Interview 13: Vincent Baker

Posted in Dogs in the Vineyard, In a Wicked Age, Interview, Non-Actual Play, Poison'd, RPG Only on April 17th, 2010 by Kevin Weiser

After running three of his games back-to-back-to-back, we were pretty excited to sit down with D. Vincent Baker to chat about our experiences. We spend some time talking about aspects of Dogs in the Vineyard, In a Wicked Age…, and Poison’d, as well as cover some of his basic design philosophies. Unfortunately our first attempt to conduct this interview met with some nasty technical difficulties. There are a couple references to the fact that this is the 2nd attempt, but we only got about 10 minutes in, so no worries, you didn’t miss anything. This interview was great fun, and we can’t wait to have Vincent on again to talk about abandoning games!

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Interview 12: Willow Palecek

Posted in Interview, Non-Actual Play, RPG Only on April 6th, 2010 by Kevin Weiser

Kevin sits down with Willow Palecek, writer of Escape from Tentacle City, Winner of the 2008 Game Chef Golden Katana that Shoots Smaller Katanas Award for Game That Looks Like it Was the Most Fun to Write. We talk about the core mechanics of the game, as well as what message, or lessons, could be learned from play.

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Discussion Episode 18: Poison’d Review

Posted in Discussions, Non-Actual Play, Poison'd, Review, RPG Only on April 1st, 2010 by Kevin Weiser

Dan, CJ, Kevin, and Brandon sit around for a bit and discuss their thoughts on the most piratey of RPG’s: D. Vincent Baker’s Poison’d. We discuss the basics of character creation, conflict mechanics, and how play works out. To be succinct, it’s nasty, brutish, and short. Good stuff!

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Poison’d Actual Play Session 3 Finale

Posted in Play Sessions, Poison'd, RPG Only on March 25th, 2010 by Kevin Weiser

Things were looking up for our nefarious crew of the Dagger when we left off last session. That doesn’t last long. This session is an impressive display of bad rolls making the situation worse with every turn. Give a listen and see how Poison’d lives up to it’s moniker of “Reservoir Dogs on a Boat.”

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Poison’d Actual Play Session 2

Posted in Play Sessions, Poison'd, RPG Only on March 7th, 2010 by Kevin Weiser

The crew of the Pirate ship the Dagger beaches itself upon Isla Luna to gather much needed water and supplies. Murmurs of discontent can be heard rippling through the crew, as Isla Luna is well known for being the home of a powerful witch. What’s the worst that could happen? Word to the wise: this episode gets pretty rank. “Dirty Dick Wiggins” makes good on his name, among other atrocities.

Roles

Brandon: Dirty Dick Wiggins Ship’s Gunnery Master

CJ: Bloody John Parr Ship’s Surgeon

Kevin: Solomon Cruikshank Ship’s Captain

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Poison’d Actual Play Session 1

Posted in Play Sessions, Poison'd, RPG Only on February 28th, 2010 by Kevin Weiser

Kevin, CJ, Dan, and Brandon sit down for our third and final D. Vincent Baker game: Poison’d: A Pirate RPG. This session covers the creation of our individual pirates, as well as the crew and specifics of our pirate ship. We do just a tad of roleplaying at the end to get a feel for how Success Rolls work, and set things up nicely for next session. So far we’re all enjoying it a lot!

Roles

Brandon: Dirty Dick Wiggins Ship’s Gunnery Master Soul: 4 Devil: 4 Brutality: 4 Ambition: 4 Brinkmanship: 4

CJ: Bloody John Parr Ship’s Surgeon Soul: 4 Devil: 4 Ambition: 4 Brutality: 3 Brinkmanship: 4

Kevin: Solomon Cruikshank Ship’s Quartermaster Soul: 4 Devil: 4 Ambition: 5 Brutality: 5 Brinkmanship: 5

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Blazing Rose Actual Play

Posted in Blazing Rose, Play Sessions, RPG Only on August 12th, 2009 by Kevin Weiser

I met Edward “Sabe” Jones at Forge Midwest 2009, and we’ve kept in touch ever since. A few weeks back he was in town and we sat down to play his game Blazing Rose: A game of romantic rivalry. Joining us is Sabe’s girlfriend Misha and fellow local podcaster Jason Grabau from Diagonally Through the Woods. This was Jason’s first experience with a GMless storygame, and he had a great time with it. This is a full session of BR, covering setting, beloved, and character creation and then one round of narration. After a bit of discussion, we decided on a Fables/American Gods “mythical creatures in the modern day”. After the session we talked about how Blazing Rose was different from games Jason had been playing (mostly 4E). Stay tuned for that next week!

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Broken down into 3 parts:

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Forge Midwest 2009 After-Action Report

Posted in Discussions, Forge Midwest 2009, Non-Actual Play, RPG Only on May 8th, 2009 by Kevin Weiser

Before our third session of 3:16: Carnage Amongst the Stars, Jen and Kevin regale the rest of the group with their experiences at Forge Midwest 2009. We met a lot of cool people and played a lot of great games. This episode has a fair amount of info about a few of the games we got a chance to play: Zombie Cinema, Prime Time Adventures, Sorcerer, and Mouse Guard. If you’re a little curious about how those games play out, this might be helpful.

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