ICONS Review

Posted in Discussions, ICONS, Non-Actual Play, Review, RPG Only on September 15th, 2011 by Kevin Weiser

Kevin, Troll, Kat, and CJ sit down to discuss their experiences with Steve Kenson’s ICONS. The end result was a bit of a mixed bag, check it out for details!

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Discussion 32: Tone

Posted in Discussions, Non-Actual Play, RPG Only on July 5th, 2011 by Kevin Weiser

CJ, Troll, and Kevin attempt (with some difficulty) to define tone, how it affects play at the table, and different systems that use a variety of tricks to reinforce their tone.

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Vincent Baker Interview: Apocalypse World

Posted in Apocalypse World, Interview, Non-Actual Play, RPG Only on April 4th, 2011 by Kevin Weiser

Kevin and Troll sit down with D. Vincent Baker to discuss some of the nitty gritty of Apocalypse World. We talk a fair bit about the philosophy behind Moves, and the inspirations for Apocalypse World. A small note on the audio quality: Vincent’s microphone seems a bit unreliable, so some parts of the interview were very quiet. Kevin tried to amplify and salvage it as best he could, but the result might be a bit annoying in some parts. Apologies for that. It might be best to listen to this interview w/ headphones.

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Interview 16: Ron Edwards on The Forge’s Winter Phase

Posted in Interview, Non-Actual Play, RPG Only on November 22nd, 2010 by Kevin Weiser

When Ron Edwards announced posted on The Forge that the site would be entering it’s “winter phase” there was a bit of a hullabaloo about just what exactly that would mean for the site. I quickly shot Ron an email asking if he’d like to take some time to discuss what this all meant, and the general perception of The Forge on the internet as a whole. What followed was a fascinating conversation about identity politics, the economics of small-press gaming, and the difficulties of communication on the Internet. Enjoy!

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Dresden Files RPG Review

Posted in Discussions, Dresden Files RPG, Non-Actual Play, Review, RPG Only on October 26th, 2010 by Kevin Weiser

Kevin, Jen, CJ, and Troll discuss their experiences with the Dresden Files RPG. All in all, we had a very positive time with this game.  We discuss our reactions to Aspects, the Fudge Dice, City and Character Creation, and how faithful the game is to the Dresdenverse.

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Discussion Episode 17: Player & GM Authority

Posted in Discussions, Non-Actual Play, RPG Only on March 14th, 2010 by Kevin Weiser

The crew sits down to discuss the big issue we’ve been avoiding for the entire time this podcast has been around: Player and GM Authority. We break down the different kinds of authority and cite examples of how different games use them. Then we discuss how the traditional model of authority (most of it being in the hands of the GM) can cause problems.

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http://www.mediafire.com/file/z4tynjcygxc/TWE_Discussion17_Authority.mp3
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Forge Midwest 2009: Tim Koppang Interview

Posted in Forge Midwest 2009, Interview, Non-Actual Play, RPG Only on April 25th, 2009 by Kevin Weiser

In early April Jen and I took a road trip up to Forge Midwest 2009 in beautiful Madison, Wisconsin. We played a lot of games and met a lot of cool people, expect a fair amount of content related to that in the upcoming weeks. One of the high points was a chance to play Hero’s Banner with it’s creator Tim Koppang. After running it for myself and two others (Edward “Sabe” Jones and a dude named Tim who’s contact info I didn’t get) I grabbed Tim (Koppang, not the player) and did a short interview with him. We discuss his inspirations for the game, the term “Storygames” (he’s not a fan), his gaming history, and whether free will actually exists or not. It was a real pleasure to meet and interview him.

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