on a few of the changes planned for the final version, and deliver a final verdict; irrevocably shattering Rob&#039;s fragile ego.  Just kidding! We loved it and think everybody should play it. Up next is an interview with Mr. Bohl himself, one we&#039;re all looking forward to!

Crunchy Bits!

	Episode 6: 40 Minutes
	Intro and Outro music “21st Century Digital Boy” by Bad Religion provided by Epitaph Records.

Promos:

	Have Games Will Travel: For A Few Games More
	Spooky Outhouse Productions
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Misspent Youth Session 4 Finale</title>
		<link>http://www.thewalkingeye.com/?p=172</link>
		<comments>http://www.thewalkingeye.com/?p=172#comments</comments>
		<pubDate>Sun, 01 Mar 2009 19:18:38 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Misspent Youth]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=172</guid>
		<description><![CDATA[Kevin, Jen, CJ, Dan, and Brandon bring the Misspent Youth story arc to a thrilling conclusion! The cat is out of the bag now that we&#8217;ve organized a world-wide school riot and The Company isn&#8217;t pulling punches anymore. This session is structured slightly different then the previous ones, as we used the designer Rob Bohl&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>Kevin, Jen, CJ, Dan, and Brandon bring the Misspent Youth story arc to a thrilling conclusion!  The cat is out of the bag now that we&#8217;ve organized a world-wide school riot and The Company isn&#8217;t pulling punches anymore. This session is structured slightly different then the previous ones, as we used the designer Rob Bohl&#8217;s newly developed <a href="http://indie-insurgent.livejournal.com/42817.html" target="_blank">round-robin scene framing mechanic</a>. This took a lot of the plot control out of Brandon&#8217;s hands, but he adjusted to it pretty quickly. We were still able to come together with a  coherent plot and a satisfying ending. Stay tuned next week for our review!</p>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/wejyzzyynzz/TWE_MisspentYouth4.mp3" target="_self">Session 4: 2 Hours</a></li>
<li>Intro and Outro music “21<sup>st</sup> Century Digital Boy” by Bad Religion provided by <a href="http://www.epitaph.com/" target="_blank">Epitaph Records</a>.</li>
</ul>
<h3>Promos:</h3>
<ul>
<li><a href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse Productions</a></li>
<li><a href="http://www.rpgpodcasts.com" target="_blank">RPG Podcasts.com</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=172</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/wejyzzyynzz/TWE_MisspentYouth4.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Brandon,CJ,Dan,Jen,Kevin,Misspent Youth</itunes:keywords>
		<itunes:subtitle>Kevin, Jen, CJ, Dan, and Brandon bring the Misspent Youth story arc to a thrilling conclusion!  The cat is out of the bag now that we&#039;ve organized a world-wide school riot and The Company isn&#039;t pulling punches anymore.</itunes:subtitle>
		<itunes:summary>Kevin, Jen, CJ, Dan, and Brandon bring the Misspent Youth story arc to a thrilling conclusion!  The cat is out of the bag now that we&#039;ve organized a world-wide school riot and The Company isn&#039;t pulling punches anymore. This session is structured slightly different then the previous ones, as we used the designer Rob Bohl&#039;s newly developed round-robin scene framing mechanic. This took a lot of the plot control out of Brandon&#039;s hands, but he adjusted to it pretty quickly. We were still able to come together with a  coherent plot and a satisfying ending. Stay tuned next week for our review!
Crunchy Bits!

	Session 4: 2 Hours
	Intro and Outro music “21st Century Digital Boy” by Bad Religion provided by Epitaph Records.

Promos:

	Spooky Outhouse Productions
	RPG Podcasts.com
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Misspent Youth Actual Play Session 3</title>
		<link>http://www.thewalkingeye.com/?p=157</link>
		<comments>http://www.thewalkingeye.com/?p=157#comments</comments>
		<pubDate>Sun, 22 Feb 2009 18:12:27 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Misspent Youth]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=157</guid>
		<description><![CDATA[Kevin, CJ, Dan, Jen, and Brandon gather for or second play session of Misspent Youth. This session was a TON of fun, and we definitely have a much stronger grasp of the 7 scene structure. My only wish is we could have gotten Another Brick In The Wall by Pink Floyd as our theme song. [...]]]></description>
			<content:encoded><![CDATA[<p style="margin-bottom:0;">Kevin, CJ, Dan, Jen, and Brandon gather for or second play session of Misspent Youth. This session was a TON of fun, and we definitely have a much stronger grasp of the 7 scene structure. My only wish is we could have gotten Another Brick In The Wall by Pink Floyd as our theme song. We don&#8217;t need no education!</p>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/nygozhmymd1/TWE_MisspentYouth3.mp3" target="_self">Session 3: 2 Hours</a></li>
<li>Intro and Outro music “21<sup>st</sup> Century Digital Boy” by Bad Religion provided by <a href="http://www.epitaph.com/" target="_blank">Epitaph Records</a>.</li>
<li>Bumpers:  <a href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse Productions</a>, <a href="http://www.rpgpodcasts.com" target="_blank">RPG Podcasts</a>, and <a href="http://www.havegameswilltravel.net/" target="_blank">Have Games Will Travel: For a Few Games More</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=157</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/nygozhmymd1/TWE_MisspentYouth3.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Brandon,CJ,Dan,Jen,Kevin,Misspent Youth</itunes:keywords>
		<itunes:subtitle>Kevin, CJ, Dan, Jen, and Brandon gather for or second play session of Misspent Youth. This session was a TON of fun, and we definitely have a much stronger grasp of the 7 scene structure. My only wish is we could have gotten Another Brick In The Wall b...</itunes:subtitle>
		<itunes:summary>Kevin, CJ, Dan, Jen, and Brandon gather for or second play session of Misspent Youth. This session was a TON of fun, and we definitely have a much stronger grasp of the 7 scene structure. My only wish is we could have gotten Another Brick In The Wall by Pink Floyd as our theme song. We don&#039;t need no education!

