Discussion 32: Tone

Posted in Discussions, Non-Actual Play, RPG Only on July 5th, 2011 by Kevin Weiser

CJ, Troll, and Kevin attempt (with some difficulty) to define tone, how it affects play at the table, and different systems that use a variety of tricks to reinforce their tone.

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Round-table 3: Drifting the Rules

Posted in Discussions, Non-Actual Play, Round Table, RPG Only on March 22nd, 2011 by Kevin Weiser

Kevin sits down with Ryan Macklin, John Wick, and Eddy Webb to discuss the pros and cons of drifting the rules in RPG’s. It’s a good discussion, and fair warning, the last 10 minutes or so are actually a tangent on the realities of being an internet microcelebrity, and how people act vastly differently to said celebrities when they meet them in person rather than how they talk about them on internet forums. Still  a pretty interesting conversation, but if you’re here just to hear about drifting, you might wanna skip the last 10 minutes.

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Interview 16: Ron Edwards on The Forge’s Winter Phase

Posted in Interview, Non-Actual Play, RPG Only on November 22nd, 2010 by Kevin Weiser

When Ron Edwards announced posted on The Forge that the site would be entering it’s “winter phase” there was a bit of a hullabaloo about just what exactly that would mean for the site. I quickly shot Ron an email asking if he’d like to take some time to discuss what this all meant, and the general perception of The Forge on the internet as a whole. What followed was a fascinating conversation about identity politics, the economics of small-press gaming, and the difficulties of communication on the Internet. Enjoy!

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The Walking Eye Episode 13: GenCon Recap

Posted in Discussions, Non-Actual Play, RPG Only on August 29th, 2009 by Kevin Weiser

Kevin sits down with CJ to regale him with tales of his exploits at GenCon. There are several games explained, and a fuzzy recollection of Kevin’s booze-soaked Saturday adventures at the Podcasters Meet and Greet.

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Promos and Bumpers:

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Forge Midwest 2009: Interview with Willow Palacek

Posted in Forge Midwest 2009, Interview, Non-Actual Play, RPG Only on August 5th, 2009 by Kevin Weiser

Our final interview from the heady days of Forge Midwest 2009 is a brief interview with Willow Palecek, Forge Midwest organizer and designer of the FATE-based RPG Awesome Adventures. We talk with Willow about why she made Awesome Adventures, how she got into roleplaying, and how Forge Midwest came to be in Madison instead of Chicago. It was nice talking to Willow and I can’t wait for next year’s Forge Midwest!

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The Walking Eye Interview 6: Gregor Hutton

Posted in 3:16, Interview, Non-Actual Play, RPG Only on May 25th, 2009 by Kevin Weiser

After a few scheduling SNAFU’s, we finally get a chance to sit down with Gregor and discuss our experiences with his game 3:16: Carnage Amongst the Stars. The conversation hits a lot of topics, from his gaming history, to design decisions behind 3:16, to what to do with NFA, and finally, which of his games he would save from a drowning. Gregor was a real sport for taking the time out of his evening to talk to us, and we look forward to meeting him in person at GenCon this year!

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