Interview 31: Ryan Macklin on Mythender

Kevin and Allegra chat with the always entertaining Ryan Macklin about his baby Mythender.

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One Response to “Interview 31: Ryan Macklin on Mythender”

  1. Mike Says:

    I’m surprised you fellows did not mention Mythender’s player-versus-player rules. I thought it was a rather interesting mechanic to see in an RPG. I don’t believe I’ve seen another game with such simple and direct mechanics for PvP struggles. To need to wreck a mountain to kill a god, but to leave killing a fellow Mythender up to one die roll, is an interesting contrast of power. I wonder if Mr. Macklin came up with it himself, or if the idea took its inspiration from another game.

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