Crunchy Bits!

	Session 3: 2 Hours
	Intro and Outro music “21st Century Digital Boy” by Bad Religion provided by Epitaph Records.
	Bumpers:  Spooky Outhouse Productions, RPG Podcasts, and Have Games Will Travel: For a Few Games More
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Misspent Youth Actual Play Session 2</title>
		<link>http://www.thewalkingeye.com/?p=150</link>
		<comments>http://www.thewalkingeye.com/?p=150#comments</comments>
		<pubDate>Sat, 14 Feb 2009 18:17:49 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Misspent Youth]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=150</guid>
		<description><![CDATA[CJ, Dan, Kevin, Jen, and Brandon sit down for session 2 of the Misspent Youth ashcan. This is actually our second attempt, as last week we came together but due to time constraints and bad moods, not much was accomplished. This time things went swimmingly, however. We had a lot of fun once things got [...]]]></description>
			<content:encoded><![CDATA[<p>CJ, Dan, Kevin, Jen, and Brandon sit down for session 2 of the Misspent Youth ashcan. This is actually our second attempt, as last week we came together but due to time constraints and bad moods, not much was accomplished. This time things went swimmingly, however. We had a lot of fun once things got rolling, though there was a small hiccup about halfway though the session. We used this hiccup as an excuse to call Rob, and hilarity ensued.</p>
<h3>Crunchy Bits!</h3>
<ul>
<li>
<a href="http://www.mediafire.com/file/vjwnzfyyyt0/TWE_MisspentYouth2.mp3" target="_blank">Session 2: 2 Hours</a></h3>
</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=150</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/vjwnzfyyyt0/TWE_MisspentYouth2.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Brandon,CJ,Dan,Jen,Kevin,Misspent Youth</itunes:keywords>
		<itunes:subtitle>CJ, Dan, Kevin, Jen, and Brandon sit down for session 2 of the Misspent Youth ashcan. This is actually our second attempt, as last week we came together but due to time constraints and bad moods, not much was accomplished.</itunes:subtitle>
		<itunes:summary>CJ, Dan, Kevin, Jen, and Brandon sit down for session 2 of the Misspent Youth ashcan. This is actually our second attempt, as last week we came together but due to time constraints and bad moods, not much was accomplished. This time things went swimmingly, however. We had a lot of fun once things got rolling, though there was a small hiccup about halfway though the session. We used this hiccup as an excuse to call Rob, and hilarity ensued.
Crunchy Bits!

