Mouse Guard Actual Play Session 2

Posted in Mouse Guard, Play Sessions on June 21st, 2009 by Kevin Weiser

CJ, Jen, Dan, and Brandon set out from Lockhaven with their first mission of the season:  Deliver the mail to Wildseed, Darkwater, Port Sumac, and finally Wolfpointe. Things go fairly well for the Patrol, but near the end some challenging ethical decisions spring up.

Roles

  • Kevin is the GM.
  • Dan plays Conner Greenleaf.
    • Rank: Guard Mouse.
    • Belief: Bold action is the way of the Guard
    • Instinct: Check the weather every time we stop.
    • Goal: Mail delivery is boring, I will find a suitable challenge for a Guard Mouse.
    • Highest Skills: Fighter 5 Weather-Watcher 5
    • Traits: Tough II
  • CJ plays Thom.
    • Rank: Tenderpaw.
    • Belief : I’m ready to be a GuardMouse, and this is my chance to prove it to Tander!
    • Instinct:Meet the enemy Head-On.
    • Goal: Be the first to map a path between Wildseed and Darkwater
    • Highest Skills: Fighter 4 Cartographer 3
    • Traits: Independent I, Sharp Eyed I, Short I
  • Brandon Plays Tander Fizzcup
    • Rank: Patrol Leader
    • Belief : Our strength comes from the bonds of fellowship amongst the Guard; not the individual.
    • Instinct: Never let a young one go alone.
    • Goal: Tend the sick and wounded at every town along the way.
    • Highest Skills: Healer 6 Survivalist 4
    • Traits: Rational I, Old Fur I, Leader I
  • Jen plays Josephine Wanderwing
    • Rank: Patrol Guard
    • Belief: Knowledge is Power. There is always time to research.
    • Instinct: Trust but verify.
    • Goal: Collect the wisdom gathered during the Winter at each town.
    • Highest Skills: Pathfinder 6 Survivalist 5
    • Traits: Inquisitive I Curious I

Relevant Links

Crunchy Bits!

Session 2 Broken down into smaller chunks:

Bumpers and Promos

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