Interview 15: Fred Hicks and Jim Butcher on the Dresden Files RPG

Posted in Dresden Files RPG, Interview, Non-Actual Play, RPG Only on November 10th, 2010 by Kevin Weiser

It was our great pleasure to sit down with Fred Hicks of Evil Hat and Jim Butcher, author of The Dresden Files.  It’s a rare treat when Fred and Jim, longtime friends, are actually on the same side of the mic together. Troll, Kevin, and Jen talk with them about their gaming history, their friendship, and what dealing with the Dresden Files has taught them about themselves and their friendship. Enjoy.

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Interview 9: Ryan Macklin and Leonard Balsera on the Dresden Files RPG

Posted in Dresden Files RPG, Interview, Non-Actual Play, RPG Only on January 30th, 2010 by Kevin Weiser

Due to some lucky circumstances, I managed to land an interview earlier this week with Ryan Macklin and Lenny Balsera. This was a serendipitous event, as Evil Hat had just released their official press release announcing the release date and info about the Dresden Files RPG. I sit down with these two and BS about the challenges of creating a game from the Dresden Files license, then we dive into some of the nitty gritty about how FATE was used to create the world of Harry Dresden.

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The Walking Eye Interview 4: Clyde Rhoer

Posted in Interview, Non-Actual Play, RPG Only, Silence Keeps Me a Victim on April 6th, 2009 by Kevin Weiser

Keeping with our format of play, discuss and interview, Kevin and Jen Interview Clyde Rhoer the creator of Silence Keeps Me a Victim.

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The Walking Eye Interview 2: Robert Bohl

Posted in Interview, Misspent Youth, Non-Actual Play, RPG Only on March 14th, 2009 by Kevin Weiser

Our exploration of Misspent Youth comes to a close as we sit down to discuss the game with it’s designer Rob Bohl. We learned a lot from playing MY and had a great time talking about it with Rob. The conversation meanders through a variety of topics, from a basic overview of the game, to difficulties we had, changes that will be in the final version, and a very entertaining debate between Brandon and Rob about the role of The Authority. We extend our thanks to Rob for  giving us the opportunity to play his game and discuss it with us.

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The Walking Eye Podcast Interview 1: Fred Hicks

Posted in Don't Rest Your Head, Interview, Non-Actual Play, RPG Only on February 1st, 2009 by Kevin Weiser

Dan, CJ, and Kevin sit down with Fred Hicks, chief bearer of the Evil Hat. Our talk runs the gamut from our experiences with Don’t Rest Your Head, to how things are at the Indie Press Revolution, and then finally a bit of talk about the Dresden Files. We had a great time talking to Mr. Hicks and look forward to doing it again!

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The Walking Eye Podcast Episode 5: Don't Rest Your Head Review

Posted in Discussions, Don't Rest Your Head, Non-Actual Play, Review, RPG Only on January 20th, 2009 by Kevin Weiser

After a rough holiday season we finally managed to get together enough times to finish our run of Don’t Rest Your Head by Fred Hicks. Dan, Kevin, Jen, CJ, and Brandon sit down to work out our likes (which were many) and dislikes (which were few).

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Episode 5: 50 Minutes
Intro and Outro music provided by Oh Possum.

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The Walking Eye Podcast Episode 3: Social Conflict Mechanics or How I Learned to Stop Worrying and Love Mind Control

Posted in Discussions, Non-Actual Play, RPG Only on November 18th, 2008 by Kevin Weiser

This Episode was inspired by a rather heated argument I got into on the gaming news website Shacknews. It exemplifies the clash between traditional and hippy philosophies of game design. Kevin, Dan, CJ, and Brandon gather round to discuss the role of Social Conflict Mechanics in a game, how their views of it have changed, and address some of the arguments against a strong Mechanic that were posted in the forum thread that started this whole debacle.

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