	
Session 2: 2 Hours

</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>The Walking Eye Podcast Interview 1: Fred Hicks</title>
		<link>http://www.thewalkingeye.com/?p=143</link>
		<comments>http://www.thewalkingeye.com/?p=143#comments</comments>
		<pubDate>Sun, 01 Feb 2009 20:21:15 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Don't Rest Your Head]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Evil Hat]]></category>
		<category><![CDATA[Fred Hicks]]></category>
		<category><![CDATA[Kevin]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=143</guid>
		<description><![CDATA[Dan, CJ, and Kevin sit down with Fred Hicks, chief bearer of the Evil Hat. Our talk runs the gamut from our experiences with Don&#8217;t Rest Your Head, to how things are at the Indie Press Revolution, and then finally a bit of talk about the Dresden Files. We had a great time talking to [...]]]></description>
			<content:encoded><![CDATA[<p>Dan, CJ, and Kevin sit down with Fred Hicks, chief bearer of the Evil Hat.  Our talk runs the gamut from our experiences with Don&#8217;t Rest Your Head, to how things are at the Indie Press Revolution, and then finally a bit of talk about the Dresden Files.  We had a great time talking to Mr. Hicks and look forward to doing it again!</p>
<p>A few relevant links:</p>
<ul>
<li><a href="http://www.evilhat.com/home/" target="_blank">Evil Hat</a></li>
<li><a href="http://www.evilhat.com/home/?page_id=101" target="_blank">Don&#8217;t Rest Your Head </a></li>
<li><a href="http://www.indiepressrevolution.com" target="_blank">Indie Press Revolution</a></li>
<li><a href="http://www.dresdenfilesrpg.com/" target="_blank">Dresden Files RPG</a></li>
<li><a href="http://mastermines.wordpress.com/category/games-in-development/mythender/" target="_blank">Mythender</a></li>
<li><a href="http://www.danielsolis.com/do/" target="_blank"><em><span style="font-style:normal;">Do: Pilgrims of the 	Flying Temple</span></em></a></li>
</ul>
<h3>Crunchy Bits!<a href="http://www.mediafire.com/file/zn5ijztjymn/TWE_Interview01_FredHicks.mp3" target="_blank"></a></h3>
<ul>
<li><a href="http://www.mediafire.com/file/zn5ijztjymn/TWE_Interview01_FredHicks.mp3" target="_blank">Interview 1: 1 Hour</a></li>
<li> Intro and Outro music provided by <a href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=143</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/zn5ijztjymn/TWE_Interview01_FredHicks.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>CJ,Dan,Don&#039;t Rest Your Head,Evil Hat,Fred Hicks,Kevin</itunes:keywords>
		<itunes:subtitle>Dan, CJ, and Kevin sit down with Fred Hicks, chief bearer of the Evil Hat.  Our talk runs the gamut from our experiences with Don&#039;t Rest Your Head, to how things are at the Indie Press Revolution, and then finally a bit of talk about the Dresden Files.</itunes:subtitle>
		<itunes:summary>Dan, CJ, and Kevin sit down with Fred Hicks, chief bearer of the Evil Hat.  Our talk runs the gamut from our experiences with Don&#039;t Rest Your Head, to how things are at the Indie Press Revolution, and then finally a bit of talk about the Dresden Files.  We had a great time talking to Mr. Hicks and look forward to doing it again!

A few relevant links:

	Evil Hat
	Don&#039;t Rest Your Head 
	Indie Press Revolution
	Dresden Files RPG
	Mythender
	Do: Pilgrims of the 	Flying Temple

Crunchy Bits!

