Interview 16: Ron Edwards on The Forge’s Winter Phase

Posted in Interview, Non-Actual Play, RPG Only on November 22nd, 2010 by Kevin Weiser

When Ron Edwards announced posted on The Forge that the site would be entering it’s “winter phase” there was a bit of a hullabaloo about just what exactly that would mean for the site. I quickly shot Ron an email asking if he’d like to take some time to discuss what this all meant, and the general perception of The Forge on the internet as a whole. What followed was a fascinating conversation about identity politics, the economics of small-press gaming, and the difficulties of communication on the Internet. Enjoy!

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Crunchy Bits!

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Round-Table Discussion: Complexity in Gaming

Posted in Discussions, Non-Actual Play, Round Table, RPG Only on November 1st, 2010 by Kevin Weiser

Kevin hopped on Skype with Jason Morningstar, Judd Karlman, and Jonathan Tweet to discuss how the complexity of a rules system affects the narrative in RPG’s.

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Interview 10: Ron Edwards (Part One)

Posted in Interview, Non-Actual Play, RPG Only on February 7th, 2010 by Kevin Weiser

While Kevin was over in Chicago to hang out with the Jank Cast he got a chance to sit down with Ron Edwards for an hour or three.  I’ve broken the interview down into two parts for ease of consumption. In this first part, we talk a bit about his inspirations for his new game S/Lay /w Me vis a vis early gaming history and the conservative crackdown on all things considered “obscene.” Then we move on to discuss how identity politics can interfere with system discussion, and then a bit about why and how he wrote Trollbabe. Stay tuned for part two!

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Forge Midwest 2009 After-Action Report

Posted in Discussions, Forge Midwest 2009, Non-Actual Play, RPG Only on May 8th, 2009 by Kevin Weiser

Before our third session of 3:16: Carnage Amongst the Stars, Jen and Kevin regale the rest of the group with their experiences at Forge Midwest 2009. We met a lot of cool people and played a lot of great games. This episode has a fair amount of info about a few of the games we got a chance to play: Zombie Cinema, Prime Time Adventures, Sorcerer, and Mouse Guard. If you’re a little curious about how those games play out, this might be helpful.

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Bumpers and Promos

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