Discussion 32: Tone

Posted in Discussions, Non-Actual Play, RPG Only on July 5th, 2011 by Kevin Weiser

CJ, Troll, and Kevin attempt (with some difficulty) to define tone, how it affects play at the table, and different systems that use a variety of tricks to reinforce their tone.

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Discussion 28: The Same Page Tool

Posted in Discussions, Non-Actual Play, RPG Only on April 12th, 2011 by Kevin Weiser

A while ago Kevin stumbled across Chris Chinn’s “Deeper in the Game” blog and quickly became a fan. Chris discusses a lot of interesting topics and puts a lot of thought into each post. One entry in particular caught his attention: The Same Page Tool. This was a tool RPG gamers can use before playing a game to make sure everyone is on the same page for what they expect out of this game, with these people. Kevin, Jen, and Troll had just been in a Mutants and Masterminds game with a new GM, and it became very obvious after just one session that we were not all on the same page. We go through the Same Page Tool question by question and discuss the implications of each question, using the aborted M&M game as an example of how it could help.

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Vincent Baker Interview: Apocalypse World

Posted in Apocalypse World, Interview, Non-Actual Play, RPG Only on April 4th, 2011 by Kevin Weiser

Kevin and Troll sit down with D. Vincent Baker to discuss some of the nitty gritty of Apocalypse World. We talk a fair bit about the philosophy behind Moves, and the inspirations for Apocalypse World. A small note on the audio quality: Vincent’s microphone seems a bit unreliable, so some parts of the interview were very quiet. Kevin tried to amplify and salvage it as best he could, but the result might be a bit annoying in some parts. Apologies for that. It might be best to listen to this interview w/ headphones.

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Apocalypse World Review

Posted in Apocalypse World, Discussions, Non-Actual Play, Review, RPG Only on March 29th, 2011 by Kevin Weiser

Kevin, Jen, CJ, and Troll gather around to discuss the ins and outs of D. Vincent Baker’s Apocalypse World. There were a wide variety of opinions about Apocalypse World, and we spend some time discussing the particulars of the GM style of AW and how the tone of the text affects some people’s enjoyment of the game. Overall, we really enjoyed Apocalypse World.

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Round-table 3: Drifting the Rules

Posted in Discussions, Non-Actual Play, Round Table, RPG Only on March 22nd, 2011 by Kevin Weiser

Kevin sits down with Ryan Macklin, John Wick, and Eddy Webb to discuss the pros and cons of drifting the rules in RPG’s. It’s a good discussion, and fair warning, the last 10 minutes or so are actually a tangent on the realities of being an internet microcelebrity, and how people act vastly differently to said celebrities when they meet them in person rather than how they talk about them on internet forums. Still  a pretty interesting conversation, but if you’re here just to hear about drifting, you might wanna skip the last 10 minutes.

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Apocalypse World AP 4

Posted in Apocalypse World, Play Sessions, RPG Only on March 16th, 2011 by Kevin Weiser

The crew gets together for our final session of Apocalypse World. We sit down and generate a new character for Jen and integrate her into the game world. It works out pretty well, and we have a nice setup for further stories. Also, Errol’s efforts to seduce Midnight finally come to a… head?

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Apocalypse World Actual Play Session 3

Posted in Apocalypse World, Play Sessions, RPG Only on January 29th, 2011 by Kevin Weiser

This was a tumultuous session! Corbett, the leader of Princey’s personal security, decides he’s had enough of playing second fiddle to Midnight. There are no status quos in Apocalypse World! This session proves that, as everything changes, drastically and preeminently.

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Apocalypse World Actual Play Session 2

Posted in Apocalypse World, Play Sessions, RPG Only on January 22nd, 2011 by Kevin Weiser

After a nice break from the holidays we’re back with a vengeance! Things get rolling nicely this session: A Kidnapping, a Rescue, and more creepy amorous advances by Burroughs.  Enjoy!

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Apocalypse World Actual Play Session 1

Posted in Apocalypse World, Play Sessions, RPG Only on December 19th, 2010 by Kevin Weiser

Jen and Kevin have been playing in a “warm-up” Apocalypse World game for the last couple months and its been an absolute blast. We were all very excited to show our listeners D. Vincent Baker’s new game. In the first session, we do a little bit of world creation, character creation, and a few quick scenes to get a feel for the characters. Jen may have created her most disturbing character yet! Enjoy.

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Interview 16: Ron Edwards on The Forge’s Winter Phase

Posted in Interview, Non-Actual Play, RPG Only on November 22nd, 2010 by Kevin Weiser

When Ron Edwards announced posted on The Forge that the site would be entering it’s “winter phase” there was a bit of a hullabaloo about just what exactly that would mean for the site. I quickly shot Ron an email asking if he’d like to take some time to discuss what this all meant, and the general perception of The Forge on the internet as a whole. What followed was a fascinating conversation about identity politics, the economics of small-press gaming, and the difficulties of communication on the Internet. Enjoy!

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