	Interview 1: 1 Hour
	 Intro and Outro music provided by Oh Possum.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Misspent Youth Actual Play Session 1</title>
		<link>http://www.thewalkingeye.com/?p=124</link>
		<comments>http://www.thewalkingeye.com/?p=124#comments</comments>
		<pubDate>Mon, 26 Jan 2009 04:46:39 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Misspent Youth]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=124</guid>
		<description><![CDATA[Kevin, Brandon, Dan, CJ, and Jen sink their teeth into the ashcan of Misspent Youth by Rob Bohl. This session covers character creation, setting creation, and Authority creation. It&#8217;s our first real attempt at collaborative setting creation, though a few of us have some experience with Burning Empires&#8216;  World Burner. I&#8217;m pretty pleased with the [...]]]></description>
			<content:encoded><![CDATA[<p style="margin-bottom: 0;">Kevin, Brandon, Dan, CJ, and Jen sink their teeth into the ashcan of <a href="http://www.misspentyouthgame.com" target="_blank">Misspent Youth</a> by Rob Bohl. This session covers character creation, setting creation, and Authority creation. It&#8217;s our first real attempt at collaborative setting creation, though a few of us have some experience with <a href="http://www.burningempires.com" target="_blank">Burning Empires</a>&#8216;  World Burner. I&#8217;m pretty pleased with the results. Here&#8217;s a basic rundown of our setting and characters:</p>
<p style="margin-bottom: 0;"><strong>Theme</strong>: Violence, Class, Innocence</p>
<p style="margin-bottom: 0;"><strong>Clique</strong>: History club. &#8220;Hardcore Historians&#8221; (Nerdy Athletic Miscreants) &#8220;To preserve and promote the glories of our civilization through understanding of our history&#8221;</p>
<p style="margin-bottom: 0;"><strong>Characters</strong>:</p>
<p style="margin-bottom: 0;"><span style="text-decoration: underline;"><strong>Jen</strong></span> Somber Naital 15yr old Loud and Angry, naive and pretty, stern leader</p>
<p style="margin-bottom: 0;"><strong>Mistreatment</strong>: Abused <strong>Motivation</strong>: Thrills <strong>Means</strong>: Bad</p>
<p style="margin-bottom: 0;"><strong>Schtick</strong>: Fast Talkin&#8217; Hard Brawlin&#8217; Party Girl <strong>Glitch</strong>: &#8220;Cares too much&#8221;</p>
<p style="margin-bottom: 0;"><span style="text-decoration: underline;"><strong>CJ</strong></span> Nix Ranz 15yr old  Silly But Serious, sex crazed teen</p>
<p style="margin-bottom: 0;"><strong>Mistreatment</strong>: Spoiled <strong>Motivation</strong>: Optimism <strong>Means</strong>: Cool</p>
<p style="margin-bottom: 0;"><strong>Schtick</strong>: Can Hot Wire Anything <strong>Glitch</strong>: Virgin</p>
<p style="margin-bottom: 0;"><span style="text-decoration: underline;"><strong>Dan</strong></span> Valla 12yr old small kid with big attitude, gratuitously emo</p>
<p style="margin-bottom: 0;"><strong>Mistreatment</strong>: Neglected <strong>Thrills</strong>: Pride <strong>Means</strong>: Tough</p>
<p style="margin-bottom: 0;"><strong>Schtick</strong>: Sherlock Holmes wannabe <strong>Glitch</strong>: Little Man Syndrome</p>
<p style="margin-bottom: 0;"><span style="text-decoration: underline;"><strong>Kevin</strong></span> Celedor 17yr old shy and bookish, wandering dreamer</p>
<p style="margin-bottom: 0;"><strong>Mistreatment</strong>: Sheltered <strong>Thrills</strong>: Altruism <strong>Means</strong>: Smart</p>
<p style="margin-bottom: 0;"><strong>Schtick</strong>: &#8220;Catch me if you can&#8221; <strong>Glitch</strong>: Caught up in the Details.</p>
<p style="margin-bottom: 0;"><strong>Notes and relevant links:</strong></p>
<ul>
<li>Music 	provided with permission from <a href="http://www.epitaph.com/" target="_blank">Epitaph Records</a> for 21<sup>st</sup> Century Digital Boy by Bad Religion and from Nine Inch Nails: <a href="http://ghosts.nin.com/main/home" target="_blank">Ghosts</a></li>
<li>Promos played 	for: <a href="http://www.spookyouthouse.com/" target="_blank">Spooky Outhouse</a>, <a href="http://www.thismoderndeath.com/" target="_blank">This Modern Death</a>, <a href="http://www.rpgpodcasts.com" target="_blank">RPGPodcasts.com</a> and <a href="http://www.independentinsurgency.com/" target="_blank">The 	Independent Insurgency</a>.</li>
</ul>
<h3 style="margin-bottom: 0;">Crunchy Bits!</h3>
<ul>
<li> <a href="http://www.mediafire.com/file/ditntzunmyc/TWE_MisspentYouth1.mp3" target="_self">Misspent 	Youth Actual Play Session 1 2 Hours 30 Minutes</a></li>
</ul>
<p><code> </code></p>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=124</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/ditntzunmyc/TWE_MisspentYouth1.mp3" length="144372465" type="audio/mpeg" />
			<itunes:keywords>Brandon,CJ,Dan,Jen,Kevin,Misspent Youth</itunes:keywords>
		<itunes:subtitle>Kevin, Brandon, Dan, CJ, and Jen sink their teeth into the ashcan of Misspent Youth by Rob Bohl. This session covers character creation, setting creation, and Authority creation. It&#039;s our first real attempt at collaborative setting creation,</itunes:subtitle>
		<itunes:summary>Kevin, Brandon, Dan, CJ, and Jen sink their teeth into the ashcan of Misspent Youth by Rob Bohl. This session covers character creation, setting creation, and Authority creation. It&#039;s our first real attempt at collaborative setting creation, though a few of us have some experience with Burning Empires&#039;  World Burner. I&#039;m pretty pleased with the results. Here&#039;s a basic rundown of our setting and characters:
Theme: Violence, Class, Innocence
Clique: History club. &quot;Hardcore Historians&quot; (Nerdy Athletic Miscreants) &quot;To preserve and promote the glories of our civilization through understanding of our history&quot;
Characters:
Jen Somber Naital 15yr old Loud and Angry, naive and pretty, stern leader
Mistreatment: Abused Motivation: Thrills Means: Bad
Schtick: Fast Talkin&#039; Hard Brawlin&#039; Party Girl Glitch: &quot;Cares too much&quot;
CJ Nix Ranz 15yr old  Silly But Serious, sex crazed teen
Mistreatment: Spoiled Motivation: Optimism Means: Cool
Schtick: Can Hot Wire Anything Glitch: Virgin
Dan Valla 12yr old small kid with big attitude, gratuitously emo
Mistreatment: Neglected Thrills: Pride Means: Tough
Schtick: Sherlock Holmes wannabe Glitch: Little Man Syndrome
Kevin Celedor 17yr old shy and bookish, wandering dreamer
Mistreatment: Sheltered Thrills: Altruism Means: Smart
Schtick: &quot;Catch me if you can&quot; Glitch: Caught up in the Details.
Notes and relevant links:


	Music 	provided with permission from Epitaph Records for 21st Century Digital Boy by Bad Religion and from Nine Inch Nails: Ghosts
	Promos played 	for: Spooky Outhouse, This Modern Death, RPGPodcasts.com and The 	Independent Insurgency.

Crunchy Bits!

