Interview 10: Ron Edwards (Part One)

Posted in Interview, Non-Actual Play on February 7th, 2010 by Kevin Weiser

While Kevin was over in Chicago to hang out with the Jank Cast he got a chance to sit down with Ron Edwards for an hour or three.  I’ve broken the interview down into two parts for ease of consumption. In this first part, we talk a bit about his inspirations for his new game S/Lay /w Me vis a vis early gaming history and the conservative crackdown on all things considered “obscene.” Then we move on to discuss how identity politics can interfere with system discussion, and then a bit about why and how he wrote Trollbabe. Stay tuned for part two!

Relevant Links

Crunchy Bits!

Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

Interview 9: Ryan Macklin and Leonard Balsera on the Dresden Files RPG

Posted in Interview, Non-Actual Play on January 30th, 2010 by Kevin Weiser

Due to some lucky circumstances, I managed to land an interview earlier this week with Ryan Macklin and Lenny Balsera. This was a serendipitous event, as Evil Hat had just released their official press release announcing the release date and info about the Dresden Files RPG. I sit down with these two and BS about the challenges of creating a game from the Dresden Files license, then we dive into some of the nitty gritty about how FATE was used to create the world of Harry Dresden.

Relevant Links

Crunchy Bits!

Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

Discussion Episode 15: In A Wicked Age… Review

Posted in Discussions, In a Wicked Age, Non-Actual Play, Review on October 24th, 2009 by Kevin Weiser

The gang spends a good 45 minutes ranting and raving about how awesome In A Wicked Age… is.

Relevant Links

Crunchy Bits!

Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , ,

The Walking Eye Episode 14: Not Roleplaying in Roleplaying Games

Posted in Discussions, Non-Actual Play on September 5th, 2009 by Kevin Weiser

Kevin gathered up Shaun Hayworth from This Modern Death and Robert Bohl from the Independent Insurgency to talk about how much roleplaying is done in a usual session. Rob had recently been listening to some podcasts that seemed to at time discourage roleplaying in some situations, and that surprised and baffled him.  He started a thread on Story-games.com and this whole topic flowered forth from there.  I had a great time talking to these two, and look forward to many conversations in the future!

Relevant Links

Crunchy Bits!

Tags: , , , , , , , , , , , , , , , , , , , ,

Forge Midwest 2009: Tim Koppang Interview

Posted in Forge Midwest 2009, Interview, Non-Actual Play on April 25th, 2009 by Kevin Weiser

In early April Jen and I took a road trip up to Forge Midwest 2009 in beautiful Madison, Wisconsin. We played a lot of games and met a lot of cool people, expect a fair amount of content related to that in the upcoming weeks. One of the high points was a chance to play Hero’s Banner with it’s creator Tim Koppang. After running it for myself and two others (Edward “Sabe” Jones and a dude named Tim who’s contact info I didn’t get) I grabbed Tim (Koppang, not the player) and did a short interview with him. We discuss his inspirations for the game, the term “Storygames” (he’s not a fan), his gaming history, and whether free will actually exists or not. It was a real pleasure to meet and interview him.

Relevant Links:

Crunchy Bits!

Tags: , , , , , , , , , , , , ,