	 Misspent 	Youth Actual Play Session 1 2 Hours 30 Minutes

 </itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>2:30:23</itunes:duration>
	</item>
		<item>
		<title>The Walking Eye Podcast Episode 5: Don&#039;t Rest Your Head Review</title>
		<link>http://www.thewalkingeye.com/?p=89</link>
		<comments>http://www.thewalkingeye.com/?p=89#comments</comments>
		<pubDate>Tue, 20 Jan 2009 20:56:57 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Don't Rest Your Head]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Fred Hicks]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=89</guid>
		<description><![CDATA[After a rough holiday season we finally managed to get together enough times to finish our run of Don&#8217;t Rest Your Head by Fred Hicks. Dan, Kevin, Jen, CJ, and Brandon sit down to work out our likes (which were many) and dislikes (which were few). A few relevant links: John Hagee Dread Trail of [...]]]></description>
			<content:encoded><![CDATA[<p>After a rough holiday season we finally managed to get together enough times to finish our run of <a href="http://www.evilhat.com/home/?page_id=101" target="_blank">Don&#8217;t Rest Your Head</a> by Fred Hicks. Dan, Kevin, Jen, CJ, and Brandon sit down to work out our likes (which were many) and dislikes (which were few).</p>
<p>A few relevant links:</p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/John_Hagee" target="_blank">John Hagee</a></li>
<li><a href="http://www.tiltingatwindmills.net/dread/index.html" target="_blank">Dread </a></li>
<li><a href="http://www.pelgranepress.com/trail/index.html" target="_blank">Trail of Cthulu </a></li>
<li><a href="http://indie-rpgs.com/_articles/glossary.html" target="_blank">Kickers, Flags, Bangs, and Actor Stance</a></li>
<li><a href="http://www.sorcerer-rpg.com/" target="_blank">Sorcerer</a></li>
</ul>
<h3>Crunchy Bits!</h3>
<p><a href="http://www.mediafire.com/file/nyhtdmwmeek/TWE_Discussion5_DRYH_Review.mp3" target="_blank">Episode 5: 50 Minutes</a><br />
Intro and Outro music provided by <a href="http://www.myspace.com/ohpossum">Oh Possum.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=89</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/nyhtdmwmeek/TWE_Discussion5_DRYH_Review.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Brandon,CJ,Dan,Don&#039;t Rest Your Head,Fred Hicks,Jen,Kevin,Review</itunes:keywords>
		<itunes:subtitle>After a rough holiday season we finally managed to get together enough times to finish our run of Don&#039;t Rest Your Head by Fred Hicks. Dan, Kevin, Jen, CJ, and Brandon sit down to work out our likes (which were many) and dislikes (which were few).</itunes:subtitle>
		<itunes:summary>After a rough holiday season we finally managed to get together enough times to finish our run of Don&#039;t Rest Your Head by Fred Hicks. Dan, Kevin, Jen, CJ, and Brandon sit down to work out our likes (which were many) and dislikes (which were few).

A few relevant links:

	John Hagee
	Dread 
	Trail of Cthulu 
	Kickers, Flags, Bangs, and Actor Stance
	Sorcerer

Crunchy Bits!
Episode 5: 50 Minutes
Intro and Outro music provided by Oh Possum.</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Don&#039;t Rest Your Head Actual Play Session 3 Finale</title>
		<link>http://www.thewalkingeye.com/?p=84</link>
		<comments>http://www.thewalkingeye.com/?p=84#comments</comments>
		<pubDate>Tue, 20 Jan 2009 19:36:57 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Don't Rest Your Head]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=84</guid>
		<description><![CDATA[The 3rd session wraps up our run of Don&#8217;t Rest Your Head, and we had a great time with it. We manage to wrap the story up pretty nicely and everyone was definitely &#8220;on&#8221; this night. We decided to stop breaking up the audio files into chunks that can fit onto CD&#8217;s. If that annoys [...]]]></description>
			<content:encoded><![CDATA[<p>The 3rd session wraps up our run of Don&#8217;t Rest Your Head, and we had a great time with it. We manage to wrap the story up pretty nicely and everyone was definitely &#8220;on&#8221; this night. We decided to stop breaking up the audio files into chunks that can fit onto CD&#8217;s. If that annoys you, <a href="mailto:thewalkingeye@gmail.com">drop us a line</a> and we&#8217;ll split &#8216;em back up for you!</p>
<ul>
<li> Dan is the GM.</li>
<li>Jen plays Samantha Hopkins, a stoner searching for The Perfect Drug.</li>
<li>Kevin plays Trevor Anderson, the closeted douchebag frat guy running from a Craigslist stalker.</li>
<li>CJ Plays Jason Standish, a Doctor doing his residency at the local hospital when a corpse gets up and runs out the front door.</li>
<li>Brandon plays Justin Hiedsick a soldier trying to return home, haunted by the loss of his friends.</li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li> <a href="http://www.mediafire.com/file/n1onwenjemm/TWE_DRYH3.mp3">Session 3: 2 Hours 45 Minutes </a></li>
<li>Intro and Outro music provided by <a href="http://www.myspace.com/ohpossum">Oh Possum.</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=84</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/n1onwenjemm/TWE_DRYH3.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Brandon,CJ,Dan,Don&#039;t Rest Your Head,Jen,Kevin</itunes:keywords>
		<itunes:subtitle>The 3rd session wraps up our run of Don&#039;t Rest Your Head, and we had a great time with it. We manage to wrap the story up pretty nicely and everyone was definitely &quot;on&quot; this night. We decided to stop breaking up the audio files into chunks that can fit...</itunes:subtitle>
		<itunes:summary>The 3rd session wraps up our run of Don&#039;t Rest Your Head, and we had a great time with it. We manage to wrap the story up pretty nicely and everyone was definitely &quot;on&quot; this night. We decided to stop breaking up the audio files into chunks that can fit onto CD&#039;s. If that annoys you, drop us a line and we&#039;ll split &#039;em back up for you!

	 Dan is the GM.
	Jen plays Samantha Hopkins, a stoner searching for The Perfect Drug.
	Kevin plays Trevor Anderson, the closeted douchebag frat guy running from a Craigslist stalker.
	CJ Plays Jason Standish, a Doctor doing his residency at the local hospital when a corpse gets up and runs out the front door.
	Brandon plays Justin Hiedsick a soldier trying to return home, haunted by the loss of his friends.

Crunchy Bits!

	 Session 3: 2 Hours 45 Minutes 
	Intro and Outro music provided by Oh Possum.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Don&#039;t Rest Your Head Actual Play Session 2</title>
		<link>http://www.thewalkingeye.com/?p=69</link>
		<comments>http://www.thewalkingeye.com/?p=69#comments</comments>
		<pubDate>Fri, 19 Dec 2008 01:47:22 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Don't Rest Your Head]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=69</guid>
		<description><![CDATA[Our second session of Don&#8217;t Rest Your Head really hums. By now we had a strong grasp of the mechanics and started seeing some of the very intense situations that can result. Dan is the GM. Jen plays Samantha Hopkins, a stoner searching for The Perfect Drug. Kevin plays Trevor Anderson, the closeted douchebag frat [...]]]></description>
			<content:encoded><![CDATA[<p>Our second session of Don&#8217;t Rest Your Head really hums. By now we had a strong grasp of the mechanics and started seeing some of the very intense situations that can result.</p>
<ul>
<li>Dan is the GM.</li>
<li>Jen plays Samantha Hopkins, a stoner searching for The Perfect Drug.</li>
<li>Kevin plays Trevor Anderson, the closeted douchebag frat guy running from a Craigslist stalker.</li>
<li>CJ Plays Jason Standish, a Doctor doing his residency at the local hospital when a corpse gets up and runs out the front door.</li>
<li>Brandon plays Justin Hiedsick a soldier trying to return home, haunted by the loss of his friends.</li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/gmgmzgt13jd/TWE_DRYH2.mp3">Full Session 2: 2 Hours</a></li>
<li>Intro and Outro music provided by <a href="http://www.myspace.com/ohpossum" target="_blank">Oh Possum</a>.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=69</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/gmgmzgt13jd/TWE_DRYH2.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Brandon,CJ,Dan,Don&#039;t Rest Your Head,Jen,Kevin</itunes:keywords>
		<itunes:subtitle>Our second session of Don&#039;t Rest Your Head really hums. By now we had a strong grasp of the mechanics and started seeing some of the very intense situations that can result.    Dan is the GM.   Jen plays Samantha Hopkins,</itunes:subtitle>
		<itunes:summary>Our second session of Don&#039;t Rest Your Head really hums. By now we had a strong grasp of the mechanics and started seeing some of the very intense situations that can result.

	Dan is the GM.
	Jen plays Samantha Hopkins, a stoner searching for The Perfect Drug.
	Kevin plays Trevor Anderson, the closeted douchebag frat guy running from a Craigslist stalker.
	CJ Plays Jason Standish, a Doctor doing his residency at the local hospital when a corpse gets up and runs out the front door.
	Brandon plays Justin Hiedsick a soldier trying to return home, haunted by the loss of his friends.

Crunchy Bits!

	Full Session 2: 2 Hours
	Intro and Outro music provided by Oh Possum.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>The Walking Eye Podcast Episode 4: Metagaming: Then and Now</title>
		<link>http://www.thewalkingeye.com/?p=64</link>
		<comments>http://www.thewalkingeye.com/?p=64#comments</comments>
		<pubDate>Wed, 17 Dec 2008 01:42:30 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Metagaming]]></category>
		<category><![CDATA[Shacknews]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=64</guid>
		<description><![CDATA[Kevin, CJ, and Dan (with a special summary by Brandon) sit down to discuss the age old problem of Metagaming. Specifically, how it doesn&#8217;t seem to be near the problem it once was, and in fact is a necessary component of many games. We break down many time honored claims leveled against the Metagame and [...]]]></description>
			<content:encoded><![CDATA[<p>Kevin, CJ, and Dan (with a special summary by Brandon) sit down to discuss the age old problem of Metagaming. Specifically, how it doesn&#8217;t seem to be near the problem it once was, and in fact is a necessary component of many games. We break down many time honored claims leveled against the Metagame and pontificate about how recent evolutions in in game design have rendered many of them moot.</p>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/dyzymzihgje/TWE_Discussion4_Metagaming.mp3">Episode 4: 35 Minutes</a></li>
<li>Intro and Outro music provided by <a href="http://www.myspace.com/ohpossum">Oh Possum.</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=64</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/dyzymzihgje/TWE_Discussion4_Metagaming.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>D&amp;D,Metagaming,Shacknews</itunes:keywords>
		<itunes:subtitle>Kevin, CJ, and Dan (with a special summary by Brandon) sit down to discuss the age old problem of Metagaming. Specifically, how it doesn&#039;t seem to be near the problem it once was, and in fact is a necessary component of many games.</itunes:subtitle>
		<itunes:summary>Kevin, CJ, and Dan (with a special summary by Brandon) sit down to discuss the age old problem of Metagaming. Specifically, how it doesn&#039;t seem to be near the problem it once was, and in fact is a necessary component of many games. We break down many time honored claims leveled against the Metagame and pontificate about how recent evolutions in in game design have rendered many of them moot.
Crunchy Bits!

	Episode 4: 35 Minutes
	Intro and Outro music provided by Oh Possum.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>Don&#039;t Rest Your Head Actual Play Session 1</title>
		<link>http://www.thewalkingeye.com/?p=67</link>
		<comments>http://www.thewalkingeye.com/?p=67#comments</comments>
		<pubDate>Wed, 10 Dec 2008 01:43:51 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Don't Rest Your Head]]></category>
		<category><![CDATA[Play Sessions]]></category>
		<category><![CDATA[Brandon]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Jen]]></category>
		<category><![CDATA[Kevin]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=67</guid>
		<description><![CDATA[Real Life(tm) reared it&#8217;s ugly head the past few weeks and really put a cramp on our gaming schedules. Don&#8217;t Rest Your Head was supposed to be a two session Halloween Special. We did character creation the week before Halloween, and then couldn&#8217;t play again until the last week in November! Complications aside, DRYH is [...]]]></description>
			<content:encoded><![CDATA[<p>Real Life(tm) reared it&#8217;s ugly head the past few weeks and really put a cramp on our gaming schedules. Don&#8217;t Rest Your Head was supposed to be a two session Halloween Special. We did character creation the week before Halloween, and then couldn&#8217;t play again until the last week in November! Complications aside, DRYH is going pretty well for us. We enjoy the system and got into our characters pretty quickly. Presented here is our second session. We skipped the first session because it was mostly character creation and rules explanation. Actually, it was mostly drunken bullshitting interspersed with the occasional rules explanation or idea for a background. Here&#8217;s a quick rundown of the players and characters:</p>
<ul>
<li>Dan is the GM.</li>
<li>Jen plays Samantha Hopkins, a stoner searching for The Perfect Drug.</li>
<li>Kevin plays Trevor Anderson, the closeted douchebag frat guy running from a Craigslist stalker.</li>
<li>CJ Plays Jason Standish, a Doctor doing his residency at the local hospital when a corpse gets up and runs out the front door.</li>
<li>Brandon plays Justin Hiedsick a soldier trying to return home, haunted by the loss of his friends.</li>
</ul>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/zimhwmmxza3/TWE_DRYH1.mp3">Full Session 1: 2 Hours 30 Minutes</a></li>
<li>Broken into Discrete Packets of Insomnolence
<ul>
<li><a href="http://www.mediafire.com/file/yuzfwt5d2dd/TWE_DRYH1A.mp3">Part A 75 Minutes</a></li>
<li><a href="http://www.mediafire.com/file/dtzmyaytwva/TWE_DRYH1B.mp3">Part B 75 Minutes</a></li>
</ul>
</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=67</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/zimhwmmxza3/TWE_DRYH1.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Brandon,CJ,Dan,Don&#039;t Rest Your Head,Jen,Kevin</itunes:keywords>
		<itunes:subtitle>Real Life(tm) reared it&#039;s ugly head the past few weeks and really put a cramp on our gaming schedules. Don&#039;t Rest Your Head was supposed to be a two session Halloween Special. We did character creation the week before Halloween,</itunes:subtitle>
		<itunes:summary>Real Life(tm) reared it&#039;s ugly head the past few weeks and really put a cramp on our gaming schedules. Don&#039;t Rest Your Head was supposed to be a two session Halloween Special. We did character creation the week before Halloween, and then couldn&#039;t play again until the last week in November! Complications aside, DRYH is going pretty well for us. We enjoy the system and got into our characters pretty quickly. Presented here is our second session. We skipped the first session because it was mostly character creation and rules explanation. Actually, it was mostly drunken bullshitting interspersed with the occasional rules explanation or idea for a background. Here&#039;s a quick rundown of the players and characters:

	Dan is the GM.
	Jen plays Samantha Hopkins, a stoner searching for The Perfect Drug.
	Kevin plays Trevor Anderson, the closeted douchebag frat guy running from a Craigslist stalker.
	CJ Plays Jason Standish, a Doctor doing his residency at the local hospital when a corpse gets up and runs out the front door.
	Brandon plays Justin Hiedsick a soldier trying to return home, haunted by the loss of his friends.

Crunchy Bits!

	Full Session 1: 2 Hours 30 Minutes
	Broken into Discrete Packets of Insomnolence

	Part A 75 Minutes
	Part B 75 Minutes


</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>The Walking Eye Podcast Episode 3: Social Conflict Mechanics or How I Learned to Stop Worrying and Love Mind Control</title>
		<link>http://www.thewalkingeye.com/?p=57</link>
		<comments>http://www.thewalkingeye.com/?p=57#comments</comments>
		<pubDate>Wed, 19 Nov 2008 01:39:59 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Dogs in the Vineyard]]></category>
		<category><![CDATA[Duel of Wits]]></category>
		<category><![CDATA[Fred Hicks]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Player vs. Player]]></category>
		<category><![CDATA[Shacknews]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=57</guid>
		<description><![CDATA[This Episode was inspired by a rather heated argument I got into on the gaming news website Shacknews. It exemplifies the clash between traditional and hippy philosophies of game design. Kevin, Dan, CJ, and Brandon gather round to discuss the role of Social Conflict Mechanics in a game, how their views of it have changed, [...]]]></description>
			<content:encoded><![CDATA[<p>This Episode was inspired by a rather heated argument I got into on the gaming news website <a href="http://www.shacknews.com">Shacknews</a>. It exemplifies the clash between traditional and hippy philosophies of game design. Kevin, Dan, CJ, and Brandon gather round to discuss the role of Social Conflict Mechanics in a game, how their views of it have changed, and address some of the arguments against a strong Mechanic that were posted in the forum thread that started this whole debacle.</p>
<h3>Crunchy Bits!</h3>
<ul>
<li><a href="http://www.mediafire.com/file/zgufmdjjiwz/TWE_Discussion3_Social_Mechanics.mp3">Episode 3: 60 Minutes</a></li>
<li><a href="http://www.shacknews.com/laryn.x?id=17207109#itemanchor_17207109">Link to the original Shacknews Thread</a></li>
<li>Intro and Outro music provided by <a href="http://www.myspace.com/ohpossum">Oh Possum.</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.thewalkingeye.com/?feed=rss2&amp;p=57</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://media.blubrry.com/thewalkingeye/www.mediafire.com/file/zgufmdjjiwz/TWE_Discussion3_Social_Mechanics.mp3" length="5242880" type="audio/mpeg3" />
			<itunes:keywords>Burning Wheel,CJ,D&amp;D,Dan,Dogs in the Vineyard,Duel of Wits,Fred Hicks,Kevin,Player vs. Player,Shacknews</itunes:keywords>
		<itunes:subtitle>This Episode was inspired by a rather heated argument I got into on the gaming news website Shacknews. It exemplifies the clash between traditional and hippy philosophies of game design. Kevin, Dan, CJ, and Brandon gather round to discuss the role of S...</itunes:subtitle>
		<itunes:summary>This Episode was inspired by a rather heated argument I got into on the gaming news website Shacknews. It exemplifies the clash between traditional and hippy philosophies of game design. Kevin, Dan, CJ, and Brandon gather round to discuss the role of Social Conflict Mechanics in a game, how their views of it have changed, and address some of the arguments against a strong Mechanic that were posted in the forum thread that started this whole debacle.
Crunchy Bits!

	Episode 3: 60 Minutes
	Link to the original Shacknews Thread
	Intro and Outro music provided by Oh Possum.
</itunes:summary>
		<itunes:author>The Walking Eye Podcast</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
	</item>
		<item>
		<title>The Walking Eye Podcast Episode 2: Task, Intent, and Stake Setting</title>
		<link>http://www.thewalkingeye.com/?p=55</link>
		<comments>http://www.thewalkingeye.com/?p=55#comments</comments>
		<pubDate>Wed, 19 Nov 2008 01:38:13 +0000</pubDate>
		<dc:creator>Kevin Weiser</dc:creator>
				<category><![CDATA[Discussions]]></category>
		<category><![CDATA[Non-Actual Play]]></category>
		<category><![CDATA[Burning Wheel]]></category>
		<category><![CDATA[CJ]]></category>
		<category><![CDATA[Dan]]></category>
		<category><![CDATA[Duel of Wits]]></category>
		<category><![CDATA[In a Wicked Age]]></category>
		<category><![CDATA[Kevin]]></category>
		<category><![CDATA[Player vs. Player]]></category>

		<guid isPermaLink="false">http://thewalkingeye.wordpress.com/?p=55</guid>
		<description><![CDATA[Kevin, Dan, and CJ gather &#8217;round the balefull gaze of the Walking Eye this week to discuss some of the core components to Conflict Resolution: declaring Task and Intent, and then following that up with Stake Setting. What kinds of changes do these techniques bring to the table? How do they help and how can [...]]]></description>
			<content:encoded><![CDATA[<p>Kevin, Dan, and CJ gather &#8217;round the balefull gaze of the Walking Eye this week to discuss some of the core components to Conflict Resolution: